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Yasopp

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You know whats expected
Unofficial

You may have the first post.
 

Wanheda

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frankenstein u go first >:u
 

Yasopp

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Ceylan walked by, as a formidable opponent stood before him. He sighed. Another day, another ******. He positioned himself into a crouched position before creating a large supply of water above his opponent's head. It will do no damage, but it will cause the opponent to be distracted by the amount of water drenching him. Quickly, he used the water he dropped on the opponent to create a large spheric prison in an instant. The opponent was trapped as Ceylan started throwing rocks at the sphere, hoping the battle won't end that quick.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
 

Wanheda

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Frankenstein was just taking a walk until some brat decided to walk in front of him and interrupt him. He suddenly slammed his hands on the ground as if he was trying to attack him. Having knowledge, even though he was a kid, Frankenstein thought it was gonna be a earth based jutsu, but a shadow was made and before he knew it he was drenched in water, though was not harmed. While he was busy being wet he was suddenly trapped in a sphere of water, so he knew he had to react quickly before he could die but he kept his cool. (Yare yare, here I wanted to walk the path of life but now it seems i'll be killing a kid.) Frankenstein started to channel his Doton chakra all throughout his body and release it outwards throughout the sphere of water, weakening it and allowing him to move. Now being able to move a bit, he threw a punch inside of the water which released out a hurricane of wind aimed for the boy and causing the sphere of water to be spreaded out everywhere. He then had channeled his earth chakra into the ground, creating multiple spikes to rise up underneath the boy and skewer him, hoping he'll have a painful death.

(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Contrary to the Earth Release: Added Weight Rock Technique, instead of making an object heavier, this technique makes an item in direct contact with the user much lighter. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The user if using this technique on a incoming object would still be affected by the momentum of the force but will not gain full damage due to drastically decreasing the weight. This technique can be applied to the user himself or another person to reduce their weight and making them faster, however the downside is that their physical strength of the person who is affected by this technique is reduced by -10 damage.
Note: The initial effects last for 2 turn before the weight of the mass is returned to normal.

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
 

Yasopp

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Ceylan stopped throwing rocks at the sphere as the opponent executed a technique that weakened the prison. As the opponent escaped and looked like he was going to establish his attack, Ceylan cast a genjutsu upon the opponent, interrupting the opponent's attacks. In his head, a mist clone will jump into the man and explode into a bunch of petals, confusing him. Meanwhile, in the real world, the opponent is stuck in the water sphere again. Ceylan couldn't help but laugh his ass off.

( Genjutsu: Kasumi no Jutsu ) - Illusion Technique: Mist Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: N/A
Description: The user creates an illusionary clone that charges towards the enemy, jumps, then explodes in a cloud of cherry blossom petals which results in confusing the opponent and obscuring their vision, leaving them open for attack.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
 
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