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Kage in the Making 👑
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Rei's R&R
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Terrain: Kisame vs Bee
Mid range

Using Canderous, CW on right arm
Post bio and make the first move
 

Littlefinger.

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Senju Hashirama in sig.

I start by throwing 2 explosive shurikens at you. They are thrown in an arc to your sides and linked by a wire that will cause them to converge on your torso and wrap around you if the wire hits you. As a follow up, I hurl a tagged kunai in an upward trajectory that will cause it to land 3 meters behind you and explode. After launching the projectiles, I thrust my left arm forward and send a beast like claw of wind in your direction. As it moves, it dislodges rocks and dirt, sending them at you albeit behind the projectiles.

(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.
 

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In the woodland area of the Land of Iron, if doesn't take Canderous long to appear on the scene. Treading through said woods, he's seen with his typical Mandalorian armor, which has seemed to be slightly frosted by the endless snowfall. It wouldn't be too long, until Canderous hears the sound of another person's footsteps in the distance—some ten meters away. Closely watching the snowy underbrush rustle, he would spot a lone shinobi emerge into the clearing. Canderous could easily identify the individual; sporting red armor, long hair and odd looking sandals. It was the God of Shinobi himself, Hashirama. He seemed like he wanted to pick a fight, as Canderous notices Hashirama pull out some shuriken with a length of wire.

"Heh, this should be interesting…!"

Watching Hashirama hurl the shuriken in his general direction, Canderous would swiftly remove two shuriken from his pouch. Ignoring his opponent's lobbed kunai, the Mandalorian would throw his two shuriken diagonally to the left and right of him; intercepting Hashirama's and lodging them into nearby trees, some five meters away. As the lobbed kunai would proceed to explode, Canderous is left unharmed from the blast–thanks to his trusty armor. At almost the same time, he'd activate his standard chakra sensing.

Mandalorian Armor : Armor Activation | Rorian'āmā: Āmāakutibēshon
Rank: S
Type: Supplementary/Weapon
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: All Mandalorians have a basic armor, the armor they are given when they are first inducted into the clan. A members armor is special: It's designed for them by the leader of the clan. The Mandalorian armor is beyond the technology the rest of the world possesses. Even though all armors look different the abilities they posses are the same. As the member grows stronger he gains access to more of the technological advances, having his armor "upgraded". The armor has 2 sets of abilities: passive and active (that take up a move slot and do damage). The armor, being specifically made for the individual is perfectly in sync with his/her chakra system, it flows throughout them and their armor. This was the technological breakthrough the enabled the armor to function as a second skin for the ninja. Not only does it allow complete control over the armor through chakra pulses and chakra control but it also allows the user to release techniques that would otherwise be released from his skin or his mouth, etc from the armor, something that negates any limitation to the users ninjutsu usage, specially elemental.

Passive Abilities:
General
-Basic Protection: The Mandalorian armor is made of strong materials and infused with chakra, granting it resistance against weaker attacks. Free form Ninja tools and explosive tags, bladed weapons and attacks that do no damage (N/A) as well as simple taijutsu attacks (C rank) have no effect on the armor. The protection allows the user to remain undamaged for the most part when facing said attacks but cannot negate momentum or kinetic forces.
Helmet
-Gas Mask: The Mandalorian's helmet protects them from harmful gases, toxins or airborne pathogens. The helmet contains a breathing apparatus that filters harmful external agents in the air, allowing a degree of protection against said agents by purifying the air. In the case of enemy techniques, this protection works up to C-Rank techniques.
-Communication: The helmet contains a communication device linked to all other Mandalorians which uses chakra to transmit messages through great distances. It can even project images that the users sees.
Body Armor
-Heat/Cold and Electrical Protection: The Mandalorian armor, being infused with chakra and made from strong resistant materials protects the user from taking damage from high and low temperatures and electrical damage up to D-Rank. The armor cannot be short circuited but will face normal damage from anything above that rank, with temperature based attacks behaving normally (melting the armor if hot enough or freezing it if cold enough), same as it would with the users body, and lightning based attacks cutting through it.

