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Naruto Role Playing
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<p>[QUOTE="-Naruto-, post: 11704827, member: 68638"]</p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><p style="text-align: center"><em>Jutsu that I created will be marked with numbers</em>.</p><p></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>1. (Raiton: Denki bakuhatsu) Lightning Release: Electric Explosion</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Rank: S</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Type: Offense</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short-Mid</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost:40</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: 80 </span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: The user starts by sending large amounts of raiton chakra above the palm of their dominant hand and then concentrating it into one tiny ball. Then the user throws the ball at high speeds at the opponent and as it reaches the opponent the user detonates the ball, causing an explosion that effects anything within short to mid range. Direct contact is fatal while being in the blast range causes paralyzation.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">~This Jutsu can only be used twice per battle</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">~This Jutsu can only be used every 2 turns</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">~Can only be taught by Naruto41698</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">~The user can't use any Lightning Jutsu until they can use this jutsu again[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=28339&page=142&p=3433720#post3433720">-Link of Approval-</a></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>2. (Doton: Maddokingu no tobira) Earth Release: Doors of the Mad King</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type: Offensive</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank: A Rank</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short-Mid Range</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra: 30 </span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage: 60</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: The user will inject their chakra into the ground and then create 4 large doors of earth that surround their opponent. The doors can range from 10 to 15 feet tall and 5 to 15 feet wide, trapping the opponent in a box. Once created, the user can then form the snake handseal, causing all 4 doors to swing inwards towards the opponent, each door smashing into each other in the middle.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: Can only be used twice per battle.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: Can only be taught by -Naruto-[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-Taught to Toshiro</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=78&p=9046923&viewfull=1#post9046923">-Link of Approval-</a></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p style="text-align: center"><span style="font-size: 12px"><span style="font-family: 'Garamond'"><em>Jutsu I was allowed to use before the Teaching rule was initiated.</em></p><p></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]<strong>(Doton: tsuchi heika) Earth Release: Earth Arms</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Rank: B</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Type: Supplementary/Attack</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short-long</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra cost: 40</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: N/A</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: After making 3 hand signs the user sends his earth chakra into the ground around his opponent and raises arms from the ground that can grab his opponent and hold him/her in place.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-The user must make contact with the ground in order to use this jutsu meaning he/she cannot use this while being in the air.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-Must be taught by ~Yard~</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-Must have a proper understanding of earth jutsu meaning you must be able to use B rank earth to learn this jutsu.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: If used in short-mid range you can add more chakra to the arms of earth and use them to crush the limbs of your opponent.[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>Doton: Koumaru No Ishi) Earth Release: Balls Of Stones</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type: Offensive</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank: S</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: All</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost: 40 (+20 more for each 2 additional balls)</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage: 80</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Describtion: The user makes 4 hand signs and than he focuses his chakra into his hands and he launches 1 ball of stones from each hand at his opponent whose speed can be increased by Wind Techniques of B-rank and lower. This technique can be used with Hurricane Fist which destroys balls and makes small stones which will fly at high speed at opponent with same strength.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: Can only be used 3 times in battle.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: User can´t use any Water Technique in next 4 turns.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: Can only be taught by Migualon J.J.[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(Doton/Fuuton: Nīdorutaretto)- Earth/Wind Release: Needle Turret</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type: Attack</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank: A</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short-Long</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost: 30</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage: 60</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: The user slams his hands on the ground and raises a 10x10 block of earth from the ground with many small holes in it that shoots countless needles of earth in any direction that are cloaked in wind to greatly increase their speed and piercing ability. As long as the user's hands stay on the ground, the turret can continue to fire. The user can use the same turret again later but it will count as another move.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-Can be created 3 times per battle</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-No A-rank or higher wind and earth the turn after use[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(Heishi mune houmen) - Dying Will Release</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Rank: Forbidden</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Type: Supplementary</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost: 50</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: N/A</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: The user releases 90% of their remaining chakra into a force known as the user's "Dying Will", the user's 5 senses are pushed to the Max, also it greatly increases the users reaction time dramatically improved ten fold, but this jutsu takes alot of pressure on the user's body</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: can only be used once per battle</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: only lasts 3 turns</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: after using this jutsu is cancelled, the user can only used B and below ranked jutsu[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(Katon:kasai hitoya) Fire Release: Fire Prison</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Rank:A</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Type:Supplementary</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra:30</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage:N/A( +10 if they touch the fire)</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: This jutsu is used to trap a victim inside a virtually inescapable dome of fire.The user will gather his fire chakra in his hands, slamming them into the ground forming a ring around the opponent. The user will then make it rise forming a dome around the opponent. Not only will this trap the victim but it will burn the oxygen inside so if the opponent doesn't escape in three turns, he will run out of breath and die.