So killing doesn't count and no stealing.
Open field with no water source.
I'll go first and I want to use both of my bio's in sig so I guess if you want you can use two bio's too.
And I want to fight someone new if possible >_>
I point my hands towards you and make that king of hand seal the Yamanaka use you know and I target your brain,it causes confusion and damage to you.
(Shintendou no Jutsu) – Mind Body Confusion Technique
Rank: A
Type: Supplementary
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user targets the enemy mind and body and causing confusion and damage to them.
Note: Can only be used by a Yamanaka clan.
Then whyle you are confused I perform the cross hand seal and create two shadow clones by my side.And one of them put his hands to the air and summons clouds above us and prepares a lightning bolt wich can be launched later.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.
As he Mangekyo sees your put your hands up towards him he quickly claps his hands together and instantly creates a vortex of water all around you that your beam/thingy hits and dissipates on. From there the water explodes from the top very quickly and the power of the wave knocks you down
(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water out of knowhere. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.
Immediately after the water is formed and you are disoriented by the vortex and surrounded by it spikes quickly jut out from the ground behind you and stab you through your spine. The water around you would prevent you from hearing the spikes come up and due to you being perplexed by the water suddenly surrounding you you would be taken by suprise by the spikes. And if you allow the wave to push you down it would make you fall on the spikes which are coming towards you anyway.
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
After the spikes i perform a single handseal and expell a large wave which i do not ride that rushes you and very quickly and threatens to crush you if hit
(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
As he Mangekyo sees your put your hands up towards him he quickly claps his hands together and instantly creates a vortex of water all around you that your beam/thingy hits and dissipates on. From there the water explodes from the top very quickly and the power of the wave knocks you down
(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water out of knowhere. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.
Immediately after the water is formed and you are disoriented by the vortex and surrounded by it spikes quickly jut out from the ground behind you and stab you through your spine. The water around you would prevent you from hearing the spikes come up and due to you being perplexed by the water suddenly surrounding you you would be taken by suprise by the spikes. And if you allow the wave to push you down it would make you fall on the spikes which are coming towards you anyway.
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
After the spikes i perform a single handseal and expell a large wave which i do not ride that rushes you and very quickly and threatens to crush you if hit
(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
As I see the water for infront of me I perform a single hand seal I'm able to this with my earth speciality and create a giant rampart of earth beneath me wich raises me above the water and spikes.And it has a steep side towards you.
(Doton: Doryū Jōheki) - Earth Release: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: By performing the Tiger hand seal the user then makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.
As I begin to rise you would just be finishing the spikes and performing the hand seal for your last technique and I send my chakra to the rampart and make the side of it loose so it falls on you buring you and killing you.It would clash with the water and because of the steep side send all that shit combined at you.I then perform another hand seal and create a wast and deep swamp beneath you all the way to the rampart but not to the rampart so it doesn't fall.
(Doton: Dochūbaku) - Earth Release: Landslide Technique
Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality and create a landslide that is directed towards the enemy target.
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Water is of course clear so i can see your rampart and spike as the wave is created and as the earth llandslide comes towards me I utilize the water in front of me to push the landslide backwards with enough force to push back a fully formed tailed beast. The force of this technique is enough to push back your earth due to its immense force and all of the earth and water come back at you threatening to crush you completely as an s rank technique
(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source
After the wave is sent hurtling at you i feel the ground below me begin to sink so i quickly release an electrical discharge in the ground around me that hardens the earth around me and continues on to you just behind my wave through the ground
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.
Water is of course clear so i can see your rampart and spike as the wave is created and as the earth llandslide comes towards me I utilize the water in front of me to push the landslide backwards with enough force to push back a fully formed tailed beast. The force of this technique is enough to push back your earth due to its immense force and all of the earth and water come back at you threatening to crush you completely as an s rank technique
(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source
After the wave is sent hurtling at you i feel the ground below me begin to sink so i quickly release an electrical discharge in the ground around me that hardens the earth around me and continues on to you just behind my wave through the ground
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.
