[Open] - Yamato vs ???

ᴍᴏᴏғʏ

Kage in the Making 👑
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  • Un-official Sparring Session
  • Lok's R&R
  • Mid Range
  • A clearing in the Forest of Konohagakure, the trees surrounding us, starting at the edge of 20m around, being 10m in height.
  • I'm looking for a mellow paced fight as I haven't fought in a while and I want to test out my bio that currently only has Wood Training up to D Ranks.
  • Don't be offended if I don't pick you, I'll leave that decision up to my mood.
 

The Pervy Sage

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Natsu uchiha - As an adult though, future vibe as though he's returned as a sage with new skills. More calm collected etc.
 

The Pervy Sage

Sage of Senjutsu
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It had been years since Natsu had left the village hidden in the leaves to go on his search for his long lost faster father, Igneel. His journey had led him to join Fairy tail, a guild in the heart of Sunagakure, and due to his, he had clashed with Konoha in his younger years. But it had been 10 years since anyone had seen him. He'd needed to overcome his own restrictions and branch out to learn new powers, only then could he become a true shinobi, only then could he really become a Sage.

He decided he would head home but through the village hidden in the trees, he was still familiar with the layout and so would try to avoid the main village, but that didn't mean he could avoid all the shinobi. He was just about pass through a clearing on his casual walk home when a shinobi the in the Anbu attire of the hidden leaf appeared from the trees landing mid range infront of him. Due to what he was wearing and how he had arrived, Natsu could only assume that he was hostile. He'd probably already noticed Natu's Hidden Sand village head band tied to his upper right arm over his black cloak, one he'd been given from his old friend and mentor, Gildarts.

Natsu stood, but unlike his old ways, he didn't rush in, he stood analysing his opponent, he didn't recognise him, that was never a good sign, but it meant he should proceed with a certain amount of caution. He pulled his one handed sword off his left hip with his right hand pointing it towards the shinobi before him. He had six spears all over his back (like mystogan), and as he finished speaking he passively activated his 3t sharingan.

"Is there something i can help you with?"


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(Tenbun Bisento) - Destiny Bisento - Weapon
Type: Weapon
Range: Short
Rank: A
Chakra: 30
Damage:
Description: This bisento as seen in the image below, is about 1.5 meters long with a 30cm blade on the end. It was forged as a gift for the sage of the sixth paths, made from an unknown metal that made it indestructable. A special red leather bandage has been wrapped around the staff where the user will hold it, to help improve their grip.

Staff abilities:
Indestructable
(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation (B rank wind) can be used through the blade on the staff and gains one rank when doing so and can go up to mid range.
(Fūton: Kaze Gaeshi) - Wind Style: Wind Return can be used through the staff like it was seen being used through a sword and gains 2 ranks when doing so, meaning it can send back A ranks and below.
Bisento can dispel a Raiton jutsu up to B-Rank once per battle (this is done by the user channeling his Raiton chakra into the staff and hitting the jutsu with it, which disrupts, dispels or stops the jutsu) and/or dispel/disrupt/stop 1 complete A-Rank Raiton jutsu once per battle (with the same principle).
Kenjutsu techniques can be used through the blade on the end of the staff as it was a sword originally that was forged into the staff but only to a certain extent. (Such as blowing wind on the blade, releasing a chakra wave ect)

Resctrictions:
-All abilities of the staff count towards the move count and don't require hand seals if the user is holding the staff on his hands.
-When used to counter 1 B-Rank technique it can only be used again to counter another B-Rank.
-While holding the staff in his hands, the user can't use genjutsu as their chakra will be continuously channeled into the staff when holding it, and so the user can't focus their chakra into the opponent to create the genjutsu as they would normally do.
-To wield the staffs abilities the user must have it with him either in hand or strapped to his back.
-The staff can only be wielded by The Pervy Sage; if someone else tries to wield the staff it will become blazing hot burning all the leather burning who ever is holding it.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye - Passive
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 ( -10 per turn to keep active )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

[You may use wood as though you have mastered it]
 

ᴍᴏᴏғʏ

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Tenzo stood in an upright positioning, with his arms to the side of his body as he looked directly at the man he had been trailing. A cold and collected expression was concealed underneath his Anbu mask, which had a small opening to perform mouth-based techniques and an opening on the eyes to see through. As the man pointed his blade towards him, Tenzo squinted his eyes to have a more detailed view as he noticed red eyes with tomoe appear. "A member of the Uchiha?" he asked himself. With his voice concealed by the mask, he spoke out in response to the man pointing his blade at him.

I need to know what your business here is. Having already pointed your blade at me, I can already imagine what's happening. I can't let you go any further.

In response to the man's aggressive nature, Tenzo reached behind his back with right hand and firmly grasped his Mist's Excecutioner blade whilst placing a seal on it, that effectively binding it to his person, as well as bestowing it with special abilities, using it as a medium to release techniques from.

( Fuuinjutsu: Hecate's Nekutai ) - Sealing Arts: Hecate's Binding
Type: Supplementary
Rank: C
Range: Short
Chakra cost: 15 ( -5 each turn )
Damage points: N/A
Description: The user forms a Fuuinjutsu that is simple in nature yet advanced in it's applications. Channeling chakra, the user creates a seal that is applied to a weapon of the user's choice. The purpose of this seal is to extend the user's chakra manipulation through an instrument of his choosing. This allows the user to release Jutsu from this instrument or item of choice as long as it's in the form of a streamed jutsu, like Great Majestic Annihilation or a projectile like Water Bullet. A one time use seal, this can be applied either in battle or pre applied before battle by placing in the user's bio. After applied, lasts until the user cancels it. In order for this to work, the weapon has to be in contact with the user's body or said jutsu will be released from their original point of release.
Note: Can only be used on weapons the user owns.
Note: This seal also binds the weapon to the user, meaning it can't be lost unless the user himself throws it away.

Za Kiri's Keiri Katana ⋩ The Mist's Executioner
Type: Custom Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: ZKKK is a blade crafted out of a very rare and indestructible white alloy, however that does not mean it can defend against anything/everything. The sword itself is eight inches wide, consisting of a single sided sharp edge however the dull side of the blade contains two small curved teeth that stick out two inches. The teeth are evenly spaced apart between a hollow opening the blade has near the lower end, the opening is large enough to fit a human head/neck, designed mostly for decapitations with it's inner sharp edges. The sword's blade is five feet in length, having the one foot handle covered in a layer of rubber which is laced by a bandage to disguise it, this would prevent the conduction of electricity. The end of the handle consists of a small rectangle ring big enough to fit two fingers comfortably. A small chain of six inches in length is attached to the rectangular ring, something that could be used to handle the blade in various acrobatic ways by spinning it. At the end of the chain there is a small crest with the symbol of Water, displaying it's origins. The blade's decapitating core/opening can be fueled with chakra and use the sword itself as a water-natured catalyst in order to fill it with a syrup-like substance that could be manipulated to perform special water related abilities;

Syrup/Liquid/Mist Core - The user is able to shape manipulate the source and extend it to create various constructs, up to the user's imagination and within reason, most in the theme of limbs or whips of water that can extend up to mid range and are no thicker than a human's arm. The constructs can be condensed enough to bind targets or even release as projectiles. up to two whips of Syrup/Liquid/Mist-based water that could be used to deal lashing/blunt/piercing damage or bind a target(s) causing them to be trapped within the technique. With the usage of a single hand seal the user can cause the syrup/liquid/mist to expand upon a captured target(s) in order to bind them in place, this ability is B-Rank in strength/cost. Four times per battle an A-Ranked variation can be used, allowing the maximum size to double.

Elastic String - By focusing chakra through the Water crest, the user can materialize a string of elastic water syrup. The string is long enough to reach up to a long distance and can be used to further enhance the manipulation of the blade in combat or bind a target. The string can be further manipulated to create miniature spikes and similar things to increase it's lethality. This ability is classified as B rank in strength/cost. Four times per battle an A-Ranked variation can be used, allowing the maximum size to double.

