Reis R+R
Mid Range
Open plain, no water source
All out (unofficial)
Preferably someone that I haven't fought before
I'll be using Sasuke (very outdated)
You may choose who takes the first move
Velvet in sig. Needs a tad update. She has the Twin Dragon Rings on with the Absorption ring on her right index finger, and the Release ring on her left ring finger. She also has two barnacle shells attached to her back, one located at the base of her spine and one located right between her two shoulder blades. Both are hidden by her jacket and long hair.
CW:
Tsuindoragonringu - Twin Dragon Rings
Type: Weapon
Rank: S-rank
Range: Short/Long
Chakra: N/A
Damage: N/A
Description: Twin Dragon Rings are two almost identical rings which are made of solid, indestructible, coil-patterned gray material, with respective colored gems in the middle. One ring's gem has a dark/red pigment, whereas the other one has a light blue/light yellow shade. The gems are surrounded by two dragons facing the opposite of each other. It is said that they originate from an isolated region of the ninja world. The person who has created them remains a mystery, but legend says that he died upon finishing creating those. In the last moments of his life, he gifts them to his two twin sons. The sons, however, became corrupted with power and started using them for bad deeds. Eventually, they would confront each other and have a death-match. At the end of the fight, both brothers fell lifeless, however, the rings respectively on their fingers remained shiny. The twins' corpses started to rot, but nature had no effect on such rings. People would also not near the rings because they believed they would cast a curse upon you. That said, the rings have remained untouched for ages. During his travels, Feitan got to find about these rings. Without worrying about anything, he would take a hold of the two rings. Studying them, he realized that these could be used to amplify his main ability; Dark Release. With that in mind, he began working on these rings and would put them on.
The main thing Feitan noticed about these two rings, is that both rings were always ready to give the user extra chakra when needed. Making use of this feature, Feitan manipulated these rings to amplify his Dark Release techniques. The dark/red ring, he would name it the "Absorption" ring, and the light blue/yellow one, he would name it the "Release" ring. The rings also have the ability to sense any kind of chakra or energy, both techniques and beings alike (people, summons, clones, etc). The mechanism of this lies within the rings constantly releasing dark chakra waves omnidirectionally, similar to Revival Fist technique. However, unlike the actual technique, these shock waves are harmless. These shockwaves are invisible and act like detectors and sonars, but will take 10 chakra points every turn from the user. Though, this is only a small part of what the rings are capable of. The main abilities of them are divided into two parts, "Absorption" and "Release".
"Absorption" ring
This is the dark/red ring. This ring will grant him the ability to enforce absorption-related techniques. The most common example will be the Inhaling Maw technique. Whenever it is used, the ring will glow in its respective colors and assist in increasing its rank by one, thus allowing the user to absorb stronger techniques. These will include S-rank Wind/Lightning/Fire techniques, F-rank raw chakra and B-rank water. It has no effect on earth techniques. The rank won't increase for S Rank or above techniques of this kind. However, the user will spend less chakra (specifically -10) when performing said techniques without weakening them.
"Release" ring
This is the light blue/yellow ring. This ring amplifies release-based techniques. Whenever these kinds of techniques are used, the ring will glow in its respective colors and enforce said technique by increasing its rank by one, making them greater and stronger. This ring won't have effect on S Rank or above techniques of this kind. Regardless, the user will spend less chakra (specifically -10) when performing said techniques without weakening them.
Restrictions
- The effects of the rings are passive
- Can only be taught by Klad
Reference
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(Kuchiyose : Zonbi) - Summoning : Zombies
Type: Offensive
Rank: B-Rank
Range: Short - Long
Chakra Cost: 20
Damage Points: 40
Description:
From the very body of The Gravemind (Sprout the Gravemind Summon) it's flesh is in the control of a Rhizecephalia Parasitic type barnacle which manipulates the flesh to it's entirety, this is normally called a Kōzui. In this case these Kōzui are personal to the user and are seemingly trapped inside an ordinary sized Acorn Barnacle shells which are attached to the user's body due to the way Barnacles permanently attach to surfaces. The user channels chakra into the Shell on their body and the Kozui will pop out (like they are growing out from it) and have a humanoid shape, they can take the form of a Human if they so wish, a realistic transformation very similar to the Shadow Mirror Body Change Method with clothes and all. The "Zombie" can be spawned with a weapon each made of Calcite Shell, and can be any weapon the user desires - they're just an ordinary weapon.
