Panthalassa "Beelzebub" Aburame v3.1

Panthalassa

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Basic Information



Name: P. D Panthalassa​

Nickname: Beelzebub, Self-Proclaimed Admiral

Gender: Male

Age: 19

Clan: Aburame






Looks



Panthalassa is a lanky and scrubby looking fellow, with average height and sun-burnt skin with two tattoos, black stripes on the right side of his neck and the fly summoning tattoo on his right lower arm. He has a deep dark hair and a thin scar roughly the shape of a crescent around his right eye, and fractal scar by a lightning wound all over his back. His eyes are greener than the ocean depths, and there's a certain vivacity and spunk in them that would make him attractive, were he not always picking his nose.


As his default look, Panthalassa wears a patterned, purplish long-sleeved shirt ( see bellow ), the seemingly floating sunglasses, black cloth trousers and black boots. His village plate sits on a blackish band that is wrapped around his left arm, though it is now crossed. Several small pouches and tiny scrolls sit around his waist with kunai, needles and paper-bombs, and an assortment of basic ninja tools. He doesn't show his scythe in full form, instead having it in swarm form inside his clothes, with the hidden Lucifer Sage Fly colony within.



Personality



He is a person that takes himself very seriously, acting somber and stern, though everything he does seems to point out otherwise. Because he only has average skill, everything he does seems almost caricatured, even though Panthalassa has quite a strategical and analytical mind, and enough smarts to keep him going.


After getting banished from his childhood village, while he kept his dispar personality, he also gained a very ingrained sense of boredom. More like frustration with life. His battles started to blend in together, and he was drifting, both geographically and mentally. As a rogue, his aim was much less focused on loyalty and more in just a very hedonistic mindset, albeit quite passive and dull. He still gets extremely excited with the natural world, insects in particular, and Aburame clansmen, but not very much else.



Technical Stats




Village Info
Village of Birth
:
Konohagakure
Village of Alliance: Kirigakure
Rank//Chakra Info
Ninja Rank
:
Jonin
Specialty: Chakra Specialist ( Lifeline ), Water Specialist ( Single Handseal ), Summoning Specialist ( Personal Summoning ), Aburame Specialist ( Sustainment ), Serengeti Spears Specialist
Elemental Nature: Water





Your ninjutsu:
Basic Ninjutsu ♆
Aburame Ninjutsu ♆
Summoning Ninjutsu ♆
Fly Summoning & Ninjutsu ♆
Shark Summoning & Ninjutsu ♆
Ink Ninjutsu ♆
Water Release ♆
Panthalassic Water Release ♆
Basic Taijutsu ♆
Basic Kenjutsu ♆
Pharaoh Sychles Fightning Style ♆
Serengeti Spears Fightning Style ♆
Akasha's Impetus of Untouchable Fightning Style ♆
Panthalassean Colonies & Breeding Grounds


Lifeline Specialist: Panthalassa has a very unique fightning style, mostly based around chakra efficiency, absorption and control. He single mindendly focused his skills around different Non-Elemental Ninjutsu, such as Aburame, Summoning, Ink and other non specialized Ninjutsu, while his elemental Ninjutsu remains solely focused on Water and it's variants. Being such an distinct chakra specialist, he has 25% more chakra than other ninja for a grand total of 2000 chakra points, rivalring those of a Sage level ninja.​


Single Handseal Specialist: Panthalassa developed the Water element as far as he can, exploring no other elements and, thus, no secondary elemental specialties, constantly exploring new techniques, especially those related with water's chakra absorption properties and mist. He is capable of performing water techniques with one (1) handseal.​




