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Illyasviel

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Rei's rules and regulations
K.Tokisaki bio
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Stairs to my left,your right
Post your bio and decide who goes first
 

Illyasviel

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Kurumi walked towards the entrance into the mountain when she was confronted by a woman who stood to the side.She turned towards her and wanting nothing to with her she planned on taking her out quickly.As she examined the opponent,she performed the Bird hand seal and created from the ground 14 balls of steel that positioned themselves around Kurumi,floating the air.Some were to her side,some near the ground in front of her,some were above her but they were all positioned so they don't obscure her vision in any way.

(Koton:Fuwatto tama hagane)-Steel Release:Floating Balls of Steel
Type:Defensive/Offensive
Rank:A
Range:Short-Mid
Chakra:30(-10 per turn to sustain)
Damage:60
Description:The user will perform the bird hand seal and creates up to 14 handball ball sized balls of black steel from the ground which can float around the user anywhere in short range.The user has full control over the balls and can direct them anywhere within short range,thus this can be used to intercept attacks.The user can also,after creating the balls,perform the Ram hand seal and release all the balls at once,towards the opponent.If they are not destroyed or released,the balls can remain around the user for 2 whole turns.
~Note:Can be used three times per battle.
~Note:No above B rank steel release techniques in the same turn this is used.
~Note:Requires a turns cool-down between uses.

As she created the balls and they began moving into position,Kurumi proceeded to create fine particles of steel which she then sent into the air on both her left and right side towards the opponent.There she manipulated them so the particles condensed into ten black steel arrows on both sides.She then smiled lightly as she fired all of the arrows,first those on the right,then with a small delay,those on the left at her opponent.

(Kōton: Ya no ame) - Steel Release: Rain of Arrows
Type: Offensive
Rank: B-Rank
Range: Short-Mid Range
Chakra: 20 Chakra
Damage: 40 Damage
Description: The user will release very fine particles of steel in the air that can be seen by naked eyes as dust particles and by using steel chakra the steel dust will be carried into midair and condensed into arrows made of steel. After making the arrows the user will shoot use his chakra to shoot the arrows at the desired target. the user can make up to 30 arrows with each usage time but the user can only focus on using 10 arrows in the same instant but he can use all 30 in the same turn. an arrow is 20cm tall and able to penetrate hard elements up to C-Rank. if the turn ends before using all 30 arrows then the usage time is over.
note: can be used 5 times per battle
note: the user must wait 1 turn after each usage time to use the jutsu again
note: only FeeLPaiN can teach this jutsu
 

Silico

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Skozu was standing infront of yet another opponent it would seem. Similar usage of techniques she used herself as balls of steel would emerge from the ground and surround the kunoichi. They didn't seem to come towards Skozu at the moment though, but she readied herself by forming a magnetic field under herself to attract iron sand. As she did so, she saw small particles of steel that was formed around her. They would form into arrows of steel, surrounding Skozu. As a response, she cloaked herself with a shelter of iron sand that she formed with her magnetic powers.

( Jiton: Satetsu Daigan ) - Magnetism Release: Iron Sand Great Sphere
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: By manipulating their iron sand the user releases iron sand around them and creates a large dome that protects them from incoming techniques.
Note: Can only be used by Sasori with the Sandiame Kazekage puppet or by Sandiame Kazekage.



Both techniques seemed to cancel eachother out and an opening was given for Skozu as the dome of iron sand fell apart. She didn't do anything though... Or did she? Seeing her opponent using steel she thought it was a magnetic power as well. But she wasn't sure, however she did know that steel also reacted with magnetism. Just like iron. That being said, with a powerful magnetic field her orbs could very well backfire on herself. This was something Skozu could use as an advantage. She would create a strong magnetic force above her and use iron sand from her surroundings(well the dome from the previous jutsu is a perfect source). She formed the iron sand into a large spike that she hurled towards her opponent. Same as the iron sand, the steel balls would also react to it and clash into the spike. Both jutsus would cancel eachother out.


(Jiton: Satetsu Dokusutoraiku) Magnetism Release: Iron Sand Venom Strike
Rank: A
Type: Attack
Range: Short-Mi
Chakra Cost: 20
Damage Points: 40
Description: This technique concentrates a mass amount of iron sand in the air that then transforms into a singular large spike that races down to the surface and towards the desired target.




..

Please be stronger..
 