Inner Mist - By feeding -5 chakra per turn, the sword is able to produce a mist of water vapor in a short range radius around the user, the vapor would escape from the core of the blade. Just like the Hidden Mist technique, this mist can vary in terms of thickness, being able to manipulate it at will with the influx of chakra released, although it will always remain at -5 no matter how thick or thin the mist is. The mist produced by the blade can be treated the same as the Hidden in the Mist technique and be used as a source for possible attacks. Not only can the sword produce a mist but it can also passively turn itself into mist. This ability is passive and is used in order to avoid certain tangible situations or to retrieve the sword from a distance, using mental commands and chakra manipulation to control the sword in it's mist form back to or away from the wielder. The sword can either turn fully or partially into a mist. If standing within a large enough source or the user has the ability to use water techniques without a source, the mist's range can be increased up to mid.

Mist Manipulation - The mist lingering around the user or the sword itself can be manipulated to form anything within reason that can be imagined by the user, excluding projectile based objects. The manipulated forms can extend up to mid range and are B rank in strength/cost. If fully compressed/manipulated the mist rivals that of a large size bear. Four times per battle an A-Ranked variation can be used, allowing the maximum size to double.

⋩ While sustained, the user can only mold Water based techniques along with the Ninja Basics (Nin/Gen/Tai/Ken/Fūin)
⋩ All abilities count as the user's techniques per turn, excluding the sword's mist form manipulation.
⋩ All abilities can be active at the same time

Tenzo proceeded to reach into his pouch with his opposite hand, grabbing a hold of a; Poison Bomb disguised as a regular smoke bomb, two crystalline tags, and flash bomb. Whilst doing so, he utilized his hand as a source of wood to grow two shuriken and kunai. The projectiles were grown in a way that would tie themselves into the aforementioned tools. With a swing of his hand across from him, Tenzo released all projectiles. One of the shuriken would come circling from the left side, widening enough to come directly from the target's right-hand side, aiming to pierce into their rib cage. The crystalline tag was already burning, accurately timed to detonate in their 0.5m range. Meanwhile the other shuriken circled from the opposite side and was attached to the other crystalline tag, aiming to do the same exact thing as well. The kunai that was carrying the poison was thrown directly into the sky, aiming to come raining down from above, detonating the poison 5m above them, having the poison gas rain down. And lastly, the flash bang tied kunai was aimed directly towards the individual, burning with its tag and exploding mid-way between the two shinobi as the projectile continued in order to try and pierce the man in the abdominal area. The split second his hand was swiped across from him to release all projectiles, Tenzo began running towards his left in a circular formation, maintaining a mid-range distance from the target whilst prep'ing himself to close his eyes before the detonation of the flash as to not blind himself, staying cautious to his surroundings.

(Mokuton: Moku Hasshi no Jutsu) - Wood Release: Wood Projectiles Technique
Rank: D
Type: Offensive
Range: Short - Long
Chakra cost: 10
Damage points: 20
Description: Focusing chakra into his hands or the ground, the user will make 3 to 4 small (kunai sized) projectiles of wood and propel them against the enemy.

(Fūinjutsu: Kirigakure Kurisutaru Sagefuda) - Sealing Arts: Hidden Crystalline Mist Tag Reference
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: (-10)
Damage: N/A
Description: A paper tag with the symbol for "Crystalline Mist" (晶霧). The tag is sealed with the user's chakra-infused mist which also contains crystalline particles mixed inside. The tag replaces the need for explosive notes and instead, releases mist instead of the ordinary smoke of an explosion. The crystalline water particles inside produce superficial piercing/shredding damage similar to shattering glass. The damage is equal to that of any ordinary explosive tag, barring the burning qualities in exchange for the shredding. These tags can be used in other Ninja Techniques that utilize explosive tags, as it replaces them, if the user wishes. After the explosion settles, the crystalline particles turn back into droplets of water as the mist spreads throughout a mid-range radius.

⋩ Must be posted as a reference when used.
⋩ Mist stays present in the field for four turns
⋩ Technique does not count towards Jutsu Count.
⋩ Technique must be placed in the user's biography(s).
 

The Pervy Sage

Sage of Senjutsu
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Tenzo stood in an upright positioning, with his arms to the side of his body as he looked directly at the man he had been trailing. A cold and collected expression was concealed underneath his Anbu mask, which had a small opening to perform mouth-based techniques and an opening on the eyes to see through. As the man pointed his blade towards him, Tenzo squinted his eyes to have a more detailed view as he noticed red eyes with tomoe appear. "A member of the Uchiha?" he asked himself. With his voice concealed by the mask, he spoke out in response to the man pointing his blade at him.

I need to know what your business here is. Having already pointed your blade at me, I can already imagine what's happening. I can't let you go any further.

In response to the man's aggressive nature, Tenzo reached behind his back with right hand and firmly grasped his Mist's Excecutioner blade whilst placing a seal on it, that effectively binding it to his person, as well as bestowing it with special abilities, using it as a medium to release techniques from.

( Fuuinjutsu: Hecate's Nekutai ) - Sealing Arts: Hecate's Binding
Type: Supplementary
Rank: C
Range: Short
Chakra cost: 15 ( -5 each turn )
Damage points: N/A
Description: The user forms a Fuuinjutsu that is simple in nature yet advanced in it's applications. Channeling chakra, the user creates a seal that is applied to a weapon of the user's choice. The purpose of this seal is to extend the user's chakra manipulation through an instrument of his choosing. This allows the user to release Jutsu from this instrument or item of choice as long as it's in the form of a streamed jutsu, like Great Majestic Annihilation or a projectile like Water Bullet. A one time use seal, this can be applied either in battle or pre applied before battle by placing in the user's bio. After applied, lasts until the user cancels it. In order for this to work, the weapon has to be in contact with the user's body or said jutsu will be released from their original point of release.
Note: Can only be used on weapons the user owns.
Note: This seal also binds the weapon to the user, meaning it can't be lost unless the user himself throws it away.

Za Kiri's Keiri Katana ⋩ The Mist's Executioner
Type: Custom Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: ZKKK is a blade crafted out of a very rare and indestructible white alloy, however that does not mean it can defend against anything/everything. The sword itself is eight inches wide, consisting of a single sided sharp edge however the dull side of the blade contains two small curved teeth that stick out two inches. The teeth are evenly spaced apart between a hollow opening the blade has near the lower end, the opening is large enough to fit a human head/neck, designed mostly for decapitations with it's inner sharp edges. The sword's blade is five feet in length, having the one foot handle covered in a layer of rubber which is laced by a bandage to disguise it, this would prevent the conduction of electricity. The end of the handle consists of a small rectangle ring big enough to fit two fingers comfortably. A small chain of six inches in length is attached to the rectangular ring, something that could be used to handle the blade in various acrobatic ways by spinning it. At the end of the chain there is a small crest with the symbol of Water, displaying it's origins. The blade's decapitating core/opening can be fueled with chakra and use the sword itself as a water-natured catalyst in order to fill it with a syrup-like substance that could be manipulated to perform special water related abilities;

Syrup/Liquid/Mist Core - The user is able to shape manipulate the source and extend it to create various constructs, up to the user's imagination and within reason, most in the theme of limbs or whips of water that can extend up to mid range and are no thicker than a human's arm. The constructs can be condensed enough to bind targets or even release as projectiles. up to two whips of Syrup/Liquid/Mist-based water that could be used to deal lashing/blunt/piercing damage or bind a target(s) causing them to be trapped within the technique. With the usage of a single hand seal the user can cause the syrup/liquid/mist to expand upon a captured target(s) in order to bind them in place, this ability is B-Rank in strength/cost. Four times per battle an A-Ranked variation can be used, allowing the maximum size to double.