Personal Summoning Specialist & Fly Summoning Contract: After travelling to the mount of Zaebub, he was able to befriend and forge a contract with the great flies, becoming the first Fly Summoning Contract Holder. Applying his Aburame heritage with the new-found contract, his Main insects aren't Kikaichu anymore, but rather his own personal fly breed, which are called the Milemorpha crypta, also known as the Lucifer's Sages replacing his previous personal fly breed, the Leviathan Gorges.​
( Hae Kuchiyose ♆ Milemorpha crypta) Fly Summoning ♆ Lucifer's Sages
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: 40
Damage Points: 80
Description: When the very first Matriarch of the Flies came ipon the Earth, it is said she spawned most of the diversity in their race. But the key to do so was a small species of flies that possessed within them the ancient DNA of the whole class. These androgynous and hermaphrodithic species of flies are blank in their phenotypic expression, with no pigments, which gives them a very translucent skin that showcases all their organs. They are extremely sensitive to the Aburame's Insect Cocoon Technique evolution inducing powers, developing an ability of Hypermorphosis, where the user combines the Transformation Technique and the Insect Cocoon to rapidly evolve into any species (including the different genders of each species), and mimic their adaptative chracterestics. This Aburame technique is A rank, and costs 30 chakra. When not under the influence of Hypermorphosis, the flies share their W&S with Kikachu, thus weak to everthing except Basic Chakra and Organic Elements. When Hypermorphosed into a certain species, they inherit their strengths. In mixed-species swarms, the Hypermorphosis is positively adaptative.
Note: Can only have 3 simultaneous species hypermetamorphorsed.
Note: Hypermorphosis lasts 2 turns, where they can change into any fly species, after which the flies revert back to their base form for 1 turn before it can be used again. Unless they've been killed. The Holder of the Contract needs only to replenish the chakra cost every 2 turns, no need to wait a turn.
Note: Aburame users for more than 6 months can cut the cost by a third ( 20 ). Combined with having the Fly contract for 6 months allows one to use the Hypermorphosis Technique for a third of the chakra ( 10 ).
Note: The Lucifer Sage Flies have replaced Panthalassa's Leviathan Gorges, so they are his personal insects henceforth. This has to be stated in the begining of the battle or in the user's bio. Other users can only summon them once per battle up to 4 turns.
Note: Once per battle, one can have up to 5 species hypermetamorphorsed (lasting 2 turns). Afterwards, the user cannot perform Hypermetamorphorsis for 2 turns.
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Aburame Sustainment Specialist & Special Aburame Insect Breed: Panthalassa is a masterful Aburame specialist, exploring the art and taking it to unimaginable levels. As a specialist he can sustain his creations and techniques without limiting himself, allowing them to exist without sustaining it via chakra per turn. This is done by adding 1 handseal to the necessary total. As a Jonin Ranked Aburame shinobi, Pantalassa has access two two different breeds of special insects, which he can use in combination with his Flies, the Bikōchū and the Kidaichū. The first provides an amazing supplementary insect with it's scent tracking abilities and the second is one of the most powerful offensive insects with it's nano-poison.
( Bikōchū Houkou ) Minute Scent Insect Perfume
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The Bikōchū is an insect that was once used by the Aburame clan in the great ninja wars. Two of the female's distinguishing traits are its long nose and its blue eyes. It also has an incredible sense of smell, stronger than even that of a dog. When she is are deployed, the insect will track down a specific scent, be it a type of element, an opponent's scent signature, or anything imagineable, within short range. Once the scent is recorded, the female will learn it for the entirety of the battle, and pass it down through it's descendents. This link will go through any sort of chakra or sense-suppression technique, making these special insects one of Aburame's best tracking assets.
Note: This can only be used once, though it lasts the entire battle, allowing the user, through communication with the insect, know where the source of the scent is at all times, along with minute dispersals of the scent ( clothes, fallen hairs, etc ), regardless of distance.
( Kidaichū Mushikui ) Parasitic Giant Insect Bug Bite
Type: Offensive/Defensive
Rank: S-Rank
Range: Short
Chakra: 40
Damage: 80
Description: Kidaichu are a species of beetle-like insects that are bred and utilized by select members of the Aburame clan as part of their Parasitic Destruction Insect Technique. Though initially small in size, if provided with the incorrect amount of chakra, these insects immediately begin to devour the flesh of their host, causing them to undergo rapid growth to ultimately giant proportions.
Following an Aburame clan member placing a number of kidaichū onto the skin of an enemy, these insects immediately burrow into the victim's body and begin to devour its flesh and chakra. This process causes the insects to grow rapidly in size, until the host body is completely eaten away from the inside out. Its particularly effective against organic elements ( Double Strength ) as well as close combat ninjas as the insects can be placed on the target with simple contact.
Note: Can only be used by Aburame bios, once every 3 turns



