[Open] Spar

Jhin

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Basic R&R
Unofficial
Everything you know
Terrain: Plain grassy field
Range: Mid

I'll be using my Orochimaru or my Greed bio. My opponent can pick if they wish.
Open fight, looking for someone interested in a little dialogue along with the standard battle.
 

Jhin

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How about it? Judal in sig, you may begin.

How could I refuse Sensei. I'll be using my Orochimaru bio, better bring my A game.



Orochimaru begins facing his opponent at mid range, his sword of kusanagi interred in his mouth. He waits patiently for combat to initiate, hoping for words in the interim but not forsaking preparation. For when a snake's territory is invaded, it avoids the trespasser by coiling up or retreating. It never initiates an assault. His center of gravity low, as he utilizes the snake style. Distinguished by circular movement when delivering parries and attacks, snake style employs an upright, mobile stance as opposed to the horse stance used by most other styles. This mobile stance enables quick advances and sidestepping. Since snake stylists are taught to spring from rest to full attack, they do not use preparatory stances. Snake stylists rely on rapid, alternating jabs as well as bobbing and weaving to evade counterattacks. Orochimaru focuses his breathing in to a rhythmic pattern, staring his opponent down as his body sways slightly side to side, almost as though he was attempting to hypnotize him as he speaks calmly and coldly, to the man Judal his sensei. He knows enough about him to be nervous about this confrontation, a truly powerful warrior Orochimaru has seen first hand his ability to summon snakes as well as perform incredible feats of power using a small wooden stick that he employed during their training together.

You honor me sensei with this chance to spar you. But do not mistake our friendship in this bout. If I am to truly advance we must both battle like our lives depend on it. Only that will truly make me stronger. So come, Judal sensei. Let us explore what colors your chakra makes!

Orochimaru says his serpentine eyes locked with his sensei's red ringed eyes. Commencing the battle, Orochimaru would quickly weave two hand seals, causing a large portal to open in the air a few meters above Judal's location. Dropping a vast quantity of heavy sticky mud from above that if successful would crash in to his sensei from a height possibly slamming him in to the earth below while covering him in the heavy mud.

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

Not content with that however, with the earth portal opening and mud starting to fall Orochimaru would fling a number of shuriken from his left hand concealed within his sleeve. Launching them quickly in a spread covering most vertical and horizontal directions evenly. Before exhaling a large burst of fire on to the progressing shuriken igniting them in flames they were aimed to perforate his sensei's body and to cover his escape should he move to avoid them due to the large number of shuriken overall. To combine with this technique Orochimaru would clap his hands together upon releasing the fire sending a burst of wind behind to augment the fire's killing potential and to vastly increase the speed of the shuriken. Thanks to the very quick performance the shuriken and fire are enhanced before leaving the five meter radius and continue onward faster and more dangerous than before.

( Katon: Hōsenka Tsumabeni ) - Fire Release: Phoenix Sage Flower Nail Crimson
Rank: B
Type: Offensive
Range: short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user unleashes a volley of shuriken with one hand, while at the same time exhaling fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim or any other object caught within their trajectories. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with.

(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.
 
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Detective L

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Oh yes, facing the small prodigy would indeed be interesting. His posture odd, and his approach fairly strong, I knew not to underestimate his skill. Nonetheless, it seems like he would take the step of attacking first, and so he does. A shadow is cast, as something large forms above me. I knew the technique all too well, having used it myself multiple times, I look up and I couldn't help but muster a smirk, as I focus a large amount of Lightning chakra around me, forming a vortex of Lightning which decimates the Earthen mud a few meters above me. From its raw shape of a vortex, a large dragon head forms and blasts towards the kid, aiming to strike him, interrupting his current actions (also taking care of the shuriken coming towards me).

"Oooh, so hasty are we? Levicorpus."

With a fling of my hand, sound waves would immediately form around my student's right leg, and lift him into the air as he is flipped upside down. The Lightning dragon would still come towards the kid. This causes him to hang. His life, now hangs in the balance. Get it? Punny. I then retrieve my wand from my pouch, and apply a seal to it in the mean time, making it impossible to be lost.


Rank: A
Type: Offense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.




Type: Supplementary
Rank: C
Range: Short - Mid
Chakra Cost: 15
Damage Points: N/A
Description: A rather weak Sound jutsu, this is used to cause a foe small annoyance by lifting him in the air. This works by the user speaking a Sound (Levicorpus) and causing a set of waves to form around the opponent's leg, isolating the lower leg with a powerful wave. The purpose of this isn't to deal damage, however; after forming the wave, the user then causes it to move, the isolated leg moving with it, flipping him upside down in the process. Causing no damage, this hindering Sound jutsu is used to cause annoyance to the opponent as it lifts him into the air, slowly hoistering him higher and higher. This is ideal to use against an opponent as they perform handseals, interrupting them and forcing a momentary pause in their actions as they are flipped upside down. The user must also accompany this phrase with a jerking movement, done with their hand or a held item.