Elastic String - By focusing chakra through the Water crest, the user can materialize a string of elastic water syrup. The string is long enough to reach up to a long distance and can be used to further enhance the manipulation of the blade in combat or bind a target. The string can be further manipulated to create miniature spikes and similar things to increase it's lethality. This ability is classified as B rank in strength/cost. Four times per battle an A-Ranked variation can be used, allowing the maximum size to double.

Inner Mist - By feeding -5 chakra per turn, the sword is able to produce a mist of water vapor in a short range radius around the user, the vapor would escape from the core of the blade. Just like the Hidden Mist technique, this mist can vary in terms of thickness, being able to manipulate it at will with the influx of chakra released, although it will always remain at -5 no matter how thick or thin the mist is. The mist produced by the blade can be treated the same as the Hidden in the Mist technique and be used as a source for possible attacks. Not only can the sword produce a mist but it can also passively turn itself into mist. This ability is passive and is used in order to avoid certain tangible situations or to retrieve the sword from a distance, using mental commands and chakra manipulation to control the sword in it's mist form back to or away from the wielder. The sword can either turn fully or partially into a mist. If standing within a large enough source or the user has the ability to use water techniques without a source, the mist's range can be increased up to mid.

Mist Manipulation - The mist lingering around the user or the sword itself can be manipulated to form anything within reason that can be imagined by the user, excluding projectile based objects. The manipulated forms can extend up to mid range and are B rank in strength/cost. If fully compressed/manipulated the mist rivals that of a large size bear. Four times per battle an A-Ranked variation can be used, allowing the maximum size to double.

⋩ While sustained, the user can only mold Water based techniques along with the Ninja Basics (Nin/Gen/Tai/Ken/Fūin)
⋩ All abilities count as the user's techniques per turn, excluding the sword's mist form manipulation.
⋩ All abilities can be active at the same time

Tenzo proceeded to reach into his pouch with his opposite hand, grabbing a hold of a; Poison Bomb disguised as a regular smoke bomb, two crystalline tags, and flash bomb. Whilst doing so, he utilized his hand as a source of wood to grow two shuriken and kunai. The projectiles were grown in a way that would tie themselves into the aforementioned tools. With a swing of his hand across from him, Tenzo released all projectiles. One of the shuriken would come circling from the left side, widening enough to come directly from the target's right-hand side, aiming to pierce into their rib cage. The crystalline tag was already burning, accurately timed to detonate in their 0.5m range. Meanwhile the other shuriken circled from the opposite side and was attached to the other crystalline tag, aiming to do the same exact thing as well. The kunai that was carrying the poison was thrown directly into the sky, aiming to come raining down from above, detonating the poison 5m above them, having the poison gas rain down. And lastly, the flash bang tied kunai was aimed directly towards the individual, burning with its tag and exploding mid-way between the two shinobi as the projectile continued in order to try and pierce the man in the abdominal area. The split second his hand was swiped across from him to release all projectiles, Tenzo began running towards his left in a circular formation, maintaining a mid-range distance from the target whilst prep'ing himself to close his eyes before the detonation of the flash as to not blind himself, staying cautious to his surroundings.

(Mokuton: Moku Hasshi no Jutsu) - Wood Release: Wood Projectiles Technique
Rank: D
Type: Offensive
Range: Short - Long
Chakra cost: 10
Damage points: 20
Description: Focusing chakra into his hands or the ground, the user will make 3 to 4 small (kunai sized) projectiles of wood and propel them against the enemy.

(Fūinjutsu: Kirigakure Kurisutaru Sagefuda) - Sealing Arts: Hidden Crystalline Mist Tag Reference
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: (-10)
Damage: N/A
Description: A paper tag with the symbol for "Crystalline Mist" (晶霧). The tag is sealed with the user's chakra-infused mist which also contains crystalline particles mixed inside. The tag replaces the need for explosive notes and instead, releases mist instead of the ordinary smoke of an explosion. The crystalline water particles inside produce superficial piercing/shredding damage similar to shattering glass. The damage is equal to that of any ordinary explosive tag, barring the burning qualities in exchange for the shredding. These tags can be used in other Ninja Techniques that utilize explosive tags, as it replaces them, if the user wishes. After the explosion settles, the crystalline particles turn back into droplets of water as the mist spreads throughout a mid-range radius.

⋩ Must be posted as a reference when used.
⋩ Mist stays present in the field for four turns
⋩ Technique does not count towards Jutsu Count.
⋩ Technique must be placed in the user's biography(s).

Natsu read every movement of his opponent with his sharingan, from the weapon he draws, his body movements, how he releases them, and all the while using his sharingan to perceive the tradjectory of every single projectile, in order to take the most effective counter. Perceiving the bomb going off mid way between them and where the projectiles would go along with the shinobi's movements he decided on a strategy. He does alot of things at once, but with his speed and skills as a sage, it took little to no time or effort. To start with he would pass his sword from his right hand to his left through the air (1 foot) and as he catches it in his left hand, he would already have a paper tag in his left hand to wrap around the handle upon catching it.

While he releases his sword for from his right hand, he releases his chakra into all the spears on his back that spring to life, his custom weapon shooting around into his right hand, as he catches it so its horizontal in the air infront of him. The other 5 spears shoot up into the air, all going to sit mid range in the air, all around the edge of the clearing on their own accord. Upon catching the blade, the projectiles that were released would be reaching mid range between us. Natsu would now do two things in the same timeframe.

1. He would throw his sword with the paper tag attached, but aimed in a way to hit you where you would be, when you begin to move. Predicting where you would be based on your motions with his sharingan and throwing the sword to hit you in the chest at that time, but with this, he took into account the use of his own wind from step 2 of his combination.

2. Through his weapon, as he threw the sword, he would release the cannon technique, the peacock wind formation, but through his bisento, it would gain a Rank in power and now push to mid range. What this would achieve would be to push all the projectiles back from to where they came from and push Natsu's sword forward at a greater speed to hit you faster with more force in the chest.

All of the above happens within a couple of seconds as it's only body motions for the sage Natsu, combined with his sharingan perceptions and accurate timing, much like all masters of the sharingan. It was a true testiment to the skills he had mastered and how he had grown up. He hadn't expected to have to fight so soon, but it showed the man was on edge, otherwise he wouldn't of attacked a stranger so rashly.

(Tenbun Bisento) - Destiny Bisento - Reference
Type: Weapon
Range: Short
Rank: A
Chakra: 30
Damage:
Description: This bisento as seen in the image below, is about 1.5 meters long with a 30cm blade on the end. It was forged as a gift for the sage of the sixth paths, made from an unknown metal that made it indestructable. A special red leather bandage has been wrapped around the staff where the user will hold it, to help improve their grip.

Staff abilities:
Indestructable
(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation (B rank wind) can be used through the blade on the staff and gains one rank when doing so and can go up to mid range.
(Fūton: Kaze Gaeshi) - Wind Style: Wind Return can be used through the staff like it was seen being used through a sword and gains 2 ranks when doing so, meaning it can send back A ranks and below.
Bisento can dispel a Raiton jutsu up to B-Rank once per battle (this is done by the user channeling his Raiton chakra into the staff and hitting the jutsu with it, which disrupts, dispels or stops the jutsu) and/or dispel/disrupt/stop 1 complete A-Rank Raiton jutsu once per battle (with the same principle).
Kenjutsu techniques can be used through the blade on the end of the staff as it was a sword originally that was forged into the staff but only to a certain extent. (Such as blowing wind on the blade, releasing a chakra wave ect)

Resctrictions:
-All abilities of the staff count towards the move count and don't require hand seals if the user is holding the staff on his hands.
-When used to counter 1 B-Rank technique it can only be used again to counter another B-Rank.
-While holding the staff in his hands, the user can't use genjutsu as their chakra will be continuously channeled into the staff when holding it, and so the user can't focus their chakra into the opponent to create the genjutsu as they would normally do.
-To wield the staffs abilities the user must have it with him either in hand or strapped to his back.
-The staff can only be wielded by The Pervy Sage; if someone else tries to wield the staff it will become blazing hot burning all the leather burning who ever is holding it.