Special Aburame Techniques: Trained by Torune Aburame, nicknamed Darui-Sempai, Panthalassa learned two automated techniques: Soft Impact and Removal of Sin. When the insects sense a physical threat coming through the host's blind spot, they will bristle up and take heed, to then perform Soft Impact, cushioning the attack. Similarily, when the insects surrounding Pantha's body detect foreign chakra disturbing the user's chakra pathway, they will become restless, detecting the chakra to then perform Removal of Sin, sucking the foreign chakra from the host, disrupting the attack.

(Aburame no Jitsu: Ubuge Shindou) - Aburame Secret Technique: Soft Impact

Type: Defense

Rank: A

Range: Short

Chakra: 30

Damage: N/A

Description: Aburame, not being well-versed in either Genjutsu or Taijutsu, sought of other ways in order to defend against something they weren't good at. Taijutsu is definitely not a field an Aburame would have practiced a lot, so they made up for the inability to defend with their bugs. If a user is unable to defend against an incoming physical contact from an opponent or object, their Kikaichu will act on their own accord and proceed to branch out in the incoming direction of attack and meet the attack head on. Using their ability to track and notice chakra, as well as swarm, the Kikaichu will intercept the blow or object by bending around the object while stringing themselves together with chakra to act as a kind of net. This net forcefully slows or completely blocks an incoming attack while greatly softening it, rendering it useless or slowed. If the attack is slowed, it will be enough so the user can maneuver out of the way of attack, moving to safety.

Note: If the user is unable to defend properly from an attack, the Kikaichu bugs will act on their own

Note: The bugs can defend from attacks that would be outside the users tractability, but will follow the S&W of Aburame jutsu

Note: The Kikaichu can't attack the opponent

Note: Can only be activated 3x per battle

Note: These bugs are not rapid to trace EIG or strong enough to counter EIG techniques.

Note: must be stated in the special abilities of the user's biography.

(Hijutsu no Aburame: Gaijo no Zaigo) - Aburame Secret Technique: Removal of Sin

Type: Defense

Rank: S

Range: Short-Long

Chakra: 40 (+10 if used on a friend)

Damage: N/A

Description On the users command or simply because the aburame's kikaichu are self active, the aburame bugs will, being connected to the users chakra flow, know when their hosts chakra flow is interrupted. They will simply proceed to suck any foreign chakra from the hosts body or from a friend's body (After having correctly figured their friend is in a Genjutsu) with extreme precision; (Ninpo: Mushi Genjutsu) - Ninja Art: Insect Illusion Technique is a technique that can be compared to this one in the sense of sucking chakra from a ninjas body. Having trained with Aburame bugs and several Aburame members, having sparred with Uchiha's, developed this concept in order to defend against their never-ending stock of Genjutsu. The Kikaichu, after having sucked the foreign chakra from the selected system, will proceed to unlatch from the target and die.

Note: The Kikaichu have been proven to be self reliable when protecting its host, so there's no need to command them to perform this action unless it's relieving their friend from a Genjutsu.

Note: Requires extreme control, therefore this technique can't be used with any other Aburame jutsu in the same turn.

Must wait 2 turns in between uses

Note: Removes chakra up to S- Rank

Note: Usable twice per battle

Note: must be stated in the special abilities of the user's biography.

Note: Can not be used offensively


Weapons, Fightning & Serengeti Spears Specialist: Panthalassa has completed basic taijutsu and kenjutsu training and has also acquired three Custom Fighting Styles, Pharaoh Sickles and Serengeti Spears, of his own creation and Impetus of the Unstoppable, taught to him by Yoanna. As the creator and first master of the Serengenti Spears CFS, Panthamino is a specialist in the style. He wields specially honed weapons, ranging from shuriken, kunai and needles, to actual swords, as are the swords he summons into the field. He is capable of, once per turn at max, execute a known Kenjutsu technique, canon or custom, while applying the necessary grace as to activate the drag and air accumulation, essentially turning a normal Kenjutsu technique into this particular form of Kenjutsu.


