Penguin and Method learn how to play with rocks.

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Thank you for accepting me senpai! I am most grateful! I have already learned the Doton no Jutsu technique.
 
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Method

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Before we begin I would like you to explain in your own words your understanding of both Chakra & Ninjutsu, describe to me the inner workings of both. From there I will fill in any blanks to help you gain a better understanding of them & we will then continue on to talk about Doton element.
 

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1. Ninjutsu is the manipulation of chakra, allowing the user to accomplish feats that would not otherwise be possible for the typical human being. Chakra is kneaded through the use of hand seals if needed. Hand seals are gestures a shinobi makes that comprise of finger and or palm positions that symbolize a certain animal. There are two major classes of manipulation to chakra; nature and shape. Shape manipulation is the kneading and molding of chakra into a specific, tangible shape. An example would be the Water Dragon Bullet Jutsu. You must use shape manipulation to form the water into a dragon. The Rasengan is another example. Nature manipulation kneads/molds the user's chakra to take on the properties of an element in the Narutoverse such as Water, Earth, Fire, Wind, and Lightning.

2. Ninjutsu is the ability to accomplish tasks that would be otherwise impossible to do. Ninjutsu are done by 2 steps: focusing your chakra and molding your chakra. Focusing is using your will power to "will" a portion of your chakra to do something. On the other hand, molding is giving your chakra a set of characteristics that will enable you to produce the desired end effect.
 

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Quite good, to elaborate & add anything on to that..

Chakra:

You should also know that Chakra is comprised of both Spiritual & Physical energy of a living being, whether that being be human or animal, all creatures have a chakra network than runs through their system. Spiritual energy is thought of as being related to the being's mind & spirit, I would like to think that the more a living being is in tune with their mind & spirit, the more control they have over their own chakra, leading me to believe this is how one would gain a mastery over their "Chakra Control" a title used in many aspects of the Narutoverse. Physical energy is related to a being's body & vitality, something that can also be seen as one's inner strength & "Will". A life force with a greater physical energy would usually have a large source of chakra.

Chakra itself does not require to have an equal amount of both Physical & Spiritual energy. As noted some beings have a greater source of physical energy while others a spiritual. An example of a large source of physical energy would be the Uzumaki, a clan that is named for having large sources of chakra due to an extended life force. An example of spiritual energy would be the Uchiha, their Sharingan has a closer relation to spiritual energy rather than physical. This allows a Uchiha member to gain a visual prowess over such others like Senju or Uzumaki.

Ninjutsu:

Ninjutsu is a skill that allows one to control & manipulate their chakra, resulting in them creating a desired technique. There are two main portions of ninjutsu that are used to "enhance" a technique, these are known as Shape manipulation & Nature transformation. Shape manipulation gains the user the ability to alter the form of a given technique, allowing them to create a desire shape to an already existing chakra source of their own, this can allow the technique to gain a different effect than it's original form. Nature transformation is the basis of elemental chakra (the basic 5 elements being the most common used & in some ways the "pillars" to creating advanced nature types), something which consists of altering chakra's nature to gain a set of characteristics & properties.
Handseal are hand gestures commonly used to better manipulate/mold a user's chakra. it usually aids with techniques that would require more concentration, & gain an improved control over a technique.
 

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Np ^^..

Now I would like you to give me (in your own words) the following information:



The inner workings of Earth release:

Strengths, weaknesses & neutral relationships of Earth release:

The various usage of Earth release:
- Supplementary:
- Offensive:
- Defensive:
 

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When one thinks of earth they think of strong, solid, and firm. In this element, much of the techniques possess those basic properties. However, there is more to earth release simple structures. We’ve seen earth release manipulate the structural foundation of earth to change it from solid to a liquid (like Swamp of the Underworld), convert it into sand, or manipulate alternative forms of earth like certain metallic entities. There has also been manipulation of the physical earth itself, changing the structure of the earth, using shape manipulation to reconstruct and mold. The earth nature within their own body allows them to create manifestations of earth out and around their bodies, essentially creating their own earth.