Active Abilities:
Helmet
-Enhanced Vision: The Mandalorian armor has a special visor that is powered by chakra, that enables the user to gain an advanced vision that can mimic the motion tracking speed of a 1 Tomoe Sharingan. Beyond the motion tracking abilities, the user gains the ability to see the world through a sort of thermal vision, based on the infrared spectrum. This also allows a limited form of night vision (its use drains 5 chakra points per turn and its activation counts as a move).
-Chakra Sensing: The Mandalorian armor's helmet contains special chakra receptors that allow the user to gain spacial awareness of nearby chakra. This acts as a sort of rudimentary chakra sensing. The user cannot differentiate between different individuals chakra or elements and even assessing chakra levels is very difficult (chakra sensing drains 5 residual chakra points from the user per turn and its activation counts as a move). However, this basic chakra sensing is secondary to the main ability given by the chakra receptors in the helmet which is to monitor the users own chakra flow. The armor can alert the user about any alteration to the chakra flow through visual, auditory or tactile stimulus throughout his body. If the user so wishes, the user can release himself from the genjutsu with a sort of kai but without a hand seal, disrupting the chakra flow by having the armor "jolt" his own chakra flow (30 chakra cost, works on illusions up to A-Rank, usable once every 3 turns, counts as a move).
Body Armor
-Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points. To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).
-Vibration Sword: a retractable, short ninjato blade, strapped to the armors back, the sword uses the wielders chakra to create high levels of vibration and use that to increase physical damage. As such, when uses, physical Kenjutsu techniques gain +10 damage. The sword drains 10 chakra points per turn when active.
-Armor Strengthening: As the whole armor contains various chakra motors and enhances, the user can charge the whole armor with chakra to temporarily boost his physical abilities, namely his speed and his physical strength. Being mechanical in nature, the armor can only focus on either speed or strength. This can be done in 2 levels: Level 1 increases speed in 50% or adds +10 damage to all taijutsu. Level 2 doubles the users speed or adds +20 to the users taijutsu. The limitation is the duration and chakra cost. Level 1 drains 10 chakra points per turn, lasting a maximum time of 3 turns, usable thrice. Level 2 is usable only twice, drains 20 chakra per turn, lasting 2 turns.

Note: In the abilities where its not stated, there is no move cost per activation
Note: The armor is in everything like a CW, having to be posted in the users bio and in the beginning of the fight.
Note: Each clan member has an armor which different looks but all have the above abilities
Upon activating his sensory ability, he watches Hashirama send a large claw of wind and debris towards him. Quickly thinking, Canderous would proceed to gather and mold a substantial amount of wind chakra as he weaves a small set of hand seals with great speed. Before the claw would reach, he splits his opponent's technique. The Mandalorian would then take control of the wind claw and directs it back towards his adversary.

While Hashirama is temporarily distracted by the wind technique, Canderous would weave a single hand seal and gathers up his earth chakra. Without warning, he causes four earthen spikes to emerge from the icy ground and would stab Hashirama in the knees and wrists. Because the spikes are created from the top layer of the ground, there would be little to no tremors.

(Fūton: Kaze Gaeshi) - Wind Style: Wind Return
Rank: B
Type:Supplementary/Attack
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40 (+5 if attack is send back)
Description: This technique is used to counter a Wind attack launched against the user. Originally used by Kujaku in conjunction with her sword, the user will need to perform a series of handseals to amplify chakra and then he will split the incoming Wind attack and take control of the whirling vortex thrown at him, in order to re direct it towards the opponent.
Note: It can block only up to B rank wind jutsu.
(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.
 

Littlefinger.

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Losing control over his wind technique, Hashirama is in the least bit bothered. He taps into his mokuton chakra whilst weaving two handseals. Suddenly a dense forest sprouts from the ground five metres before him and extends to long range. The trees, closely packed together easily intercept and dispel the wind as they are created. Simultaneously, the trees that erupt beneath the man pierce him right through his armor, possibly killing him.

(Mokuton Hijutsu: Jukai Koutan) - Secrect Wood Style: Birth Of Dense Woodland
Rank: A
Type: Supplementary/Attack/Defence
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: The user, after making the Tiger → Snake, creates a forest that can either Attack, Defend, Imprison the enemy or simply support the user. The technique that gave birth to the immense forest surrounding Konohagakure, the scale of the technique is only limited by the amount of chakra spent in it.

Not wasting any time, Hashirama creates three clones of himself: H1, H2 and H3. They all sprout from his back and disperse to their different assignments.

H1 remains behind Hashirama facing the opposite direction but swiftly claps his hands together as he is created, detonating the forest from mid-long range distance. H2 moves to the left but leaps high into the air as he does thus staying out of the explosion but still maintaining an aerial view of the terrain. H3 does the same but to the right.