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-Jutsu can only last for three turns </span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-Can only be used or taught by Taiketsu Namikaze</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-Can be escaped by jutsu like "Hide like a mole" or with a powerful water jutsu[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>Raiton/Doton: Enkei Nokogiri)- Lightning/Earth Style: Circular Saw</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type: Attack</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank: S</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short - Long</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra cost: 60</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: 20x3</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Desription: User Creates a Lightning Disk, making it slightly larger, and instead of throwing it aerially at an enemy hauls it to the ground. The Lightning Disk acts as a Circular Saw, that splits into 3 different smaller Lightning Disk that follow one after the other with a 1 foot gap in between each. </span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: Can only be taught by Loki. </span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: Can only be used 1 time per battle.[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>Lightning Release: Internal Lightning Shock (Naibuteki raikou dageki)</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Rank: S</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Type: Attack</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost: 40 </span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: 80</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Descriptions: The user charges a large amount of raiton chakra into their fingers they then stab their fingers into an opponent at close range releasing the raiton chakra violently shocking the opponent's internal organs causing organ failure</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">~Can only be used once per battle~</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">~Can only be used by me and who I teach~[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>Genjutsu-Never Ending Pit Of Death</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type:Supplementary</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank:A</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range:Short</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost:30</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points:60</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description:The user cast a genjutsu on the opponent to make it seem as if a huge hole formed under him and he is falling to his death. While the opponent is in the midst of the jutsu, the user may finish him quickly or slowly torture him until he dies.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Tip: It is best used when your opponent is making handseals</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">* Can only be used once a match*</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">*Can Only Be Taught By ROTM*[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>Water Release-Octopus Tendrils(Mizu rirīsu - tako no shokushu)</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type: Defensive/Offensive</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank:A</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range:Short</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost:30</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points:60</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description:The user will create a orb of water around the to protect themselves.The can split the dome into many tendrils that can whip, slash and pierce nearby enemies.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">* While inside the dome you are very open to b rank raiton techs*</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">*Can Only Be Taught By ROTM*[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>Fuuton:kaze hando|wind style: hand of wind|</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type: Offence/defence</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank:S</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range:short</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra:40</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage:80</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: The user concentrates fuuton chakra into his hands creating a vortex of wind around his hands.This vortex of wind is as sharp as a blade.Now the user can attack the his opponent only head on and he can use his hands to defend even against lighning justsu's of rank S and below and it can also be used to deflect kunai's and shurikens</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">NOTE:</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">can only be taught by igneel</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">no hand seals required</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">cannot use any wind jutsu of A rank and above for 2 turns</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Can only be used three times[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(katon: kouen kei) fire release: flame whip</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Rank: A</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Type: Attack</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short-Mid</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost: 30</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: 60 (additional 15 to make it whip)</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: the user preforms 3 handsigns then shoots a long flame out of his mouth that looks similar to a flamthrower however by doing one more handseal you can make the flame can whip making it extremly difficult to dodge this jutsu </span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-if handsign is done before hand can hit someone trying to dodge with hurrican fist or doton pillar</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-can only be taught by foamy[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(Raiton: hekireki taihou) - Lightning Release: Lightning Cannon</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Rank: S</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Type: Attack</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Long</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost: 40</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage: 80</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: The user points both of his palms together and gathers his lightning chakra in his palms while leaving a distance between them then the user uses shape manipulation to form the lightning into a very condensed sphere of lightning energy that's more condensed than the Rasengan and has the same shape, then the user release the lightning chakra all at once in the direction of the desired place releasing a large beam of lightning that thrust at fast speed in the direction of the opponent.