Custom Weapon: Panthalassa wields the Strange Eclosion Scythe, made of chitin and metal, which is used in combination with Aburame techniques and Kenjutsu. Less frequently, he wields the scroll that allows him to summon the Uchiha Sword of Creatures and Incription.
( Seien Umareru ) Strange Eclosion

Type: Weapon

Rank: N/A

Range: N/A

Chakra Cost: N/A (+5 chakra every 2 turns)

Damage Points: N/A

Description: Strange Eclosion is an elegantly woven body-length black and white scythe with an intricate curved shaft and two sets of blades, the first with a long bent edge, nearly half the size of the staff, with beautiful carvings in it's flat sides, the second being a dagger-like protrusion at the other end, like a sturdy and piercing nail. The scythe is entirely made of queratinized and sharpened insect mandibles, which appear like tiny blade shards on their own, but look and have the texture like a flat and sharp blade when they're in scythe form, with the exception of the double tonality of white and black shards of mandibles, which give the weapon the appearance of multiple spirals of insect eggs and pupas all across the scythe.

Charging chakra through the scythe allows the user to activate the shards, separating them and creating a sort of swarm of shards, white or black, which appear to eclode from the drawn eggs and leave the scythe in a swarm made of their own color. When they leave, the scythe itself will retain only the color of the remaining shards. These swarms will be manipulated through chakra to levitate around the user, and can be used as a medium for Aburame techniques, similar to actual insects, in terms of what type of structures and motions the swarm of sharpened mandibles is able to do, or by actual kenjutsu techniques, in which the swarm aggregates as the typical flying slashes, and gives a more tangibility. Being leaner and sharper than actual insects, and more tangible than chakra slashes, they can move faster and pierce further than the original techniques, so much so that, while they share the same elemental S&W, techniques used through the sharpened mandibles are one rank stronger than the technique used. For the White Swarm, similar to Aburame Insects, the user is capable of absorbing chakra from an opponent or technique, which the user can then be transferred back to the user. The default being 10 chakra per turn of contact, or whatever the technique used describes.

In pure scythe form, the user is able to utilize Kenjutsu, actual techniques or free-form, at will. When manipulated in swarm form, the Black shards will be associated with Kenjutsu, aggregating to make the structures that the technique entails, be it simply a flying slash or actually producing an aggregated blade to remotely slash someone, while the White shards will be associated with Aburame, and manipulated through Aburame techniques. This restriction allows for an observing opponent to understand how each type of swarm works, despite the user being able to activate both swarms at the same time.

Recently, and through constant usage, Panthalassa has noted the scythe to have acquired a aquatic tinge, due to the infusion of Pantha's main affinity, Water Chakra. Experimenting with it, and due to the shard's own swarm and liquid-like flexibility, Panthalassa discovered he is capable of manipulating either swarm with Water Chakra, in addition to Aburame or Kenjutsu, and acquire the same boon, due to the greater sharpness and tangibility of the shards, thus Water techniques used through the shards have a +1 Rank increase.

Note: The user is able to freely move and hide the scythe swarms in a container, similar to actual Aburame Insects, up to 2 meters around the user, with the exception of pulling them back within range after manipulation through a technique, following a linear path.

Note: Otherwise, Black swarm can only be manipulated by Kenjutsu, White swarm can only be manipulated by Aburame techniques, both can be manipulated by Water techniques.

Note: Each swarm can only be manipulated with one technique at the same time.

Note: Activating a Swarm counts as a jutsu, activating both counts as two. Deactivating a swarm, reverting it back to scythe form does not count as a jutsu.

Note: Each turn a swarm is active the user must spend 5 chakra per 2 turns, and per swarm.

Note: The blades themselves are indestructible, but they can be overpowered by other techniques, becoming unusable for 3 turns.

