[Suiton] Penguin, and the Doctor make Blue Koolaid.

DrProof

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Wolfgang Grimmer
Grimmer awaits for his homeboy T-Dawg so that they can make the "stuff".​
 

DrProof

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Ight, tell me what water is. Also, tell me what ninjutsu is. Then chakra. : )
Water *cough* Blue Koolaid *cough* is the liquid that makes up around 70% of Earth, it's overall the most used liquid obviously, it's got three states; solid -> liquid -> gas all which can be used in the RP system. Water is by far the most versatile of nature affinities hinted at because of it's three states.

TL;DR shits deadly fam.

Ninjutsu allows a ninja to perform what was previously incapable, Ninjutsu is basically everything except Gen, and Tai so like Elemental techniques, and weapon manipulations etc. Not 100% inept in the Ninjutsu category. :p

Chakra is your life force, you run out, and poof you die. It's that stuff that allows you to perform the things we know as Genjutsu, Ninjutsu, and Taijutsu (depending on the type of Tai). It flows out of the chakra points known as tenketsu, and when we call on it, it releases from the nearest chakra points, and manifests to our will.
 

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Water *cough* Blue Koolaid *cough* is the liquid that makes up around 70% of Earth, it's overall the most used liquid obviously, it's got three states; solid -> liquid -> gas all which can be used in the RP system. Water is by far the most versatile of nature affinities hinted at because of it's three states.

TL;DR shits deadly fam.

Ninjutsu allows a ninja to perform what was previously incapable, Ninjutsu is basically everything except Gen, and Tai so like Elemental techniques, and weapon manipulations etc. Not 100% inept in the Ninjutsu category. :p

Chakra is your life force, you run out, and poof you die. It's that stuff that allows you to perform the things we know as Genjutsu, Ninjutsu, and Taijutsu (depending on the type of Tai). It flows out of the chakra points known as tenketsu, and when we call on it, it releases from the nearest chakra points, and manifests to our will.
Ok so you get the basics. Water also has a sticky property, hot and cold properties, a crystal like property, and chakra absorption properties as well. Otherwise, you hit the nail on the head and listed a nice summary of things instead of rambling on about unneeded things.



Now onto the techniques! By the way, since these four techniques are so stupidly simple, I will post all four. Then we will go by two at a time or less depending on how well you do. I will do my best to teach you how to use water by itself, like how I do. : )

Suiton no Jutsu is an attack I use regularly. You generate water anywhere you want, up to mid range, to do basically anything you want. Create pillars, waves, etc. with this technique. Use it to pressure your opponent via creating water behind him or if you are in the air, use it to push yourself in a different direction to avoid attacks. Very good technique.

The Hidden Mist technique. Merely use a water source or spit out mist from your mouth. You can control how thick the mist is via putting more/less chakra in it. It can fool the sharingan and Rinnegan due to the chakra, but not the Byakugan since in our RP the Byakugan is almost better than a 3T sharingan.

This next jutsu, you just create a sword of water to wield and attack with. It's kinda silly, but in certain situations I guess it's feasible Lol.

The next jutsu just creates a shield of water in front of your hand, aiding in close quarters defense against taijutsu and some elemental ninjutsu.

(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Chakra Cost: 10
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.

(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.

(Suiton: Mizu Kuri No Yaiba) - Water Style: Sword of Draining
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: A technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like with a normal blade.
Note: Doesn't require a water source.

( Suiton: Junsai no Jutsu ) - Water Release: Water Shield Technique
Rank: D
Type: Supplementary, Defence
Range: Short
Chakra cost: 10
Damage points: N/A
Description: The user will manipulate their water chakra and releasing it from their arm which is held outwards infront of them and they then create a shield of water that can aide in defence against projectile weapons and close combat techniques.
 

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Ok so you get the basics. Water also has a sticky property, hot and cold properties, a crystal like property, and chakra absorption properties as well. Otherwise, you hit the nail on the head and listed a nice summary of things instead of rambling on about unneeded things.



Now onto the techniques! By the way, since these four techniques are so stupidly simple, I will post all four. Then we will go by two at a time or less depending on how well you do. I will do my best to teach you how to use water by itself, like how I do. : )

Suiton no Jutsu is an attack I use regularly. You generate water anywhere you want, up to mid range, to do basically anything you want. Create pillars, waves, etc. with this technique. Use it to pressure your opponent via creating water behind him or if you are in the air, use it to push yourself in a different direction to avoid attacks. Very good technique.

