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<p>[QUOTE="Punk Hazard, post: 21914105, member: 70993"]</p><p style="text-align: center"><img src="https://thumbs.gfycat.com/OptimisticShinyGardensnake-size_restricted.gif" data-url="https://thumbs.gfycat.com/OptimisticShinyGardensnake-size_restricted.gif" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Courier New'"><span style="font-size: 26px">Ninjutsu</span></span></p> <p style="text-align: center"><span style="font-family: 'Courier New'"><span style="font-size: 15px">Learned</span></span></p><p>(Rokushiki)- Six Ceremony</p><p>[SPOILER]Rank: S</p><p>Type: attack</p><p>Range: short</p><p>Chakra cost: 40</p><p>Damage: 80 (20 to the user)</p><p>Description: a unitize technique of taijutsu with some techniques that could match the speed and strength of the inner gates or make up a great defense. there are 7 skills in all with the last one being forbidden unless the user has full mastery of all the six others. each ability drains the user's stamina and puts strain on them</p><p>Note:each skill is a jutsu itself and could only be used 3 times each</p><p>Note: most know all five elements to perform all the skills. After complete used of the 7 technique the user shrinks in size leaving them powerless for 2 turns with the second turn allowing the user to use enough chakra to perform only c ranks. Destroys the user's body if used more there 3 times and the same side effects of using the inner gates</p><p>Note: must be taught by akira to learn this jutsu</p><p></p><p>The 7 Skills:</p><p>Geppou:Moon Step:A technique in which the user actually jumps off the air itself, allowing them to stay in the air for very short periods of time. this technique helps set themselves up for swift, aerial attacks (wind)</p><p></p><p>Rankyaku:Storm Clash: A projectile technique in which the user sends out at very high speeds and strength, sending out a sharp "air blade" that acts as lightning that can slice objects and greatly damage a human body.</p><p>(lightning)</p><p></p><p>Shigan: Finger Gun: A technique in which the user pushes their finger into a certain target at very high speed, leaving a wound similar to a bullet wound. adding a fire effect to the tips of the fingers when attacking bruises the opponents skin leaving in pain due to the heat being as strong as ultraviolet waves. the fire can also be release from the finger as the size of the fire ball jutsu. (fire)</p><p></p><p>Soru: Speed Channel: A technique in which the user moves at very high speeds in order to avoid attacks, as well as to attack at higher speeds. this skill use the same principle of the inner gates to move so fast</p><p>(pure chakra)</p><p></p><p>Tekkai:Iron Mass:A technique in which the user hardens his or her muscles to be as hard as iron in order to nullify damage taken from attacks. However, When Tekkai is active, the user is unable to move. The strength of Tekkai can vary for users with different physical conditions, as a person with a higher level of muscular strength would be able to take stronger forces with their use of Tekkai. (earth) [/SPOILER]</p><p></p><p>(Konmoui|Nentenkei)- Soul Menace|Twisting Punishment</p><p>[SPOILER]Type:Attack</p><p>Rank:A</p><p>Range:Short</p><p>Chakra Cost:30</p><p>Damage Points:60</p><p>Description: the user focuses lightning chakra into their palms then the user slams his/her on the opponents chest. When it connects the user turns there palm to the right in a 90 degree angle when the opponent turns their hand it will release the massive wave of chakra into the opponent sending them flying backward.</p><p>(Can only be used twice per battle)</p><p>(Can only be taught by Daemon)[/SPOILER]</p><p></p><p>(Yuukai Hi Kobushi) Intertwined Flame Fist</p><p>[SPOILER]Rank: S</p><p>Type: Offensive</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points:80</p><p>Description: The user focuses fire chakra into his/her hand and builds is up over time. The user then breathes in deeply while winding back his/her fist. A strong punch is delivered into the air in front of them. Using precise timing the user releases 2 large streams of fire. Using their chakra control. They manipulate the fire stream to spiral around each other and once they are about to hit the enemy both of the streams of fire conjoin into only large blast in the shape of a first that completely incinerates the enemy. After this taijutsu technique is complete, the user's first is left steaming and smoking from its power and thus cannot use they hand for the rest of the turn.</p><p>Restrictions:</p><p>- can be taught by Daemon</p><p>- can only be used 2 times per battle.</p><p>- No fire elemental taijutsu can be used in the same turn.