Type: Supplementary
Rank: C
Range: Short
Chakra cost: 15 ( -5 each turn )
Damage points: N/A
Description: The user forms a Fuuinjutsu that is simple in nature yet advanced in it's applications. Channeling chakra, the user creates a seal that is applied to a weapon of the user's choice. The purpose of this seal is to extend the user's chakra manipulation through an instrument of his choosing. This allows the user to release Jutsu from this instrument or item of choice as long as it's in the form of a streamed jutsu, like Great Majestic Annihilation or a projectile like Water Bullet. A one time use seal, this can be applied either in battle or pre applied before battle by placing in the user's bio. After applied, lasts until the user cancels it. In order for this to work, the weapon has to be in contact with the user's body or said jutsu will be released from their original point of release.
Note: Can only be used on weapons the user owns.
Note: This seal also binds the weapon to the user, meaning it can't be lost unless the user himself throws it away.

 

Jhin

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Oh yes, facing the small prodigy would indeed be interesting. His posture odd, and his approach fairly strong, I knew not to underestimate his skill. Nonetheless, it seems like he would take the step of attacking first, and so he does. A shadow is cast, as something large forms above me. I knew the technique all too well, having used it myself multiple times, I look up and I couldn't help but muster a smirk, as I focus a large amount of Lightning chakra around me, forming a vortex of Lightning which decimates the Earthen mud a few meters above me. From its raw shape of a vortex, a large dragon head forms and blasts towards the kid, aiming to strike him, interrupting his current actions (also taking care of the shuriken coming towards me).

"Oooh, so hasty are we? Levicorpus."

With a fling of my hand, sound waves would immediately form around my student's right leg, and lift him into the air as he is flipped upside down. The Lightning dragon would still come towards the kid. This causes him to hang. His life, now hangs in the balance. Get it? Punny. I then retrieve my wand from my pouch, and apply a seal to it in the mean time, making it impossible to be lost.


Rank: A
Type: Offense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.




Type: Supplementary
Rank: C
Range: Short - Mid
Chakra Cost: 15
Damage Points: N/A
Description: A rather weak Sound jutsu, this is used to cause a foe small annoyance by lifting him in the air. This works by the user speaking a Sound (Levicorpus) and causing a set of waves to form around the opponent's leg, isolating the lower leg with a powerful wave. The purpose of this isn't to deal damage, however; after forming the wave, the user then causes it to move, the isolated leg moving with it, flipping him upside down in the process. Causing no damage, this hindering Sound jutsu is used to cause annoyance to the opponent as it lifts him into the air, slowly hoistering him higher and higher. This is ideal to use against an opponent as they perform handseals, interrupting them and forcing a momentary pause in their actions as they are flipped upside down. The user must also accompany this phrase with a jerking movement, done with their hand or a held item.




Type: Supplementary
Rank: C
Range: Short
Chakra cost: 15 ( -5 each turn )
Damage points: N/A
Description: The user forms a Fuuinjutsu that is simple in nature yet advanced in it's applications. Channeling chakra, the user creates a seal that is applied to a weapon of the user's choice. The purpose of this seal is to extend the user's chakra manipulation through an instrument of his choosing. This allows the user to release Jutsu from this instrument or item of choice as long as it's in the form of a streamed jutsu, like Great Majestic Annihilation or a projectile like Water Bullet. A one time use seal, this can be applied either in battle or pre applied before battle by placing in the user's bio. After applied, lasts until the user cancels it. In order for this to work, the weapon has to be in contact with the user's body or said jutsu will be released from their original point of release.
Note: Can only be used on weapons the user owns.
Note: This seal also binds the weapon to the user, meaning it can't be lost unless the user himself throws it away.


Orochimaru would look onward as his mud dropped from the air and a large dragon like vortex of lightning chakra formed around his sensei. Smart defending the earth by using lightning. It wasn't surprising he was a teacher he certainly knew the weaknesses and strengths of techniques and could use them effectively with minimal time and to great effect. The prospect of this battle made orochimaru lick his lips in anticipation prepared to continue as the dragon heads towards him. However as the dragon progresses orochimaru suddenly feels a tugging at his ankle wrenching him airborne where he hangs upside down as the dragon progresses. With minimal time to act Orochimaru would open his mouth releasing the snake containing his sword of kusanagi. The snake remains in his moutj but exposes the blade allowing orochimaru to infuse wind chakra across the blade as he slices the incoming dragon apart with a quick swing of his head. Spike like protrusions erupting from the blades tip to completely destroy the dragon.

Kusanagi: Hokuryū no taron) - Grass Mowing Sword: Talon Of The North Dragon
Type: Offense/Defense
Rank: B
Range: Short - Long
Chakra: 20
Damage: 40
Description: Using his sword of Kusanagi, Orochimaru developed a way to flow chakra in to the blade while extending it's length, though using the elemental infusion actually causes the overall damage of the ability to be weaker than it's base ability of simply extending the blade. It does allow for increased functionality thanks to an increased ability to combat certain elements. By infusing chakra in to the grass cutting sword Orochimaru can choose to extend the chakra directly in a way similar to his former student Sasuke's Chidori Spear. Allowing him to create adjustments such as spikes on the blade that extend up to two meters in a given direction making it harder to dodge. The talon of the north dragon allows him to infuse wind based chakra in to the blade that behaves in a very similar way to the blade of wind jutsu in terms of speed and visibility but extends in a similar way to the chidori spear. It should be noted that unlike normal wind release jutsu this technique incorporated the unique ability of suction and can cause blinding dust from the ground to be drawn upwards and cover a 3 Meyer radius around the blade so should the opponent dodge and not block the attack they would be rendered blind due to the dust impairing their vision for two turns.

