The prospect of handling an endangered species is interesting to Godot. On the outside, a harmless kid. On the inside, destruction incarnate. Godot could sense the beast hidden in its adolescent prison and was eager to see it for himself. Maybe he had to rattle the cage a little. After stringing handseals together Godot shapes the earth with his lightning chakra to swiftly erect four pillars surrounding you about 3x your size. A barrage of lightning bolts shot from the pillars shock you relentlessly, sealing your movement. Then he forms a handseal, gathering chakra in his lungs before exhaling a volatile sphere of flames that impacts the ground and erupts into a raging firestorm threatening to turn you extra crispy. The natural energy his attacks are imbued with make them a little harder to handle.
(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Long
Chakra cost: 20
Damage points: 40 +10
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals, he releases his lightning chakra into the ground, using it to forcefully shape the earth into 4 big pillars (proportionate to the target area) around the target. Once they rise, they unleash a barrage of lightning bolts, currents and shocks to whatever is inside, paralyzing, shocking and damaging the target from all around.
(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60 +10
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.
Not knowing why he's being attacked Utakata assumes this is because of the Bijuu within him. It always is. Nobody realizes how irritating it is being attacked for something out of your control. As the ground begins to shake and the pillars rise Utakata releases a field of electricity from his body which nulls the pillars and destroys them while also continuing onward to Godot. He then forms one handseal and exhales an extremely large wall of flames which would overpower Godot's flames(Should you continue to use it) and turn him into nothing.
(Raiton: Hiraishin no Jintai) -Lightning Release: Human Lightning Rod
Rank: A
Type: Supplementary/Defensive
Range: Short-Mid
Chakra: 30
Damage: 60 (if opponent is within the field)
Description:The user emits a powerful field of electrical energy; anyone caught within it gains a negative charge. The user positively charges the air around him, meaning that if the opponent is within the field he/she is constantly shocked by lightning. Although, raiton jutsu are almost impossible to dodge while within the field, the field only extends 10 meters from the user. This jutsu also does a great job of disrupting electrical jutsu aimed at the user.
(Last 3 Turns)
(Usable only once)
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.
"I've never said a word to a cup. Coffee on the other hand, gets all my praise. Catch my drift?"
When you emit a electrical field to destroy his pillars right away Godot sees you're not fond of surprises so he gives you some space, emitting chakra from his feet to glide backwards until he's just out of your field's range. As he drifts away Godot retrieves a bow and arrow from his back, filling the arrow with large amounts of water chakra before firing it at you. Upon release the arrow begins generating water around it which grows into huge spiraling missile of considerable power. It would have no trouble barreling through your flame wall like a flimsy curtain and extinguishing it in the process. If the missile was weakened by your electrical field, the initial arrow would continue on its way until it's lodged in the center of your chest.
Godot doesn't stay put after releasing his attack, instead gliding to his right and firing six more arrows infused with lightning. Shot in threes, these shining arrows follow predetermined paths. The first round enters the ground and arcs upward for a hidden attack. The second arcs through the air, spreading out before converging on your position from above. Ultimately, if you're still in the same spot, these arrows would puncture you from below and above like the fangs of a wolf.
(Himitsu Kassō Hōhō) - Secret Gliding Method
Type: Supplementary
Rank: C
Range: Short
Chakra: 15 (+5 each turn active)
Damage: N/A
Description: This jutsu gets its basis from the technique a shinobi uses to walk across the surface of water. To perform it the user must emit a constant stream of chakra from the bottom of his feet which will make him hover just above the surface of the ground. The user then proceeds to emit stronger chakra streams from any side of his feet to act as a propellant and allow the user to seemingly skate across the ground. This can be done without moving but the user can gain speed faster by moving his body in a similar fashion to an ice skater. While on a level surface, the user can reach sprinting speed in 8 seconds if only propelled by chakra. Of course, this technique works on water as well.
-Lasts up to 5 turns
(Sogeki no Geijutsu: Nagareboshi)- Sniper Art: Shooting Star
Type: Attack/Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80 +10
Description: A single arrow infused with a large amount of water chakra is shot from the user's bow at a target. Great volumes of water are then summoned from the arrow and takes the form of a rapidly spinning missile capable of causing major damage to everything in its path and flooding the area ( short range of the arrow's trajectory ) with water.