(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B A
Type: Supplementary
Range: Short Mid
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.

Senpū Gigei : Amatsukei | Whirlwind Arts : Heavenly Command
Rank: B
Type: Defence/Supplementary
Range: Short - Mid
Chakra Cost: 30
Damage: N/A
Description: By using ones chakra, the user can fully control their lances/spears which hover around the user and are connected to the users thoughts. This technique is similar to "(Soushuuha) - Manipulate Advancing Blades" in that the user can control all the lances and they hover around the user. As long as the lances/spears are within short - mid range the user can manipulate them, but they can still be thrown to long range. These spears are tied to the users chakra network and thus as long as they are within short - Mid range they can move and have chakra sent to them for techniques.

-Can control only up to Six Lances/Spears at one time.
-Lasts for the rest of the match
 

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As he began running, Tenzo noticed the target doing multiple actions nearly simultaneously. "He seems to specialize in bukijutsu" he noted. Mentally, Tenzo noted the multiple spears that had launched themselves skyward whilst a katana was thrown his way. Judging from the trajectory, if he continued running it would meet him. As a response, he pivoted on his right foot, zig-zagging into the opposite direction in an inwards manner by unexpectedly shifting his body weight and momentum. It was then that a large gust of expanding wind was released, spreading outwards and quickly headed to meet him. While closing the distance between himself and the target, Tenzo effortlessly swung his blade from right to left whilst focusing chakra throughout it, using it as a medium. While doing so, a large stream of water that was shape manipulated in the form of a wide scale barricade was created. This would momentarily obscure the target's vision of him, as well as Tenzo's.

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

In a swift and fluid motion, Tenzo utilized the weakened source of water and spread out its molecules, effectively turning the large source of water into a mist that was shape manipulated into a full-fledged dragon of water vapor. The Mist Dragon would "fly" forwards low to the ground in front of Tenzo whilst having its long yet thin tail manipulated to swat away all the lingering spears in the air, knocking them out of range of their manipulation. Due to the compressed nature of the tail being similar to an air bullet, the swatted spears would be shattered into pieces if struck. Meanwhile the wings of the dragon would circle around the sunagakure shinobi at an attempt to trap them, barricading him in a in a "dope of sorts" as the Dragon charged forward with its gaping jaw, dealing blunt damage if successful. Upon entering short range, Tenzo would jump off of the ground and leap upwards, getting a higher view of his target whilst reaching into his pouch and grabbing a crystalline tag'ed kunai that was thrown behind his mist dragon at an attempt to land around the last known area of the target.

"The Sharingan and Bukijutsu, it was to be expected, I need to be cautious."

(Suiton: Kiri Fukusou) - Water Release: Mist Convergence
Type: Supplementary/Offensive
Rank: A
Range: Short - Long
Chakra: 30 (- 10 per turn)
Damage: 60 (In Mist Form)
Description: After releasing a water based technique, the user will manipulate the chakra inside the technique itself and spread out the water molecules of the technique, allowing the user to change it from it's current state into a mist of water vapor. The vapor can then be manipulated as a formless mass or in various shapes which is only restricted by the user's imagination. With the usage of a single hand seal, Dragon (辰, Tatsu), the user can compress the mist into it's original state, allowing the user to re-create his technique once again. Techniques that require constant streaming would turn to a source of water that can be used to splatter on the opponent to push them back (No damage) or manipulated in the same concept as their previous Mist-State. If left as a source it would simply be leftfueled with the user's chakra equivalent to the technique manipulated. The mist can also be spread throughout the terrain similar to hiding like mist. If that's the case, the technique will last up to 5 turns before dispersing naturally. The manipulation of the mist state stays active for as long as the user fuels it. The damage of the mist would be similar to that of a forceful gust of wind or compressed air bullet depending on the form created.

⋩ Mist's traveling speed is equivalent to "Water Style: Water Dragon Bullet Technique"
⋩ Technique can be used in combination with Summon or Clone
⋩ Reverting back to a liquid is a passive ability
 

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As he began running, Tenzo noticed the target doing multiple actions nearly simultaneously. "He seems to specialize in bukijutsu" he noted. Mentally, Tenzo noted the multiple spears that had launched themselves skyward whilst a katana was thrown his way. Judging from the trajectory, if he continued running it would meet him. As a response, he pivoted on his right foot, zig-zagging into the opposite direction in an inwards manner by unexpectedly shifting his body weight and momentum. It was then that a large gust of expanding wind was released, spreading outwards and quickly headed to meet him. While closing the distance between himself and the target, Tenzo effortlessly swung his blade from right to left whilst focusing chakra throughout it, using it as a medium. While doing so, a large stream of water that was shape manipulated in the form of a wide scale barricade was created. This would momentarily obscure the target's vision of him, as well as Tenzo's.

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

In a swift and fluid motion, Tenzo utilized the weakened source of water and spread out its molecules, effectively turning the large source of water into a mist that was shape manipulated into a full-fledged dragon of water vapor. The Mist Dragon would "fly" forwards low to the ground in front of Tenzo whilst having its long yet thin tail manipulated to swat away all the lingering spears in the air, knocking them out of range of their manipulation. Due to the compressed nature of the tail being similar to an air bullet, the swatted spears would be shattered into pieces if struck. Meanwhile the wings of the dragon would circle around the sunagakure shinobi at an attempt to trap them, barricading him in a in a "dope of sorts" as the Dragon charged forward with its gaping jaw, dealing blunt damage if successful. Upon entering short range, Tenzo would jump off of the ground and leap upwards, getting a higher view of his target whilst reaching into his pouch and grabbing a crystalline tag'ed kunai that was thrown behind his mist dragon at an attempt to land around the last known area of the target.

"The Sharingan and Bukijutsu, it was to be expected, I need to be cautious."

(Suiton: Kiri Fukusou) - Water Release: Mist Convergence
Type: Supplementary/Offensive
Rank: A
Range: Short - Long
Chakra: 30 (- 10 per turn)
Damage: 60 (In Mist Form)
Description: After releasing a water based technique, the user will manipulate the chakra inside the technique itself and spread out the water molecules of the technique, allowing the user to change it from it's current state into a mist of water vapor. The vapor can then be manipulated as a formless mass or in various shapes which is only restricted by the user's imagination. With the usage of a single hand seal, Dragon (辰, Tatsu), the user can compress the mist into it's original state, allowing the user to re-create his technique once again. Techniques that require constant streaming would turn to a source of water that can be used to splatter on the opponent to push them back (No damage) or manipulated in the same concept as their previous Mist-State. If left as a source it would simply be leftfueled with the user's chakra equivalent to the technique manipulated. The mist can also be spread throughout the terrain similar to hiding like mist. If that's the case, the technique will last up to 5 turns before dispersing naturally. The manipulation of the mist state stays active for as long as the user fuels it. The damage of the mist would be similar to that of a forceful gust of wind or compressed air bullet depending on the form created.

⋩ Mist's traveling speed is equivalent to "Water Style: Water Dragon Bullet Technique"
⋩ Technique can be used in combination with Summon or Clone
⋩ Reverting back to a liquid is a passive ability

Natsu released his blade and wind in sync as the spears shot into the sky, perfect timing but it seemed the Anbu member wouldn't be caught so easily, avoiding the tradjectory of the sword, drawing his sword and swinging it downwards as Natsu noticed the powerful surge of chakra going into the blade as it came down. Natsu saw the mass of water being released in slow motion ready for it as it blocked his wind. As he perceived this, he let go of his weapon which remained floating in the air [thanks to his previous technique allowing him to control them all] as he threw together a handseal or two, gathering carbon into 8 pyramids around the water as it hit the wind almost stopping/slowing in a mass, and as it did, all the pyramids of carbon formed a barrier around the outside of them, trapping the water in a cube barrier. Holding it in the air. Due to the barrier holding it, the water couldn't spread out. Natsu used his power over the carbon to lift the pyramids up into the air, going above the Anbu ninja.

