[Open to Sannin and Up] There's Really A Wolf

Superlative

Sannin of the Scrolls 📜
Elite
Joined
Jun 9, 2012
Messages
8,991
Reaction score
251
LoK's R&R
Official, eligible for rank up
All you know
Terrain: Plain open field (Or anything else you want, I'm open to suggestions)
Mid Range
I'll use Kimimaro in my signature. It's outdated but I'm S-Class.

Post your bio and I'll make the first move
 
Last edited:

Shady Doctor

Kage in the Making 👑
Legendary
Joined
Mar 21, 2012
Messages
19,584
Reaction score
958
I was told to come here. Drogon in sig. GL sir.
 

Superlative

Sannin of the Scrolls 📜
Elite
Joined
Jun 9, 2012
Messages
8,991
Reaction score
251
Thanks, I'm gonna need it. Also thanks for agreeing to the spar. I'm using Kimimaro like I said in my first post.
To begin, I slam my palm on the ground and stream a multitude of explosive tags through the earth toward you. As they near you, the tags crawl up and wrap themselves around your legs. The tags are timed to detonate simultaneous to the performance of my following technique.

(Himitsu Kibaku Fuda no Jutsu) Hidden Explosive Tags Technique
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description:
The user does a sequence of 4 hand seals (Tiger → Rat → Bird → Snake) or slams his hand on the ground or surface. Using his chakra, he is able to stream a multitude of paper tags through the ground and use his chakra to keep them hidden from sight. As they stream towards the target, they are undistinguishable from the ground, seamlessly merged with it. Nearing the target, they rise from the ground, "crawling" up the target. As they wrap themselves in lairs around the target, the user can choose when to detonate them, making a quicker, weaker detonation or waiting for more paper tags to pile in the target and adding more damage.

After slamming my hand down and releasing the tags, I swiftly chain three handseals, release my wind chakra around you, and trap you in a vortex of wind. Upon its formation, the paper tags detonate in a fiery maelstrom. Because of the vortex's close proximity to you, the fire produced by the explosive tags is trapped within, along with you. The technique's power is therefore augmented to the point that instead of creating a fast, weak explosion, your entire body would suffer heavy injuries. Likewise, the wall of wind makes it difficult for you to avoid the tags by running.

(Fūton: Bushōgoma) - Wind Style: Lazy Spinning Top
Type: Supplementary/Defense
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A
Description: The user will form three hand seals and gather the wind around an opponent into a vortex. The wind becomes a medium sized tornado that doesn't harm the target, but traps them in rapidly spinning walls of wind. The wind is in close proximity to the target making them susceptible to fire techniques while they're trapped in the tornado. This can also be created around the user as a means of defense.

Note: Only useable twice per battle.
Note: Courtesy of Nanaki
Afterwards, I run straight towards you.
 

Shady Doctor

Kage in the Making 👑
Legendary
Joined
Mar 21, 2012
Messages
19,584
Reaction score
958
With the tags creeping up my legs, I simply wave my wand and mutter the words "Mahou Aburamushi." under my breath. This caused water to rush from my legs in the form of a mass amount of "water parasites". These parasites would come in the form of a large 360° radius wave that aimed to strike you down. In this process, the tags were not only soaked, but pushed off of my body in order to keep me safe. This would even break through the wind that came soon after.

(Suiton: Mizu Aburamushi) - Water Release: Water Parasites*
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user will perform 3 consecutive hand seals, which is then followed by the user releasing a massive amount of chakra into their feet whereas they will manipulate the chakra within their feet to emerge from their feet and legs making it seem as if water is running down their legs and onto the ground. This water is a massive amount of incredible small parasites created out of water. These parasites will scatter across the field covering a large area and charging the opponent. When the parasites strike the opponent the water parasites will crawl up the opponent’s legs covering their entire body while forcefully trying to enter their body through the skin, mouth, nose, ears, eyes and several other places. This results in severe pain, internal bleeding and the opponent to be suffocated by the large amount of water parasites.
Note:
- Can only be used twice per battle
- Cannot use any water techniques above B-rank the following two turns
- Courtesy of Gutsy Jiraiya

The wave of water parasites aimed to strike you down, infiltrating your pours and bodily openings until into drowned your body to death from all angles possible. All the while I'd be walking towards you, dissatisfied thus far.

"Show me the true extent of your power, or you might actually die here....."
 

Superlative

Sannin of the Scrolls 📜
Elite
Joined
Jun 9, 2012
Messages
8,991
Reaction score
251
I watch as your water technique washes my explosive tags away and plows through my wind technique, closing in on me next. Undaunted, and while still running towards you, I create two Bone Dragons that eject from my body simultaneously; one forms in front of me while the other forms beneath me with me riding on its back. I manipulate the Dragons to have them both advance forward, with the one in front protecting me by plowing through your weakened (B Rank) water technique and closing in on you next. Meanwhile, I use the second Dragon as a stepping-stone and immediately jump high into the air in such a way that I am moving in an arc, entering short range, and moving into the air above you.

( Nibai Hone Doragon ) - Double Bone Dragon
Type: Offensive/Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: An advanced form of the it's A ranked parent technique. The user will release two bone Dragons which can bind the enemy and using further manipulation, bone spikes can grow from the Dragon's body to pierce the enemy or can be shot from its mouth. These dragons are notable larger than the parent technique, twice the size. The vital difference between these jutsu is the number of Dragon's made.
Note: Can only be used twice.