Illyasviel

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The opponent first created a dome of iron sand to defend herself against the arrows and as the arrows from one side hit the barrier the arrows from the other launched at it.Knowing that the barrier will most likely hold against the second wave of arrows as well,Kurumi performed a single hand seal and sent the balls that were floating around her towards the opponent.The arrows finished hitting the opponents barrier and what few grains were left of it,crumbled to the ground.By that time,the balls of steel were already half way towards the opponent.Not leaving anything to chance Kurumi performed another Bird hand seal and from her fingertips created a lot of steel threads that would arrange themselves into a large bird made of black steel.As it was created the bird took flight and flew in a left,wide arc towards the opponent who was getting hit by the steel balls.

(Koton:Sureddo Tori)-Steel Release:Threaded Bird
Type: Offensive
Rank:B
Range:Long(created in short)
Chakra:20(-5 per turn to sustain)
Damage:40
Description:After performing the Bird hand seal the user will create dozens of black steel threads(each being about 75sm's thick) from his fingers which will quickly arrange themselves into a large bird(half a normal persons size)which would stand beside the user.The bird can fly around the battlefield and attack opponents with it's sharp beak and claws.With an additional,Snake hand seal the user can make the threads the bird is made of untangle and then wrap around the opponents body,binding him.
~Note:If the birds aren't destroyed they can remain on the field for three whole turns(until the third opponents move is finished)
~Note:There can be up to three birds on the field at a time,each counts as a move in the users turn.
~Note:Can be used five times per battle.
 

Silico

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The balls and the spike of iron destroyed eachother and the field was covered in small grains of steel and iron. Skozu saw her opponent performing another handseal and created a large bird made out of black steel.

You a puppeteer or something...? Take your circus elsewhere i'm busy.

Skozu paid close attention towards the bird but also at her opponent. She then swiftly stretched out her right hand(since it's coming from my right) and channeled wind chakra through it. With a small and effortless move, Skozu sent out a pulse of wind chakra that was aimed towards the bird and destroyed it. (B-rank).
(Herushingu no tebukuro) | Gloves of Hellsing

Type: Weapon/Armor
Rank: S-Rank
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: The Gloves of Hellsing are a pair of white, leather gloves, engraved with kanji pentagrams in both the palm and their back. Said to have been demonic in nature, the gloves were actually made by an ancient ninja, known only by some as the "Customs Demon". The gloves are indestructible though they cannot protect the user from kinetic damage due to this. Instead, the user can grab most blades without cutting himself, specially if they don't have any chakra infusion present. The most unique ability of the gloves is that they allow the user to manipulate two elements in a perfected way through them. Wind and Fire. The user can channel their chakra into the kanji inscriptions on the gloves, using them as medium to aid him in shape and nature manipulation of those elements. This allows the user to produce constructs (cubes, shields, swords, hands, walls, spears, kunais, waves, spheres, etc) of Wind or Fire, near his hands or connected to them, that he can wield as weapons or throw as projectiles. The power varies according to how much chakra is put into it, from 10 points to 40, corresponding to constructs or effects that vary from D-Rank to S-Rank.


Note: Can only be used by Skorm
Note: The gloves cannot be used as mediums to use techniques that require handseals; they can only be used for the purposes described in the description.
Note: A-Rank variation and above can only be used once per turn; S-Rank usage requires a full turn of coldown before the gloves' abilities can be used again


Stop bore me.
 

Illyasviel

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Huh?So does that mean you want bigger puppets?

Kurumi gathered chakra into her hands while performing a single hand seal and then proceeded to slam them to the ground whilst releasing the previously gathered chakra.She then used it to create a giant warrior made entirely out of black steel that stood beside her to the right.But he only stood there for a moment before starting to move quickly forwards in an arc to the right.As the warrior moved it extended it's left arm and from it fired spikes that are attached to chains from the fingertips.The chains coiled around each-other forming a big chain with a large spike on it's top that moved in towards the opponent.(S rank).