He controls the carbon to lift the water up with his right hand raising his hand into the air, while with a swing of his left hand he causes a spear to come down on Tenzo, from behind him to his right, aiming to stab through his leg. WHile at the same time, he releases his charka into the sword he threw through the air, causing it to boomerang back around from behind, spining horizontally in the air cutting into the center of your back catching you by surprise as you watch the water rise out of your grasp.

'I'm Afraid i can't allow you to have your water available, seeing such power and skill come from a single blade slash truely shows that you must have a mastery of the element and favor it, correct me if i'm wrong?"

(kurokongouseki fuuin no jutsu) - Carbon Sealing technique
Rank: S
Type: Supplementary
Range: short-long
Chakra Cost: 50
Damage Points:
Description: The user will perform 2 handseals releasing their chakra into all carbon around the field. They will then control the carbon creating a 8 small carbon pyramids that are arranged in a formation to make a the 8 corners in a cube. These 8 pyramids are hand sized and each have a small seal on each of them. The user will then focus their chakra into each of these seals which will then connect creating a cube barrier of chakra between these seals. The barrier can be formed on the outside of the pyramids or the inside. This barrier can only be broken by attacks of the same rank as it or by destroying any of the pyramids. Nothing can get in or out of this barriers until it's destroyed.

Note: useable 3 times

(kurokongouseki seichuu ) Carbon control
Rank: A
Type: attack/defence
Range: short - mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to bend and control carbon (through body movements) that they have already created or taken control off, to bend it into different shapes or forms by controlling the carbon's atomic structure. The user can use this jutsu to bend carbon and control it's movement much like Gaara can with his sand. For example if the user were to throw a carbon kunai they could change it's trajectory in the air.

(Soushuuha) - Manipulate Advancing Blades
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This technique allows a shinobi to hover multiple kunai in the air while they approach a target. The technique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.
 

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After having recognized the possession of the Sharingan on the Suna-Nin's eyes, Tenzo adjusted his few and looked from the neck down, common practice between Anbu Black ops that specialized in close combat like himself. Running behind his creation of mist, Tenzo noted several black objects in the form of pyramids in a dark color. By squinting his eyes, Tenzo noticed kanji around the objects, something he was well versed with as he applied sealing formulas to his wood-style retraining applications. In response, he acted by channeling chakra into his sustained Mist Dragon, activating water's signature ability to drain chakra in order to prevent the activation of the barrier. Immediately afterwards, Tenzo continued with his original combination of dealing with the spears, charging forward and ensnaring the foe and attack them. Just like before, he leaped into the air about five meters as he reached into his pouch and grabbed three crystalline tagged projectiles, two of which were shuriken and one was a kunai. The shuriken were thrown like the first time, circling around and aiming to strike from the sides while the kunai traveled through the Mist Dragon at the last known location. All tags were already burning, set to detonate one meter away from the target.

That is not your concern right now.

(Suiton: Hanguri-Kiri) - Water Release: Hungry Mist
Type: Defensive/Supplementary
Rank: S
Range: Short - Long
Chakra: 40 (-10 per turn)
Damage: N/A
Description: The user will manipulate their mist and activate water's signature ability of draining in order to sap the chakra out of chakra based seals or seals that are in the process of being activated. This means that if the drain is active, users/targets will be unable to activate things such as exploding tags or seals that are written and not made purely by chakra. Chakra based seals would be drained completely. Seals made by the user can also be drained if he so desires but by default, they won't be.

⋩ Can only be used twice per battle
⋩ Drain can be prematurely deactivated.
⋩ Drain ability stays active as long as the mist in question.
⋩ While active, the user can only mold Water Techniques along with non-elemental abilities

 

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After having recognized the possession of the Sharingan on the Suna-Nin's eyes, Tenzo adjusted his few and looked from the neck down, common practice between Anbu Black ops that specialized in close combat like himself. Running behind his creation of mist, Tenzo noted several black objects in the form of pyramids in a dark color. By squinting his eyes, Tenzo noticed kanji around the objects, something he was well versed with as he applied sealing formulas to his wood-style retraining applications. In response, he acted by channeling chakra into his sustained Mist Dragon, activating water's signature ability to drain chakra in order to prevent the activation of the barrier. Immediately afterwards, Tenzo continued with his original combination of dealing with the spears, charging forward and ensnaring the foe and attack them. Just like before, he leaped into the air about five meters as he reached into his pouch and grabbed three crystalline tagged projectiles, two of which were shuriken and one was a kunai. The shuriken were thrown like the first time, circling around and aiming to strike from the sides while the kunai traveled through the Mist Dragon at the last known location. All tags were already burning, set to detonate one meter away from the target.

That is not your concern right now.

(Suiton: Hanguri-Kiri) - Water Release: Hungry Mist
Type: Defensive/Supplementary
Rank: S
Range: Short - Long
Chakra: 40 (-10 per turn)
Damage: N/A
Description: The user will manipulate their mist and activate water's signature ability of draining in order to sap the chakra out of chakra based seals or seals that are in the process of being activated. This means that if the drain is active, users/targets will be unable to activate things such as exploding tags or seals that are written and not made purely by chakra. Chakra based seals would be drained completely. Seals made by the user can also be drained if he so desires but by default, they won't be.

⋩ Can only be used twice per battle
⋩ Drain can be prematurely deactivated.
⋩ Drain ability stays active as long as the mist in question.
⋩ While active, the user can only mold Water Techniques along with non-elemental abilities


With his sharingan active, Natsu can see the chakra being drained out of his seals into the mist, and intriguing ability, one he hadn't seen before, which must mean it was unique to this ninja. So far he'd been trying to focus on his water release, combined with a mist aspect, all showing a love or affinity for water element. If this had been years ago, it would have been Natsu's downfall, when he truly relied on his power of his fire. But since then, he'd developed new skills, and it was time to test them. He releases chakra around himself to create a solid suiton chakra armor, which rejects all the water on impact as it comes crashing down onto him. But Natsu didn't do this to block the water, it was time to take control of it. As the water breaks on his rejection, like crashing against solid rock, Natsu releases his wind chakra into the water, converting it to his own element. Shining water. In a flash the water becomes one mass of reflective liquid, and reflects the light off it, blinding the Anbu shinobi as he leeps in the air. Due to the stopping water and the sudden blindness, it would throw the shinobi off with his moves being forces to shield his eyes.

Due to it being composed of more natures and becoming a completely unique element in itself, the shinobi would lose complete control of his dragon. The mist crashing into Natsu's defense would have halted it causing it to become one mass, making it easy for him to change it all into shining water. Due to his mastery over aspects of light (see bio), Natsu wouldn't be blinded like his foe, allowing him to take full advantage, as soon as the water becomes shining water, it forms into a cannon that shoots forwards at the shinobi in the air, smashing into him, taking him in its jaws and bringing it crashing down into the ground. Natsu can feel your location with heat sensing even if the water blocks his vision of you. He Also notices that the carbon cubes he made didn't get destroyed, just had chakra drained from the seals. He planned ahead.

( Suiton: Mizushusha ) - Water release: Water Rejection
Rank: A
Type: Supplementary - Defensive
Range: Short - Self
Chakra cost: 30
Damage points: N/A
Description: The user that knows Water release can use their ability to use technique called Water rejection. The first step to use this is to coat themselves in Water water chakra, making it look as if they were forming an orb of chakra from the Doujutsu user's point of view. Then, as any Water technique comes in contact with the Water chakra orb, it will reject the Water from the technique(s), leaving user dry and unharmed. However it makes the user more weaker to lightning techniques and wont protect them from Forbidden ranked water techniques.
Note: Can be used only twice per battle.