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">- 3 times per battle</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">- No Lightning techniques higher than A-rank for 2 turns</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">- Can only be taught by ~Crow~[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>Water style: Oil clone Jutsu ( Suiton: sekiyu Bunshin )</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type: Supplementary</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank: A</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: short –mid</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost:30</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points:60</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: The User creates a clone out of oil that when it disperses it splatters near by objects with flammable oil. You can only summon three of them at a time. The clone can only use techniques using oil and cannot move past mid-range from the user's position.[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(Katon: Pirittokuru no Tankyuu)|Fire Release: Hot Pursuit</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Rank: S</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Type:Attack/Defense</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: short/long</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra cost: 40</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage points: 80</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description:The user gather huge amount of katon chakra ,As he feel it he put it into his hand,As the chakra channel into his hand he make dragon and tiger hand seal then he slam his hand into the ground ,as he touch the ground with his hand he release the chakra into the ground creating alot of falme pillars that go towards the enemy into a line shape till it hit him</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-can only be used 2 times per battle</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-can't use any Katon jutsu on the same turn and Katon above A-Rank on the next</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-must master katon and aact</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-can't use it on the next turn[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(Doton: Kyokan Mukade)-Earth style: Giant Centipede</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type: Attack</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank: A</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short/Long</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost: 30</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: 60</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: After preforming the required hand seals the user will pick a spot anywhere on the ground and focus chakra on it. A huge centipede made from rock will emerge from that spot and lunge at a target with its jaws open. If the target is not quick enough, the centipede will capture in its jaws and a slam it back into the ground. Once the centipede hits the ground it will crumble.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">*Note: Can only be used 3 times per battle.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">*Note: Faust can only teach this.[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>Water release: Tears of Sorrows = Suiton: No namida wa, kanashimi</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type: Defensive/Supplementary</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank: A</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Self/Short</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra cost: 25</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage points: 40</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: the user focuses water chakra in his/her hands, then the user places the hands in front of his/her face, like if he/she was crying. The user will emit a lot of water, from their mouth and water chakra that just appears to be tears from their eyes. The water will begin to take form, and will quickly grow, into a three meter tall, faceless, human looking, clump of water, with very big arms. The water will place it’s arms in front of the user, thereby shielding the user from harm. This is all done in one fluid motion.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Notes:</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">• Can only be taught by ZeroGarra.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">• Can only be used three times per battle.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">• This jutsu lasts for 1 turn.[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(Doton: oshi sacchi) Earth Release: Pressure Sensing </strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Rank: C</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Type: Supplementary/Defense</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short-long</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra cost: 20</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: N/A</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-User must make contact with the ground while using this jutsu.[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(Doton: Enchou kangoku) – Earth Style: Dome Prison</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Rank: S</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Type: Supplementary/Defense</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short-Mid</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra cost: 40</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: 80</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: This jutsu is used to trap an opponent in a dense dome of rock that rises up and imprisons the them, which can be further manipulated so that spikes will protrude from the inside of the dome piercing the target. The spikes cannot penetrate targets of greater density.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">*Note: Can only be used 3 times per battle.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">*Note: No S rank earth techniques the following turn.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">*Can only be taught by McKnockout[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(Fuuton: Kaze Kei Kadou) Wind Release: Wind Whip Vortex </strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type: Attack</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank: A</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short-Mid</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost: 30</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: 60</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: The user will begin to compress a large amount of chakra into their hand, forming it into a whip made out of the wind. The user will then swing the whip towards the opponent, releasing multiple vortexes of wind towards him.