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Edward

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♔ Edward vs ???! ♔


Rules:
[♔] Rei's Rules and Regulations
[♔] Customs of any kind are allowed
[♔] Killing is allowed, but does not count
[♔] We start at mid range
[♔] Unofficial
[♔] Check Spoiler for the terrain
[♔] Using , you can have the first move and start the RP. Sword of the Thunder God strapped on his side. (Someone fairly experienced, please.)



(I'm at the area with the larger shade between the large trees and you are in the opposite area, near the bushes)
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Gèckö

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Edward its time U_U le gecko in sig
 

Edward

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Alright, i think i'll change my bio to my nekura bio, since I dont think i've actually fought with my Nekura bio... lol, make the first move. >.>
 

Gèckö

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"Jio has told me a lot about you. Hopefully your as good a fighter as him." Following my words i clap my hands together causing a translucent pulse of wind to travel towards you and send you high into the air. Shortly after clapping i slam my hands to the ground causing water to fall over your body moments before the wind reaches you. (1 meter) As your wet body is lifted into the air i materialize 10 butterflies in a cluster within my palm and release them at you. The butterflies shock your wet body as your proceed higher into the air. Stunned and injured i start to dash towards the location you would fall. (At half speed, incase you react keeping my eyes focused on you.)

"What was your name again?"

(Futon: Jixyoushou)- Wind Release: Updraft
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description:The user will clap their hands together sending out a powerful transparent pulse of wind, the wind will travel towards the target while staying close to the ground. Winds natural intangibility allows this technique to travel over and around small obstructions and still stay on course. As it reaches the target it creates a powerful updraft that goes straight up, blowing the target ten meters up into the air.
Note:
~Can only be used 3 times
~ The nature of the updraft sends the target spinning and twisting into the air, making it very difficult to get ones bearings once the technique has hit.
~Can only be taught by xHoudinii

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

(Raiton Seiteki Batafurai)- Lightning Style: Static Butterflies
Type: Attack
Rank: B
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user builds up lightning chakra within his palm and shapes it into a disk. He holds his palm above his head then as the chakra build up gradually increases, the user claps his hands together releasing a swarm of small butterflies (10-20 butterflies | Size: 5-7 cm) The butterflies then travel at the opponent hastily in a cluster, and shock the opponent multiple times. Due to multiple butterflies attacking him, the butterflies cause slight paralysis. Leaving the opponent stunned for a brief moment.
Note: Can be used by swinging a staff or sword as well
Note: Can only be used 4 times per battle
Note: Can only be taught by The 4th Raikage
 

Edward

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"A Jio... So it seems you've seen Keigoku in action." Toshiro replied, as he stands before the enemy. As the wind approached, the water emerged, ten meters above Toshiro. With two attacks coming from different directions, Toshiro, in response, would create a large stone golem to emerge from underneath him. He would be lifted up and away from the wind, keeping me safe and away from the draft. Furthermore, the Golem would emerge with his hands cupped over Toshiro, leaving a fairly large horizontal opening in front of Toshiro, so that he's able to have vision of the enemy. The cupped hands would act as a defense and prevent the water from touching Toshiro. "Ah, nice combination. But you're going to have to try a bit harder." Toshiro commented, as the golem moves his top hand away.

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well.

The lightning would appear, bright as any yellow he'd seen. In quick response, Toshiro would stop channeling chakra into the golem, leaving it as a statue. Toshiro instead, exhales a bow made of wind. As it is released, it is multiplied into a thousand arrows, creating what appears to be a bow of arrows. They, very easily, neutralize the smaller butterflies that traveled towards Toshiro, while continuing onwards to the enemy. Toshiro ones done continues to channel chakra to his golem once again, manipulating it so that it would use its left hand to punch you right after the wind arrows.

Wind Release: 1000 Shooting Arrows
Rank:A
Type: Offense
Rang:Long
Chakra Cost:30
Damage:60
Description: The user ehales a bow created by fuuton chakra. By using shape manipulation and fuuton chakra, the user makes a arrow and shoots it in the air. While in the air, the arrow multiplies to 1000 arrows and can hit multiple targets.
Note-To make this attack stronger, the user can combine it with fire.
Note- Can only be taught by ~Jellal.F~
Note- Can only be used 3 times in battle
Note- Need to have A rank or higher training in futon
 

Gèckö

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"You thought the golem would stop it? Jixyoushou!" I say as the golem forms and is immediately shot into the air by a powerful updraft. The golem covered the man's head as I released my signature lightning technique. But my butterflies were met with it natural weakness arrows of wind were shot to counter and overpower my butterflies. To top it off it was a technique I had seen before. I think to myself. "Geez Jellal really spread his knowledge to EVERYONE. Time to kick it up." As the arrows approach me I slam my hands to the ground causing 3 walls to emerge from the ground. The arrows collide destroying two walls and leaving the last brittle and frail. I stand back up and punch my hand into the wall bare fist while releasing lightning chakra which mimics my fist creating an over sized lightning fist which is aimed at you and the golem. Immediately after punching I clap my hands together while running at half pace straight at where you would fall causing 6 spikes of earth to form beneath you.

(Doton: Tajū Doryūheki ) - Earth Release: Multiple Mudwall Technique
Rank: A
Type: Supplementary, Defence
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Like the parent technique, it creates a reinforced wall of earth to be used as a defensive mechanism. However, the technique works in a different manner. Using a pre-existing source of earth, it allows the user to create multiple walls of earth, further fortifying their defense instead of forming a single wall, by slamming his hands on the ground.

(Raiton: Ketsuretsu Genkotsu)- Lightning Style: Lightning Breakdown Fist
Type: Offensive
Rank: A
Range: Short- Mid
Chakra: 30
Damage: 60
Description: The user gathers a large amount of lightning around one of his fists and makes a punching motion at the target from which an oversized version of his fist, completely composed of lightning, is generated(which is about as large as the user himself) and rapidly fired towards the target.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
 

Edward

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As he is mid-air, Toshiro hears the noise of lightning coming towards him. With his vision somewhat hindered due to the slight spinning motion from the wind, Toshiro, with physical contact with the golem, adds weight on it. This would drastically increase its weight. making it so heavy that the wind current created by the enemy would be unable to carry it. The golem would naturally fall back to the ground, avoiding the lightning fist at the same time (since your fist was aimed mid-air) Toshiro stands before you, ten meters, and channels chakra on the golem to manipulate it and have it lower his hands and allows the golem to act like a statue for the rest of the battle. (Your stone spikes wouldn't happen because you would aim it at the area i would fall at, and because i didn't fall... yeah) He follows up with a single slash from his katana that would act as a blade of wind and attempt to slice you, diagonally.What the hell is a Jixyoushou?

(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (up to +40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.

(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user concentrates wind chakra into their sword/s and releases the chakra by slashing down infront of them to create a large gust of wind.
 
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