(Koton:Kusari Kanshu)-Steel Release:Chain Warden
Type:Supplementary
Rank:S
Range:Created shorth with long range reach
Chakra:40
Damage:80
Description:The user will perform a single hand seal whilst channeling chakra into his hands.He will then proceed to slam both his hands to the ground,releasing the previously gathered chakra into it.He will then manipulate it to create a large humanoid warrior made completely out of black steel with steel spikes for fingers.The warrior is two and a half meters big and quite massive.He can move around the battlefield at the users will.The inside of the the warrior is,however hollow,housing winded up chains.The chains exit the warriors body in each of his fingers along with the spikes on the top of them.The spiked chains can be directed to attack the opponent,stab him or bind him.The warrior can also spin them at great speed,creating a sort of shield in front of him,to block incoming attacks.The chains are quite long and they have mid range reach from the warrior,they are also thick and heavy,having A rank steel strength.All five chains from one arm can also be wrapped together into one big chain for the warrior to utilize a S rank attack.
~Note:No above B rank steel techniques for two turns.
~Note:Can be used once.
~Note:Lasts 3 turns.
Note: Using the chains to attack counts as one of the three moves per turn.

As the warrior's attack moved in towards the opponent,Kurumi performed two hand seals and created four shackles connected to chains that emerge from the ground around the opponent,each of them binds one of his arms and legs,arms by the wrist,legs by the ankle.The ones connected to the arms,pull them back behind the opponents back,while those connected to the legs inhibit any movement.Kurumi timed her attacks well and mere instants after the opponent was bound the warriors attack pierced through the unfortunate woman's stomach.

(Kōton: Kase ) Steel Release: Shackles
Rank: C
Type: Offensive/Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user does 2 handseals (Bird+Ram) focusing chakra beneath the opponent, shaping the ground into several (up to 5) shackles that shoot up to grab the enemy. The shackles are linked to chains that remain connected to the ground. Once they grab the opponent, the user can clap his hands, forcefully pulling the shackles and chains to the ground, effectively pinning the opponent to the ground, restrained by the steel chains.

That even isn't as big as they get...
 

Silico

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Huh?So does that mean you want bigger puppets?
Just get on with it :|

Skozu had at this point sat down with her legs crossed, expecting something remarkable. How wrong she was. From the ground a gigantic warrior made out of black steel had appeared.
Is this pokémon? D:

The steel man looked very heavy. So easily it would be to get it off-balance.. Skozu placed her right palm on the ground and channeled a mediocre amount of earth chakra through it, causing a tremor that would make the steel warrior fall down flat on its own summoner. The tremor was spread out in a way that it would also cause the kunoichi to lose their balance as well and fall flat on their face.

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.




He's.. falling good..

As both of them were on the ground, Skozu quickly bolted up a large amount of lightning chakra through her right arm and aimed it towards the steel man. She then fired a ball of lightning chakra towards it and destroyed it.

(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.

 

Illyasviel

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As Kurumi created her warrior of steel,the ground beneath them started shaking violently,threatening to topple the warrior over.But as soon as it started shaking,Kurumi erected a pillar of steel beneath her and jumped of it into the air above the warrior.The warrior itself fell to it's knees and like that gained enough balance to stay that way.As Kurumi went above it's head,naturally she had to come down and as she did so,she landed onto the shoulders of the warrior but only for an instant as she jumped high into the air of it afterwards.As the warrior gained balance and Kurumi was landing on it's shoulders to jump of again,the opponent launched a sphere of lightning towards them.However the warrior extended it's left hand as it originally intended and launched the combined S rank chain to meet it.On impact with the spike and chain the lightning exploded destroying them but proceeded no further.

(Kōton no Jutsu ) Steel Release Technique
Rank: D
Type: Offensive/Defensive/Supplementary
Range: Short-Mid
Chakra Cost: 10
Damage Points: 20
Description: Allows the user to, through the use of hand gestures, produce small objects, pillars, weapons, etc, made of black steel, from their body or from the earth. The constructs are as hard as a normal kunai and swords and can be thrown at a target physically.

As that was happening,Kurumi had already jumped of the warrior and was in the air once more.There she molded her chakra into her lungs and began streaming it towards her mouth while manipulating it to become super-heated.She then exhaled three giant balls of fire towards the opponent from above.As they hit the ground around her,the fire would erupt enveloping the woman in flames.Kurumi then landed a little to the right of her starting position while the warrior stood up once more as the ground stopped shaking.

( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.
 

Silico

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As the kunoichi fell, she created a small pillar of steel that granted her some momentum to escape the rather unfortunate faith that Skozu had planned for her.

Well good for you.

The lightning ball still hit the steel giant who had fallen to his knees and got destroyed by it with little effort. So she thought. The steel giant had shot out a wire of steel, powerful enough to nullify the lightning. However, this gave Skozu the oppertunity to attack again. As she saw her opponent jump up in the air, Skozu would see her opponent fire three balls of flames towards her. As a response, Skozu would channel a small amount of water chakra through her palms and create water jets to extinguish the flames.