Note: In scythe form, the weapon is considered S rank, and can be neutralized as such.

Note: The user can't perform Forbidden ranked Water, Kenjutsu or Aburame Jutsu with the swarms.

( Uchiha Ikimono to angō-ka no Ken ) Uchiha Sword of Creatures and Encryption


Type: Weapon

Rank: S rank

Range: N/A

Chakra: (-20 to enemy chakra)

Damage: N/A

Description: This blade is the most treasured item from Rai Uchiha, the prized possession of when he was alive. Having been in command of a group of his clansmen, it is presumable that Rai had capable leadership skills. He was a capable swordsman, even with one eye blinded. He also showed a noticeable amount of physical strength, being able to shatter the ground with a single strike of his sword. When death took him, his sword was passed onto his children soon they too passed on the sword. The very death of the Uchiha clan, resulted in treasures to being sold off to whoever would be interested. Years to pass, the sword ended back into a Uchiha home. Soon Ikiru's father presented the sword to him, with simple his understanding of where it came from. Since the massacre of the Uchiha clan, it's whole history of the sword is not known to Ikiru or anyone as Ikiru knows only it's a Uchiha sword. Abilities of the blade:

╳ This blade once drawn would draw up water from the ground forming water sources with in two turns anywhere on land(passive). This is a very unique trait for a sword to carry which gave note that this blade could tap into natural aquifer's in the ground. The water sources are fairly large in size which is why it takes two turns for the blade's natural water ability to activate.

╳ When the user of the sword strikes an enemy or something an enemy is touching the water sucks -20 chakra from the enemy with every contacted strike. This form is very intricate and also unique to user who developed the ability.

Restrictions:

╳ Can only make one water source per turn.

╳ Takes two turns to draw up from underground a water source.






Ink Ninjutsu: Panthalassa has studied and mastered Ink Ninjutsu, to personally control his own tattoos, the sun-burst tattoo and the fly summoning tattoo, aligning his love for tattoos, Ninjutsu and Water.
Shinobi of the Mist: While he wasn't exactly born in the Mist, he has been living there since he was a baby, and was raised there. he is accustomed to seeing inside the mist, so he is less restricted by it, by one range, than foreigners.
His loyalty and affiliation permit him to utilize the Village Customs of Kirigakure.





Background Info



History: Panthalassa was brought up in Kirigakure quite close to the beach, though he was born somewhere around Konoha. It was the opposite shore of any sort of respectful neighborhood in the village, and frequently visited by pirates and less amiable ninja. His father was a common man-*****, gambling and conning people for their savings, tricking many a criminal into emptying all their pocket money into his own, and then some.

He didn't talk much about Panthalassa's mother, but it was clear she was one of the most beautiful and cunning pirates around, at least until she dropped him as a baby on his father's lap and left never to return. Which was odd because this happens about 2-3 months after she and his father met, and at that point the babe was already a few months older. To anyone he asked, Panthalassa always had her described as beautiful and smart with a terrible attitude and a golden tooth. In the end, all Panthalassa really knew was that his mother conned the con man.

That and that she was originally an Aburame, or at least Panthalassa hoped so, because, as a babe, he was covered in Destruction Bugs, and formed the chakra ritual long before he was dropped on his father by her mother. While it took sometime for the father to get used to it, given the world alliance, it wasn't exactly hard for him to get more Aburame bugs and even some teaching scrolls, and the misty and somber environment, swamp and jungle filled, was quite the breeding habitat for the bugs to thrive.

When he was old enough to join the ninja academy, an institution imposed by the new found world peace, he wasn't a very good student. He learned the basics alright, but always tried to outmaneuver the system, and, for that, always received bellow passing grades, and was pushed back several years, until he finally decided to move on. He passed the Genin test and, proclaiming himself as an Admiral of the seas, he set sail onto the rest of the world.

House Warming Gift: Of course, the first place he set sail to was to the market district down town. It wasn't really sailing, more like picking up everything and finding a cheap rent. The place was crawling with bugs, which, to him, was a real plus, and it was close to the beach. Now, interesting thing, last lesson he learned in the Academy was given by a foreign sensei, called Madara Uchiha, and it was about Summoning Ninjutsu. It's interesting because the bugs that had overtaken his apartment were murderous flies.