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note:</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-After the vortexes are released the whip will dissipate</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-can only be used 3 times per match[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(Katon: Kaisu No Kusa)-Fire Release: Fire Grass</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type: Attack, Supplementary</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank: A Rank</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short-Mid</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost: 30</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: 60</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: The user makes three hand seals and then manipulates the ground within a mid-range of them to have small, hot flames come out of the ground around them. The fire is hot enough to severely burn and damage the feet/other body parts of those who touch it. By regulating where they stream their katon chakra, the user is able to exclude certain areas from being set ablaze. Ex. The area beneath their feet.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: The fire will burn for two turns.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: Once created, the user isn't able to manipulate the fire so that it quits burning a certain area.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: Can only be used once every four turns.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: It takes a certain time before the flame reach a high enough temperature to severely burn the oppononent, leaving a small gap to react accordingly.[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>Calling Upon the Kraken (Tenshoku Sono Kraken)</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type: Offensive</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank: S</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Mid-Long</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost: 40</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: 80 (10 Damage Points to User)</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: This technique if the target is standing on a large body of water. An extremely powerful technique that requires a strong bond to the water element as well as a lot of chakra. In addition the jutsu requires a small blood sacrifice to be dropped into the body of water where the jutsu will be used. After the handseals and sacrifice is made, the user will place his hands down on the water and channel their chakra throughout the water. After a while, eight large water tentacles, that resemble octopus tentacles,will emerge from the depths and attempt to trap the target by wrapping around it. If and when ensnared, the tentacles will drag the victim into the water and then retreat back from whence it came.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">*Note*: Can be only used ONCE.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">*Note*: No S-Rank Water Jutsu after this technique.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">*Note*: Must Learn from ~Sanji~[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(Fuuton: tora no Kamikaze) Wind Release: Tigers of the Divine Winds</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type: Offensive</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank: S</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range:Short-Mid-Long</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost: 40</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points:80</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: After a series of four handseals, the user will release his chakra on the atmosphere, shaping the wind from his surroundings into 4 tigers. The tigers then will run at high speeds towards the opponent (at approximately the same speed of a living healthy tiger). The user predetermines where and how the tigers will run towards the opponent, then after releasing the tigers, the user is unable to alter their curse, as they go auto. When the tigers (or the closest tiger) come(s) into short range of the opponent, he/they launch himself/themselves like a torpedo, rotating at high speeds slashing and hitting the target.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-Can only be used twice per battle</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-No other wind related techniques on the same turn and the following</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-Can only be taught by Gin-San[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(Raiton: Mitsudomoe) Lightning Style: Tri-Tomoe</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Rank: S</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Type: Offensive</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Mid-Long</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost: 40</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: 80</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: After weaving the required handseals, the user will then focus their raiton chakra into their palm, using shape manipulation to create three tomoe's of lightning, connected in a triangular formation by smaller bolts of lightning. The user will then throw the triangle in a simmilar fashion to how Naruto throws the Rasenshuriken in Sage Mode. When the triangle makes contact with another object, it will errupt into a pillar of lightning one foot in diameter, streatching into the heavens. </span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: ~Can only be used twice per battle</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">~Can only be taught by Sharingdork[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(Sakin: Go-ruden Kusari)- Gold dust: Golden Chains</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Range: Supplementary</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank: B</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: short-mid</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost: 25</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: N/A</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: The user will create a small crater in the ground, and will transfer would dust in it. Then the gold dust will travel towards the opponent, collecting more gold dust from the earth particles. The gold dust travels as fast as a person using hiding like a mole. The gold dust will elevate from the ground directly (or slightly behind) the opponent feet. The gold dust will immediately bind the enemy's feet, and will in an increase surround the the target until covering the whole body, leaving the head out. Covering the whole body occurs within seconds. If the opponent is standing in gold dust before, it is useless to perform the previous activities (such as doing the crater)</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-Usable 2 times per battle</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-Only Yondaime Kazekage bios[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(Fuuton: Kyanon) Fuuton Style: Fuuton Cannon </strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Rank: S</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Type: Offensive/Defensive</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short-Long</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost: 40</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: 80</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Descriptions: The user charges their finger with chakra then adds fuuton chakra into their index finger the same way as a chakra cannon and aims at the opponent, he then releases the vortex blast of wind infused chakra at the opponent sending him flying.