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Yashiro

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- Rei's R&R's
- Unofficial
- All out
- Starting Mid range
- Terrain: Grassy plains with a large river flowing by mid range to my right (Your left).

I will be using my Darui bio, link your bio and choose who goes first...
 

Roy

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Kirito bio, you take the first move o/
 

Yashiro

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Ahh... me old senpai =D, how you doing these days bud?




On this one fine and cool day, Darui decides to take a walk and go relax by a nearby river, just to calm himself and his stress with the smooth sounds of the flowing river...upon reaching his destination, he comes to notice a little guy standing near the river all by himself, wearing a headband of the enemy village...

"What are you doing in enemy territory?"
 

Roy

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Hai o-o trying to get back into dis RP



Standing by the river Kirito notices an individual approaching him, glancing over him Kirito noticed the Suna headband he was wearing. The individual spoke out towards him, Kirito knew a fight would be inevitable. The veins on Kirito's temples buldge outward as he activates his Byakugan "Do you really want to know that? Might aswell just get it over with already" with his Byakugan activated Kirito grabs onto the sword strapped across his back and draws it, holding it out infront of him in a diagonal manner awaiting your move.

(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-5 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Byakugan is the kekkei genkai of the Hyuga clan. Bearers of this Dõjutsu have almost featureless white eyes. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge as the blood flow to their eyes is increased. While having the Byakugan deactivated, Hyuga ninjas have a normal eyesight and no special addition to their vision. While low rank Hyugas will need to perform a sequence of hand seals ( Horse → Tiger with lifting just index fingers → Boar with nearly straightened fingers → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar with nearly straightened fingers → Snake with the right index finger lifted straight up) to activate their Byakugan, Hyuga masters will be able to do so without the need for any hand seals and even have it active passively for long periods of time. Once activated, the user gains access to all of the abilities the Byakugan bestows upon them. While, like other Dojutsu, its main ability is to see chakra and the chakra flow in sentient beings, the Byakugan adds a complete new detail and dimension to that ability. The user can not only see chakra and the chakra flow, but also the circulatory system and even the 361 tenketsu. Added to this ability, once activated the Byakugan grants the user a near perfect field of vision 360º around himself (up to long-range if he's a master). This field of vision has only one blind spot, slightly above the 3rd thoracic vertebrae and facing backwards but enables the user to actually even see his own chakra circulatory system and chakra flow, which explains why all Hyuugas are so adept and masterfull of precise chakra control. The last ability the Byakugan has is the ability to zoom in and out, focusing on specific things, piercing beyond matter and energy alike, as well as chakra. This specific ability allows the user to see pass most barriers as well as physical matter (like rock walls, ground, etc) but also energy, being able to focus beyond chakra that might be in front of them or other energies. The zooming ability is enhanced as the user becomes more adept at using his eyes and can even reach distances above 20kms away. Some Hyugas have shown a great awareness regarding agressiveness as well as killing intent, detecting such intentions and emotions from others with more ease than most.
Note: Activation spends a move from the users own move count but once the user reaches Sannin Rank and has gained mastery over Gentle Fist for 1 month, he can activate it passively without spending a move. Because of its low chakra cost to maintain, the user can keep it active throughout the whole fight as long as he has chakra and stamina to do so.
Note: Genjutsu that requires Eye Contact when used against a Byakugan user requires direct eye contact between enemy pupil and user's pupil
Note: Must be activated to use Gentle Fist (Jyuken)
Note: Cannot be blinded by matter, chakra, light or energy
Note: Its tracking abilities are similar to that of a 3 Tomoe Sharingan
 

Yashiro

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That's great bro, by the way, I am on trial to become a senpai, in case you never knew Lol.




"Seems like today is gonna be a dull one too, you should have just walked away."

Darui watches as the veins besides kirito's eyes start bulging outward showing the sign of byakugan activation, "The Byakugan, this ought to be interesting" Darui then reaches for his cleaver sword round about the same time that Kirito unsheathes his sword, and as Darui places his right hand upon the hilt of his sword, he focuses a set amount of his chakra into the sword and as he rips it out in a diagonal manor he releases a crescent shaped red chakra wave, which is set to strike Kirito diagonally across the chest.


Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave.



As the chakra wave is released Darui lowers his left knee to the ground while focusing his lightning chakra into his left hand, he then forms the chidori in the palm of his left hand and extends it to its maximum length in attempt to pierce it right through Kirito's right leg, just above the knee.


Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.