</p><p>- Look of the technique: [/SPOILER]</p><p></p><p>(Fenikkusu Handou ) - Phoenix Kick</p><p>[SPOILER]Rank: A</p><p>Type:Attack</p><p>Range:Short</p><p>Chakra Cost:30</p><p>Damage Points:60</p><p>Description: The user focuses chakra into their leg. The goes for a low kick towards the opponent. But instead of going for a hit, they let their foot hit the ground. The shockwave of the kick hitting the ground is transferred into the ground by the chakra. The user then releases the chakra into the ground underneath the user. Suddenly the chakra shoots up out the ground as a vortex that hit the opponent violently causing severe damage.</p><p>- Can only be taught by Daemon [/SPOILER]</p><p></p><p>(Ninjutsu: Erementarukurōn Baku) - Ninja Art: Elemental Shadow Clone Explosion</p><p>[SPOILER]Type: Supplementary/Offense</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra Cost: 30</p><p>Damage Points: N/A (depends)</p><p>Description: A basic technique derived from shadow clone explosion jutsu. The user will simply perform their own clone of this techniques version, this time composed of elemental chakra. First, the chakra composed for the clone allows them to only perform their respective element up to and including S-Rank as well as non-elemental abilities. From there, through the use of a hand seal, the user can decide to have the tangible elemental clone explode accordingly to its rank. Water clones explode into adhesive water that binds the opponent, earth explodes into sticky, flammable mud, lightning "explodes" into a burst of unfocused lightning (same power as nagashi), fire explodes into ash and wind explodes into a dome of slicing winds. The clones are created short-range from the user, can travel up to long-range and their explosion reaches a short-range radius. The explosion itself has the power of an A-Ranked elemental technique.</p><p></p><p>Note: Can only be used three times</p><p>Note: Requires one turn cool down before re-use</p><p>Note: Follows same logical rules for regular clones</p><p>Note: Clone can only possess one of the basic five affinities</p><p>Note: Only one clone can be created per usage</p><p>[/SPOILER]</p><p>(Guile's Sakuryaku) - Guile's Gambit</p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user begins by enhancing their feet with chakra as they bend down to a low position, spring boarding quickly upwards doing a forward motioned back flip, the chakra on their feet forming a blade of chakra that creates a vertical circle around the user following the arc of the flip, causing slicing and blunt force damage to anyone caught in the attack. This attack is best used on an air bound opponent.</p><p></p><p>~Notes~</p><p>-Must be taught by -Vegeta</p><p>-Can only be used 3x per battle</p><p></p><p>[/SPOILER]</p><p></p><p>(Hakke Eien no) - 8 Trigrams Eternal</p><p>[SPOILER]Rank: C</p><p>Type: Supplementary</p><p>Range: Short-Mid</p><p>Chakra Cost: 15</p><p>Damage Points: N/A</p><p>Description: This technique will enable the user to release a series of large amounts of chakras from his chakra points on the tips of toes or exerting from his palms (incase he is standing on his hands) enabling the user to move at fast speeds when he kicks/pushes off the ground or kicks/pushes onto a direction within mid-air in order to evade an incoming jutsu, or to move into hand-to-hand combat.</p><p>Note:</p><p>-This jutsu won't deal any damage.</p><p>-Can be taught by Dr. House [/SPOILER]</p><p style="text-align: center"><span style="font-family: 'Courier New'"><span style="font-size: 26px">Genjutsu</span></span></p> <p style="text-align: center"><span style="font-family: 'Courier New'"><span style="font-size: 15px">Learned</span></span></p><p>Genjutsu: Supaidā to Sono Pengin Sagari ✦ Illusionary Arts: Falling Spider and their Penguin</p><p>[SPOILER]Type: Supplementary</p><p>Rank: A-rank</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: (60 to mental stress if unbroken)</p><p>Description: After stringing together the Dog -> Tiger -> Bird hand seals, the user points at their opponent as they insert their chakra into their opponent's chakra network, triggering a genjutsu. The genjutsu would start off by making an old wooden house appear around both competitors, ten meters by ten meters in length. The old house would have a senile, dancing penguin with fresh bite marks belonging to that of a spider in one corner of the room, laughing hysterically as his skin begins decaying whilst looking upwards at the cracked and cobwebbed covered roof. On the command of the crazed penguin, by pointing one flipper upwards then slamming it down towards the opponent, hundreds of spiders consisting of black widows, funnel webs, brown recluses, etc. would come down dangling from their webs. Eventually, the webs would wrap the opponent up from head to toe as the spiders sank their venomous fangs into the opponent's silk covered flesh, causing immediate pain. The side effects from the venom, numerous in number, would include things like the opponent's flesh to deteriorate from the enzymes in the venom, immediate flare ups in temperature, and in worst cases could result in death. In reality, the user would become paralyzed from the pain of the genjutsu, breathing very heavily as they break out in sweats. If the opponent wouldn't break the genjutsu in time, within one turn for the toxins to take full effect, they would die in said genjutsu and suffer eighty damage from mental stress, but be broken from the genjutsu.