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: Puts a tremendous strain on the users hand and can only be used 3x per battle</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: Cant use Wind Techniques for two turns</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: Must know chakra cannon to use this</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: Can only be taught by Nagato[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(Sakin: Sakin nohara) Gold Dust: Gold dust field</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type: Supplementary</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank: S</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short-Long</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra cost: 40 (-10 per turn while activated)</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: N/A</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: After 5 handseals the user will slam his hands on the ground, elevating large amount gold dust particles in the surface from underneath the ground, creating a thin layer of gold dust in all ranges for incoming gold dust jutsus. Gold dust related techniques speed up because the dust is already in the battlefield. Gold dust will keep flowing from the ground while this technique is still active (only the user control the gold dust as his chakra is mixed in it), when the technique deactivates, gold dust will stop been created, but the gold dust will still be there for future use (anyone will be able to control the gold dust though, as the chakra of the user has left the gold dust)</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Restrinctions:</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">- Can stay for the whole battle</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-Can only be used one time</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-Needs to activated before the end of the third turn</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-The user is unable to perform any other gold dust jutsu at the same turn</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-The user is unable to perform any taijutsu while the technique is active</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-Can only be used by 4th Kazekage bios</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">-Can only be taught by Gin-San[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(Suiton: Mizu Handou) – Water Style: Hydro Kick</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type: Supplementary</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank: B</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short-Long</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost: 25</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: N/A</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: Can only be taught by BluePhenix.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: Can only be used five times per battles due to the stress it poses on the ankle of the user.[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(Doton: Meiun Hishou) – Earth Style: Doom Flight</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type: Supplementary</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank: S</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short - Long</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost: 40</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: N/A (Opponent may be knocked out)</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: User stomps the ground and two S-rank pillars of earth immediately sprout from the ground and intertwine to bind the opponent, then separating from the ground to further launch towards the sky while forcibly carrying the opponent along with them. And if they don’t escape the bind they are assured a freefall crash to the ground, where they will be knocked out.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: This move can only be used/taught by BluePhenix. </span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: User cannot perform any other earth technique in the same turn that this move is used.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Note: This move's effectiveness will vary with the user, i.e. for opponents with rank less than or equal to that of the user, this move is so sudden that, by the time they react to it, they will already be launched in the air. However, for an opponent of higher rank or one of equal rank but who makes use of a speed-enhancing technique such as gates, he will have the time to react before being completely launched into the air.[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(pa-fekuto-shi-rudo) Perfect Shield</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type: Attack</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank: S</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Short</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost: 40</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: 80</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description:While the user is in possesion of his sword he holds it with one of his hand and tranfers pure chakra in it and rotates it in a circular motion and a shield of pure chakra is formed which is capable enough of blocking all the elemental jutsu upto A rank(shield is broken completely)</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">and below (Shiel suffers a little damage but can take on one more attack)</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">~need to be taught by gitanshu~</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">~can only be used 2 times~[/SPOILER][/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><em><p style="text-align: center">Jutsu I was taught</p><p></em></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><strong>(Raiton: Rikujōkōrō) - Lightning Style: Six-Staff Lightning Prison</strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">[SPOILER]Type: Supplementary</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Rank: A-Rank</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Range: Mid-Range</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Chakra Cost: 30</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Damage Points: n/a</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">Description: The user performs a sequence of five hand seals, then begins to point their index finger towards the target. A large blinding light begins to emit from the users index finger which can result as a distraction towards the enemy. The user shoots six triangular beams of lightning that emerge from their index finger. The beams of lightning then begin to head towards the opponent. The six triangular beams surround the target in a hexagonal formation. Soon after surrounding the target, the six beams of lightning slam into the target's midsection, holding them in place, and doing minor physical damage. Soon after the beams come into contact with the target, they release electricity making the enemy paralyzed, much like Nagashi, hindering the target's movement, and speed.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">- Paralyzation last for ten seconds</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">- Can be used two times per match</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">- No lightning techniques in the same turn</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'">- Can only be taught by Toshiro[/SPOILER]</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=282445">-Training Thread-</a></span></span></p><p>[/QUOTE]</p>