"I could say the same to you. Try not to get caught off guard while your looking down your nose at me."

As I move into the air, I exhale a large fireball aimed to hit you from above. Simultaneously, my Bone Dragons advance on your position. The first Dragon aims to wrap around and constrict you, thereafter ejecting bones from its body and piercing you in multiple places. Meanwhile, the second Dragon attacks from behind, opening its mouth to fire multiple bone spikes at you while you're body is restricted. If you attempt to avoid, the second Dragon will readjust its aim to hit you wherever you go. This leaves you to deal with a trifecta of attacks coming at you from multiple directions at the same time.

(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.
 

Shady Doctor

Kage in the Making 👑
Legendary
Joined
Mar 21, 2012
Messages
19,584
Reaction score
958
With all three attacks coming simultaneously, I'd merely smirk as I activated a rare technique within the Stygian family of jutsu. In a split second I'd be covered in a crystalline armor that held a black transparency to it when it came to looks. Inside the armor, I'd passively create a little gap in the hand area so that I can hold my wand still without it being burned away by the Stygian water. The armor itself was strong to both none and fire, thus held more than enough power to combat everything being thrown its way. The armor intercepted the dragons and the flames, burning through the bones upon contact and also dousing the flames. Due to the fact that you released the flames right above me, and I didn't create the armor till after the flames are released, your vision would be blocked by your own attack between us and wouldn't see the armor come into existence.

( Suteijian Suiton: Sutikusu dibain purotekushon ) Ξ Stygian Water: Styx Divine Protection
]Type: Offensive/Defensive
Rank: S
Range: Short
Chakra 40 (-5 per turn)
Damage: N/A (80)
Description:
After gathering a large amount of Stygian Water chakra, the user releases it throughout his entire body, emanating in the form of a blackish chakra shroud of Water though this is not all; in addition to this, the user would simultaneously compresses the water at incredible levels, turning it hard and almost crystalline in nature to form a black armor that protects him. This is very similar to the "Hidden Waterfall Style: Water Slicing Blade" technique used by normal water users, and comes with high amounts of durability. The armor resembles that of a black knight (see depiction below) with a light Stygian Water mist pouring off of its backside. Though the armor is dark in color, it is also transparent due to its crystalline form that it has taken on. Though the armor is mainly used as a defensive mechanism, it can also be used similar to the earth release hardening technique in order to create spikes, blades and other tools that protrude from the armor as an offensive mechanism. These protrusions would cost a move to do and would be S rank (80 dmg) in strength overall, being able to extend into the edges of short range (5m). Due it being made of compressed Stygian Water, it can also be used as a source for other Stygian water techniques, thus making it that much more versatile in its usages. The user will also have full control over the armor to the point where he/she is able to create openings on portions of his/her body so that they can release attacks from there. I.e. retracting the armor from the hand in order to do a rasengan etc. This control in itself comes as a passive ability.

Note: Can only be used 2 times, lasting 3 turns each use.
Note: Needs a 2 turn rest period in between usages, while also limited to A rank and below Stygian Water during that period.
Note: Can't use any elements besides Stygian water and the ones that combine to make it while this is active
Note: The protrusions to attack can only be used 3 times overall.
Depiction of Armor:
You must be registered for see images

With the flames and dragon all hitting the armor at once and failing to reach their target, I'd manipulate the armor in the head area and cause a massive spike/horn to protrude upwards at you. The horn resembled that of a rhino but extending out to 5m and having an extremely sharp tip to pierce with. The horn would quickly rise through the steam created from the flames hitting the armor, aiming to pierce straight through your abdominal area from below. This would come as a surprise to you unless sensed beforehand, carrying S rank power overall.
 

Superlative

Sannin of the Scrolls 📜
Elite
Joined
Jun 9, 2012
Messages
8,991
Reaction score
251
I watch as a cloud of steam begins to form at the moment when my fireball would have hit you. This leads me to believe you've successfully defended yourself, though for the moment I assume you used Water Release. To avoid being caught off guard by an attack from within the steam, I immediately release a breath of high-speed wind from my mouth as the cloud forms. The wind is aimed straight down in such a way that it will lift me a bit higher into the air while simultaneously clearing the steam between us.

It's at this moment that I can actually see your horn rising to strike me. However, because of the way the wind lifted me higher into the air, I will have just barely moved out of its range before it can hit me. I proceed by tilting my head down while still releasing the wind. This propels my body forward, allowing me to maneuver in such a way that I somersault over the horn and move to land in the area about 6 meters behind you. Only once I transition into the somersault do I stop releasing the wind. Despite the somewhat lengthy description, this is done swiftly and fluidly.


(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Type: Supplementary
Rank: D
Range: Short-Mid
Chakra: 10
Damage: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

Note: The user must already be airborne to use

With the steam clear, I would have a visual of you and would be able to see your armor. Though I don't exactly know what it's made of, it looks solid and crystalline. Using my best judgement, I channel lightning chakra to my right hand, shaping it into a spear while my body is upside down [and facing you] in mid-air. Simultaneous to this, I swing my arm horizontally in order to bisect your armor [around your torso] and cleave your body in two. Afterwards I simply twist my body in mid-air so that I can land while facing you (or possibly whats left of you).

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact but unlike others, seems to focus more on having a cutting power, like a katana, than a piercing one. Because of its cutting abilities, it often seems to manifest a certain "solidity"; a tangible aspect.
 
Top