</p><p></p><p>✦ Can only be used two times per conflict</p><p>✦ Can only use B-rank or lower genjutsu next turn</p><p>✦ Can only be taught by Penguin.[/SPOILER]</p><p></p><p>Genjutsu: Jankīpengin - Illusionary Arts: The Junkie Penguin</p><p>[SPOILER]Type: Supplementary</p><p>Rank: S</p><p>Range: Short-Medium</p><p>Chakra: 40</p><p>Damage: N/A</p><p>Description: The user forms a single hand seal and inserts their chakra into their opponent's brain, disrupting their chakra flow, inflicting upon them a dormant yet powerful genjutsu. When an opposing ninja uses one of the basic five elements, this genjutsu would activate. During the process of channeling that specific elemental chakra, the opponent would begin to feel more energetic than usual, hyper, and upbeat. Their breathing would begin to become faster, their heart pounding from the excitement of using that element. It would mimic a high, satisfying the victim beyond their wildest dreams. Wanting to continue to feel the excitement of the high, the victim would find themselves using element they just used more and more throughout the match to get the rush from the genjutsu, otherwise they would begin to come down from their high, crashing relatively hard. If the victim goes without two turns of using that element, their base speed would be halved, as well as being unable to use S-ranks and above for two turns from the lack of energy and crashing.</p><p></p><p>Note: Lasts for five turns</p><p>Note: Can only be taught by Penguin</p><p>Note: Can only be used twice per conflict</p><p>Note: No Genjutsu in the turn before</p><p>Note: No Genjutsu in the same turn above A-rank</p><p>[/SPOILER]</p><p>(Genjutsu : Riariti Yokushi) - Illusionary Arts: Reality Check</p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: The user will trap the opponent within an illusion where the opponent believe he is no longer a ninja and now works a job paying 7$ an hour while supporting his daughter who's mother is no longer with him and paying college loans.. As the illusion goes on the opponent's physical body will remain motionless until the illusion broken ( or ends) The illusion ends when opponent dies (in the illusion)</p><p>Note: Only usable once per battle</p><p>Note: Only teachable by Karma</p><p>[/SPOILER]</p><p></p><p style="text-align: center"><span style="font-family: 'Courier New'"><span style="font-size: 15px">Created</span></span></p> <p style="text-align: center"></p><p>8. (Genjutsu: Dai Enkai) Illusion Art: Great Flame Commandment</p><p>[SPOILER]Type:Supplementary</p><p>Rank:A</p><p>Range:Short-Mid</p><p>Chakra: 30</p><p>Damage:N/A</p><p>Description:The user will perform the bird and rat handseals and instill a Genjutsu upon the opponent that causes them to see raging flames emerging from the ground in a ring of fire. The flames are located long-distance from the user and opponent,appearing on the outskirts of the terrain and stretch up 20 meters in height. The complex Genjutsu affects the opponent's sense of touch, hearing and sight. Due to the opponent's brain believing the flames are real, he will hear the roaring crackling of the flames and feel intense heat as though the flames are real. This doesn't impede the opponent in any way and are simply meant to disguise the illusionary flames as real flames. The real usage of the Genjutsu lies in the effect in the opponent's sight. While seeing the flames as though they are real, the opponent will also see the distortion caused by the heat waves the flames give off, as real flames would. As the Genjutsu continues, the distortion will grow worse and worse, increasing and hindering the opponent's vision as the distortion from the heat waves increases causing what the opponent sees to be increasingly blurry as time goes on. Eventually, the opponent's sight will be hindered almost completely, with everything they see becoming completely blurry as though the heatwave distortion were real. The technique lasts a total of five turns if not interrupted. In the first turn used, everything long-ranged from the opponent becomes blurred to the point where they can barely make out shapes of objects and their distance while they are in long-range. The second turn, the distortion spreads to mid-ranged from the opponent with the same effect, and in the third turn, the distortion spreads to short-range of the opponent, blurring what they see completely for the remainder of the technique.