[QUOTE="-Naruto-, post: 11704827, member: 68638"] [SIZE=3][FONT=Garamond][CENTER][I]Jutsu that I created will be marked with numbers[/I].[/CENTER] [B]1. (Raiton: Denki bakuhatsu) Lightning Release: Electric Explosion[/B] [SPOILER]Rank: S Type: Offense Range: Short-Mid Chakra Cost:40 Damage Points: 80 Description: The user starts by sending large amounts of raiton chakra above the palm of their dominant hand and then concentrating it into one tiny ball. Then the user throws the ball at high speeds at the opponent and as it reaches the opponent the user detonates the ball, causing an explosion that effects anything within short to mid range. Direct contact is fatal while being in the blast range causes paralyzation. ~This Jutsu can only be used twice per battle ~This Jutsu can only be used every 2 turns ~Can only be taught by Naruto41698 ~The user can't use any Lightning Jutsu until they can use this jutsu again[/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=28339&page=142&p=3433720#post3433720"]-Link of Approval-[/URL] [B]2. (Doton: Maddokingu no tobira) Earth Release: Doors of the Mad King[/B] [SPOILER]Type: Offensive Rank: A Rank Range: Short-Mid Range Chakra: 30 Damage: 60 Description: The user will inject their chakra into the ground and then create 4 large doors of earth that surround their opponent. The doors can range from 10 to 15 feet tall and 5 to 15 feet wide, trapping the opponent in a box. Once created, the user can then form the snake handseal, causing all 4 doors to swing inwards towards the opponent, each door smashing into each other in the middle. Note: Can only be used twice per battle. Note: Can only be taught by -Naruto-[/SPOILER] -Taught to Toshiro [URL="http://narutobase.net/forums/showthread.php?t=157594&page=78&p=9046923&viewfull=1#post9046923"]-Link of Approval-[/URL] [CENTER][I]Jutsu I was allowed to use before the Teaching rule was initiated.[/I][/CENTER] [SPOILER][B](Doton: tsuchi heika) Earth Release: Earth Arms[/B] [SPOILER]Rank: B Type: Supplementary/Attack Range: Short-long Chakra cost: 40 Damage Points: N/A Description: After making 3 hand signs the user sends his earth chakra into the ground around his opponent and raises arms from the ground that can grab his opponent and hold him/her in place. -The user must make contact with the ground in order to use this jutsu meaning he/she cannot use this while being in the air. -Must be taught by ~Yard~ -Must have a proper understanding of earth jutsu meaning you must be able to use B rank earth to learn this jutsu. Note: If used in short-mid range you can add more chakra to the arms of earth and use them to crush the limbs of your opponent.[/SPOILER] [B]Doton: Koumaru No Ishi) Earth Release: Balls Of Stones[/B] [SPOILER]Type: Offensive Rank: S Range: All Chakra Cost: 40 (+20 more for each 2 additional balls) Damage: 80 Describtion: The user makes 4 hand signs and than he focuses his chakra into his hands and he launches 1 ball of stones from each hand at his opponent whose speed can be increased by Wind Techniques of B-rank and lower. This technique can be used with Hurricane Fist which destroys balls and makes small stones which will fly at high speed at opponent with same strength. Note: Can only be used 3 times in battle. Note: User can´t use any Water Technique in next 4 turns. Note: Can only be taught by Migualon J.J.[/SPOILER] [B](Doton/Fuuton: Nīdorutaretto)- Earth/Wind Release: Needle Turret[/B] [SPOILER]Type: Attack Rank: A Range: Short-Long Chakra Cost: 30 Damage: 60 Description: The user slams his hands on the ground and raises a 10x10 block of earth from the ground with many small holes in it that shoots countless needles of earth in any direction that are cloaked in wind to greatly increase their speed and piercing ability. As long as the user's hands stay on the ground, the turret can continue to fire. The user can use the same turret again later but it will count as another move. -Can be created 3 times per battle -No A-rank or higher wind and earth the turn after use[/SPOILER] [B](Heishi mune houmen) - Dying Will Release[/B] [SPOILER]Rank: Forbidden Type: Supplementary Range: Short Chakra Cost: 50 Damage Points: N/A Description: The user releases 90% of their remaining chakra into a force known as the user's "Dying Will", the user's 5 senses are pushed to the Max, also it greatly increases the users reaction time dramatically improved ten fold, but this jutsu takes alot of pressure on the user's body Note: can only be used once per battle Note: only lasts 3 turns Note: after using this jutsu is cancelled, the user can only used B and below ranked jutsu[/SPOILER] [B](Katon:kasai hitoya) Fire Release: Fire Prison[/B] [SPOILER]Rank:A Type:Supplementary Range: Short Chakra:30 Damage:N/A( +10 if they touch the fire) Description: This jutsu is used to trap a victim inside a virtually inescapable dome of fire.The user will gather his fire chakra in his hands, slamming them into the ground forming a ring around the opponent. The user will then make it rise forming a dome around the opponent. Not only will this trap the victim but it will burn the oxygen inside so if the opponent doesn't escape in three turns, he will run out of breath and die. -Jutsu can only last for three turns -Can only be used or taught by Taiketsu Namikaze -Can be escaped by jutsu like "Hide like a mole" or with a powerful water jutsu[/SPOILER] [B]Raiton/Doton: Enkei Nokogiri)- Lightning/Earth Style: Circular Saw[/B] [SPOILER]Type: Attack Rank: S Range: Short - Long Chakra cost: 60 Damage Points: 20x3 Desription: User Creates a Lightning Disk, making it slightly larger, and instead of throwing it aerially at an enemy hauls it to the ground. The Lightning Disk acts as a Circular Saw, that splits into 3 different smaller Lightning Disk that follow one after the other with a 1 foot gap in between each. Note: Can only be taught by Loki. Note: Can only be used 1 time per battle.[/SPOILER] [B]Lightning Release: Internal Lightning Shock (Naibuteki raikou dageki)[/B] [SPOILER]Rank: S Type: Attack Range: Short Chakra Cost: 40 Damage Points: 80 Descriptions: The user charges a large amount of raiton chakra into their fingers they then stab their fingers into an opponent at close range releasing the raiton chakra violently shocking the opponent's internal organs causing organ failure ~Can only be used once per battle~ ~Can only be used by me and who I teach~[/SPOILER] [B]Genjutsu-Never Ending Pit Of Death[/B] [SPOILER]Type:Supplementary Rank:A Range:Short Chakra Cost:30 Damage Points:60 Description:The user cast a genjutsu on the opponent to make it seem as if a huge hole formed under him and he is falling to his death. While the opponent is in the midst of the jutsu, the user may finish him quickly or slowly torture him until he dies. Tip: It is best used when your opponent is making handseals * Can only be used once a match* *Can Only Be Taught By ROTM*[/SPOILER] [B]Water Release-Octopus Tendrils(Mizu rirīsu - tako no shokushu)[/B] [SPOILER]Type: Defensive/Offensive Rank:A Range:Short Chakra Cost:30 Damage Points:60 Description:The user will create a orb of water around the to protect themselves.The can split the dome into many tendrils that can whip, slash and pierce nearby enemies. * While inside the dome you are very open to b rank raiton techs* *Can Only Be Taught By ROTM*[/SPOILER] [B]Fuuton:kaze hando|wind style: hand of wind|[/B] [SPOILER]Type: Offence/defence Rank:S Range:short Chakra:40 Damage:80 Description: The user concentrates fuuton chakra into his hands creating a vortex of wind around his hands.This vortex of wind is as sharp