The Hidden Mist technique. Merely use a water source or spit out mist from your mouth. You can control how thick the mist is via putting more/less chakra in it. It can fool the sharingan and Rinnegan due to the chakra, but not the Byakugan since in our RP the Byakugan is almost better than a 3T sharingan.

This next jutsu, you just create a sword of water to wield and attack with. It's kinda silly, but in certain situations I guess it's feasible Lol.

The next jutsu just creates a shield of water in front of your hand, aiding in close quarters defense against taijutsu and some elemental ninjutsu.

(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Chakra Cost: 10
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.

(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.

(Suiton: Mizu Kuri No Yaiba) - Water Style: Sword of Draining
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: A technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like with a normal blade.
Note: Doesn't require a water source.

( Suiton: Junsai no Jutsu ) - Water Release: Water Shield Technique
Rank: D
Type: Supplementary, Defence
Range: Short
Chakra cost: 10
Damage points: N/A
Description: The user will manipulate their water chakra and releasing it from their arm which is held outwards infront of them and they then create a shield of water that can aide in defence against projectile weapons and close combat techniques.
Yeah I understand all those, pretty simple concepts. Also with the Suiton technique, that's really never used at its best potential. I'm the type of guy who thinks less is more, so that technique is a win/win. Think about it, it's low in chakra cost, can be applied quickly as it doesn't require handseals, can be used to generate in almost any shape or form. Literally OP in a low rank kind of way.
 

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Yeah I understand all those, pretty simple concepts. Also with the Suiton technique, that's really never used at its best potential. I'm the type of guy who thinks less is more, so that technique is a win/win. Think about it, it's low in chakra cost, can be applied quickly as it doesn't require handseals, can be used to generate in almost any shape or form. Literally OP in a low rank kind of way.
Oh drats. I forgot to tell you my method of training.

Just simply talk about each jutsu please. No need to perform. Tell me how you would defend against them and your overall opinions on the jutsu. Nice job for Suiton no Jutsu.
 

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Oh drats. I forgot to tell you my method of training.

Just simply talk about each jutsu please. No need to perform. Tell me how you would defend against them and your overall opinions on the jutsu. Nice job for Suiton no Jutsu.
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:p

Alright 1 down, 3 to go:


Hiding in the Mist: This technique would be a problem for people that usually don't think fast or just don't at all. Not to mention the top RPers would prob do some bs, and like perform a jutsu that isn't really needed just for the glory, and fanciness. Nah, none of that is needed, all I would do to counter this technique:

(Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D-Rank
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy


That would blow away the mist, and the user's concealment. Low chakra usage, quick, and easy. Get blitzed bruh.




Water Style: Sword Draining: Ok, now this technique is actually the shit. No water source needed? Can cut like a real ass blade? Not to mention it can be generated out of no where, say like: Your opponent comes in close, and has your arm pinned somewhere near their chest or vital spots. Bruh lmao, use this technique instant water sword through their damn torso deadddddddd.

Just like Tobirama did to Izuna:

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Nig got wrecked. Badly. :lmao:

How I would counter that though? This technique probably isn't as solid as a real sword so that's one of its weakpoints, honestly countering this is simple you can actually just use the previous method of Fuuton blasting away the water construct. That or by using the last technique you linked (water shield) pretty easy ability to counter, it's just the way you use it though.

Most people would just come straight, and run at your ass, and enter CQC with it. That's the idiot way to approach things, my way would be to find someway to get my hand trap under my opponent, somewhere fatal, have them think: "Hell yeah this dude shit asf, got him pinned down, and everything." then bang, boom, pow. Water sword through your chest GG no re.




Water shield technique: This technique is pretty decent. I don't know if it would completely defend again C+ Taijutsu, but D, and just projectiles, and elemental ninjutsu that are equal level (excluding earth - would overpower it prob, and water - both would prob cancel each other out) it'd defend again decently.

Now how I would defend against it, I wouldn't it's a defensive jutsu. But how I'd get through it? Eh I mean no impressive means are needed really. Honestly I wouldn't even waste chakra on this bullshit. I'd throw a Kunai with an explosive tag hidden well against it. Right when my opponent thinks he's blocked the kunai, boom the explosive force knocks the water out of place, prob gets in the host's eyes.

(Gokan Sakusou) - 5 Senses Confusion Disorder

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:N/A
Damage Points:N/A
The user throws an explosive kunai at their target and the mist spreads threw the air.This jutsu causes the opponent to be hit by attacks even though they think they dodged it or countered it.This effect lasts for 2 turns


That'd prob give me a quick second or two to setup my next attack(s), or straight blitz his ass like a boss (if I had swift release, or FTG lol).