</p><p></p><p>~Can only be taught by Riker Slade~</p><p>~Can only be used twice per battle~[/SPOILER]</p><p></p><p><a href="https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-265#post-18947208">Approved here</a></p><p></p><p>9. (Genjutsu: Setsudan Fun'iki) Illusion Arts: Severing Atmosphere</p><p>[SPOILER]Type:Supplementary</p><p>Rank: A</p><p>Range: Short-Mid (appears to cover the entire terrain)</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description:The user will cast an illusion on the opponent through using the Rat handseal. The opponent will experience a steady breeze flowing through the terrain. The illusion affects their senses of touch, sight and hearing, causing them to hear the wind, feel the wind on their body and causes anything they see to appear as though it's being affected by the wind as they would in real life, such as clothes, trees, leaves, hair, etc. swaying. However, the real use of the Genjutsu lies in the sense of touch. The Genjutsu causes, whenever the opponent moves, the wind to take on a very sharp quality, causing deep cuts in whatever part of the body the opponent moves. Should the opponent make handseals, their hands would be cut. Should they move their entire body, they'd feel cuts form on their entire body. Due to their brain believing the cuts are real, the opponent would feel pain from mental stress on the mind. The technique can affect multiple opponents at once, with a maximum of two.</p><p></p><p>-Can only be taught by Riker Slade</p><p>-No Genjutsu the same or following turn</p><p>-Can only be used twice per battle [/SPOILER]</p><p></p><p>10. (Genjutsu: XO/Hosuto)Illusionary Arts: XO/The Host</p><p>[SPOILER]Type:Supplementary</p><p>Rank:S</p><p>Range:Short-Mid</p><p>Chakra:40</p><p>Damage:N/A</p><p>Description:This technique, induced through the Tiger-Hare handseals, causes a trance-like state of euphoria to fill the target's body, similar to the effects of an intense drug high (but this confined to the opponent's senses rather than their state of mind). This intense euphoria enhances, rather than hinders, the target's five senses, but is in no way beneficial. Sensations that the target perceives become multiplied and compounded onto each other. For example, when the target hears a sound, it will appear to be coming from multiple places at once, echoing off of each other and create a cacophonous mess. Vision and touch would similarly be hindered. Images the target perceives become multiplied; what the target sees will become fractured and askew, aligning themselves similar to a kaleidoscope, making it hard to accurately tell the size, position, speed, etc. of what the target sees(cuts tracking by two).Sensations of touch will feel as though they are coming from all over the user's body. Essentially, XO/The Host ruins the target's ability to perceive their environment by causing the mind to believe the potency of their five senses have increased to a point where the sensations they pick up become indecipherable and confusing. This causes extreme disorientation to the target, making movement extremely difficult and leaving them dangerously vulnerable if not countered.</p><p></p><p>-Can only be used twice per battle with a two-turn cooldown between usages.</p><p>-No Genjutsu of any kind in the following turn</p><p>-Technique lasts for four turns total (unless countered). [/SPOILER]</p><p></p><p><a href="https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-305#post-20321150">Approved here</a></p><p style="text-align: center"><span style="font-family: 'Courier New'"><span style="font-size: 26px">Taijutsu</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Courier New'"><span style="font-size: 15px">Created</span></span></p><p>11. (Doragon no Gurappuru) - Dragon's Grapple</p><p>[SPOILER]Type: Offensive/Defensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: N/A</p><p>Damage: 60</p><p>Description: Meant to be a counterattack, this move requires that the user carry a nunchuck, chain, wire, rope or any item that can be wrapped around an opponent's limb. As the opponent delivers a punch or kick, the user will wrap the item around the limb as it travels towards them, intercepting it. The user will then yank back on the item with enough force to cause the opponent to lurch forward towards them off-balance. As the opponent falls forward uncontrollably, the user will drive their elbow into their face, causing significant damage to the momentum of them falling forward along with the strength of the elbow.