(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.



The fire and the water would create a fair amount of mist as they would just about cancel eachother out. This created a mist-screen between Skozu and her opponent. Skozu used the moment to create two shadow-clones.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

 

Illyasviel

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The fire and water that collided obscured the visions of the adversaries.And at that moment Kurumi just about had enough of this.She commanded her damaged steel warrior to fire all of the chains from his right arm and so he did,swiping them through the mist in an arc in order to hit the opponent.The chains would hit the opponent from the right side pushing him to the left as they break his bones.As the warrior swiped it's chains he also started running as fast as it can towards the opponent.As that happened,Kurumi,annoyed that her opponent just won't die,performed a hand seal and focused chakra into the air above her opponent and created fifteen golden chakra arrows that she then sent at her.

( Ninjutsu: Tatsu Kaze ) Dragon dive
Rank:A
Typeffensive
Range:Mid-Long
Chakra cost:30
Damage points:60
Description:The user performs the tiger handseal and starts by concentrating their raw chakra into the air above the opponent. After this, they then use this chakra to form several golden arrows about ten meters above the target that shower upon the ground at the user's command. They will first pierce through the opponent and then finally explodein a small radius upon the area it dropped onThis jutsu can't be performed short range of the user so as not to damage themselves.
Note: A maximum of fifteen arrows can be created
Note: Can only be performed 3x in a battle with one turn cooldown
Note: Can only be taught by Hashirhamha

Preparing for whatever the opponent could be planning,Kurumi also stomped her foot to the ground and released chakra into it,creating a vast labyrinth of tunnels under the battlefield.A snake then slipped down her leg into the tunnel where it proceeded to lay dozens of eggs.

(Hebiātsu: Hebi no Norowareta Niwa ) - Snake Arts: Cursed Garden of Snakes
Rank: S rank
Type: Offensive/Defensive/Supplementary
Range: Short-long
Chakra Cost: 40
Damage Points: 80
Description: The user will stomp their foot onto the ground and uses their chakra to create multiple tunnels through out the ground underneath the user and the opponent throughout the entire terrain. The user will then do the snake sign and have a snake come out of their sleeve and goes underground and travels throughout the tunnels laying up to 100 snake eggs throughout the tunnels. The snake eggs will quickly hatch and release many different sized snakes to come out of under the ground and attack the opponent and covering the entire terrain. The snake sizes are as big large size anacondas. The snakes all poses a basic venom that when they bite the opponent they cause numbness right away and after two turns if the snakes are still biting the opponent will cause paralysis.
Note: Must be able to summon snakes
Note: This jutsu takes two turns. One to completely set up and the next to actually be used.
Note: Usable twice with a 3 turn cool down between uses.
Note: All the snakes last for 2 turns.
Note: Must be taught by Blake Belladonna
 

Silico

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Skozu had no time creating her clones it would seem, she needed to protect herself first and so she did. She would concentrate a fair amount of doton chakra in her right hand and push it into the ground. She turned the ground into fine sand that she dug through and hid under. While underground, she could sense what was happening underground as well as covering her tracks of ever having dug down. She did both things. She would dig under the opponent and emerge in Long-range behind them. Unnoticed, unharmed.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. While inside the earth, the user cannot make handseals and can only use Earth techniques below C-Rank. If he tries to do a higher ranked technique, he'll disrupt the Hiding like a mole technique and be left crushed.



Skozu, as she had emerged, created two shadowclones(clone A and clone B).

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.



These clones would appear to Skozu's right and left side. They prepared for the ultimate combination.
Skozu would create two gigantic orbs of iron sand of opposing polarities with her opponent standing inbetween the two. With no time to react, Skozu would then slam the two spheres together and squash her opponent between them while causing an outburst of sharp strings and spikes to cover the entire battlefield in completely irregular patterns.


(Jishaku Ninpō:Kaiho) Magnetic Ninja Arts: World Order
Rank: Forbidden
Type: Attack/Supplementary
Range: Short-Long
Chakra Cost: 50 (- 10 to user)
Damage Points: 90
Description: This technique creates 2 gigantic iron spheres of sand with opposing polarities and collides them together in order to merge and cause the magnetic forces to instantly increase and repel each other. The mass of iron sand then scatters across the entire field, branching out in spikes of irregular patterns which makes evading them almost impossible. The iron sand blocks any escape routes and makes it hard for the opponent to clearly view the user and also serves as a medium for other iron sand techniques.
Note: usable thrice per match



Skozu shouted, as the techniques had been released;


You're facing a god. That was your mistake.