Note: Extending and combining with wind count an a jutsu each.
Note: May only be used by an Orochimaru bio with his sword of Kusanagi.
Note: May only be taught by Jhin

Orochimaru wouldn't stop here however deeming the fact he's hanging upside down for the moment entirely not concerning he would bring his right arm down by his side which from this angle would be pointing it upwards and releases a torrent of white snakes high in to the air above the battlefield.

Ninjutsu: Hebi no hōhei) - Ninja Technique: Artillery Of The Snake
Type: Offense/Defense/Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: Orochimaru using snakes present inside his body will raise one or both arms almost vertically and fire up to ten snakes from his wrists in to the air. These snakes have a white coloration and are roughly 30 cm long each. They are fired in to the air with considerable force taking a full turn after being fired before they reach the earth again. However once the turn has passed the snakes will drop near silently from the sky at very high speeds, due to being sentient they're quite capable at this point of adjusting their aim to target the correct individual and once they have found a target they will drop from above, each snake extending a replica sword of kusunagi from it's mouth aimed to impale their target with considerable force. Once the technique is completed the snakes will disperse. As the snakes come down, the swords protruding from their mouths can be manipulated further with techniques such as longsword of the sky, which would allow Orochimaru to control all of the replica swords as long as he maintained the handseal.

Note: May be used 4 times per battle.
Note: The technique takes a full turn to reach the ground after being initiated.
Note: May only be used by an Orochimaru bio.
Note: May only be taught by Jhin

An interesting trick sensei but tell me. What is this ability what are your powers that strange stick of yours makes me curious indeed. I should very much like to study them.


Orochimaru says while attempting to slice himself free of these invisible bonds. Cutting at the air with his sword of kusanagi.
 

Detective L

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The dragon taken care off successfully, as expected of the prodigy. He had a lot to show still, and I won't lie, but I was quite impressed. Nonetheless, how about taking off the training wheels? A devilish smile crossed my face as I immediately manipulate a large amount of Fire based chakra within me, only to stomp forward and unleash it through the ground. With the kid airborne, he wouldn't notice its signs unless its almost too late. From beneath him, a single pillar of Fire would emerge upwards, aiming to cinder him alive. Of course, two others emerge behind and in front of him, respectively. All the same distance from each other, all aimed at ending his life earlier than he suspected. My vision of him now obscured by the upwards rising fire based pillar, I focus some Sound chakra to my ears and control my breathing carefully, allowing me to "hear" inaudible sound I breathe out, bouncing off objects and creating a sonar like effect. Of course, this is unbeknownst to my foe.

"If you live long enough, that is."

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Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.




Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns

 

Jhin

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The dragon taken care off successfully, as expected of the prodigy. He had a lot to show still, and I won't lie, but I was quite impressed. Nonetheless, how about taking off the training wheels? A devilish smile crossed my face as I immediately manipulate a large amount of Fire based chakra within me, only to stomp forward and unleash it through the ground. With the kid airborne, he wouldn't notice its signs unless its almost too late. From beneath him, a single pillar of Fire would emerge upwards, aiming to cinder him alive. Of course, two others emerge behind and in front of him, respectively. All the same distance from each other, all aimed at ending his life earlier than he suspected. My vision of him now obscured by the upwards rising fire based pillar, I focus some Sound chakra to my ears and control my breathing carefully, allowing me to "hear" inaudible sound I breathe out, bouncing off objects and creating a sonar like effect. Of course, this is unbeknownst to my foe.

"If you live long enough, that is."

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Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.




Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns


Orochimaru would be hanging in mid air. Facing an opponent of superior skills and speed he would need to rely on trickery if he wished to gain the upper hand. Before he has a chance to release the snakes from his sleeves however he would see his sensei stomp on the ground with considerable force. Before hearing a rumbling sound from beneath the earth below him. Orochimaru would only have a split second to contemplate the nature of his senseis attack which wouldn't lead him far. An attack from below from a stomp of the feet could be anything it could be earth water or fire most likely as from his training he was most familiar with techniques of this nature being used from the stomping of feet. Before the technique completely emerged from the ground orochimaru had decided upon a course of action. Knowing he would be unable to predict the nature he chose to go with a powerful technique combination of his own capable of stopping most onslaughts even those of considerable power. As the flames erupt Orochimaru would open his mouth almost as though he was going to be sick. A large snake emerging from his mouth opening it's own vile maw wide revealing the sword of kusanagi pointing blade first towards the fire. Without a flicker of hesitation orochimaru would extend the enormous indestructible blade of legend. Bursting forward he would power the blade with more chakra making it malleable and adjustable causing the extension to coil as it expanded forming an enormous shield with dimensions wide enough to block the fire. Using the fire as cover however the manipulation would continue with the tip of the blade piercing the middle of the fire pillar descending in to the earth from which it came. The large blade would burrow through the earth before facing upwards and erupting from below his sensei in an attempt to skewer him. Erupting just behind him aimed at his lower bsck.