</p><p></p><p>~Can only be taught by Riker Slade~</p><p>[/SPOILER]</p><p></p><p></p><p><a href="https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-270#post-19125999">Approved here</a></p><p></p><p><strong>12. (Taijutsu: Sūpurekkusu)Body Arts: Suplex</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: S-rank</p><p>Range: Short</p><p>Chakra:N/A</p><p>Damage:80</p><p>Description:The Suplex is an extremely powerful, grappling-type maneuver of close combat. The user will begin by kicking the opponent in the stomach, causing them to reflexively bend over from the stunning pain. The user will then drape the opponent's nearest arm over their shoulder, gripping them by the waist before lifting them into an upside down position. The user will then immediately fall backwards, heaving the opponent into the ground at tremendous force. The technique can also be executed by standing behind the opponent, wrapping both arms around their waist, lifting them up and throwing one's body backwards, slamming the opponent's upper back/shoulder into the ground below. [/SPOILER]</p><p></p><p><a href="https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-310#post-20393531">Approved here</a></p><p>[/QUOTE]</p>
[QUOTE="Punk Hazard, post: 21914105, member: 70993"] [CENTER][IMG]https://thumbs.gfycat.com/OptimisticShinyGardensnake-size_restricted.gif[/IMG] [FONT=Courier New][SIZE=26px]Ninjutsu[/SIZE] [SIZE=15px]Learned[/SIZE][/FONT][/CENTER] (Rokushiki)- Six Ceremony [SPOILER]Rank: S Type: attack Range: short Chakra cost: 40 Damage: 80 (20 to the user) Description: a unitize technique of taijutsu with some techniques that could match the speed and strength of the inner gates or make up a great defense. there are 7 skills in all with the last one being forbidden unless the user has full mastery of all the six others. each ability drains the user's stamina and puts strain on them Note:each skill is a jutsu itself and could only be used 3 times each Note: most know all five elements to perform all the skills. After complete used of the 7 technique the user shrinks in size leaving them powerless for 2 turns with the second turn allowing the user to use enough chakra to perform only c ranks. Destroys the user's body if used more there 3 times and the same side effects of using the inner gates Note: must be taught by akira to learn this jutsu The 7 Skills: Geppou:Moon Step:A technique in which the user actually jumps off the air itself, allowing them to stay in the air for very short periods of time. this technique helps set themselves up for swift, aerial attacks (wind) Rankyaku:Storm Clash: A projectile technique in which the user sends out at very high speeds and strength, sending out a sharp "air blade" that acts as lightning that can slice objects and greatly damage a human body. (lightning) Shigan: Finger Gun: A technique in which the user pushes their finger into a certain target at very high speed, leaving a wound similar to a bullet wound. adding a fire effect to the tips of the fingers when attacking bruises the opponents skin leaving in pain due to the heat being as strong as ultraviolet waves. the fire can also be release from the finger as the size of the fire ball jutsu. (fire) Soru: Speed Channel: A technique in which the user moves at very high speeds in order to avoid attacks, as well as to attack at higher speeds. this skill use the same principle of the inner gates to move so fast (pure chakra) Tekkai:Iron Mass:A technique in which the user hardens his or her muscles to be as hard as iron in order to nullify damage taken from attacks. However, When Tekkai is active, the user is unable to move. The strength of Tekkai can vary for users with different physical conditions, as a person with a higher level of muscular strength would be able to take stronger forces with their use of Tekkai. (earth) [/SPOILER] (Konmoui|Nentenkei)- Soul Menace|Twisting Punishment [SPOILER]Type:Attack Rank:A Range:Short Chakra Cost:30 Damage Points:60 Description: the user focuses lightning chakra into their palms then the user slams his/her on the opponents chest. When it connects the user turns there palm to the right in a 90 degree angle when the opponent turns their hand it will release the massive wave of chakra into the opponent sending them flying backward. (Can only be used twice per battle) (Can only be taught by Daemon)[/SPOILER] (Yuukai Hi Kobushi) Intertwined Flame Fist [SPOILER]Rank: S Type: Offensive Range: Short-Long Chakra Cost: 40 Damage Points:80 Description: The user focuses fire chakra into his/her hand and builds is up over time. The user then breathes in deeply while winding back his/her fist. A strong punch is delivered into the air in front of them. Using precise timing the user releases 2 large streams of fire. Using their chakra control. They manipulate the fire stream to spiral around each other and once they are about to hit the enemy both of the streams of fire conjoin into only large blast in the shape of a first that completely incinerates the enemy. After this taijutsu technique is complete, the user's first is left steaming and smoking from its power and thus cannot use they hand for the rest of the turn. Restrictions: - can be taught by Daemon - can only be used 2 times per battle. - No fire elemental taijutsu can be used in the same turn. - Look of the technique: [/SPOILER] (Fenikkusu Handou ) - Phoenix Kick [SPOILER]Rank: A Type:Attack Range:Short Chakra Cost:30 Damage Points:60 Description: The user focuses chakra into their leg. The goes for a low kick towards the opponent. But instead of going for a hit, they let their foot hit the ground. The shockwave of the kick hitting the ground is transferred into the ground by the chakra. The user then releases the chakra into the ground underneath the user. Suddenly the chakra shoots up out the ground as a vortex that hit the opponent violently causing severe damage. - Can only be taught by Daemon [/SPOILER] (Ninjutsu: Erementarukurōn Baku) - Ninja Art: Elemental Shadow Clone Explosion [SPOILER]Type: Supplementary/Offense Rank: A Range: Short - Long Chakra Cost: 30 Damage Points: N/A (depends) Description: A basic technique derived from shadow clone explosion jutsu. The user will simply perform their own clone of this techniques version, this time composed of elemental chakra. First, the chakra composed for the clone allows them to only perform their respective element up to and including S-Rank as well as non-elemental abilities. From there, through the use of a hand seal, the user can decide to have the tangible elemental clone explode accordingly to its rank. Water clones explode into adhesive water that binds the opponent, earth explodes into sticky, flammable mud, lightning "explodes" into a burst of unfocused lightning (same power as nagashi), fire explodes into ash and wind explodes into a dome of slicing winds. The clones are created short-range from the user, can travel up to long-range and their explosion reaches a short-range radius. The explosion itself has the power of an A-Ranked elemental technique. Note: Can only be used three times Note: Requires one turn cool down before re-use Note: Follows same logical rules for regular clones Note: Clone can only possess one of the basic five affinities Note: Only one clone can be created per usage [/SPOILER] (Guile's Sakuryaku) - Guile's Gambit [SPOILER]Type: Offensive Rank: A Range: Short Chakra: 30 Damage: 60 Description: The user begins by enhancing their feet with chakra as they bend down to a low position, spring boarding quickly upwards doing a forward motioned back flip, the chakra on their feet forming a blade of chakra that creates a vertical circle around the user following the arc of the flip, causing slicing and blunt force damage to anyone caught in the attack. This attack is best used on an air bound opponent. ~Notes~ -Must be taught by -Vegeta -Can only be used 3x per battle [/SPOILER] (Hakke Eien no) - 8 Trigrams Eternal [SPOILER]Rank: C Type: Supplementary Range: Short-Mid Chakra Cost: 15 Damage Points: N/A Description: This technique will enable the user to release a series of large amounts of chakras from his chakra points on the tips of toes or exerting from his palms (incase he is standing on his hands) enabling the user to move at fast speeds when he kicks/pushes off the ground or kicks/pushes onto a direction within mid-air in order to evade an incoming jutsu, or to move into hand-to-hand combat. Note: -This jutsu won't deal any damage. -Can be taught by Dr. House [/SPOILER] [CENTER][FONT=Courier New][SIZE=26px]Genjutsu[/SIZE] [SIZE=15px]Learned[/SIZE][/FONT][/CENTER] Genjutsu: Supaidā to Sono Pengin Sagari ✦ Illusionary Arts: Falling Spider and their Penguin [SPOILER]Type: Supplementary Rank: A-rank Range: Short-Mid Chakra: 30 Damage: (60 to mental stress if unbroken) Description: After stringing together the Dog -> Tiger -> Bird hand seals, the user points at their opponent as they insert their chakra into their opponent's chakra network, triggering a genjutsu. The genjutsu would start off by making an old wooden house appear around both competitors, ten meters by ten meters in length. The old house would have a senile, dancing penguin with fresh bite marks belonging to that of a spider in one corner of the room, laughing hysterically as his skin begins decaying whilst looking upwards at the cracked and cobwebbed covered roof. On the command of the crazed penguin, by pointing one flipper upwards then slamming it down towards the opponent, hundreds of spiders consisting of black widows, funnel webs, brown recluses, etc. would come down dangling from their webs. Eventually, the webs would wrap the opponent up from head to toe as the spiders sank their venomous fangs into the opponent's silk covered flesh, causing immediate pain. The side effects from the venom, numerous in number, would include things like the opponent's flesh to deteriorate from the enzymes in the venom, immediate flare ups in temperature, and in worst cases could result in death. In reality, the user would become paralyzed from the pain of the genjutsu, breathing very heavily as they break out in sweats. If the opponent wouldn't break the genjutsu in time, within one turn for the toxins to take full effect, they would die in said genjutsu and suffer eighty damage from mental stress, but be broken from the genjutsu. ✦ Can only be used two times per conflict ✦ Can only use B-rank or lower genjutsu next turn ✦ Can only be taught by Penguin.