-Usable twice per battle
(Sogeki no Geijutsu: Jūden no Dangan)- Sniper Art: Bullet Circuit
Type: Attack
Rank: A-S
Range: Short-Long
Chakra Cost: 30 (+10 with clones)
Damage: 60 +10 (+20 with clones)
Description: Six arrows surging with lightning energy are shot from the user's bow at high speed to accurately strike multiple targets. They each follow their own designated path and are seen as bright streaks of light. Metal wires may be attached to and made more durable by the arrows' lightning so they could paralyze targets ensnared by them. When performed in collaboration with a minimum of 2 shadow clones, an additional 6 arrows can be shot by each clone for a stronger attack.
-Usable 3 times per battle
-No S-rank or higher lightning techniques next turn
-Must have a bow
"I've never said a word to a cup. Coffee on the other hand, gets all my praise. Catch my drift?"
When you emit a electrical field to destroy his pillars right away Godot sees you're not fond of surprises so he gives you some space, emitting chakra from his feet to glide backwards until he's just out of your field's range. As he drifts away Godot retrieves a bow and arrow from his back, filling the arrow with large amounts of water chakra before firing it at you. Upon release the arrow begins generating water around it which grows into huge spiraling missile of considerable power. It would have no trouble barreling through your flame wall like a flimsy curtain and extinguishing it in the process. If the missile was weakened by your electrical field, the initial arrow would continue on its way until it's lodged in the center of your chest.
Godot doesn't stay put after releasing his attack, instead gliding to his right and firing six more arrows infused with lightning. Shot in threes, these shining arrows follow predetermined paths. The first round enters the ground and arcs upward for a hidden attack. The second arcs through the air, spreading out before converging on your position from above. Ultimately, if you're still in the same spot, these arrows would puncture you from below and above like the fangs of a wolf.
(Himitsu Kassō Hōhō) - Secret Gliding Method
Type: Supplementary
Rank: C
Range: Short
Chakra: 15 (+5 each turn active)
Damage: N/A
Description: This jutsu gets its basis from the technique a shinobi uses to walk across the surface of water. To perform it the user must emit a constant stream of chakra from the bottom of his feet which will make him hover just above the surface of the ground. The user then proceeds to emit stronger chakra streams from any side of his feet to act as a propellant and allow the user to seemingly skate across the ground. This can be done without moving but the user can gain speed faster by moving his body in a similar fashion to an ice skater. While on a level surface, the user can reach sprinting speed in 8 seconds if only propelled by chakra. Of course, this technique works on water as well.
-Lasts up to 5 turns
(Sogeki no Geijutsu: Nagareboshi)- Sniper Art: Shooting Star
Type: Attack/Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80 +10
Description: A single arrow infused with a large amount of water chakra is shot from the user's bow at a target. Great volumes of water are then summoned from the arrow and takes the form of a rapidly spinning missile capable of causing major damage to everything in its path and flooding the area ( short range of the arrow's trajectory ) with water.
-Usable twice per battle
(Sogeki no Geijutsu: Jūden no Dangan)- Sniper Art: Bullet Circuit
Type: Attack
Rank: A-S
Range: Short-Long
Chakra Cost: 30 (+10 with clones)
Damage: 60 +10 (+20 with clones)
Description: Six arrows surging with lightning energy are shot from the user's bow at high speed to accurately strike multiple targets. They each follow their own designated path and are seen as bright streaks of light. Metal wires may be attached to and made more durable by the arrows' lightning so they could paralyze targets ensnared by them. When performed in collaboration with a minimum of 2 shadow clones, an additional 6 arrows can be shot by each clone for a stronger attack.
-Usable 3 times per battle
-No S-rank or higher lightning techniques next turn
-Must have a bow
Ah. That's cute. By the looks of things you should prove your worth to the coffee, because the cup isn't impressed... Chidori Zenkai !
Watching closely as everything unfolds Utakata notices the arrow burst through the wall of flames and put it out. In response Utakata create a chidori in his hand which is charged to the brim. The ground beneath him begins to shake and crumble apart due to the power and chakra being exerted. He then closes his hand and releases it causing it to burst into exactly 1000 birds of pure lightning which easily combats the arrow coming at him and continue onward toward Godot. The quantity of the birds make it so all the arrows shot would be destroyed as the width and length of the wall is just so massive. Should the birds not be defended properly Godot will explode and die a very painful death. After releasing the birds Utakata activates his acidic chakra infusion(instant) and grabs onto his left arm, which hurts a bit due to the extremely strong technique used.