Clone A&B stood beside Skozu and stretched out their tounges.
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Sry i forgot i didn't do the clones in the last move lol.
 
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Illyasviel

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As the warrior swiped through the slight haze Kurumi notices her opponent was gone.But stubborn as the opponent was she probably didn't just run of,she was most likely lurking around praying on Kurumi.The warrior fell to the ground and crumbled into a pile of steel as it could no longer be sustained.As she didn't see the opponent moving on the ground anywhere,she suspected that either she teleported elsewhere or she was underground.So instead of performing the hand seal for her arrow technique,she performed a couple of hand seal while releasing chakra into the ground all around the battlefield.She then manipulated the ground to slowly begin turning into highly adhesive mud all around her as far as her chakra could reach,only leaving a circular "island" with a short range radius around her unchanged.The mud lake was 20m deep and it would drown anyone who was underground as the ground changed.She then created a shadow clone that stood behind her,watching out for an enemy attack.
There's no running away now girl...


(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
 

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Skozu was underground and felt the ground turning to mud. She could sense were it was harder, and so she would emerge in short-range of her opponent, behind her. She then channeled a large amount of fire chakra through her right hand, into her glove. The fire chakra would be used to scorch anything it touched and expand out from Skozu's closed fist. The fire would grow out of the fist in irregular patterns and share similarities with branches of wood, aesthetically.

(pretty much this but with fire)
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The branches would stretch out to mid-range and pierce through Skozu's opponent in all vital areas as well as branching out in a 120 degree angle from Skozu's right fist.
(S-ranked)
(Herushingu no tebukuro) | Gloves of Hellsing

Type: Weapon/Armor
Rank: S-Rank
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: The Gloves of Hellsing are a pair of white, leather gloves, engraved with kanji pentagrams in both the palm and their back. Said to have been demonic in nature, the gloves were actually made by an ancient ninja, known only by some as the "Customs Demon". The gloves are indestructible though they cannot protect the user from kinetic damage due to this. Instead, the user can grab most blades without cutting himself, specially if they don't have any chakra infusion present. The most unique ability of the gloves is that they allow the user to manipulate two elements in a perfected way through them. Wind and Fire. The user can channel their chakra into the kanji inscriptions on the gloves, using them as medium to aid him in shape and nature manipulation of those elements. This allows the user to produce constructs (cubes, shields, swords, hands, walls, spears, kunais, waves, spheres, etc) of Wind or Fire, near his hands or connected to them, that he can wield as weapons or throw as projectiles. The power varies according to how much chakra is put into it, from 10 points to 40, corresponding to constructs or effects that vary from D-Rank to S-Rank.


Note: Can only be used by Skorm
Note: The gloves cannot be used as mediums to use techniques that require handseals; they can only be used for the purposes described in the description.
Note: A-Rank variation and above can only be used once per turn; S-Rank usage requires a full turn of coldown before the gloves' abilities can be used again



Like i was.. Going to say. You're facing a god.. >_>
 

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With the swamp forming Kurumi wanted to proceed with her move when she heard first a light sound of movement behind her than a louder as the enemy began to climb out of hole behind her.Turning to face the enemy who didn't yet fully emerge from the ground,Kurumi extended her leg while channeling chakra around it,covering it wind chakra.She kicks the opponent from the right side into the upper body,breaking her rib-cage and damaging her inner organs,leaving her in no state to fight.
What to do with you now?


(Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving Cut
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.
 

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Kumi
0💴
Trait Points
0⚔️
Skozu wasn't fully emerged yet, but still had gathered up her fire-chakra. Since the opponent wasn't caught by surprise, Skozu had to act immediately and launched the devastating punch, being half-way through the earth. As the opponent kicked, it hit the fire and so broke the leg off in a swift motion, while the other branches pierced through all vital organs, just like planned, only more sooner. The fact that the kick was charged with wind chakra made the fire even more lethal and added fuel towards it. As she had won, Skozu fully emerged from the hole and took out a burnt rib from the opponent and started to eat on it.

..Really does taste like pork..

She then threw the rib-bone away into the mud and there it sunk down.
 
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