As I see all the water coming I create a 20m deep and very wide trench beneath the rampart and all the water falls into it.I then as the Chidori stream comes exhale a huge blast of wind at you that defeats all the chidori coming at me and continues towards you.I then create two shadow clones.
(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
i dont think your move would work since its kind of like your "waiting" for the water to fall into the hole but ill keep going
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As i see the huge wind wall moving towards me i utilize my uchiha affinity make the horse handseal. After this i expell a huge amount of fire that eats your wind and continues towards you
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
I then take control of the water under you just after i use the fire and make it shoot numerous bullets from behind you and all around since basically your on an island surrounded by water. This would take you by suprise since you'd be focused on the giant fire coming towards you and you cant see me. The water strikes you up in the air and forms a dragon that slams you back down into the ground breaking many bones
(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.
In the moment the fire comes at me I push my hand to the ground and blast myself backwards at big speed.
As I'm 20m above you you'll have to shoot the fire at an angle so if I dodge backwards it would continue in it's direction upwards and not at me.
Also due to your giant fire atack you wouldn't be able to see me jump away as you didn't even activate your dojutsu and also the water attack would hit at the same spot,the last point you aimed it and it would destroy my clones.The fire would also destroy the already damaged rampart and the water would finish it off completely but there would be much dust and ruble from the explosion so you still wouldn't see me.While I'm still in the air I activate my chakra sensing technique so when land in long range,I know where you are.I then perform a single hand seal and a giant dragon of stone comes out from the ground and rushes at you,and you would be able to notice it as it is exiting the cloud only around 7m from you and as it is realy fast it would leave you little time to react.
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability
(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.
As a large dust cloud rises I hear a great earth movement rushing towards me and ut of just trying to protect myself i release an electric discharge into the air that clashes into your earth dragon and makes it crumble
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.
As soon as the discharge is released i make the tiger handseal and rain begins to fall
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
While doing this i activate my sharingan and can detect you quite clearly and as the rain falls getting the ground wet the water suddenly shoots bullets up at you and forms into a dragon that slams you back down. If you move due to the rain and my sharingan i can easily move the technique to hit you
(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.
As a large dust cloud rises I hear a great earth movement rushing towards me and ut of just trying to protect myself i release an electric discharge into the air that clashes into your earth dragon and makes it crumble
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.
As soon as the discharge is released i make the tiger handseal and rain begins to fall
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
While doing this i activate my sharingan and can detect you quite clearly and as the rain falls getting the ground wet the water suddenly shoots bullets up at you and forms into a dragon that slams you back down. If you move due to the rain and my sharingan i can easily move the technique to hit you
(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.
Immidietely as the clouds form I also use a technique that uses the cloud as a medium and this technique overrides yours and so no rain falls so you can't perform your second technique either.I then move the tornado towards you infront of me so I will be protected by it and then I quickly exhale a thick mist through wich you can't see and I can still sense you.
(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.
Then I quickly dash to the right and while I'm running I perform a single hand seal and two giant parts of stone rise,one from your left and one to the right of you,just before squishing you.
(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty.
Note: Can only be used once due to scale of technique
Lol idk if you knew or not but I'm in long range and your first move is mid
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As I see you form you wind jutsu I feel a strong gust as the tornado forms and know I need a strong fire so I quickly make the horse handseal and release a large fire towards your tornado that breaks through it and continues at am s rank still due to its Element advantage and rank. Due to how big am F5 tornado is you may not even see it. As soon as I release the flame though I charge chakra in my feet and run behind it into mid range while making the boar handseal*
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
As soon as I release the flame though I charge chakra in my feet and run behind it into mid range while making the boar handseal *as I get just into mid range and the fire still continues towards you I create a chidori and release the chakra as soon as its created making a gigantic lightning jutsu stretching out towards you behind the fire, unseen until too late*
Rank: S
Type:Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a circular area destroying all thats in its way.
I then make the tiger handseal again and make it rain so I can tell if your dead or not.*
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.