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Not bad stuff man. Just remember you have to wield the sword to use it. Cannot be controlled with your mind xD




(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.

(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

Ight, so perform hand seals and create a whip made of water. You hold this whip, and with it, you can do many things. Lash out towards your opponent, bind them and channel lightning through the whip, etc. I don't use this technique much since the b-rank version is so much better and so much more versatile, but this one gets the job done.

Ok, after performing hand seals, you spit out sticky water. You can either spit it out above the enemy, or on the ground when they come running. They will get stuck since usually people do not channel chakra into their feet on regular ground, but you can do this to not get stuck on your own technique.

Questions?
 

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Not bad stuff man. Just remember you have to wield the sword to use it. Cannot be controlled with your mind xD




(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.

(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

Ight, so perform hand seals and create a whip made of water. You hold this whip, and with it, you can do many things. Lash out towards your opponent, bind them and channel lightning through the whip, etc. I don't use this technique much since the b-rank version is so much better and so much more versatile, but this one gets the job done.

Ok, after performing hand seals, you spit out sticky water. You can either spit it out above the enemy, or on the ground when they come running. They will get stuck since usually people do not channel chakra into their feet on regular ground, but you can do this to not get stuck on your own technique.

Questions?
No questions, pretty simple concepts right now. Do you want me to talking about them now or?
 

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Not bad stuff man. Just remember you have to wield the sword to use it. Cannot be controlled with your mind xD




(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.

(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

Ight, so perform hand seals and create a whip made of water. You hold this whip, and with it, you can do many things. Lash out towards your opponent, bind them and channel lightning through the whip, etc. I don't use this technique much since the b-rank version is so much better and so much more versatile, but this one gets the job done.

Ok, after performing hand seals, you spit out sticky water. You can either spit it out above the enemy, or on the ground when they come running. They will get stuck since usually people do not channel chakra into their feet on regular ground, but you can do this to not get stuck on your own technique.

Questions?

(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.
I'd only really use this technique against probably clones, or for capturing/entrapment. The whips flexible demeanor would be good for taking out multiple opponents in CQC. Now with the addition of Raiton, it'd make for a good capturing tool, the shock would more than likely discombobulate them, and/or paralyze. This jutsu isn't really all that special, but most of all it depends on the scenario, as this could be more useful than an S rank depending on the situation.

How I'd defend against it? Eh D-Rank Doton no Jutsu would do the trick. Simple small shield, and call it a day :lmao: (I'm tired fam it's 6 am ~.~


(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few meters, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channeling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

Now this technique right here is OP asf in the right situation. You could really do some damage with this. I believe you can also manipulate the already sticky water to correct? I'd use this if someone went aerial, right when they were about to land, I'd spew it out, so they couldn't escape the vicinity. Then I'd remanipulate it, and hit them f*ckers with Suiton no Jutsu to create a small wave of water with the current water present, and boom suffocation by water. They'd be pelted down by the sheer force of Suiton no Jutsu, and be ultimately stuck once they were knocked on their ass.

How I'd counter? Straight up I wouldn't trust someone spewing water randomly on the ground, and it was aimed at me directly. I'd just throw an explosive kunai, so the water would explode on them. Getting them sticky, and/or blocking their line of sight. Then I'd go in on their asses. #Savage
 

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The first stuff is on point.

Your counter to the second jutsu would fail in our RP. In the anime it would work, but you cannot counter a technique via free form kunai. A proper counter would be channeling chakra into your feet since it says so in the technique, or using doton no jutsu to erect a pillar Lol.




Probably the worst clone tech in the RP. Using a water source and the tiger hand seal, create a water clone that can move up to short range of you. They can perform c-rank suiton and below as well.

The other jutsu is a bit better. Using a water source, create a huge tendril of water that can attack anything within 360 degrees of it, within five meters. Itachi used it against Kakashi in the anime, so you know what it is haha!

Tell me what you like/dislike about them, would you use them, etc.

(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.

(Suiton: Suigandan) - Water Release: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Note: Requires a water source.
 
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Adlet seemingly emerges from a puddle of water . As his body fully materializes, he throws a handful of katon infused shuriken toward you before multiplying them into a thousand copies. If not defended against, Adlets student would be burned and torn to shreds by the flaming screen of ninja tools.

(Katon: Kaen Shuriken Ranbu ) - Fire Release: Blazing Shuriken Dance
Rank: D
Type: Offensive
Range: Short-Mid
Chakra cost: 10
Damage points: 20
Description: The user will throw several shuriken infused with fire at the enemy and then, through a mental command, ignites them to cause extra damage.

Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.

" Save yourself ."
 
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