Earth is a versatile element because we walk on it. Mostly everywhere you walk, you will be able to use earth techniques, which gives a great advantage against water users. It is a solid element with great crushing and piercing characteristics. It has a tremendous amount of use which is why it has the most techniques, I think. It's projectiles possess a great force because of their mass and it's proportional to the increase of acceleration. The faster you throw a rock or pebble, the more it will hurt. Earths' main weakness is lightning, due to the fact that Lightning is so fast, strong, and unstable that it just tears through Earth's solid core, and shatters it, while it's strong against water because it can split water waves, redirect them, push them back, etc. It's a great combination with fire because Earth turns Fire into lava or in case you have mud, it hardens it. I would say Earth is neutral too Wind, unless the Earth is not solid, like Swamp of the Underworld. Then a Wind can blow it away much like you could a Water jutsu.

Earth techniques are diverse as mentioned above because it has a paramount of supplementary, offensive, and defensive options. For a supplementary use, one can manipulate the earth they are standing on to create tools of earth such as shields, swords, canes, staffs, etc. We can also change the characteristics of our bodies with earth, just like The Third Tsuchikage did with himself which can enhance your speed or durability at will with a touch. One could also shake the earth and nock your opponent off balance. For a defensive use, we can use the earth around us too create pillars of earth too defend against incoming attacks, create domes of earth too protect us against liquid attacks like water or lava, since the dome would be more solid and liquid attacks go around solid objects. Another defensive characteristic earth users have is that they can change the properties of their bodies into diamond like skin, as shown when Kakuzu did it again Kakashi Hatake, but we would be even weaker against lightning attacks. For offensive purposes, we could use the earth under our opponents for quick attacks, like making a pillar beneath an opponent. We could change the property of the earth under an opponent to a swamp of some sort too drown them also.
 

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I would of preferred your own version of the first paragraph rather than just changing over afew words from what Reborn had written. I would like to think the other two are your own explanation.

I have written out an explanation (to the best of my knowledge given to me & along with some guides that have helped me) to each type of Earth jutsu, Let me know if you have any questions^^.

Melee - Earth release can dramatically increase the damage produced by one's body techniques (not to be confused with their physical strength) due to them creating a solid structure comprised of earth to surround a desired area of the body. Such techniques as Fist Rock Technique.The same method is applied to when creating a defensive structure around a selected area of the body. There are two different types of defensive Earth jutsu to aid in protecting the user, the first being an obvious technique that encases the user entirely of rocks that are manipulated from the ground, such a technique would be "Earth Release Armor". Another technique which consists of hardening one's skin to a steel like quality, allowing for an absolute defense against an opponent's physical attack, this is known as "Earth Spear technique". Though both given explanations are used more for a defensive purpose, they also work well when physically attacking an opponent. Another type of manipulation of Earth release in close combat situations would be the ability to alter the earth surrounding the user. A given example would be when creating a "cast" of earth around your fist & then creating a choice of weaponry out of it, such include Swords, hammers & spikes.
Whenever creating an earth structure to increase your physical capabilities, do remember that Lightning is an easy source to rapidly destroy the earth & also damage the user at the same time. Remember if you are caught in this sort of situation, the lightning does not increase in damage toward the user, only the earth itself.

Precise controlled techniques - This ranges from short to long range but the body of the technique having a more precise narrow field of attack. Such examples would be when creating spikes to emerge from the ground around the targeted area or launching solid projectiles of varied sizes toward the target. Performing jutsu that manipulate the very ground we walk on is one of the most commonly used techniques to strike or confuse an opponent. As noted Spikes are a common choice when wanting to strike your opponent in haste, but it is also the most commonly thought of strategy & is always used as a wasted opportunity. Remember you have 3 jutsu to use per turn, do not treat it as if each jutsu is made to kill your opponent (it will never work), use each one to force the opponent to create an opening for you to strike. Another choice of Earth jutsu allow the user to trap the target, this is done by various means, one being creating domes or caves to surround the opponent. This allows the user, at the least, to delay the opponent while one creates a follow up without having them aware as their vision of the user would be blocked, their most likely counter would be to perform a Lightning jutsu to break apart the structure. Earthen projectiles are also a popular choice against an opponent, due to the blunt force damage they could create if successful. Due to the many various jutsu created, I will discuss this step by step when we reach each jutsu.

