Orochimaru is Hungry...

Nagato..

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Wuut! Izaya Orihara in Signature.


Orochimaru starts off by throwing down a smoke bomb and then throwing 3 kunai. 1 kunai has a flash bomb attached to it and the other 2 have explosive tags. All 3 leave the smoke at the same time and the flash bomb goes off half way between us while the explosive tagged kunais hit the ground at the left and right of you...He then tunnels underground coming up from behind you at short range..



(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
 

Akuma

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Orochimaru starts off by throwing down a smoke bomb and then throwing 3 kunai. 1 kunai has a flash bomb attached to it and the other 2 have explosive tags. All 3 leave the smoke at the same time and the flash bomb goes off half way between us while the explosive tagged kunais hit the ground at the left and right of you...He then tunnels underground coming up from behind you at short range..



(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.

*As the smoke goes off i perform 1 handseal and change the properties of the sky, making rain to start falling, this would be done as the explosive kunais each pass to my sides, i quickly throw 2 regular kunais of my own towards each one, cutting in half the explosive tags, rendering them useless, now thanks to the rain i know your standing behind me, without much thinking i swiftly release a wind infused kunai at you, aimed at your upper body by shear luck and coincidence, then turning around to face you*


(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique

Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
 

Nagato..

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*As the smoke goes off i perform 1 handseal and change the properties of the sky, making rain to start falling, this would be done as the explosive kunais each pass to my sides, i quickly throw 2 regular kunais of my own towards each one, cutting in half the explosive tags, rendering them useless, now thanks to the rain i know your standing behind me, without much thinking i swiftly release a wind infused kunai at you, aimed at your upper body by shear luck and coincidence, then turning around to face you*


(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique

Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

Those explosive tags would have gone off the second they were at your sides, just saying xd... Also Jeet Kun do allows me to move limbs in the blink of an eye and react to 3x the normal speed of a taijutsu fighter..

_______________________________


As you release the kunai towards me I side step out of the way at amazing speeds and delivering a powerful punch to your stomach as Ive moved every limb in the blink of an eye.. Sending you high in the air going backwards..


(Shintai Hitoshii Mizu) Movement Of Water
Type: Attack/Supplementary
Rank: A
Range: Short
Chakra Cost: 30 on Activation (-10 per turn)
Damage Points: N/A
Description: The user after mastering "Jeet Kun Do" will add chakra to their movements, reinforcing every blow and every step they make. This making their impact of strikes match their speed. This also has a bonus effect on run speed with the user being able to move a single limb in the blink of an eye while being able to move their body in a fluid, relaxed like motion. This is basically the user adding chakra to the Jeet Kun Do style, increasing speed and force of impact on strikes to make the true abilities of the Jeet Kun Do style stand out. This gives the user the speed of Lee without weights in short range if the user has mastered Jeet Kun Do and Basic Taijutsu. This method is the heart of Jeet Kun Do and is what allows it to help create successful combo's.

Notes:
- Must know Jeet Kun Do
- Must know basic Taijutsu
- Must be of Sannin Rank
- Lasts 4 turns
- No A rank or above Taijutsu for 2 turns after.
- Users movement is still trackable through normal eyesight.
- Can only be used once per battle.

(Fuujinken) - Wind Godfist
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: Focusing wind chakra into fist and then crouching and dashing at the target with great speed the user will strike up at the target coating their arm in wind chakra and thrusting upwards into the stomache and releasing the energy to send the target flying upwards several feet.
 

Akuma

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Those explosive tags would have gone off the second they were at your sides, just saying xd... Also Jeet Kun do allows me to move limbs in the blink of an eye and react to 3x the normal speed of a taijutsu fighter..

_______________________________


As you release the kunai towards me I side step out of the way at amazing speeds and delivering a powerful punch to your stomach as Ive moved every limb in the blink of an eye.. Sending you high in the air going backwards..


(Shintai Hitoshii Mizu) Movement Of Water
Type: Attack/Supplementary
Rank: A
Range: Short
Chakra Cost: 30 on Activation (-10 per turn)
Damage Points: N/A
Description: The user after mastering "Jeet Kun Do" will add chakra to their movements, reinforcing every blow and every step they make. This making their impact of strikes match their speed. This also has a bonus effect on run speed with the user being able to move a single limb in the blink of an eye while being able to move their body in a fluid, relaxed like motion. This is basically the user adding chakra to the Jeet Kun Do style, increasing speed and force of impact on strikes to make the true abilities of the Jeet Kun Do style stand out. This gives the user the speed of Lee without weights in short range if the user has mastered Jeet Kun Do and Basic Taijutsu. This method is the heart of Jeet Kun Do and is what allows it to help create successful combo's.

Notes:
- Must know Jeet Kun Do
- Must know basic Taijutsu
- Must be of Sannin Rank
- Lasts 4 turns
- No A rank or above Taijutsu for 2 turns after.
- Users movement is still trackable through normal eyesight.
- Can only be used once per battle.

(Fuujinken) - Wind Godfist
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: Focusing wind chakra into fist and then crouching and dashing at the target with great speed the user will strike up at the target coating their arm in wind chakra and thrusting upwards into the stomache and releasing the energy to send the target flying upwards several feet.
Sorry, got a bit confused with your move there. :p
_____________________________________________
*As i notice your amazing movement towards me, and your up coming jab i quickly leap downwards while spinning as you swing your first above me and deliver a heavy left kick to your right liver, blowing you upwards a few feet away from me, i quickly run towards your destined new location jump above you, dealing an elbow strike by using my other hand as a boost to your chest smashing you to the ground*

(Konoha Reppū) - Leaf Gale
Rank: D
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:10
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.
(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 20
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.
 
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