Kusanagi no Tsurugi) Grass-Mowing Sword
Type: Weapon
Rank: S-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
The Kusanagi Sword of Legend was the legendary sword of Orochimaru. Taking the form of a double-edged jian, Orochimaru retrieves his Kusanagi by opening his mouth and extending a snake which then opens its mouth and produces the sword, either with the sword handle first so he could use it freely, or blade first to attack his opponent instantly. The sword can quickly extend and retract its blade to attack from long distances and cut through almost anything of A rank and below. The retraction and extending ability is so fast that upon impact it can produce an S-Rank damage. The sword is indestructible.
Note: extending and retracting the sword counts as a move and spends 40 chakra per use
Note: Can only be used by Orochimaru bios

Kusunagi: Suchīruhebi) - Grass Mowing Sword: Steel Snake
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: This technique allows Orochimaru to add a twist to his sword of Kusunagi, quite literally. By applying an additional 20 chakra to any technique he's using with his sword of Kusunagi as the medium. Orochimaru will use the additional chakra provided to make the blade flexible to keep in line more so with how a traditional chinese Jian behaves. This allows him to alter or bend the blade during extensions or contractions or even basic attacks. Though it's most effective during extension based techniques as through careful manipulation Orochimaru could turn the blade to almost any angle he wanted through various movements. However this ability will be cancelled should the sword of Kusunagi's movement be completely stopped, by a suitable solid defense for instance a wall.

Note: May be used only with the sword of Kusunagi.
Note: Due to simply being an ability that is applied during another, this move will not consume timeframe.
Note: May only be used by an Orochimaru bio.
Note: May only be taught by Jhin




Sorry for the lacklustre reply. Currently on my phone lol.
 

Detective L

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With my enhanced hearing, and sonar like effect, I could easily make out what was going on behind the guise of the Fire pillars. He was indeed skilled, applying such manipulation to his sword whilst in the midst of danger. Impressive, however, I had to deal with the issue at hand, which was the sword which aimed to strike me as it moved through the ground, both through the vibrations and my sonar ability. Three things would occur at roughly the same time (same time frame), as the blade pierces through, a seal would passively activate on my person and cause it to cut "through" with the area struck, changing into Wind immediately (unbeknowst to you, of course). However, this would be my chance to play it off as if I was struck, I fall to the ground, forming two seals and my hands slammed to the ground. From above the kid, a massive portal (encompasses the entire field) would appear and from it, an adhesive mud would fall. Anything it touches, would turn to rock, including the kid. However, this mud would be enhanced as well, imbued with Sound based chakra, making it stronger than usual and more difficult to get rid off.

"Not bad, not bad at all."

I say, as I step forward, the blade now out of his control as this would serve to distract him from it, of course. He was indeed something else, and maybe I'd have to show some of my skills.


Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra cost: N/A (-30 on activation)
Damage points: N/A
Description: The user will have a seal on their body with the Kanji for a specific element and it will lay dormant until the user is physically struck, be it by an attack, weapon or an opponent. Whenever the user is physically interacted with (e.g. punched, stabbed, shot), their body will instantly exhibit all of the properties of the chosen element. This doesn't mean their body merely has the properties of the element but rather when interacted with the targeted part(s) of the body will passively dissipate into storm energy or harden into steel (effect depends on the chosen element). If for example the user is stabbed and they turn into storm energy, the bladed weapon would merely phase through their energy-composed body and leave them unaffected. On the other side of the scale, if the user's body hardens into steel then the attack will simply do them no harm. After the attack or strike has passed through them, their body will automatically revert itself to it's normal appearance. Since this technique usually only applies to specific parts of the body, any unconverted portions of the user's body can still be moved/controlled/used as normal. While in this form, the user can only use the element they transformed into, the element's it's composed of and any combination of the aforementioned element as well as any non-elemental abilities. This technique enables the user to defend against A-Ranks and below of neutral elements (B-Ranks and below for weaknesses, S-Ranks and below for strengths). If the user is struck with an attack that will neutralize their transformation, the two cancel one another out and the user reverts to their original form unharmed. If the user is struck with an attack that overpowers their transformation, the user's body reverts to it's original form and sustains the remaining damage (after the collision of techniques). The only exception to this rule is if the two chosen elements have no sort of interaction with one another (e.g. Fire and Lightning), in which case rank differences will not matter. Regardless of how the user is hit, this can be a full body or partial transformation (depends on the user’s choice). Should they be struck by a physical attack capable of cancelling out their transformation (e.g. a sword streaming nagashi), the sword will remain inside them on reversion and they’ll be impaled by the blade.