as a blade.Now the user can attack the his opponent only head on and he can use his hands to defend even against lighning justsu's of rank S and below and it can also be used to deflect kunai's and shurikens NOTE: can only be taught by igneel no hand seals required cannot use any wind jutsu of A rank and above for 2 turns Can only be used three times[/SPOILER] [B](katon: kouen kei) fire release: flame whip[/B] [SPOILER]Rank: A Type: Attack Range: Short-Mid Chakra Cost: 30 Damage Points: 60 (additional 15 to make it whip) Description: the user preforms 3 handsigns then shoots a long flame out of his mouth that looks similar to a flamthrower however by doing one more handseal you can make the flame can whip making it extremly difficult to dodge this jutsu -if handsign is done before hand can hit someone trying to dodge with hurrican fist or doton pillar -can only be taught by foamy[/SPOILER] [B](Raiton: hekireki taihou) - Lightning Release: Lightning Cannon[/B] [SPOILER]Rank: S Type: Attack Range: Long Chakra Cost: 40 Damage: 80 Description: The user points both of his palms together and gathers his lightning chakra in his palms while leaving a distance between them then the user uses shape manipulation to form the lightning into a very condensed sphere of lightning energy that's more condensed than the Rasengan and has the same shape, then the user release the lightning chakra all at once in the direction of the desired place releasing a large beam of lightning that thrust at fast speed in the direction of the opponent. - 3 times per battle - No Lightning techniques higher than A-rank for 2 turns - Can only be taught by ~Crow~[/SPOILER] [B]Water style: Oil clone Jutsu ( Suiton: sekiyu Bunshin )[/B] [SPOILER]Type: Supplementary Rank: A Range: short –mid Chakra Cost:30 Damage Points:60 Description: The User creates a clone out of oil that when it disperses it splatters near by objects with flammable oil. You can only summon three of them at a time. The clone can only use techniques using oil and cannot move past mid-range from the user's position.[/SPOILER] [B](Katon: Pirittokuru no Tankyuu)|Fire Release: Hot Pursuit[/B] [SPOILER]Rank: S Type:Attack/Defense Range: short/long Chakra cost: 40 Damage points: 80 Description:The user gather huge amount of katon chakra ,As he feel it he put it into his hand,As the chakra channel into his hand he make dragon and tiger hand seal then he slam his hand into the ground ,as he touch the ground with his hand he release the chakra into the ground creating alot of falme pillars that go towards the enemy into a line shape till it hit him -can only be used 2 times per battle -can't use any Katon jutsu on the same turn and Katon above A-Rank on the next -must master katon and aact -can't use it on the next turn[/SPOILER] [B](Doton: Kyokan Mukade)-Earth style: Giant Centipede[/B] [SPOILER]Type: Attack Rank: A Range: Short/Long Chakra Cost: 30 Damage Points: 60 Description: After preforming the required hand seals the user will pick a spot anywhere on the ground and focus chakra on it. A huge centipede made from rock will emerge from that spot and lunge at a target with its jaws open. If the target is not quick enough, the centipede will capture in its jaws and a slam it back into the ground. Once the centipede hits the ground it will crumble. *Note: Can only be used 3 times per battle. *Note: Faust can only teach this.[/SPOILER] [B]Water release: Tears of Sorrows = Suiton: No namida wa, kanashimi[/B] [SPOILER]Type: Defensive/Supplementary Rank: A Range: Self/Short Chakra cost: 25 Damage points: 40 Description: the user focuses water chakra in his/her hands, then the user places the hands in front of his/her face, like if he/she was crying. The user will emit a lot of water, from their mouth and water chakra that just appears to be tears from their eyes. The water will begin to take form, and will quickly grow, into a three meter tall, faceless, human looking, clump of water, with very big arms. The water will place it’s arms in front of the user, thereby shielding the user from harm. This is all done in one fluid motion. Notes: • Can only be taught by ZeroGarra. • Can only be used three times per battle. • This jutsu lasts for 1 turn.[/SPOILER] [B](Doton: oshi sacchi) Earth Release: Pressure Sensing [/B] [SPOILER]Rank: C Type: Supplementary/Defense Range: Short-long Chakra cost: 20 Damage Points: N/A Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground. -User must make contact with the ground while using this jutsu.[/SPOILER] [B](Doton: Enchou kangoku) – Earth Style: Dome Prison[/B] [SPOILER]Rank: S Type: Supplementary/Defense Range: Short-Mid Chakra cost: 40 Damage Points: 80 Description: This jutsu is used to trap an opponent in a dense dome of rock that rises up and imprisons the them, which can be further manipulated so that spikes will protrude from the inside of the dome piercing the target. The spikes cannot penetrate targets of greater density. *Note: Can only be used 3 times per battle. *Note: No S rank earth techniques the following turn. *Can only be taught by McKnockout[/SPOILER] [B](Fuuton: Kaze Kei Kadou) Wind Release: Wind Whip Vortex [/B] [SPOILER]Type: Attack Rank: A Range: Short-Mid Chakra Cost: 30 Damage Points: 60 Description: The user will begin to compress a large amount of chakra into their hand, forming it into a whip made out of the wind. The user will then swing the whip towards the opponent, releasing multiple vortexes of wind towards him. Note: -After the vortexes are released the whip will dissipate -can only be used 3 times per match[/SPOILER] [B](Katon: Kaisu No Kusa)-Fire Release: Fire Grass[/B] [SPOILER]Type: Attack, Supplementary Rank: A Rank Range: Short-Mid Chakra Cost: 30 Damage Points: 60 Description: The user makes three hand seals and then manipulates the ground within a mid-range of them to have small, hot flames come out of the ground around them. The fire is hot enough to severely burn and damage the feet/other body parts of those who touch it. By regulating where they stream their katon chakra, the user is able to exclude certain areas from being set ablaze. Ex. The area beneath their feet. Note: The fire will burn for two turns. Note: Once created, the user isn't able to manipulate the fire so that it quits burning a certain area. Note: Can only be used once every four turns. Note: It takes a certain time before the flame reach a high enough temperature to severely burn the oppononent, leaving a small gap to react accordingly.