The Kōzui have a very strong resistance to ordinary weapons and taijutsu, anything powered with chakra would hurt the Rhizecephalia normally and being sliced in half with an ordinary blade would still cause the drawbacks of having no legs for example, however the Kōzui can still move and drag themselves with their hands. Kōzui can still feel pain and can break out of genjutsu through pain, however they cannot really be crippled by it (Fore example pain so severe it would paralyze them or stun them). Kōzui can perform Ordinary Strong-Fist Taijutsu up to B-Rank and can use Legs of the Thoracica and Body of the Thoracica, the Kōzui also Wield Gadget Barnacles.
The Rhizecephalia act as travelling companions and last indefinitely on the field upon summoning, when they take D-Rank Ninjutsu Damage they will disperse from the battlefield back into their shells. They usually come in pairs, but each use of this Technique is a single seperate Kozui and so the user can have up to two of these on their bio - each being different.
- Must have Signed Barnacle Summoning Contract
- The Zombies can communicate with the user in their shells, this is mainly cosmetic
- Can only have a Maxmimum of Two of these on ones bio
- Must be stated in the User's Bio to be capable of being used
- The user can have the Kōzui be taken back inside the acorn shells if in short range
- Can only be used 5 Times.
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
As the girl approaches, Sasuke's sharingan quickly notices two very shiny rings on either hand. Something seemed off about them, but he couldn't tell what. There wasn't much to be told about this girl based on appearances alone, which means he would have to figure out her abilities the old fashioned way. Slamming his palms on the ground, Sasuke performs the generic summoning jutsu to summon a large amount of water 10m above the girls head. Then, without wasting a moment, he would concentrate a ball made of electricity into the palm of his hand, and hurl it above the girls head at great speed. The objective here would be to make his two techniques collide, resulting in an explosion of lightning that has a large amount of water to use as a medium to electrocute the girl. Which would be the result if not stopped or countered in some way.
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect
Rank: A
Type: Offence
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion
As the two stood across from each other on the field and examining one another Velvet saw something familiar on the boy. It was his eyes. They were blood red with three black tomes around both of his pupils. Seeing this she grins slightly. He has the same eyes as her husband and no doubt would cause her some trouble. Without much hesitation the boy across from her begins lowering him self towards the ground while slamming his palms onto the ground. It seems like he was more of a fight first talk later type of guy. As he slammed his palms onto the ground the rings Velvet is wearing were already sending out invisible pulses throughout the entire field allowing her to sense everything that is going on. Thanks to the rings she could sense that there was something that had formed above her and was making its way down to her, but at the moment it begins moving down towards her location, while still keeping her eyes locked onto the boy could see him forming a ball of lightning in his palm and quickly tossing it up into the sky above her towards the attack he just performed a few seconds before. From what she could sense and tell he was trying to combine the two attacks into one. This just made the grin on her face grow larger. The kid seemed to be using his head, but it mattered not as she looks up while raising her left arm and opening up her palm. As soon as she opens up her left palm the ring on her left ring finger activates its ability while at the same time she would begin her counter. The moment the lightning and water collide to form a water/lightning combo it would begin to be sucked into her left palm leaving her unharmed from the kids combo. With the attack now absorbed she lowers her left arm back down while turning her head towards him again. "This should be fun, heh heh." Without wasting much time Velvet begins to release black and red chakra from her left palm which moves across her entire left arm covering it as it takes the shape of a large demonic claw. At the same time she would with her right hand throw two kunais at her opponent, one towards the center of his chest one one towards his right knee while dashing to her left, his right. While these things are happening the ring on her right hand also activates increasing the power of the jutsu covering her arm.
(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw
Rank: B (A)
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.
Note: Can absorb up to AS-Rank Wind, Fire and Lightning techniques, SF-Rank raw chakra or CB-Rank Water, all within reason. Has no effect on Earth techniques.