(Shainingumizu: Dousei Kawari) – Shinning Water Release: State of Change
Rank: A
Type: Supplementary
Range: Long
Chakra cost: 30
Damage points: N/A
Description: The user releases charka into a water source and then can change its chemical structure to turn its element into shinning water and then making normal water useable for shinning water jutsu.

Note: Can only be used 3 times
(Shainingumizu: Shainingu Mizu Ryuu Taihou) – Shinning Water Release: Shining Water Dragon Cannon
Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user creates a large cannon of shinning water in the shape of a dragon which then attacks the enemy and causes the enemy to see a large light source come at them because of the reflection of the light from the water and hits the opponent crashing them into the ground or water depending upon the factor of the enemy being on land or on water.
Note: Requires a water source
Note: Can only be used 2 times
 

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Noticing a gradual yet unexpectedly release of light that began emanating from his own Mist Dragon, Yamato shifted his mask downwards slightly in order to cover his eyes as the blinding light began to shine brightly. Immediately after noticing the light growing from his own technique, Yamato readies himself by weaving the Board hand sign, which would activate his nourishment technique. This allowed him to fuel his next technique, which would be an enormous dragon of wood that grows from the ground. With mental commands that had already been given upon its preset instructions within the activation of the nourishment technique, it charged forward. The soon-to-be Wooden Dragon had been instructed to charge upwards in an arcing manner towards the foe's last known location, setting itself in front of Yamato's path as a make-shift shield whilst traveling in a spiraling/coiling manner, making its way to the target ahead. A real use of the dragon was to fend of against his own Mist Dragon that had been completely illuminated and continue forward with its gaping jaw, attempting to 'eat' the target whilst whipping its tail upwards, having it come from above the target's last known location. The wooden dragon would have erupted roughly around the area where the black/grey pyramids had fallen, completely destroying their now chakraless states.

(Mokuton: Mokuryū ) - Wood Release: Wood Dragon w/ Nourishment
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra cost: 40 (-10 per turn if maintained)
Damage points: 80
Description:After performing the two required hand seals, the user creates a gigantic wooden dragon from the ground directly beneath or near them, which can then be directed to attack an intended target. Its shape closely resembles a Chinese dragon, though with a short trunk-like nose (similar to that of a Hindu Makara), having an elongated and serpentine body that is longer than Naruto Uzumaki's Tailed Beast Mode, which can be used to constrict larger opponents. According to Madara Uchiha, Hashirama Senju used this technique to restrain Kurama in the past, which is proof that it has the same Bijuu suppressing/controlling abilities known to some Wood techniques. In fact, the dragon is capable of absorbing Bijuu chakra, weakening any Jinchuriki held by it. The user can keep manipulating and maintaining it as long as he keeps the Snake handseal made and expends chakra, acting as an active technique that can be shaped and controlled for a wide range of purposes, attacks and defenses. This technique can be combine with the Wood Human technique to boost its power.
Note: Only usable by Madara and Hashirama and Yamato bios

Tied:

(Ninjutsu: Narisshumento) - Ninja Art: Nourishment
Type: Supplementary
Rank: B
Range: N/A
Chakra: 20
Damage: N/A
Description: A passive ability that is activated before or during the creation of a technique that requires the user to constantly focus in order to maintain it's form. By gesturing the 'Boar (亥, I)' hand seal, the user will infuse his next technique with an additional supply of chakra so that it may sustain itself on it's own accord. This ability grants the user the possibility to initiate his technique while quickly moving onto the next one without waiting for it's completion. The additionally released chakra would act as a pre-set mechanism that would finalize the shape manipulation of the technique in question. Prison/binding-like techniques will seemingly stay active while techniques that resemble some sort of life form (I.e Water Dragon Bullet) can be further manipulated to change their course of action at the cost of one of the user's jutsu per turn. The manipulation is done by a mental command, giving the chakra life-form a specific set of instructions. (I.e Launching itself towards the target and wrapping around them.) Terrain based techniques like pillars, spikes or even platforms will rise to their natural height while having the infused chakra linger for the previously mentioned turns. This will naturally force the opponent to overpower the chakra (Being B-Rank of that element) to then manipulate that source. Not only does this apply to terrain based but also water related techniques. With a simple mental command the user can prematurely end the technique if he so desires. Caution is required when using this technique as it could potentially endanger the user as well when using it with techniques such as 'Earth Release: Antlion Technique', with the potential of drastically and continuously sucking in the terrain.

⋩ Can be used two times on S-Ranks
⋩ Can not be used on Forbidden Techniques
⋩ The technique will self-sustain for three turns
⋩ Re-directing life-form based techniques counts as a move
⋩ Can not be used on stream-related techniques that require constant release from the mouth.

Immediately after performing the "Board" hand sign to activate his nourishment technique which would later fuel the creation and control of his wooden dragon, Yamato moved onto his next action. He drew blood and wiped it on a seal on his arm, calling forth one of his trusted companions besides him. The size of the turtle was immeasurable and it brought along with it, Yamato's infused mist, causing the poof of smoke to be replaced by mist which completely bathed the entire terrain long range in every direction. (Due to the proportional size of the summon, which is equivalent to Gamabunta.) Upon being summoned, the Turtle would roll out, heading directly towards the direction of the foe's last known location and behind the wood dragon, aiming to crush the target should they try to flee by moving away; skyward, to the sides or even behind due to its enormous size.

Summoning Technique: Turtle of Mass Destruction (Kuchiyose no Jutsu: kame messe kujo) w/ Summoning's Mist
Rank: S
Type: Defense/Attack/Suplementary
Range: Short-Long
Chakra Cost: 40
Damage points: N/A
Description:The user wipes the blood on the seal of his arm, summoning a turtle beside the user, the turtle has giant spikes on it's back, and has a very hard body, that can only be pierced by S-rank and above attacks.This turtle is as big as Gamabunta.
Note: can only be used once per battle
Note: must have signed a contract with turtles
Note: only Axle may teach

Tied:

(Ninjutsu: Kuchiyose's Kiri) - Ninja Art: Summoning's Mist
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: (+10 Additionally)
Damage: N/A
Description: By studying the properties of the smoke produced by the summoning technique, the user found a way to manipulate the moister in the air around the summoned creature/object/person. This allowed him to exchange the 'smoke' and create a cloud of mist instead by taking advantage of the moister in the air along with chakra manipulation. This allowed the mist to be as big as the animal/object being summoned. The lingering mist resembles Kirigakure's signature technique in the sense that it stays until blown away and is infused with the user's chakra. This technique is a passive ability that is tied to all summoning techniques the user knows, however can be chosen not to be used.

⋩ Must be posted as a reference with the Summoning Technique used.
⋩ Technique must be placed in the user's biography(s).

To finalize his combination, Yamato proceeded to manipulate his lingering chakra within the summoning's mist in order to compress it in a form of crystalline shards that took the form of a giant serpent of a size that rivaled the great Manda. The giant serpent of crystalline shards had been formed 5m meter behind the target in a coiled manner, creating giant wall-like barricade behind them, with the thickens equal to Manda's body. The "wall" outstretched 30m in length and height in terms of who its body was stacked. Serpent's head was being motioned to come raining from above with a gaping jaw at the last known location of the target from behind, having a large enough diameter to prove fleeing futile. At this point Yamato had already landed back on the ground and had begun running to his left whilst focusing his attention on his surroundings, mainly with sound as his sight was recuperating from the blinding light. Yamato continued to wave hand gestures to control the serpent in a way that wouldn't interact with the wooden dragon and turtle that had been headed forward. Yamato had effectively formed a tight knit combination by covering most of the escape routes, including the ground as the crystalline shards by the tail side of the serpent had been instructed to dig inside and carve a large 15m deep tunnel around the target's location, destroying all the surface area should they try to blend into the ground.