Notes:

-Can only be taught by Detective L.
-This seal can only activate twice per battle and lasts one turn
-This technique must be stated in user's biography
-Follows elemental strengths and weaknesses
-User must possess the given element and it cannot be a CE
-Happens passively but counts as one of the user's moves per turn




Rank: A
Type: Supplementary
Range: Short - Long
Chakra Cost: 30 (-10 chakra per turn)
Damage Points: N/A
Description: The user will perform a single handseal and slam their hands onto the ground before causing a wide portal to open up above the battlefield (Similar to Earth Release: Sticky Earth Drop). From the portal, a heavy downpour of adhesive rain will be let forth with the exception that the droplets are composed entirely of sticky mud rather than water. Once the droplets of mud make contact with anything, the mud will swiftly harden into sturdy, solid rock. However, since the droplets of mud are made from the user's chakra, they will be unaffected by its stickiness and droplets which come into contact with them will not harden into rock. As a result, this technique can be used to encase the opponent in a makeshift prison of rock or even to convert the surface of nearby water sources and swamps into earth, restricting their usage. Since the downpour spans over the course of two turns, conventional methods of offsetting the technique are negated (e.g. Chidori Nagashi) as at best they'll have a momentary effect. To effectively counter this technique, the opponent can use a continuous lightning-based technique (e.g. the Raikage's Armour) or acquire a suitable shelter/defense to seek cover under. Another way of countering this technique is the destruction of the portal itself with a strong enough technique (following Earth's elemental strengths and weaknesses).

Note: Lasts two turns
Note: Can only be used twice per battle
Note: Cool down of two turns in between usages
Note: Can only be Taught by Ndlovu




Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20 (-5 per turn if used on techniques such as Stone Golem, etc)
Damage: N/A (+20 to Suiton)
Description: A technique created specifically to counteract the weaknesses of Water and Earth techniques, allowing them to become neutral to said weaknesses when this is used. The user will perform an additional handseal at the end of a Suiton/Doton technique, creating a seal upon said technique. Once created, the seal will release Sound waves that the user is capable of controlling in order to give his technique, depending on the element, different properties.

Suiton - having activated the seal, the user will create low frequency, high amplitude sound waves that pass through his technique, giving it destructive properties, that allow it to fight on equal terms with Doton. These waves vibrate faster by passing through the water while simultaneously 'coating' the technique with sound waves that 'repel' anything in contact with the water which allows it to become destructive.

Doton - differing from the Suiton version, the user will create sound waves that pass harmlessly through the Doton technique whilst the sound waves on the outer part of the technique can be altered to mimic the frequency given off by Lightning techniques used by your opponent, causing them to dissipate.

♒ The seal is created in the same timeframe as the technique on which it is used
♒ Usable 4 times per battle
♒ Cannot be used on techniques above S rank
♒ Can only be taught by Lee

 

Jhin

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With my enhanced hearing, and sonar like effect, I could easily make out what was going on behind the guise of the Fire pillars. He was indeed skilled, applying such manipulation to his sword whilst in the midst of danger. Impressive, however, I had to deal with the issue at hand, which was the sword which aimed to strike me as it moved through the ground, both through the vibrations and my sonar ability. Three things would occur at roughly the same time (same time frame), as the blade pierces through, a seal would passively activate on my person and cause it to cut "through" with the area struck, changing into Wind immediately (unbeknowst to you, of course). However, this would be my chance to play it off as if I was struck, I fall to the ground, forming two seals and my hands slammed to the ground. From above the kid, a massive portal (encompasses the entire field) would appear and from it, an adhesive mud would fall. Anything it touches, would turn to rock, including the kid. However, this mud would be enhanced as well, imbued with Sound based chakra, making it stronger than usual and more difficult to get rid off.

"Not bad, not bad at all."

I say, as I step forward, the blade now out of his control as this would serve to distract him from it, of course. He was indeed something else, and maybe I'd have to show some of my skills.


Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra cost: N/A (-30 on activation)
Damage points: N/A
Description: The user will have a seal on their body with the Kanji for a specific element and it will lay dormant until the user is physically struck, be it by an attack, weapon or an opponent. Whenever the user is physically interacted with (e.g. punched, stabbed, shot), their body will instantly exhibit all of the properties of the chosen element. This doesn't mean their body merely has the properties of the element but rather when interacted with the targeted part(s) of the body will passively dissipate into storm energy or harden into steel (effect depends on the chosen element). If for example the user is stabbed and they turn into storm energy, the bladed weapon would merely phase through their energy-composed body and leave them unaffected. On the other side of the scale, if the user's body hardens into steel then the attack will simply do them no harm. After the attack or strike has passed through them, their body will automatically revert itself to it's normal appearance. Since this technique usually only applies to specific parts of the body, any unconverted portions of the user's body can still be moved/controlled/used as normal. While in this form, the user can only use the element they transformed into, the element's it's composed of and any combination of the aforementioned element as well as any non-elemental abilities. This technique enables the user to defend against A-Ranks and below of neutral elements (B-Ranks and below for weaknesses, S-Ranks and below for strengths). If the user is struck with an attack that will neutralize their transformation, the two cancel one another out and the user reverts to their original form unharmed. If the user is struck with an attack that overpowers their transformation, the user's body reverts to it's original form and sustains the remaining damage (after the collision of techniques). The only exception to this rule is if the two chosen elements have no sort of interaction with one another (e.g. Fire and Lightning), in which case rank differences will not matter. Regardless of how the user is hit, this can be a full body or partial transformation (depends on the user’s choice). Should they be struck by a physical attack capable of cancelling out their transformation (e.g. a sword streaming nagashi), the sword will remain inside them on reversion and they’ll be impaled by the blade.