Rank: Forbidden
Range: Short-Long
Type: Attack
Chakra: 50
Damage: 80 (-25 to user)
Description: The User will create a Chidori within the palm of his clenched fist. As he unclenches his hands, the Chidori will burst into 1 thousand birds of lightning, controllable by the user. Upon being released, a highly blinding light is released, making it impossible to see the user and likewise blinds sensors momentarily (until the birds are fully released). The birds themselves hold combustive properties, causing a localized explosion as they collide into their target, causing multiple explosion capable of affecting everything within mid range of the target. The user is also able to release the birds and later have them split into two separate groups, dropping the power of the them slightly. If done in this way each group of birds create a smaller explosion that spans short range of their location and carries S rank strength, but this allows the second half of the birds to maintain the same power as those birds, S ranked strength. If used this way, the user can only use one other jutsu that turn. This is noted as the Chidori's most powerful form after Kirin.
Note: Can only be used once
Note: After using, the user cannot use any lightning based jutsu for 2 turns.
Note: From the high concentration of lightning in his hands, the user is unable to use hand based taijutsu of A rank and higher for 1 turn and hand seal speed is slightly lower for one turn.
Note: If released as two sep
Note: Byakugan users are not blinded by the initial release of lightning.
Type: Supplementary
Rank: A
Range: N/A
Chakra: + 20 per water justu used
Damage: N/A
Description: Utakata with the help of Saiken will give all of his suiton techniques over the next 3 turns acidic properties. The acidic properties grant suiton justu's used by Utakata of all kind +10 in damage, but the boost isn't relevant when said justu is combating Fire, Wind, lightning or other matter based elements. It only affects physical elements and other ninja. Concerning elements where suiton is normally weak or on even terms with(Like water or earth), the acidic properties will somewhat overcome the weakness or evenness of the water and cause the opposing attack to be rendered useless after a turn. For example, normally an A rank water justu would be overcome by an A rank earth attack but due to the acid's melting like properties the water will be on somewhat even terms and result in the opposing justu being crumbled down after a turn. In special cases like a physical element justu(Earth, crystal, etc) traveling long range while being effected by acid, said justu will crumble before reaching short range. Short-Medium ranges still go by the one turn implication. Should another ninja be affected by acidic water, the acid within the water will act quickly as expected and begin to burn the ninja's skin. Rank of the acid water isn't important to consider when damage is concerned, only the quantity of water.
-Usable 3 times per battle
-Cannot be stacked with itself
-Can be used without enabling a transformation form
-Bubble release justu are also affected by this
-Water related CE's, rain element and CFS justu aren't boosted by this justu
-Only usable by Utakata
The spontaneous chirping noise of approximately nine hundred ninety-nine birds worries Godot for a second. Having that many birds flying around could mean the demise of his favorite suit. Fortunately, Godot was only up against a large quantity of lightning birds bursting into view. So, grabbing handfuls of arrows, infusing them with wind chakra, and firing them with expert efficiency, Godot bombards the flock while gliding away from it. Each arrow is infused with wind chakra manifesting a spiraling vortex around it and boosting its speed.
The number of arrows (40) hardly matches the number of targets (1001) but it is not a problem for Godot. By manipulating the flight of the arrows he accurately guides them through all the birds, magnificently tearing them to shreds. After the attacks clash you are faced with a shower of arrows no longer covered by wind. To make matters worse Godot slams a hand on the ground and causes three huge rock spikes to forcefully erupt from the earth around you, pelting you violently into the air where the arrows deliver sweet death. Godot is long range from you.
"Not bad. At least you're capable of putting on a show. I hear the circus is looking for some new talent."
(Sogeki no Geijutsu: Fukusū no Namida no Dangan)- Sniper Art: Multiple Tearing Bullets
Type: Attack/Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80 +10
Description: The user shoots numerous arrows from his bow infused with a large amount of wind chakra at a target that augments their speed and generates rapidly spinning wind vortexes resembling drills that can be guided and will tear through a target and any obstacles in their way. The vortexes protect the arrows and allow the arrows to continue after they have hit a jutsu of the same rank.
-Usable 2 times per battle and once per turn
(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Mid-Long
Chakra cost: 30
Damage points: 60 +10
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.