Widespread techniques - In my opinion the most dangerous of Earth related techniques. These can also range from short to long range & cover a wide area of effect. Widespread earth jutsu are a great advantage as they allow the user to freely manipulate the form of earth as it is created, whether it be creating waves of earth to travel toward one's opponent, alter the earth itself allowing to form your own terrain(creating mazes, mountains & so on) & manipulating the structure of earth, allowing one to raise or lower sections of earth. A majority of these types of techniques require one to press both hands against the ground which at times could be seen as a drawback. They do however have a rapid response & are created shortly after releasing your earth chakra.

Transformation - Another use to Earth techniques is changing the substance of earth from the dense, solid form to a more liquified state or a more softer state such as Mud, sand or dust. Proving earth to be the most versatile element, different forms of earth allow for different affects. Mud adds more of an adhesive state, being able to trap a target within, slowing down their movement speed or having them come to a complete halt. Mud can be used in various ways such as creating it from the very ground one stands on or even having it expelled from the user's mouth.
Not related to the Kekkei Tōta known as Dust release, but to the miniscule fragments of earth that can be created from the ground. These sort of techniques are most commonly used to block an opponent's vision by having dust lodged into their eyes, making for an uncomfortable situation on their behalf & allowing the user to more effectively strike the opponent . Wind is an element that compliments the use of dust techniques to cover a larger area, but this in fact ican also be treated as a double edged sword as if used to cover a larger scaled area, could also affect the user.
 

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My bad! :sweat: I paraphrased too the minimum, and it won't happen again. The 2nd one was McRazor's explanation that I paraphrased and the third one was my own.

I get the jest of what you said.
 

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Ok for each jutsu I would like you to follow the template. I will be adding more onto the template the further we get.

PHP:
[B]Advantage:[/B]
[B]Disadvantage:[/B]
[B]Situation you would use it in:[/B]
[B]Perform the jutsu:[/B]



(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

You begin gathering your earth chakra & have it travel through the ground. You continue to manipulate the earth itself to form into various objects.

The most used part of this jutsu would be the small pillars it can create, these are useful to get you out of certain situations by creating a a small pillar under you, allowing you to leap off into the air as it emerges from the ground. Mainly giving you a boost . It can also be used to throw your opponent of balance as they near you. Remember the range it can reach.

(Doton: Shinju Zanshu no Jutsu) - Earth Release: Double Suicide Decapitation Technique
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user, emerging from the ground below the target area, pulls down the opponent so that only their head is above ground. Unable to move, the opponent can easily be decapitated or tortured.

This is a technique only to be used when you are already under the ground (Perfect alongside "Hiding like a Mole"), right beneath your opponent. You do not need to bring your whole body up to grab hold of your opponent but just your arms & as you grab hold of them you lift yourself up as you pull them down into the ground. Perform this as if you are under me & pull me into the ground.
 

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Advantage: This technique manipulates the earth me or my opponent is standing on, which is great. Very quick technique, as it requires no hand seals. I can throw my opponent off balance, raise myself from an incoming attack, and so much more.
Disadvantage: Easily broken. This is only D-rank, so B-ranks can tear through the jutsu. Plus your creations are not necessarily the biggest of items when using this jutsu. Pillars are small compared to some other Doton.
Situation you would use it in: An opponent throws shuriken at me? I make a pillar to block the shuriken. If I had the first move, I would use this jutsu on my opponent's right or left leg to stretch their hamstrings out while making them lose their balance.
Perform the jutsu: Tobirama gets in his stance and starts to gather Doton chakra. As he is gathering the chakra, he feels strong, sturdy, and robust. When Tobirama feels like he has kneaded enough Doton chakra, he sends it into the ground under him, making a pillar pop up underneath Tobirama, lifting him in the air.

Advantage: My opponent would be subdued, letting me do anything I want to him. This can set up many combos as well.
Disadvantage: I must know hiding like a mole jutsu to use this. A sensor would sense me out or a sharingan user would see me. Most opponents would use a doton to kill me underground.
Situation you would use it in: After using the hiding like a mole technique and Rain Tiger at Will for sensing my opponent out. After trapping my opponent, I would then sink them in a swamp of the underworld.
Perform the jutsu: As Tobirama is underground, he starts digging his way forward. When he digs far enough he starts coming up, and his hands protrude through the ground, grabbing onto a man's leg. Tobirama then pulls him down and gets out of the hole, leaving the man stuck and vulnerable.
 
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