Notes:

-Can only be taught by Detective L.
-This seal can only activate twice per battle and lasts one turn
-This technique must be stated in user's biography
-Follows elemental strengths and weaknesses
-User must possess the given element and it cannot be a CE
-Happens passively but counts as one of the user's moves per turn




Rank: A
Type: Supplementary
Range: Short - Long
Chakra Cost: 30 (-10 chakra per turn)
Damage Points: N/A
Description: The user will perform a single handseal and slam their hands onto the ground before causing a wide portal to open up above the battlefield (Similar to Earth Release: Sticky Earth Drop). From the portal, a heavy downpour of adhesive rain will be let forth with the exception that the droplets are composed entirely of sticky mud rather than water. Once the droplets of mud make contact with anything, the mud will swiftly harden into sturdy, solid rock. However, since the droplets of mud are made from the user's chakra, they will be unaffected by its stickiness and droplets which come into contact with them will not harden into rock. As a result, this technique can be used to encase the opponent in a makeshift prison of rock or even to convert the surface of nearby water sources and swamps into earth, restricting their usage. Since the downpour spans over the course of two turns, conventional methods of offsetting the technique are negated (e.g. Chidori Nagashi) as at best they'll have a momentary effect. To effectively counter this technique, the opponent can use a continuous lightning-based technique (e.g. the Raikage's Armour) or acquire a suitable shelter/defense to seek cover under. Another way of countering this technique is the destruction of the portal itself with a strong enough technique (following Earth's elemental strengths and weaknesses).

Note: Lasts two turns
Note: Can only be used twice per battle
Note: Cool down of two turns in between usages
Note: Can only be Taught by Ndlovu




Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20 (-5 per turn if used on techniques such as Stone Golem, etc)
Damage: N/A (+20 to Suiton)
Description: A technique created specifically to counteract the weaknesses of Water and Earth techniques, allowing them to become neutral to said weaknesses when this is used. The user will perform an additional handseal at the end of a Suiton/Doton technique, creating a seal upon said technique. Once created, the seal will release Sound waves that the user is capable of controlling in order to give his technique, depending on the element, different properties.

Suiton - having activated the seal, the user will create low frequency, high amplitude sound waves that pass through his technique, giving it destructive properties, that allow it to fight on equal terms with Doton. These waves vibrate faster by passing through the water while simultaneously 'coating' the technique with sound waves that 'repel' anything in contact with the water which allows it to become destructive.

Doton - differing from the Suiton version, the user will create sound waves that pass harmlessly through the Doton technique whilst the sound waves on the outer part of the technique can be altered to mimic the frequency given off by Lightning techniques used by your opponent, causing them to dissipate.

♒ The seal is created in the same timeframe as the technique on which it is used
♒ Usable 4 times per battle
♒ Cannot be used on techniques above S rank
♒ Can only be taught by Lee


Those are wonderful customs sensei.



His sword seemed to hit it's mark, impaling his sensei and sending him falling to the ground. Orochimaru had no reason to suspect otherwise even though there was a niggling feeling in his head. That this was all too easy, facing the ground almost at an angle he would notice the large shadow forming on the ground, looking up quickly he saw an enormous portal formed above him spewing what seemed to be large mud droplets that fell towards earth. Not wanting to be struck by the technique Orochimaru would react quickly. Running his finger over the edge of kusanagi very lightly, the incredibly sharp blade splitting the skin and releasing his blood as he continued the motion now running his finger over the snake tattoo on his forearm.

Kuchiyose no jutsu!!

Performing the summoning technique Orochimaru felt a small twang of guilt that he was essentially probably sacrificing one of his own comrades as a large three headed snake was summoned just behind Orochimaru, it's giant 70 meter long body raised so it was above Orochimaru with it's heads reaching all the way across the field so they were also above his sensei, creating what was basically a giant canopy. Protecting him from the mud rain that would slam in to the snake petrifying it piece by piece.

(Kuchiyose no Jutsu: San Kashira Ebi) - Summoning Technique: Three Headed Snakes
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description:
The user will summon a generic, 70 meter long Three Headed Giant Snake. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and they can take up to B-Rank damage.
Note: requires snake contract.
Note: can only be summoned once

While the summoning was being performed Orochimaru was already retracting the blade of Kusanagi to it's normal length, once it was done retracting which happened very quickly Orochimaru would slash the weapon in the air releasing a net of red fire chakra outwards aimed to surround his sensei wrapping him in the net and burning him quite badly if successful. The net was quite large being roughly 10 meters in diameter.