(Meiton: Hellion Ude) Dark Release: Hellion Arm
Type: Offensive
Rank: B (A)
Range: Short-Mid
Chakra: 20(-10 per turn; -40 to opponent per hit)
Damage: 40(+10 to all punch based attacks)
Description:
Focusing their dark chakra in one of the markings on either palm the user will release it having it completely cover their arm and take the form of a large demonic looking claw. The claw is self sustaining and leeches chakra from the user to stay formed. The claw being made from dark chakra gives it a similar ability to (Meiton: Dassui Fureru) Dark Release: Draining Touch allowing for passive draining of opponent's chakra when contact is made. This allows for the user to perform other dark jutsus later on or if the user wishes can use that chakra to fuel the claw. If and when the user makes contact with the opponent and absorbs chakra the arm will glow a light blue for a brief second while causing minor burns to that area touched. Because of the properties of the dark chakra it not only is able to absorb chakra but it gives a +10 damage to all punch based attacks. Sending the same amount of chakra into the claw it took to form it or by absorbing the same amount of chakra or higher, the user can slam the claw into the ground allowing it to extend and travel through it towards the opponent. The user would have the claw burst through the ground either behind, in front, beside , or under the opponent grabbing them binding them in place while draining their chakra.
- Must be taught by Albel
- Stays active until the user releases it or runs out of chakra
- Extending the arm cost one of the users 3 slots and can only be used once every turn.
Sasuke watches as the girl makes quick work of his combo by absorbing it through a mark on her palm. Being the first time he's seen such a thing, Sasuke then activates the first level of his curse mark as to be safe. After all, it's the unknown factor of this ability that could be his undoing if he wasn't careful. As the flame shaped lines run all across his being, Sasuke looks up to see the girl use her opposite arm to create a claw of chakra before tossing two kunai his direction and taking off at a arcing sprint to his right side. Sasuke reacts by quickly grabbing a single kunai and tossing it at the lower one before swatting the incoming higher one with the back of his hand.
With this taken care of, Sasuke focuses his attention on his sprinting opponent. If water and lightning didn't work.. Then how about this.. He quickly pulls out a pre made scroll from his ninja bag, and summons forth a very large dragon that would be enhanced by his curse mark chakra. The dragon would travel straight toward the girl, following her arc. The moment the dragon makes contact with any surface, it results an explosion of fire that would roast the girl alive of not dodged or countered in some way.
Rank : A
Type: Supplementary/Defense
Range: Short
Chakra: 30 (-10 to user per turn)
Damage: N/A
Description: The user wills the opening of the cursed seal partially, giving him more chakra and more strength, as the Senjutsu Chakra contained within the seal is unleashed upon the users body in a reduced amount. Patterned red lines that extend from the Cursed Seal on the body of the user course through the user's body, covering it in a repetitive pattern as their body surges with chakra. When the state it done, the lines will become a solid black. While active, the seal actively consumes the users chakra in order to produce and fuel Senjutsu Chakra into his body. While in this stage the user gains +10 damage to his elemental Ninjutsu and +5 to his Taijutsu. His physical strength is slightly improved as is his speed.
Note: Lasts for 5 turns.
Note: Can be deactivated at will.
Note: Usable once
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80 +10= 90
Description: The user through use of one their scrolls will summon a large flame dragon that is directed towards the enemy target and explodes upon impact
Just a heads up both markings the one her left palm, and the one on her right palm are hidden. The one on her left palm is covered by the bandage covering the entire arm, while the right one is hidden under the glove she is wearing. It's in le bio. u.u
While making the claw form, running, and tossing the two kunai's at her opponent the rings she is wearing alerts her of a large chakra surge coming from the boy. Watching him closely while still running she notices weird black markings form over his body. From what the rings are sensing she could tell that it is something not to ignore. As her two kunai's close in the boy takes out one of his own and tosses it towards the lower kunai she had thrown towards his knee. The two clash and fall to the ground while he swats the other kunai away with the back of his hand. Just as he swats away the second kunai, but before he goes to bring out the scroll Velvet quickly strings three fast hand seals together sending her chakra around the kid's throat near his artery that takes on the form of a normal sized mouth filled with razor sharp fangs and would clamp down onto his throat right after it forms. The razor sharp fangs would easily slice all the way through his throat leaving a decent sized hole and leave him bleeding to death if he continues with trying to perform his next attack. Of course Velvet doesn't just stop after forming the hand seals for the mouth that would form at the boys throat, she also right after finishing the last hand seal of her previous move she stops moving and slams the claw onto the ground causing the claw to stretch out into and through the ground towards the boy where it would rise up under neath him grabbing a hold of him tightly keeping him bound. As the claw grabs hold of him it would begin glowing light blue and cause minor burns over his body while also draining his chakra.