[/SPOILER] [B]Calling Upon the Kraken (Tenshoku Sono Kraken)[/B] [SPOILER]Type: Offensive Rank: S Range: Mid-Long Chakra Cost: 40 Damage Points: 80 (10 Damage Points to User) Description: This technique if the target is standing on a large body of water. An extremely powerful technique that requires a strong bond to the water element as well as a lot of chakra. In addition the jutsu requires a small blood sacrifice to be dropped into the body of water where the jutsu will be used. After the handseals and sacrifice is made, the user will place his hands down on the water and channel their chakra throughout the water. After a while, eight large water tentacles, that resemble octopus tentacles,will emerge from the depths and attempt to trap the target by wrapping around it. If and when ensnared, the tentacles will drag the victim into the water and then retreat back from whence it came. *Note*: Can be only used ONCE. *Note*: No S-Rank Water Jutsu after this technique. *Note*: Must Learn from ~Sanji~[/SPOILER] [B](Fuuton: tora no Kamikaze) Wind Release: Tigers of the Divine Winds[/B] [SPOILER]Type: Offensive Rank: S Range:Short-Mid-Long Chakra Cost: 40 Damage Points:80 Description: After a series of four handseals, the user will release his chakra on the atmosphere, shaping the wind from his surroundings into 4 tigers. The tigers then will run at high speeds towards the opponent (at approximately the same speed of a living healthy tiger). The user predetermines where and how the tigers will run towards the opponent, then after releasing the tigers, the user is unable to alter their curse, as they go auto. When the tigers (or the closest tiger) come(s) into short range of the opponent, he/they launch himself/themselves like a torpedo, rotating at high speeds slashing and hitting the target. -Can only be used twice per battle -No other wind related techniques on the same turn and the following -Can only be taught by Gin-San[/SPOILER] [B](Raiton: Mitsudomoe) Lightning Style: Tri-Tomoe[/B] [SPOILER]Rank: S Type: Offensive Range: Mid-Long Chakra Cost: 40 Damage Points: 80 Description: After weaving the required handseals, the user will then focus their raiton chakra into their palm, using shape manipulation to create three tomoe's of lightning, connected in a triangular formation by smaller bolts of lightning. The user will then throw the triangle in a simmilar fashion to how Naruto throws the Rasenshuriken in Sage Mode. When the triangle makes contact with another object, it will errupt into a pillar of lightning one foot in diameter, streatching into the heavens. Note: ~Can only be used twice per battle ~Can only be taught by Sharingdork[/SPOILER] [B](Sakin: Go-ruden Kusari)- Gold dust: Golden Chains[/B] [SPOILER]Range: Supplementary Rank: B Range: short-mid Chakra Cost: 25 Damage Points: N/A Description: The user will create a small crater in the ground, and will transfer would dust in it. Then the gold dust will travel towards the opponent, collecting more gold dust from the earth particles. The gold dust travels as fast as a person using hiding like a mole. The gold dust will elevate from the ground directly (or slightly behind) the opponent feet. The gold dust will immediately bind the enemy's feet, and will in an increase surround the the target until covering the whole body, leaving the head out. Covering the whole body occurs within seconds. If the opponent is standing in gold dust before, it is useless to perform the previous activities (such as doing the crater) -Usable 2 times per battle -Only Yondaime Kazekage bios[/SPOILER] [B](Fuuton: Kyanon) Fuuton Style: Fuuton Cannon [/B] [SPOILER]Rank: S Type: Offensive/Defensive Range: Short-Long Chakra Cost: 40 Damage Points: 80 Descriptions: The user charges their finger with chakra then adds fuuton chakra into their index finger the same way as a chakra cannon and aims at the opponent, he then releases the vortex blast of wind infused chakra at the opponent sending him flying. Note: Puts a tremendous strain on the users hand and can only be used 3x per battle Note: Cant use Wind Techniques for two turns Note: Must know chakra cannon to use this Note: Can only be taught by Nagato[/SPOILER] [B](Sakin: Sakin nohara) Gold Dust: Gold dust field[/B] [SPOILER]Type: Supplementary Rank: S Range: Short-Long Chakra cost: 40 (-10 per turn while activated) Damage Points: N/A Description: After 5 handseals the user will slam his hands on the ground, elevating large amount gold dust particles in the surface from underneath the ground, creating a thin layer of gold dust in all ranges for incoming gold dust jutsus. Gold dust related techniques speed up because the dust is already in the battlefield. Gold dust will keep flowing from the ground while this technique is still active (only the user control the gold dust as his chakra is mixed in it), when the technique deactivates, gold dust will stop been created, but the gold dust will still be there for future use (anyone will be able to control the gold dust though, as the chakra of the user has left the gold dust) Restrinctions: - Can stay for the whole battle -Can only be used one time -Needs to activated before the end of the third turn -The user is unable to perform any other gold dust jutsu at the same turn -The user is unable to perform any taijutsu while the technique is active -Can only be used by 4th Kazekage bios -Can only be taught by Gin-San[/SPOILER] [B](Suiton: Mizu Handou) – Water Style: Hydro Kick[/B] [SPOILER]Type: Supplementary Rank: B Range: Short-Long Chakra Cost: 25 Damage Points: N/A Description: The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser. Note: Can only be taught by BluePhenix. Note: Can only be used five times per battles due to the stress it poses on the ankle of the user.[/SPOILER] [B](Doton: Meiun Hishou) – Earth Style: Doom Flight[/B] [SPOILER]Type: Supplementary Rank: S Range: Short - Long Chakra Cost: 40 Damage Points: N/A (Opponent may be knocked out) Description: User stomps the ground and two S-rank pillars of earth immediately sprout from the ground and intertwine to bind the opponent, then separating from the ground to further launch towards the sky while forcibly carrying the opponent along with them. And if they don’t escape the bind they are assured a freefall crash to the ground, where they will be knocked out. Note: This move can only be used/taught by BluePhenix. Note: User cannot perform any other earth technique in the same turn that this move is used. Note: This move's effectiveness will vary with the user, i.e. for opponents with rank less than or equal to that of the user, this move is so sudden that, by the time they react to it, they will already be launched in the air. However, for an opponent of higher rank or one of equal rank but who makes use of a speed-enhancing technique such as gates, he will have the time to react before being completely launched into the air.[/SPOILER] [B](pa-fekuto-shi-rudo) Perfect Shield[/B] [SPOILER]Type: Attack Rank: S Range: Short Chakra Cost: 40 Damage Points: 80 Description:While the user is in possesion of his sword he holds it with one of his hand and tranfers pure chakra in it and rotates it in a circular motion and a shield of pure chakra is formed which is capable enough of blocking all the elemental jutsu upto A rank(shield is broken completely) and below (Shiel suffers a little damage but can take on one more attack) ~need to be taught by gitanshu~ ~can only be used 2 times~[/SPOILER][/SPOILER] [I][CENTER]Jutsu I was taught[/CENTER][/I] [B](Raiton: Rikujōkōrō) - Lightning Style: Six-Staff Lightning Prison[/B] [SPOILER]Type: Supplementary Rank: A-Rank Range: Mid-Range Chakra Cost: 30 Damage Points: n/a Description: The user performs a sequence of five hand seals, then begins to point their index finger towards the target. A large blinding light begins to emit from the users index finger which can result as a distraction towards the enemy. The user shoots six triangular beams of lightning that emerge from their index finger. The beams of lightning then begin to head towards the opponent. The six triangular beams surround the target in a hexagonal formation. Soon after surrounding the target, the six beams of lightning slam into the target's midsection, holding them in place, and doing minor physical damage. Soon after the beams come into contact with the target, they release electricity making the enemy paralyzed, much like Nagashi, hindering the target's movement, and speed. - Paralyzation last for ten seconds - Can be used two times per match - No lightning techniques in the same turn - Can only be taught by Toshiro[/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=282445"]-Training Thread-[/URL][/FONT][/SIZE] [/QUOTE]
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