(Katon: Juzutsunagi) - Fire Release: Beaded Mesh
Type: Supplementary/Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user launches condensed fire chakra in the form of a tangible blood-red colored net, generated from a weapon's length or body part (hand or foot), and simply throws it over the intended target(s) with a simple slashing motion from the weapon or waving motion from the body part. The net further binds and restricts opponents' movements by constricting to their form. This net appears elongated and somewhat narrow and can vary in size depending on what the user sees fit (cannot imprison something larger than half the size of Gamabunta). After throwing the net, the user can stab the net with the tip of their weapon by, for example, throwing the weapon towards the net or alternatively perform the tiger hand seal. Doing so will create orbs of fire on the constricted parts of the net that soon after erupt into a large and devastating explosion.
Note: Can only be used thrice per battle
 

Detective L

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The perfect opportunity, though a bit sinister in nature. With his cutting of his finger in order to bring forth the colossal snake to aid him, but oh, how it would be his demise. With the initiation of a clap, it would echo among the field. His heart pounding, profuse sweating and eyes wide. The kid wouldn't know what hit him, as he freezes in his step, the pain from the small cut would be excruciating. His entire hand cold, as it moves downwards, engulfing his body in fear and shock. I could easily and swiftly finish him off right now. However, there was still much to learn for him, so I would ensure that he would as I verbally state the technique, and slam my hands onto the ground. My wand, the conduit for the technique. As my hands are slammed onto the ground, a barrier would form around his person and force him to the ground, leaving him at my mercy.

"Multiple Infinite Embraces! So then? Shall we continue once more, or do you still have more up your sleeve?"

I await, my hands forced to the ground keeping the technique active.


Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user would cast an illusion immediately and unknowingly when the opponent have suffer any kind of pain, cut, wound etc. (it can be minor or life threatening). The illusion causes the opponent's pain, wound, cut etc. to becoming extremely painful and have the opponent severely afraid of their wounds which causes them into a state of complete horror-struck
Note: Can only be used twice
Note: Only Anbu K, Axle & Eddy allow to use
Note: This genjutsu is done by sound of a clap




Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 30 (-100 to the target per turn, +100 to user per turn)
Damage points: N/A
Description: This technique is a stronger version of Infinite Embraces and is used basically in the same manner. The user will do the Tiger → Dog → Horse → Dragon → Boar hand seals and slam his hands on the ground, creating a bigger barrier than the original technique but similar in its essence which drains the target's chakra but also pushes down on them making it much harder to break free. The massive pressure the technique puts on the target prevents the target from moving unless it has some sort of enhanced strength ability, making it very difficult to break free from it. Unable to move, the targets are also unable to mold chakra above A-Rank while having his chakra drained. The barrier can only be broken by A-Rank techniques or above or by attacking the user.

 
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Jhin

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The perfect opportunity, though a bit sinister in nature. With his cutting of his finger in order to bring forth the colossal snake to aid him, but oh, how it would be his demise. With the initiation of a clap, it would echo among the field. His heart pounding, profuse sweating and eyes wide. The kid wouldn't know what hit him, as he freezes in his step, the pain from the small cut would be excruciating. His entire hand cold, as it moves downwards, engulfing his body in fear and shock. I could easily and swiftly finish him off right now. However, there was still much to learn for him, so I would ensure that he would as I verbally state the technique, and slam my hands onto the ground. My wand, the conduit for the technique. As my hands are slammed onto the ground, a barrier would form around his person and force him to the ground, leaving him at my mercy.

"Multiple Infinite Embraces! So then? Shall we continue once more, or do you still have more up your sleeve?"

I await, my hands forced to the ground keeping the technique active.


Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user would cast an illusion immediately and unknowingly when the opponent have suffer any kind of pain, cut, wound etc. (it can be minor or life threatening). The illusion causes the opponent's pain, wound, cut etc. to becoming extremely painful and have the opponent severely afraid of their wounds which causes them into a state of complete horror-struck
Note: Can only be used twice
Note: Only Anbu K, Axle & Eddy allow to use
Note: This genjutsu is done by sound of a clap




Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 30 (-100 to the target per turn, +100 to user per turn)
Damage points: N/A
Description: This technique is a stronger version of Infinite Embraces and is used basically in the same manner. The user will do the Tiger → Dog → Horse → Dragon → Boar hand seals and slam his hands on the ground, creating a bigger barrier than the original technique but similar in its essence which drains the target's chakra but also pushes down on them making it much harder to break free. The massive pressure the technique puts on the target prevents the target from moving unless it has some sort of enhanced strength ability, making it very difficult to break free from it. Unable to move, the targets are also unable to mold chakra above A-Rank while having his chakra drained. The barrier can only be broken by A-Rank techniques or above or by attacking the user.


As the snake was summoned, protecting Orochimaru the serpentine boy would look onward at his sensei, watching as he clapped his hands. Suddenly an excruciating pain shot up Orochimaru's arm almost causing him to double over immediately in agony. The shooting pain seemed to originate from the tiny wound on his finger caused when he made the summoning jutsu, how could this be the boy thought to himself. He hadn't seen any physical attack yet his body was on fire his nerve endings screaming out for relief. The only thing he could think of was genjutsu, it was the only thing that made sense. But before he had any real time to react he would feel a crushing pressure surround him, this time it was the real deal he saw the purple and pink hue of the chakra surrounding him it looked like some kind of barrier but he couldn't be sure. What he was sure of is that with this amount of pain and being trapped things weren't looking good. He only had one shot to escape and he had to make it count.