(Futon: Vengeant Kiba) Wind Release: Vengeant Fangs
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: After channeling a large amount of futon chakra into the air around his target or targets if they are within short range of one another, the user will make three quick hand-seals which causes the futon chakra in the air to create a mouth being any size from a normal one up to one that is as large as 7 meters tall and 3 meters wide filled with several sharp jagged fangs that can easily slice through meat and bone. The moment it is formed, it will then bite down sending those deadly fangs into the target/s, slicing through them like a hot knife cutting through butter, leaving whatever part of the body bitten by the mouth sliced cleanly off the body.
~ Can only be taught by Albel
~ Must have a one turn wait before using again
Posting Hellion Arm again for reference of its usage.
(Meiton: Hellion Ude) Dark Release: Hellion Arm
Type: Offensive
Rank: B (A)
Range: Short-Mid
Chakra: 20(-10 per turn; -40 to opponent per hit)
Damage: 40(+10 to all punch based attacks)
Description:
Focusing their dark chakra in one of the markings on either palm the user will release it having it completely cover their arm and take the form of a large demonic looking claw. The claw is self sustaining and leeches chakra from the user to stay formed. The claw being made from dark chakra gives it a similar ability to (Meiton: Dassui Fureru) Dark Release: Draining Touch allowing for passive draining of opponent's chakra when contact is made. This allows for the user to perform other dark jutsus later on or if the user wishes can use that chakra to fuel the claw. If and when the user makes contact with the opponent and absorbs chakra the arm will glow a light blue for a brief second while causing minor burns to that area touched. Because of the properties of the dark chakra it not only is able to absorb chakra but it gives a +10 damage to all punch based attacks. Sending the same amount of chakra into the claw it took to form it or by absorbing the same amount of chakra or higher, the user can slam the claw into the ground allowing it to extend and travel through it towards the opponent. The user would have the claw burst through the ground either behind, in front, beside , or under the opponent grabbing them binding them in place while draining their chakra.
- Must be taught by Albel
- Stays active until the user releases it or runs out of chakra
- Extending the arm cost one of the users 3 slots and can only be used once every turn.
Sorry, I honestly just skimmed through it, so I must have missed that. I'll try to be more careful. By the way, I'm using two move slots for my technique, even though it's only posted once.
Thanks for allowing me to edit, I'll try to be more careful about how I read things from now on.
As Sasuke's sharingan scans for his opponent, he to feels a breeze swish around his neck and throat area, even though he couldn't feel it with the rest of his body. Acting quickly, he concentrates his fire chakra to form a very hot ash that covers both arms. While swatting downward to burn the mouth of wind formed in front of him, Sasuke would raise his head and notice that the girl's claw had gone underground. Before he knows it, he begins to feel the ground start to tremble beneath him. Thinking quickly, Sasuke looks up and locks eyes with the girl, placing her under an illusion with his Sharingan. Under this Genjutsu the girl would see he attack go through to completion. Her claw would successfully emerge from the ground, grabbing Sasuke tightly and giving him intense burns as he screams in agony. In reality, while the girl is seeing that, Sasuke would have charged full speed as to close the gap between the two immediately after placing the illusion. Arriving in moments, Sasuke would deliver a devastating punch to the girls face with his dominant left arm, while still covered in ash. If successful, the ash would stick to her cheek causing intense continual burns as she flies back to mid range.
Type: Offensive/Defensive/Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage points: 60 +10=70
Description: A unique fire style jutsu based on chakra flow abilities. This particular technique focuses on the unique aspect of some fire release jutsu, namely those based on explosive ash, such as Asuma's technique he used vs Hidan. By forming this explosive ash the user is capable of applying the ash to his limbs or any weapons he uses. By activating this jutsu the user is able to release the ash during taijutsu or other weapon attacks. Though this costs a move slot each time the ash is released. By using the momentum behind physical attacks the user of this jutsu is capable of sending streams of red hot ash from the seals to augment the range of the attacks and cause increased damage in close range. However as to prevent the user suffering from his own jutsu, the ash from this seal can only be caused to explode with a subsequent technique this technique must be a higher ranked fire technique due to the strength of the chakra stored in the ash release and it's density. In regards to scaling each time the jutsu is used, the user may release an amount of ash with a maximum range of mid. If it was to travel in a straight line from the user to mid ranged. A total of 15 meters, this can also be used to form the ash in to smaller patterns that instead have wider ranges provided they follow the initial dimensions. This ash behaves in an adhesive manner sticking to enemy targets similar to boiling sugar.