(Suiton: Kurisutaru Hari) - Water Release: Crystalline Shards
Type: Offensive
Rank: A
Range: Short - Long
Chakra: 30 (-5 per turn)
Damage: N/A (+20 Damage to B-Ranks & Lower)
Description: The user will compress the moisture present in a naturally or self created source of mist in order to create shards of crystalline water that can be utilized to deal more damage. With body gestures the user can manipulate the mist in the form of a serpent/dragon, allowing them to deal shredding damage. The damage dealt by the crystalline shards would equal to the rank of the technique that it was utilized on barring B-Ranks and below which will gain an additional boost in damage. Must be used at least one meter away from targeted shinobi.

⋩ Can be used four times per battle.
⋩ Body gestures are required for the manipulation of the shards.
⋩ While active, the user can only mold Water Techniques along with non-elemental abilities
 
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The Pervy Sage

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Noticing a gradual yet unexpectedly release of light that began emanating from his own Mist Dragon, Yamato shifted his mask downwards slightly in order to cover his eyes as the blinding light began to shine brightly. Immediately after noticing the light growing from his own technique, Yamato readies himself by weaving the Board hand sign, which would activate his nourishment technique. This allowed him to fuel his next technique, which would be an enormous dragon of wood that grows from the ground. With mental commands that had already been given upon its preset instructions within the activation of the nourishment technique, it charged forward. The soon-to-be Wooden Dragon had been instructed to charge upwards in an arcing manner towards the foe's last known location, setting itself in front of Yamato's path as a make-shift shield whilst traveling in a spiraling/coiling manner, making its way to the target ahead. A real use of the dragon was to fend of against his own Mist Dragon that had been completely illuminated and continue forward with its gaping jaw, attempting to 'eat' the target whilst whipping its tail upwards, having it come from above the target's last known location. The wooden dragon would have erupted roughly around the area where the black/grey pyramids had fallen, completely destroying their now chakraless states.

(Mokuton: Mokuryū ) - Wood Release: Wood Dragon w/ Nourishment
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra cost: 40 (-10 per turn if maintained)
Damage points: 80
Description:After performing the two required hand seals, the user creates a gigantic wooden dragon from the ground directly beneath or near them, which can then be directed to attack an intended target. Its shape closely resembles a Chinese dragon, though with a short trunk-like nose (similar to that of a Hindu Makara), having an elongated and serpentine body that is longer than Naruto Uzumaki's Tailed Beast Mode, which can be used to constrict larger opponents. According to Madara Uchiha, Hashirama Senju used this technique to restrain Kurama in the past, which is proof that it has the same Bijuu suppressing/controlling abilities known to some Wood techniques. In fact, the dragon is capable of absorbing Bijuu chakra, weakening any Jinchuriki held by it. The user can keep manipulating and maintaining it as long as he keeps the Snake handseal made and expends chakra, acting as an active technique that can be shaped and controlled for a wide range of purposes, attacks and defenses. This technique can be combine with the Wood Human technique to boost its power.
Note: Only usable by Madara and Hashirama and Yamato bios

Tied:

(Ninjutsu: Narisshumento) - Ninja Art: Nourishment
Type: Supplementary
Rank: B
Range: N/A
Chakra: 20
Damage: N/A
Description: A passive ability that is activated before or during the creation of a technique that requires the user to constantly focus in order to maintain it's form. By gesturing the 'Boar (亥, I)' hand seal, the user will infuse his next technique with an additional supply of chakra so that it may sustain itself on it's own accord. This ability grants the user the possibility to initiate his technique while quickly moving onto the next one without waiting for it's completion. The additionally released chakra would act as a pre-set mechanism that would finalize the shape manipulation of the technique in question. Prison/binding-like techniques will seemingly stay active while techniques that resemble some sort of life form (I.e Water Dragon Bullet) can be further manipulated to change their course of action at the cost of one of the user's jutsu per turn. The manipulation is done by a mental command, giving the chakra life-form a specific set of instructions. (I.e Launching itself towards the target and wrapping around them.) Terrain based techniques like pillars, spikes or even platforms will rise to their natural height while having the infused chakra linger for the previously mentioned turns. This will naturally force the opponent to overpower the chakra (Being B-Rank of that element) to then manipulate that source. Not only does this apply to terrain based but also water related techniques. With a simple mental command the user can prematurely end the technique if he so desires. Caution is required when using this technique as it could potentially endanger the user as well when using it with techniques such as 'Earth Release: Antlion Technique', with the potential of drastically and continuously sucking in the terrain.

⋩ Can be used two times on S-Ranks
⋩ Can not be used on Forbidden Techniques
⋩ The technique will self-sustain for three turns
⋩ Re-directing life-form based techniques counts as a move
⋩ Can not be used on stream-related techniques that require constant release from the mouth.

Immediately after performing the "Board" hand sign to activate his nourishment technique which would later fuel the creation and control of his wooden dragon, Yamato moved onto his next action. He drew blood and wiped it on a seal on his arm, calling forth one of his trusted companions besides him. The size of the turtle was immeasurable and it brought along with it, Yamato's infused mist, causing the poof of smoke to be replaced by mist which completely bathed the entire terrain long range in every direction. (Due to the proportional size of the summon, which is equivalent to Gamabunta.) Upon being summoned, the Turtle would roll out, heading directly towards the direction of the foe's last known location and behind the wood dragon, aiming to crush the target should they try to flee by moving away; skyward, to the sides or even behind due to its enormous size.

Summoning Technique: Turtle of Mass Destruction (Kuchiyose no Jutsu: kame messe kujo) w/ Summoning's Mist
Rank: S
Type: Defense/Attack/Suplementary
Range: Short-Long
Chakra Cost: 40
Damage points: N/A
Description:The user wipes the blood on the seal of his arm, summoning a turtle beside the user, the turtle has giant spikes on it's back, and has a very hard body, that can only be pierced by S-rank and above attacks.This turtle is as big as Gamabunta.
Note: can only be used once per battle
Note: must have signed a contract with turtles
Note: only Axle may teach

Tied:

(Ninjutsu: Kuchiyose's Kiri) - Ninja Art: Summoning's Mist
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: (+10 Additionally)
Damage: N/A
Description: By studying the properties of the smoke produced by the summoning technique, the user found a way to manipulate the moister in the air around the summoned creature/object/person. This allowed him to exchange the 'smoke' and create a cloud of mist instead by taking advantage of the moister in the air along with chakra manipulation. This allowed the mist to be as big as the animal/object being summoned. The lingering mist resembles Kirigakure's signature technique in the sense that it stays until blown away and is infused with the user's chakra. This technique is a passive ability that is tied to all summoning techniques the user knows, however can be chosen not to be used.

⋩ Must be posted as a reference with the Summoning Technique used.
⋩ Technique must be placed in the user's biography(s).

To finalize his combination, Yamato proceeded to manipulate his lingering chakra within the summoning's mist in order to compress it in a form of crystalline shards that took the form of a giant serpent of a size that rivaled the great Manda. The giant serpent of crystalline shards had been formed 5m meter behind the target in a coiled manner, creating giant wall-like barricade behind them, with the thickens equal to Manda's body. The "wall" outstretched 30m in length and height in terms of who its body was stacked. Serpent's head was being motioned to come raining from above with a gaping jaw at the last known location of the target from behind, having a large enough diameter to prove fleeing futile. At this point Yamato had already landed back on the ground and had begun running to his left whilst focusing his attention on his surroundings, mainly with sound as his sight was recuperating from the blinding light. Yamato continued to wave hand gestures to control the serpent in a way that wouldn't interact with the wooden dragon and turtle that had been headed forward. Yamato had effectively formed a tight knit combination by covering most of the escape routes, including the ground as the crystalline shards by the tail side of the serpent had been instructed to dig inside and carve a large 15m deep tunnel around the target's location, destroying all the surface area should they try to blend into the ground.