I won't lose here, like this. I am Orochimaru, the man who will learn every truth in this world!!

He would yell defiantly and partly to psyche himself up for the stupid act he was about to perform. With no better options on his hands and knees he would release the blade of Kusanagi from his mouth, infused with fire chakra now red hot the blade would extend. Before he combined it with his steel snake jutsu (in the same timeframe) causing the blade to bend upwards piercing through his own body dead in the sternum causing incredible pain more than enough to break the genjutsu, with the blade continuing and piercing the barrier causing it to dissipate. Normally the wound inflicted on himself would be enough to kill most people. But thankfully Orochimaru wasn't most people, and as the blade pierced the barrier and retracted back out of his body and in to his mouth, a mass of snakes appeared internally inside his wounded body. Holding the clean cauterized wound together. Allowing him to continue the fight. Now on one knee standing back to his feet he would glare defiantly at his sensei. From under the canopy of the giant petrified snake.

(Kusanagi: Nan ryū no taron) - Grass Mowing Sword: Talon Of The South Dragon
Type: Offense/Defense
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: Using his sword of Kusanagi, Orochimaru developed a way to flow chakra in to the blade while extending it's length, though using the elemental infusion actually causes the overall damage of the ability to be weaker than it's base ability of simply extending the blade. It does allow for increased functionality thanks to an increased ability to combat certain elements. By infusing chakra in to the grass cutting sword Orochimaru can choose to extend the chakra directly in a way similar to his former student Sasuke's Chidori Spear. Allowing him to create adjustments such as spikes on the blade that extend up to two meters in a given direction making it harder to dodge. The talon of the south dragon allows him to infuse fire based chakra in to the blade that behaves in a very similar way to the dragon head fireballs jutsu in terms of concussive impact and heat but extends in a similar way to the chidori spear. It should be noted that due to the unique usage ability of the sword that the fire jutsu also contains tiny metal shavings of the sword of kusanagi that behave in a way similar to the phoenix sage nail embedding shrapnel in to the opponent's body on impact these metal shavings are incredibly hot and would prevent usage of the limb they embed themselves in if striking an arm or leg. This is caused by searing the nerves and muscles in said limb. It should be noted that the sword is hot, so are the fragments but it's not surrounded by fire.

Note: Useable 4 times
Note: May only be used by an Orochimaru bio with his sword of Kusanagi.
Note: May only be taught by Jhin

(Kusunagi: Suchīruhebi) - Grass Mowing Sword: Steel Snake
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: This technique allows Orochimaru to add a twist to his sword of Kusunagi, quite literally. By applying an additional 20 chakra to any technique he's using with his sword of Kusunagi as the medium. Orochimaru will use the additional chakra provided to make the blade flexible to keep in line more so with how a traditional chinese Jian behaves. This allows him to alter or bend the blade during extensions or contractions or even basic attacks. Though it's most effective during extension based techniques as through careful manipulation Orochimaru could turn the blade to almost any angle he wanted through various movements. However this ability will be cancelled should the sword of Kusunagi's movement be completely stopped, by a suitable solid defense for instance a wall.

Note: May be used only with the sword of Kusunagi.
Note: Due to simply being an ability that is applied during another, this move will not consume timeframe.
Note: May only be used by an Orochimaru bio.
Note: May only be taught by Jhin

(Ninjutsu: Hebi shuppatsu) - Ninja Technique: Snake Departure
Type: Offense/Defense/Supplemental
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: This technique is based in part on Orochimaru's unique ability to seemingly have himself critically wounded and keep on fighting. Much like the technique Gathering of Snakes in intent and purpose, this technique provides a unique variation of said ability. While overall less powerful it does remain a very useful ability. Namely after Orochimaru is struck by a piercing type attack such as Chidori or Earth Spears or anything that would pierce his flesh. The moment after the attack makes impact and tears through his body leaving him apparently fatally wounded, then a small mass of snakes from his true form will appear at the points of impact and fill in the gaping wound. This is essentially a form of battle continuation, allowing him to continue the fight with the appearance that he has taken no damage. In truth, the attack will cause the same damage as it always would have to him, but temporarily reduce hemorrhaging and pain, whilst also preventing organs from shifting. This will making him weaker overall, and will do nothing to stop the effects of paralysis or any similar effect. The wounds will have to be healed later by a medical ninja. This ability can be used for incredible subterfuge due to the fact that Orochimaru can choose to appear completely dead and those unfamiliar with his unique body would be none the wiser lest they had dojutsu or chakra sensing.

Note: May be used two times per battle, with a two-turn cooldown.
Note: Each time this is used the user will lose a rank to his speed to reflect the effects of physical exhaustion from damage.
Note: Cannot work on wounds resulting from S-rank and above attacks.
Note: May only be used by an Orochimaru bio.
Note: May only be taught by Jhin
 
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