[CJ] penguin teaches me a CJ!

Penguin

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Penguin Buresu? Beautiful technique. So fast and no hand seals. It is lovely.

Please show me how you would perform it and give me an advantage and disadvantage, while providing a counter.

Wind Style: Penguin Breath | Fuuton: Pengin Buresu
Type: Offensive
Rank: B
Range: Short-Medium
Chakra: 20
Damage: 40
Description: The user gathers a fair amount of Fuuton chakra in their stomach. After gathering enough Fuuton chakra, the user forces the chakra into their mouth, then blows out the Fuuton. After the Fuuton is blown out, the Fuuton takes form of one B-rank penguin, or 4 D-rank penguins.

Note: Can only be taught by Penguin2640
Can use this move 3 times a battle.
Must wait another turn before you use this again.
 

Edward

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I gather wind chakra in my body and channel it in my lungs. I take a deep breath and blow out, as I blow out I use nature transformation to change the nature of my chakra to make it more fast and free, turning it to winds. Afterwards I use shape manipulation to shape it into a single penguin. I then do the same and shape it into four different penguins.

Advantages: you can make up to four and it requires mo handseals!

Disadvantages: the four penguin are D rank each >_> but the bigger penguin is stronger :3
 

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I gather wind chakra in my body and channel it in my lungs. I take a deep breath and blow out, as I blow out I use nature transformation to change the nature of my chakra to make it more fast and free, turning it to winds. Afterwards I use shape manipulation to shape it into a single penguin. I then do the same and shape it into four different penguins.

Advantages: you can make up to four and it requires mo handseals!

Disadvantages: the four penguin are D rank each >_> but the bigger penguin is stronger :3
Description was spot on, advantages and disadvantages were obvious, but I will accept! Congratz!
 
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Penguin

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Suiton: Pengin no Ima - Water Style: Penguin's Current
Type: Supplementary
Rank: C
Range: Short-Medium
Chakra: 15
Damage: N/A
Description: After forming the bird hand seal, the user sends his chakra onto into the ground. This chakra forms an extremely fast current of water to be formed about a meter deep and a meter wide. Anything that enters the current has its speed tripled due to the current's extreme speed. At the end of the current is a wall of water with high viscosity chakra content, cushioning the impact of anything that hits it.

Note: Can only be used twice.
Note: Can only be taught by Penguin.
Note: Lasts a single turn.


Do you understand it and all that good stuff?
 

Edward

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(Suiton: Zerasu-jū no hara) - Water Release: Belly of the Zealous Beast
Type: Offensive/Supplementary
Rank: S-rank
Range: Short-Mid
Chakra: 40 (-80 per turn to the target)
Damage: N/A (80 if used Offensively)
Description: Tobirama, with his legendary mastery of water release, will send his water chakra at an area within mid-range. With the use of his water chakra, Tobirama can materialize an orb of water from thin air, which would quickly grow into a large blob of what appears to be a plump goblin made of water. The size of it would be about two times the size of the user, with a fairly large stomach and a body that is about 3 meter wide. The goblin itself is a sentient entity, capable of acting on its own accord. The water that makes up its body has similar properties to (Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique, therefore its ability focuses on absorbing chakra from targets that make contact, including Smaller summonings, Clones, Humans, etc. The main usage for this water blob is to utilize the unique ability of the water to absorb the target's chakra. This is done when the blob would race towards or attempt to approach the target and upon reaching short-range, it would open up its large belly, in which four long whips would emerge to grab a hold of the target's limbs and abruptly pull the target in the stomach. The whips are dense and almost solidified, allowing it to grab a hold of tangible beings despite being made of water. As it is pulled in, the blob's stomach would close, shutting the enemy inside. While the target is inside, he/she will lose chakra from the physical contact with the water, and any raw chakra created inside will be ineffective, like Rasengan, but elemental chakra would still work. The blob itself stays on the battlefield for three turns, however, if it successfully traps a target, the user will be able to manipulate it to stay on the battlefield for longer. Doing this would require a constant stream of chakra, therefore the user will be unable to perform any other techniques while the target is successfully trapped inside the belly. Absorbing chakra if the target is inside the belly has no turn limit, so long as the target is trapped inside. However, if the user deems necessary, with a single handseal, he/she can cause the walls to squeeze in together, trapping the target in an extremely pressurized orb of water that would easily crush anyone inside.
Notes and Restrictions:
- Tobirama bios can use this without hand seals or a water source. Alternatively, bios that don't have his water abilities will have to perform a set of five hand seals.
- The blob itself lasts for three turns, and if the user does not successfully trap the target within the stomach, or if it is destroyed, it will disperse back to water.
- Can only be used once and no water techniques above S-rank while this technique is active.




Analyze it, pls. :)
 

Penguin

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Omfg. You know I know it. ;-;

You create a fat blob of water that opens it's belly and out come four tendrils of water. The water drags people into the stomach and they get their chakra absorbed. More than three turns = constant streaming of chakra to the blob. With a hand seal, the water can crush opponent's in the blob.

<3
 

Edward

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Good enough, and because you dont have tobirama yet, you need 5 hand seals for this and you can create it anywhere within mid-range, soo. U_U go nuts.
 

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Suiton: Pengins o Bakuhatsu - Water Style: Exploding Penguins
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user would begin to take five explosive tags from their ninja pouch and throw the tags in front of themselves as they flash the bird hand seal. After flashing the bird hand seal, five human sized penguins made of sticky water form around the explosive tags, leaving an air pocket inside themselves so that the explosive tags don't get dampened. Once the water penguins form around the explosive tags, the penguins either jump or dash straight forward at the opponent in hopes of wrapping themselves around the opponent. Once the penguin's wrap themselves around the opponent, the user flashes the seal of confrontation to detonate the explosive tag, causing the opponent massive damage.

Note: The user cannot use explosive tags for two turns after this jutsu is used
Note: Can only be used three times per battle
Note: Can only be taught by Penguin.




I think you get it. If not, explain it please.
 

Edward

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i get it, simple concept.

but one question, can i use this as a form of defense? Like, position them around me so that people who want to engage in CQC will get stuck in the penguins body if they try to attack me? @_@
 

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i get it, simple concept.

but one question, can i use this as a form of defense? Like, position them around me so that people who want to engage in CQC will get stuck in the penguins body if they try to attack me? @_@
Of course. The penguins need your full concentration though, so no jutsu why they are out. Use them as a defense if you want. Based off of the Super Ghost Kamikaze Attack. xD
 
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