[/SPOILER] Genjutsu: Jankīpengin - Illusionary Arts: The Junkie Penguin [SPOILER]Type: Supplementary Rank: S Range: Short-Medium Chakra: 40 Damage: N/A Description: The user forms a single hand seal and inserts their chakra into their opponent's brain, disrupting their chakra flow, inflicting upon them a dormant yet powerful genjutsu. When an opposing ninja uses one of the basic five elements, this genjutsu would activate. During the process of channeling that specific elemental chakra, the opponent would begin to feel more energetic than usual, hyper, and upbeat. Their breathing would begin to become faster, their heart pounding from the excitement of using that element. It would mimic a high, satisfying the victim beyond their wildest dreams. Wanting to continue to feel the excitement of the high, the victim would find themselves using element they just used more and more throughout the match to get the rush from the genjutsu, otherwise they would begin to come down from their high, crashing relatively hard. If the victim goes without two turns of using that element, their base speed would be halved, as well as being unable to use S-ranks and above for two turns from the lack of energy and crashing. Note: Lasts for five turns Note: Can only be taught by Penguin Note: Can only be used twice per conflict Note: No Genjutsu in the turn before Note: No Genjutsu in the same turn above A-rank [/SPOILER] (Genjutsu : Riariti Yokushi) - Illusionary Arts: Reality Check [SPOILER]Type: Supplementary Rank: A Range: Short Chakra: 30 Damage: N/A Description: The user will trap the opponent within an illusion where the opponent believe he is no longer a ninja and now works a job paying 7$ an hour while supporting his daughter who's mother is no longer with him and paying college loans.. As the illusion goes on the opponent's physical body will remain motionless until the illusion broken ( or ends) The illusion ends when opponent dies (in the illusion) Note: Only usable once per battle Note: Only teachable by Karma [/SPOILER] [CENTER][FONT=Courier New][SIZE=15px]Created[/SIZE][/FONT] [/CENTER] 8. (Genjutsu: Dai Enkai) Illusion Art: Great Flame Commandment [SPOILER]Type:Supplementary Rank:A Range:Short-Mid Chakra: 30 Damage:N/A Description:The user will perform the bird and rat handseals and instill a Genjutsu upon the opponent that causes them to see raging flames emerging from the ground in a ring of fire. The flames are located long-distance from the user and opponent,appearing on the outskirts of the terrain and stretch up 20 meters in height. The complex Genjutsu affects the opponent's sense of touch, hearing and sight. Due to the opponent's brain believing the flames are real, he will hear the roaring crackling of the flames and feel intense heat as though the flames are real. This doesn't impede the opponent in any way and are simply meant to disguise the illusionary flames as real flames. The real usage of the Genjutsu lies in the effect in the opponent's sight. While seeing the flames as though they are real, the opponent will also see the distortion caused by the heat waves the flames give off, as real flames would. As the Genjutsu continues, the distortion will grow worse and worse, increasing and hindering the opponent's vision as the distortion from the heat waves increases causing what the opponent sees to be increasingly blurry as time goes on. Eventually, the opponent's sight will be hindered almost completely, with everything they see becoming completely blurry as though the heatwave distortion were real. The technique lasts a total of five turns if not interrupted. In the first turn used, everything long-ranged from the opponent becomes blurred to the point where they can barely make out shapes of objects and their distance while they are in long-range. The second turn, the distortion spreads to mid-ranged from the opponent with the same effect, and in the third turn, the distortion spreads to short-range of the opponent, blurring what they see completely for the remainder of the technique. ~Can only be taught by Riker Slade~ ~Can only be used twice per battle~[/SPOILER] [URL='https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-265#post-18947208']Approved here[/URL] 9. (Genjutsu: Setsudan Fun'iki) Illusion Arts: Severing Atmosphere [SPOILER]Type:Supplementary Rank: A Range: Short-Mid (appears to cover the entire terrain) Chakra: 30 Damage: N/A Description:The user will cast an illusion on the opponent