~Notes~
- Once activated remains active for the rest of the battle.
- Each time the ash is used it costs a move slot.
- Must be taught by -Vegeta
Type: Defensive
Rank: B-Rank
Range: Short-Long
Chakra: 20
Damage: N/A
Description:
A simple technique, usable by Sharingan users through their prowess with illusionary arts, this genjutsu works solely as a defensive measure. The user will produce an illusionary copy of himself while he escapes the path/area of the attack with a rapid movement, unnoticed and masked by the technique. The enemy will see and hear the user in the original place until the attack connects with the illusionary copy, at which point it will disperse, revealing the true location of the user. The technique can be controlled so as to have the illusionary copy interact and talk in specific ways with the enemy for other purposes, while the user remains hidden from the targets perception. The illusion is often personalized from user to user, namely in its dispersion, sometimes in relation to the users elemental affinity or summoning companions, following a theme unique to him. The limitation is that the user cannot escape large techniques with this ability nor incredibly fast ones. Only techniques which can be escaped by moving out of their way running or through movement can be defended from with this. The main limit however, is that, since its a sustainable illusion, triggering any offensive action towards the target will immediately release the illusion, be it a simple taijutsu move or a ninjutsu attack; any aggressive action the user wants to take will immediately break his focus and control over the technique, releasing the target from it. The stronger the user is with Genjutsu, the easier the technique is to use.
Note: This version of the technique is used by Sharingan users
Note: Usable 6 times per match for Primary Genjutsu Specialists, without the need for eye contact; other Sharingan users can use it 3 times and require eye contact for Mid and Long range usage.
Note: Requires 3 Tomoe Sharingan active.
Note: Movement speed is bound by the users rank.
As the claw enters the ground and moves towards the boy's location Velvet unknown to her she is placed under a genjutsu, or was it unknown to her? As the claw moves through the ground her two rings still releasing the sonar pulses throughout the entire field let her know that the person in-front of her was a fake as it no longer had any chakra at all, but there was two chakra sources moving towards her from the side. The real kid and his ash covered arms. Velvet smirks slightly figuring out that the boy must of placed her under a illusion. Knowing that she is placed in an illusion she begins to think of a counter without letting her opponent know that she is on to him. As he draws near Velvet releases dark chakra out of her right palm where it begins covering her body, while at the same time the ring on her right hand activates its ability increasing the power of her dark chakra while she also as the claw underground retract. The dark chakra completely covers her body like that of armor that once formed is hit by the ash from the boys punch. Because of the him attacking her the illusion he had put her in of seeing a fake would also end. Though as the ash makes contact it disappears as the dark chakra completely absorbs the attack leaving Velvet unharmed. The moment the ash gets absorbed the dark chakra covering Velvet's body gains more power and turns into intense light blue flames that would catch the boy's entire body on fire as he would still be in contact with the armor and being so close to it. The flames being so hot they not only would cause serious burns on the outside but also internal damage as well.
Meiton: Muchi - Dark Release : Scourge
Type: Supplementary/Offensive/Defensive
Rank: BA ( AS)
Range: Short - Long
Chakra: 2030 (3040)
Damage Points : 4060 (6080)
Description: The user can apply this to themselves or thrust their arm towards a target and apply it to them, this can be applied to summons, clones or singular entities like Stone Golem. The user forms a dark shroud of chakra around the target, and this armor adapts to the target's own frame pattern. The Dark armor is B-RankA-Rank in strength and will absorb elements according to the Strength and Weaknesses of Dark Release Absorption.
When and if the armor absorbs a jutsu the dark properties naturally take away the physical and spiritual energies and expels it stronger, expelling it in the form of A-RankS-Rank blue flames which cover the target's frame. The armor will burn and cause internal damage if it comes into contact with an enemy. With the use of a single hand seal the user is able to have the flames shoot forward as a horizontal tornado of flames crash into the opponent or a separate target - setting it alight.
Restrictions
- Has a two turn cooldown
- Must have absorbed a jutsu beforehand
- Lasts four turns until absorbed. Adds another two turns to countdown when it absorbs a technique
- Can only be taught by Klad
Because of the Release Ring's ability the starting power of Scourge is now A-rank instead of B-rank and its flame form becomes S-Rank now because of it instead of being A-rank. With the starting power of this move now at A-rank and dark being strong against fire it would have no problem against the ash.