He didn't even saw them as murderous. He just found them funny. And they talked too, so he was just overjoyed. In hindsight, Pantha should have known they were just luring him to a trap when they invited him into their sanctuary, the mount of Zaebub, through a crack in the wall brimming with chakra. Then again, the flies weren't expecting an Aburame either. Even though he mastered Aburame from scrolls written by the scholar and historian order of Sharingdork, he was pretty skilled in the arts. Soon enough, he took over the mount and won the flies over to his side, forging a Summoning contract with them. When he got back, he was stronger. And a bit hungrier, all the flies had was rotten meat.

Back home, he celebrated his new friends with a great tattoo on his right forearm, with the sigil of the Flies, which would serve as the summoning tattoo, and, at the same time, he tattooed an array of sunbeams on the right side of his neck, because it just looked cooler. Though, secretly, it also remind him of some of the only memories he had of his mother, a black silhouette standing on a black boat, with the massive orange sunrise behind her, brimming with light and warmth. In the new beginning of his life, he remembered the beginning of his infancy, though not consciously, no, because he just wanted to look really cool.

Journey to Personal Student: The hardest thing about being a new ninja was, undoubtedly, getting trained. He applied to many sensei, in house and foreign, but it would seem he would never be taught anything else. After a long and arduous begging section, he was able to convince a passing by sensei, from Konoha, to continue his training in basic Ninjutsu. They would meet up here and then, learning a few more techniques every time. Little did he know, the man teaching him was Castiel, the right hand of the Juuchidaime Hokage.

But his training did not truly begin until he met Dean Winchester from Iwa. Up until then, without many skills to account for, Pantha was limited to one or two spars, and plenty more chats and partying in the tavern. When Dean came into Kirigakure, he ended up in the same tavern as Pantha, not that there were many anyway. After a short while they bonded, somewhat drunkenly ( though Long John, the bar keeper, never actually gave alcohol to the 15 year old, he just told Pantha he did ). That's when Dean outright asked him to become his personal student.

Now he was getting the skills he needed, and everything just seemed to go great. Breathing in the sea breeze, and it's familiar and overbearing smell of salt and iron, from all the blood, he went into the tavern to meet his friends. Izaku was there, and soon enough they met with Neji and went on a beach trip to the Moss Island, where they faced off against a giant octopus off the coast of the isle. They fought valiantly, even though the eight-legged cephalopod only wanted to make Izaku his lover. When they defeated the mollusk, Pantha was eager to keep on adventuring, but the way he went about it was all wrong.

Precocious Trip: He wanted to set sail. When he returned to the market district, there had been a terrorist attack, but a non-threatening yet quite annoying target. The Mizukage placed a bounty on his head, and that's when Pantha met the Regent of the Mask, and how he got into more trouble than he should have. The Regent took him in the hunting party, though he never really cared much. Pantha wasn't amongst friends as he left the Water Country for the first time, and they were all far stronger than he was, and very little caring, if at all. The mission was a success, but he wasn't even able to keep up with them. He returned tired, alone, and not at all proud of himself.

His mood was down, for quite a while. And it seemed to culminate on morning, when he was leaving his insect breeding grounds over the Foggy Mountains, where he was face to face with one of the Anbu. He despised them, despite being completely against Pantha's nature. His father was constantly harassed by these so called swords of the mist, because they were nothing more than power hungry bullies, relics of the Bloody Mist. These Masked Assassins were not worthy of the mist. But this one, he recognized, was Kushimaru of the Nuibari. How could someone so despicable carry such a national treasure and prized title? And worst of all, this was the man that brought his friend, Izaku, into Kiri. He tried to swallow his hatred and thank the man for what he did to his friend, but instead he was attacked.