through using the Rat handseal. The opponent will experience a steady breeze flowing through the terrain. The illusion affects their senses of touch, sight and hearing, causing them to hear the wind, feel the wind on their body and causes anything they see to appear as though it's being affected by the wind as they would in real life, such as clothes, trees, leaves, hair, etc. swaying. However, the real use of the Genjutsu lies in the sense of touch. The Genjutsu causes, whenever the opponent moves, the wind to take on a very sharp quality, causing deep cuts in whatever part of the body the opponent moves. Should the opponent make handseals, their hands would be cut. Should they move their entire body, they'd feel cuts form on their entire body. Due to their brain believing the cuts are real, the opponent would feel pain from mental stress on the mind. The technique can affect multiple opponents at once, with a maximum of two. -Can only be taught by Riker Slade -No Genjutsu the same or following turn -Can only be used twice per battle [/SPOILER] 10. (Genjutsu: XO/Hosuto)Illusionary Arts: XO/The Host [SPOILER]Type:Supplementary Rank:S Range:Short-Mid Chakra:40 Damage:N/A Description:This technique, induced through the Tiger-Hare handseals, causes a trance-like state of euphoria to fill the target's body, similar to the effects of an intense drug high (but this confined to the opponent's senses rather than their state of mind). This intense euphoria enhances, rather than hinders, the target's five senses, but is in no way beneficial. Sensations that the target perceives become multiplied and compounded onto each other. For example, when the target hears a sound, it will appear to be coming from multiple places at once, echoing off of each other and create a cacophonous mess. Vision and touch would similarly be hindered. Images the target perceives become multiplied; what the target sees will become fractured and askew, aligning themselves similar to a kaleidoscope, making it hard to accurately tell the size, position, speed, etc. of what the target sees(cuts tracking by two).Sensations of touch will feel as though they are coming from all over the user's body. Essentially, XO/The Host ruins the target's ability to perceive their environment by causing the mind to believe the potency of their five senses have increased to a point where the sensations they pick up become indecipherable and confusing. This causes extreme disorientation to the target, making movement extremely difficult and leaving them dangerously vulnerable if not countered. -Can only be used twice per battle with a two-turn cooldown between usages. -No Genjutsu of any kind in the following turn -Technique lasts for four turns total (unless countered). [/SPOILER] [URL='https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-305#post-20321150']Approved here[/URL] [CENTER][FONT=Courier New][SIZE=26px]Taijutsu[/SIZE][/FONT] [FONT=Courier New][SIZE=15px]Created[/SIZE][/FONT][/CENTER] 11. (Doragon no Gurappuru) - Dragon's Grapple [SPOILER]Type: Offensive/Defensive Rank: A Range: Short Chakra: N/A Damage: 60 Description: Meant to be a counterattack, this move requires that the user carry a nunchuck, chain, wire, rope or any item that can be wrapped around an opponent's limb. As the opponent delivers a punch or kick, the user will wrap the item around the limb as it travels towards them, intercepting it. The user will then yank back on the item with enough force to cause the opponent to lurch forward towards them off-balance. As the opponent falls forward uncontrollably, the user will drive their elbow into their face, causing significant damage to the momentum of them falling forward along with the strength of the elbow. ~Can only be taught by Riker Slade~ [/SPOILER] [URL='https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-270#post-19125999']Approved here[/URL] [B]12. (Taijutsu: Sūpurekkusu)Body Arts: Suplex[/B] [SPOILER]Type: Offensive Rank: S-rank Range: Short Chakra:N/A Damage:80 Description:The Suplex is an extremely powerful, grappling-type maneuver of close combat. The user will begin by kicking the opponent in the stomach, causing them to reflexively bend over from the stunning pain. The user will then drape the opponent's nearest arm over their shoulder, gripping them by the waist before lifting them into an upside down position. The user will then immediately fall backwards, heaving the opponent into the ground at tremendous force. The technique can also be executed by standing behind the opponent, wrapping both arms around their waist, lifting them up and throwing one's body backwards, slamming the opponent's upper back/shoulder into the ground below. [/SPOILER] [URL='https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-310#post-20393531']Approved here[/URL] [/QUOTE]
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