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Avonomemi

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Rei rules and regulations
Terrain: On the back of a floating tortoise surrounded with bodies of water (ocean). the tortoise moves about then settle after every two turns
Start Mid range
Beastess in Sig
Decide who gets first move
 

Avonomemi

Active member
Elite
Joined
Feb 6, 2012
Messages
6,424
Kin
1,694💸
Kumi
6,131💴
Trait Points
0⚔️
Seizing up my opponent, I realized this is someone I have never faced before so I apply caution in my movements.

" regardless of being a stranger, am not going to go easy on you, mister"

With those words I proceed with my next action, channeling chakra to your eyes I alter your perception of the terrain from cloudy weather to a sunny one, the sun would arise suddenly from the horizon behind you and illuminate the terrain with light rays and heat

( Magen: Kokoni Arazu no Jutsu ) - Demonic Illusion: False Surroundings Technique
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra Cost: 10 (+5 if you use it double)
Damage Points: N/A
Description: The user casts an illusion over an area that allows him to manipulate the way an area looks to fool an opponent. He can only change the way the terrain looks, and not any other feature.

Then using the illusion heated sun ray to cloak my next technique, I focus my fire chakra to my palm and produce a small short flame, I attempt to draw closer to you. If I should succeed the heat from the flame would cause you to collapse thus ending the fight before it even began.

( Katon: Shōkasou ) - Fire Release: Small Fire Stream
Rank: C
Type: Offensive
Range: Short-Mid
Chakra Cost: 15
Damage points: 30
Description: The user will create a small short flame at the opponent. This flame is capable of making the target collapse due to the heat of the
 
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