This wasn't the best time for Pantha. They fought hard and long, but there was no joy in either of them. When Pantha prevailed over his foe, he didn't even recognized himself. Maybe the man allowed him to win, maybe not, but Panthalassa quickly left the scene and went home, clearing his head. This was all just a really bad trip, precocious. And it taught him something valuable, patience.

The First Kiri Tournament: All across the Water Country, there wasn't anything more popular than the arrival of the Tournament Masters, carrying the applications for the first ever Kiri Tournament. Panthalassa was beyond himself, he wanted to participate very bad. At this point in his life, he hadn't been in any real battle, there had only been trainings and spars. But this time, there were prizes at stake. He would be fighting his fellow villagers, instead of actual invaders. But still, there was a certain danger attached to it, and it was all the more thrilling for it. He applied and, much to his delight, he got in.

But, much to his dismay, his insects were banned. He was to fight only with the Basic elements, ninjutsu and taijutsu. Well, Pantha had 1 basic element, Water, which he had just mastered, after a long and arduous training with Dean-Sensei, and Ninjutsu which wasn't anywhere near finished. And his first opponent was Sasuke Uchiha. But Panthalassa was pumped! The Arena of Ahab was filled to the brim with cheering people, civilians and ninja. They began their battle, throwing an array of kunai towards his opponent, until he was met with a barrage of earth jutsu. Panthalassa kept pressing on until one final thrust of water caught his opponent unaware. Sasuke complimented Pantha, but it was clear he had let him win, his mind wasn't in it. He resented that, but there was no respect lost towards the man. Pantha accepted the win and moved on.

There was no time in between battles, so round 2 started right away. His opponent now was an unknown guy. He seemed really young, which might explain why Pantha didn't know him. He probably didn't frequent the Jolly Roger Tavern. His name was Ryogetsu, and he liked the guy right away. Not that he talked much, but he talked enough. Mostly, though, was his skill. The combat ranged from Water and Ninjutsu to Taijutsu and a improvised Kenjutsu, which would henceforth be known as the mythical Three-Sword Water Style of Ryogetsu! It was hard, but incredibly fun and gratifying. After a particularly rough close-quarters encounter, Panthalassa broke through Ryogetsu's guard and between his sword, but, with a swift whirl of his neck, Ryo managed to slash Pantha's temple with the wakizachi he wielded in his mouth, before being violently hit with Pantha's palm strike. But he retaliated quickly, spitting an array of needles that Pantha poorly blocked with his arm while kicking the man in the gut and pushing him away.

Henceforth, Panthalassa would carry a crescent shaped scar around his right temple, but, in his opinion, it only made him look cooler. And, in the process, he had made a new friend, as they both awaited the results of their battle.

The Riddler Event: Unfortunately, Panthalassa did not win that battle. He kept on cheering for his new friend though. Little did he know, that a few weeks afterwards, they would meet again. With the help of his new fly breed ( He had managed to alter some specimen of Aqua devorus and turned them into a new species entirely, the Aqua regina, which he nicknamed Leviathan Gorge Fly, and made them his personal flies), Panthalassa was investigating some strange disappearings happening inside the surrounding islands of Kirigakure when the warnings of invasion by Kumo were heard. He was brave, but his expertise were better used as support, and so that is what he did. But they weren't being very successful at driving off the invaders. They were suffering heavy casualties and while the information was relayed i the most efficient manner, the village lacked a strong leadership. The Mizukage was absent, and so were the leading Officers.

Panthalassa was forced to battle and while he did manage to fend of the attacker, in truth this was not a victory for Kirigakure. Their savior, even if indirectly, was a strange fellow called the Riddler. He broadcast his event throughout the whole world, and the invaders of Kirigakure backed off to pursue this new opportunity. It was the ultimate kick in the guts. The village was a mess, and it was saved by a villain. Two things were on Panthalassa's mind, the first, he would catch the man he was battling, and would defeat him. The second, he would bring glory to the village, by succeeding in this event. And so he set off, to the answer of the first Riddle, the famous Lighthouse of the Lightning Country. Of course, he didn't figure out the answer for himself, he just followed the enemy.