(Moku Bunshin no Jutsu) – Wood Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user creates clones of themselves made of wood that then sprout out of their body or are created from any nearby source of Wood, Earth or Water. These clones, however, are quite special as they maintain a mental connection to the user, communicating back to him even from long distances. An advanced use of this technique is to transform the clones into seeds that, once implanted or swallowed allow the user to track an enemy (that has it implanted or ingested it) by pinpointing his position through the same mental connection. Versatile, these clones can use Wood techniques as well as Earth and Water techniques up to S-Rank. This technique, when created by Uchiha Madara, creates clones with EMS/Rinnegan and capable of using the EMS/Rinnegan techniques like Madara himself.
Note: Follows the Clone battle rule usage restrictions

(Mokuton Hijutsu: Jukai Bakuha) - Secrect Wood Style: Explosion Of Dense Woodland
Rank: A
Type: Supplementary/Attack/Defence
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After using (Mokuton Hijutsu: Jukai Koutan) - Secrect Wood Style: Birth Of Dense Woodland, the user will clap his hands and focus his chakra into a portion of the created forest, using said chakra to detonate it into a large chakra explosion, leveling the field and leaving a crater behind. The explosion will be concentrated around a given spot, damaging everything Mid-range from it.

Hashirama looks on as the explosion destroys a sizeable part of the terrain, perhaps killing the young lad too.

Hmpf...so many insignificant clans coming up these days...
 

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Sending the wind claw towards Hashirama's path, Canderous' armor would sense a massive chakra source that appears to be coming from below–which would also be accompanied by a rather large tremor. Not wasting any time, the Mandalorian would channel a small portion of chakra into the chakra vents located on his back. Momentarily, he activates his jetpack and soars high into the air; evading the immenent emergence of a large forest. Due to how packed the newly created forest, Hashirama most likely didn't notice Canderous escaping upwards.

As he reaches a higher altitude, Canderous would immediately gather and mold a great amount of lightning chakra. Weaving only a few hand seals, he creates a large oven composed of sixten pillars of lightning. It would cover a mid range area with Hashirama at its center and the only opening—with a height and width of five meters—would be facing towards Canderous.

Mandalorian Armor : Armor Activation | Rorian'āmā: Āmāakutibēshon
Rank: S
Type: Supplementary/Weapon
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: All Mandalorians have a basic armor, the armor they are given when they are first inducted into the clan. A members armor is special: It's designed for them by the leader of the clan. The Mandalorian armor is beyond the technology the rest of the world possesses. Even though all armors look different the abilities they posses are the same. As the member grows stronger he gains access to more of the technological advances, having his armor "upgraded". The armor has 2 sets of abilities: passive and active (that take up a move slot and do damage). The armor, being specifically made for the individual is perfectly in sync with his/her chakra system, it flows throughout them and their armor. This was the technological breakthrough the enabled the armor to function as a second skin for the ninja. Not only does it allow complete control over the armor through chakra pulses and chakra control but it also allows the user to release techniques that would otherwise be released from his skin or his mouth, etc from the armor, something that negates any limitation to the users ninjutsu usage, specially elemental.

Passive Abilities:
General
-Basic Protection: The Mandalorian armor is made of strong materials and infused with chakra, granting it resistance against weaker attacks. Free form Ninja tools and explosive tags, bladed weapons and attacks that do no damage (N/A) as well as simple taijutsu attacks (C rank) have no effect on the armor. The protection allows the user to remain undamaged for the most part when facing said attacks but cannot negate momentum or kinetic forces.
Helmet
-Gas Mask: The Mandalorian's helmet protects them from harmful gases, toxins or airborne pathogens. The helmet contains a breathing apparatus that filters harmful external agents in the air, allowing a degree of protection against said agents by purifying the air. In the case of enemy techniques, this protection works up to C-Rank techniques.
-Communication: The helmet contains a communication device linked to all other Mandalorians which uses chakra to transmit messages through great distances. It can even project images that the users sees.
Body Armor
-Heat/Cold and Electrical Protection: The Mandalorian armor, being infused with chakra and made from strong resistant materials protects the user from taking damage from high and low temperatures and electrical damage up to D-Rank. The armor cannot be short circuited but will face normal damage from anything above that rank, with temperature based attacks behaving normally (melting the armor if hot enough or freezing it if cold enough), same as it would with the users body, and lightning based attacks cutting through it.