(Suiton: Kurisutaru Hari) - Water Release: Crystalline Shards
Type: Offensive
Rank: A
Range: Short - Long
Chakra: 30 (-5 per turn)
Damage: N/A (+20 Damage to B-Ranks & Lower)
Description: The user will compress the moisture present in a naturally or self created source of mist in order to create shards of crystalline water that can be utilized to deal more damage. With body gestures the user can manipulate the mist in the form of a serpent/dragon, allowing them to deal shredding damage. The damage dealt by the crystalline shards would equal to the rank of the technique that it was utilized on barring B-Ranks and below which will gain an additional boost in damage. Must be used at least one meter away from targeted shinobi.

⋩ Can be used four times per battle.
⋩ Body gestures are required for the manipulation of the shards.
⋩ While active, the user can only mold Water Techniques along with non-elemental abilities

Due to his opponent having gone into the air, the dragon formed of shining water would shoot up in that direction, meaning with his sharingan he could see the chakra from in the ground as it grows out of the ground before him. He knew the element well, wood release, he'd fought it many times before, the last being against his own Son, Scorps, known as the first Hokage, a true master of his element. This almost felt like a poor imitation in comparison, but there was no time to pick fault. He knew his water was still weak to such elements and so he had to act quickly. He still had one weapon left, his bisento, still floating in the air next to him, with his sharingan perception active he sent this shooting forwards through the air spinning like a wheel, aimed for where he predicted your dragon would clash his with shining water dragon, based on it's movement speed, how it forms and it's direction of choice. This would also be infront of where he can feel your body heat. Passively commanding his bisento to shoot spinning forwards, due to it's mental link to his chakra system, he infuses it with lightning as it spins, covering the entire staff in lightning that comes flying up at you from behind the shining water, the lightning would tear through the dragon you made with ease (cutting the tail that aimed to strike Natsu keeping him safe in the process). Your S rank wood dragon would have clashed with my S rank shining water first, leaving it with A rank power, but as soon as it smashes through the dragon the bisento shoots through it head on with A rank lightning, shredding it to pieces. But he doesn't stop there, with you blinded, in the air, vulnerable, it's time to take you out, before you can complete your summon, you'd be blinded, and hard of hearing due to all the sounds of clashing jutsu.

The weapon would fly up with such speed, even with you passively maintaining your wood dragon, the blade would hit you before you could complete your summon. Natsu uses his main affinity, into the lightning as it shoots through the dragon, converting the heat within the lightning to burst forth, creating a fire/lightning combo that is one rank stronger. Your wood was A rank left in power, Chidori blade would tear through it, remaining with B rank power, with this boost, it will go back up to A rank, but at a fire/lightning combination surrounding the staff that lands in your chest mid jutsu, the lightning would burst forth, shocking your body while the fire would severely burn your flesh. With a flick of is wrist, Natsu passively controls his bisento to come crashing down into the ground where all the shining water and wood fragments would have landed, pinning your near dead body to the ground as Natsu walked over, standing two meters away looking down on you in your final moments.

"So rash, so wasteful, i never wished for a fight, if i did i would have initiated this confrontation...

(Tenbun Bisento) - Destiny Bisento - Reference
Type: Weapon
Range: Short
Rank: A
Chakra: 30
Damage:
Description: This bisento as seen in the image below, is about 1.5 meters long with a 30cm blade on the end. It was forged as a gift for the sage of the sixth paths, made from an unknown metal that made it indestructable. A special red leather bandage has been wrapped around the staff where the user will hold it, to help improve their grip.

Staff abilities:
Indestructable
(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation (B rank wind) can be used through the blade on the staff and gains one rank when doing so and can go up to mid range.
(Fūton: Kaze Gaeshi) - Wind Style: Wind Return can be used through the staff like it was seen being used through a sword and gains 2 ranks when doing so, meaning it can send back A ranks and below.
Bisento can dispel a Raiton jutsu up to B-Rank once per battle (this is done by the user channeling his Raiton chakra into the staff and hitting the jutsu with it, which disrupts, dispels or stops the jutsu) and/or dispel/disrupt/stop 1 complete A-Rank Raiton jutsu once per battle (with the same principle).
Kenjutsu techniques can be used through the blade on the end of the staff as it was a sword originally that was forged into the staff but only to a certain extent. (Such as blowing wind on the blade, releasing a chakra wave ect)

Resctrictions:
-All abilities of the staff count towards the move count and don't require hand seals if the user is holding the staff on his hands.
-When used to counter 1 B-Rank technique it can only be used again to counter another B-Rank.
-While holding the staff in his hands, the user can't use genjutsu as their chakra will be continuously channeled into the staff when holding it, and so the user can't focus their chakra into the opponent to create the genjutsu as they would normally do.
-To wield the staffs abilities the user must have it with him either in hand or strapped to his back.
-The staff can only be wielded by The Pervy Sage; if someone else tries to wield the staff it will become blazing hot burning all the leather burning who ever is holding it.

Senpū Gigei : Amatsukei | Whirlwind Arts : Heavenly Command - passive control
Rank: B
Type: Defence/Supplementary
Range: Short - Mid
Chakra Cost: 30
Damage: N/A
Description: By using ones chakra, the user can fully control their lances/spears which hover around the user and are connected to the users thoughts. This technique is similar to "(Soushuuha) - Manipulate Advancing Blades" in that the user can control all the lances and they hover around the user. As long as the lances/spears are within short - mid range the user can manipulate them, but they can still be thrown to long range. These spears are tied to the users chakra network and thus as long as they are within short - Mid range they can move and have chakra sent to them for techniques.

-Can control only up to Six Lances/Spears at one time.
-Lasts for the rest of the match


Raiton: Raigeki Kuresshendo (Lightning Style: Lightning Crescendo)
Type: Offensive
Rank: A
Range: mid-long
Chakra Cost: 30
Damage Points: 60
Description: The user channels Lightning into his sword and swings it at the opponent and creates a large crescent shaped bolt of lightning from the sword. The crescent expands as it travels through the air from the atmospheric discharges found within the atmosphere. The crescent can slice through all Earth except Forbidden rank
.

(Katon/raiton: Ikkyou) - Fire/lighting style: Suprise
Type: Attack
Range: Short - long
Rank: A
Chakra: 30
Damage: +1 rank
Description: This jutsu will be used after the user has used a lightning jutsu. It is similar to the way that when Darui used a lightning jutsu to add to his water jutsu as he was spitting it out against Sasuke. After having release a lightning jutsu, the user will focus more chakra into it. As they do they will focus upon the heat of the lightning. In doing so they can do one of two things. They will either:

1. By adding the extra chakra they will control the heat, causing flames to wrap around the lightning jutsu the user jutsu make, making it a fire lightning combo. This will add 1 rank to the power of the jutsu from the extra chakra used. The fire would stay wrapped around all the lightning as it's being produced from the lightnings heat.


2. Use their chakra to convert the full heat of the lightning into fire, changing the state of the energy, so that the lightning now becomes a fire attack. So if the user used chidori spear, they would be extending it, then control the heat to change it into a sharp flame spear extending form their hand, changing the chakra nature through the use of physics.

The user can only used this on one jutsu, and once they have used it they can't change it back.

Note: Useable 3 times
Note: Can only be used on A ranks and below
Note: Can't use water jutsu in the same turn after having used this.

[Basically mentally shoot my staff up which on contract releases the wave of lightning, smashes through your dragon, converts and reboosts becoming fire as well hitting you, but then the blade still impales you]
 

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Yamato is suddenly sliced in half by the lightning buzz-cutting saw, causing his body halves to fall on the forest clearing.
 
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