And there he was, Ryogetsu. There were a few other Kiri ninja, but most gathered there were unknowns. As they waited, the Riddler appeared. There was someone else with him, but basically he presented us with two boxes, two choices, two riddles. And of course, while it still was under the pretense of a world event, the fact was that this just seemed like a trap. They had been poisoned and forced to go through with it. Ryogetsu, a.k.a. Moofy, joined Pantha and they quickly set out to the Fire Country. But they weren't alone.

No teams said the Riddler hologram. That made them drop their hearts. Many ninja set out from the lightning island in the same path as Pantha and Moofy, but some of them missed the actual landmark. Still they weren't alone when the Riddler appeared once again. Their new mission was to separate. Pantha had already spread his flies all over the landmark and a few adjacent one. He quickly picked up the track of the next spot and was simultanously keeping updated of the other groups. When they arrived each of their location, he could hear both his mission and Moofy's. They had to find two enemies, Spiderman and Venom, and serve as factions for each, in exchange for the cure to their poison.

They were pitied against each-other, but Pantha could still outmaneuver them. Except he was way over his head. They all were. First to go was Moofy. As soon as the fly he implanted on Moofy's shoulder was dead, Pantha knew what happened. And at that point, while he was hiding underneath the shadows of the forest, the Venom, his supposed faction leader, called out for him. He had to fight now, and his opponent, guided by Venom's voice, had discovered him. I would love to say that Panthalassa fought valiantly, but, in truth, he was simply overwhelmed. He tried to get his opponent, Iron Fist, by getting his flies closed to him and then swapping them with Phoresy with the beastly Behemoth Gores, but he avoided it, while setting up for the greatest Lightning technique known.

Although Panthalassa built a huge pillar of gigantic flies that covered up the sun in an apocalyptic eclipse, Kirin's head pierced through it halfway built, and hit Panthalassa at it's core. He immediately passed out, losing the match and the event.

Banished from Kirigakure: When he woke up again, he wasn't in his home. He was in a shabby looking tavern. Standing up, he was suddenly aware of the pain on his back. He rushed to a mirror only to find a great fractal scar. The lightning hit him, but did not kill him. But he was still not on his home.

By the bar, he discovered why. A few of the Kirigakure ninja had turned on the Mizukage. While the revolution went on, many people were banished by association. It just so happens that the head of this revolution was Panthalassa's friend, Moofy. Pantha had gone out of the Water Country or somehow selfish reasons, and while it came as a shock, it did make sense to kick him out. He wasn't sure about the leadership anymore, and this only proved it. But still, now he was alone, and had no purpose.

At such point, he saw the fliers for the Bounty Hunting competition. The prizes were great, but Panth joined because he just didn't have anything else to do. He crossed out the Kiri symbol on his armband and set out to the world, and the first stop he decided to make was Iwagakure, to meet with his sensei. It was a comfort to see Dean, and they decided to join forces.

But time was running low. Dean stood behind, facing a strong bounty, while Panthalassa went ahead. It was a race against the clock and it seemed like every rogue in the world was participating. Most bounties didn't even fight anymore, they just fled. Reaching the island he was met with a gigantic barrier. He had read about it, he knew it was a Kirigakure ninjutsu.

There he stood, forbidden to enter and bountiless. In a last minute effort he managed to get into a battle, it as hard but, in the end, he won. But still, the barrier stood in place. Panthalassa was distraught, and could only sit and watch as the contest ended and he lost, once again.

Without a word, he retreated, into the shadows. There was no purpose, no nothing. As he retreated he once again found himself in Zaebub. The ninja world was empty to him, so he threw himself into work, studying Aburame, Ninjutsu, Water and researching the flies. Soon enough he found the key to all their genetics, the Lucifer Sage Flies. He took them in and made them his own personal breed. Now, stronger than ever, he slipped through to the Ninja World once again, for another try.


To be Continued...



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Theme Song and Background Music:
Battles
Won: 27
Lost: 7

Note: Updating "Admiral" Aburame P. Panthalassa v1 , v2 , v3 [X]

Note: [text] - Links

Note: ◍ - Completed

Approved by Imperfect.
 
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