Active Abilities:
Helmet
-Enhanced Vision: The Mandalorian armor has a special visor that is powered by chakra, that enables the user to gain an advanced vision that can mimic the motion tracking speed of a 1 Tomoe Sharingan. Beyond the motion tracking abilities, the user gains the ability to see the world through a sort of thermal vision, based on the infrared spectrum. This also allows a limited form of night vision (its use drains 5 chakra points per turn and its activation counts as a move).
-Chakra Sensing: The Mandalorian armor's helmet contains special chakra receptors that allow the user to gain spacial awareness of nearby chakra. This acts as a sort of rudimentary chakra sensing. The user cannot differentiate between different individuals chakra or elements and even assessing chakra levels is very difficult (chakra sensing drains 5 residual chakra points from the user per turn and its activation counts as a move). However, this basic chakra sensing is secondary to the main ability given by the chakra receptors in the helmet which is to monitor the users own chakra flow. The armor can alert the user about any alteration to the chakra flow through visual, auditory or tactile stimulus throughout his body. If the user so wishes, the user can release himself from the genjutsu with a sort of kai but without a hand seal, disrupting the chakra flow by having the armor "jolt" his own chakra flow (30 chakra cost, works on illusions up to A-Rank, usable once every 3 turns, counts as a move).
Body Armor
-Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points. To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).
-Vibration Sword: a retractable, short ninjato blade, strapped to the armors back, the sword uses the wielders chakra to create high levels of vibration and use that to increase physical damage. As such, when uses, physical Kenjutsu techniques gain +10 damage. The sword drains 10 chakra points per turn when active.
-Armor Strengthening: As the whole armor contains various chakra motors and enhances, the user can charge the whole armor with chakra to temporarily boost his physical abilities, namely his speed and his physical strength. Being mechanical in nature, the armor can only focus on either speed or strength. This can be done in 2 levels: Level 1 increases speed in 50% or adds +10 damage to all taijutsu. Level 2 doubles the users speed or adds +20 to the users taijutsu. The limitation is the duration and chakra cost. Level 1 drains 10 chakra points per turn, lasting a maximum time of 3 turns, usable thrice. Level 2 is usable only twice, drains 20 chakra per turn, lasting 2 turns.

Note: In the abilities where its not stated, there is no move cost per activation
Note: The armor is in everything like a CW, having to be posted in the users bio and in the beginning of the fight.
Note: Each clan member has an armor which different looks but all have the above abilities
(Raiton: Jūrokuchū Shibari) – Lightning Release: Sixteen-Pillar Bind
Rank: A
Type: Supplementary
Range: Short – Long
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals Rat → Monkey → Horse → Tiger the user will create a even more powerful version of Lightning Release: Four Pillar Bind. Using this technique, the user creates sixteen giant pillars by using his lightning chakra to shape the ground into a multitude of pillars, which then form a giant cubic oven to trap the enemy. It is often used after Earth Release: Mud Fall to cover the enemy target in mud and then follow up with using Fire release: Firing Biscuit, creating flames in the oven to roast and harden the mud, immobilizing the enemy.
With the large oven being formed, Canderous follows up by gathering a substantial amount of fire chakra and weaves the tiger seal. Immediately, the Mandalorian releases a powerful blast of fire that enters through the oven's entrance and quickly incinerates virtually everything within the oven; Hashirama and a portion of his forest included.

"Oh, how the mighty have fallen!"

(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.
 
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Littlefinger.

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As his clones come to life, they take the aforementioned formation. The two in the air easily spot you and prepare to act. Since they all share a mental connection, Hashirama is instantly aware of what you are doing. So as you begin your handseals H1, H2 and H3 begin to pool their chakra. H2 focuses mokuton chakra on the ground behind you while H3 gathers water chakra in his gut.

Suddenly the ground begins to vibrate as pillars erupt around Hashirama and H1. From H1's body a multitude of wood pillars and vines grow out, attaching themselves to the earth pillars and latching onto them like parasites. They proceed to pierce through the pillars whilst expanding, thus cracking and destroying the earthen construct before it is completed.

(Mokuton: Kyousei Mokuzai No Jutsu) Wood Release: Greater Wood Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user focuses and molds his chakra, using it to create Wood structures, Pillars, Trees, etc to defend, attack or support him. The Wood can be created from the users body or from earth sources and its limitations are only set by the users own imagination and the chakra put into the technique.

Simultaneously H2 activates his technique, thus shooting multiple planks of wood at you from the ground behind you.

(Mokuton: Mokusei Hanmā no Jutsu) - Wood Release: Wooden Hammer Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create multiple planks of wood that shoot up from the ground launching them at the target sending them flying.

At the same time too, H3 spits a gigantic stream of water in your direction with the aim of blasting you back into the trees on the ground just after the planks make contact.

(Suiton: Daibakufu no Jutsu) - Water Release: Great Waterfall Technique
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird, the user will form a gigantic vortex of water in the form of a ring in front of him. It will then shoot a gigantic torrent of water that extends water over a large scale, surges upon impact and rises up to several dozen meters high only to collapse down, forming massive waves all around as it does. The effect is such that as its collapsing it resembles a waterfall, hence the name of the technique. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra. The normal use of the technique requires a water source which is manipulated into the technique but some users have shown the ability to use the technique as a water stream exhaled from the mouth and forming more of a gigantic barrage/stream/wave of water rather than the more intricate and complex use of the main application of the technique.
Note: Can be used with a water source or by using one's own chakra to exhale the technique without the need for a water source nearby.

The mighty never fall...They only just take a nap...
 
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