 
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Roy

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Waoh, so many things changed in the time I was away x.x good luck :3



As you release from your sword a cresent blade of red chakra Kirito simply raises his sword, channeling chakra into it and then strikes it down in a diagonal fashion releasing a cresent blade of red chakra aswell and as they collide both blades cancel eachother out. Then as you get down on one knee, releasing a Chidori spear aimed for Kirito's right knee he simply waves his sword to the right, releasing a gust of wind which envelops him within it providing a defense which effectively neutralizes the lightning.

"Too easy, now it's my turn"

Kirito stomps his foot down onto the ground, bringing up tiny earth particles from the ground before him which he then sends towards you, specifically aimed for your eyes in order to blind you temporarily. The particles are invisible to the naked eye, making it impossible for you to notice their approach. With the particles possibly blinding you Kirito pulls out a single kunai with an explosive tag attached to it which he then proceeds to throw towards your feet. The moment the kunai hits the ground below you the tag detonates, engulfing you within the explosion.

(Suraisu Shinku no Nami) - Slicing Crimson Wave
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave.
(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.
(Doton: Disuta-bu Shikaku) - Earth Release: Disturbed Vision
Type: Supplementary
Rank: D
Range: Short-Long
Chakra cost: 10
Damage points: N/A
Description: The user will begin by stomping the ground and channelling his Earth chakra into it. He will then gather Earth particles from within the ground and bring them onto the battlefield, sending them towards their opponent. The purpose of these Earth particles is to temporarily blind the opponent, by flying straight towards his eyes. the particles are invisible to the naked eye.
 

Yashiro

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Seeing Kirito stomp his foot onto the ground, Darui reacts under the suspicion of Kirito possibly attempting to attack with an earth technique from below Darui, Darui then focuses his lightning chakra into his fists and punches towards the ground beneath his feet, as Darui punches he releases the wind chakra creating an adaptable whirlwind which launches Darui into the air, avoiding any possible attack coming from the ground or Darui's previous location.


Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.



Upon being shot into the air, Darui still keeps his eyes on Kirito and then proceeds to inhale and mold a great amount of water chakra in his chest, he then releases it by exhaling a large amount of water in the form of a stream of water, Darui then almost immediately afterwards releases a wave of electricity into the stream of water, electrifying the water as it heads towards Kirito.


Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.




Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.

 

Roy

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Imma try something creative o-o not sure if it works though



As you propel yourself upward for some reason Kirito releases a light sigh as he looks up at you "Looks like you're very cautious, but I guess that can be a good thing at times" once you release the stream of water and almost instantly enchance it with lightning Kirito quickly sheats his sword and slams his palms down onto the ground, as soon as he does that an enormous golem erupts from the ground below him slightly hunching forward, carrying Kirito atop of it's head. Due to the sheer size of the golem Kirito would currently be at a greater height than you. The water/lightning combination then hits the lower part of the golem, due to the lightning enchancement it would take a large chunk out of the golem's lower body, making it useless however, due to the impact it has taken the golem, now lifeless would fall forward, although it wouldn't reach you it allows Kirito, to almost instantly enter short-range as the giant golem falls down. As during his descend on the golem's head Kirito almost enters the same height as you he leaps forward towards you, being in a short-range distance it's easy for Kirito to reach you without enchancing his jump through the use of any technique and as soon as Kirito leaps forward he brings forth his right hand, molding his chakra within it creating a giant rasengan which he slams towards you. "Oodama Rasengan!"

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique.
(Oodama Rasengan) - Big Ball Spiral Sphere
Rank:S
Type:Attack
Range:Short
Chakra Cost:40
Damage Points:80
Description: Oodama Rasengan is an advanced Ninjutsu technique that creates a very large Rasengan ball.
Note:Must already know rasengan.
 
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Yashiro

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Its very creative indeed ^^




Darui watches as Kirito leaps forward into the air towards him, And just in the nick of time notices a mass of raw chakra being released and molded within the palm of his hand, he then faces his head towards his left and releases a stream of wind which propels him towards his right and out of reach of Darui, Darui then stops releasing the stream of wind from just above the river and lands onto the river, where he stands on the water, and prepares for his following attack.


Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.



Then as Darui lands on the river he quickly performs 4 hand seals and focuses his chakra into the river, he then raises his arms and hands and causes to large sections of water to raise beside him, he then manipulates the large waves to make its way beside Kirito, and then swipes his hands across each other and causes the 2 waves to collide with each other, possibly slamming Kirito unconscious between it.


Type: Attack
Rank: S
Range: Short- Mid
Chakra Cost: 40
Damage Points: 80
Description : User does 4 hand seals andwipes both of his hands toward each other, his right hand over his left hand, creating two waves that come at the target from both sides, engulfing it in water and restraining it's movements.
Note:Can only be used 2 times per battle
Note:Can't use any water technique at the same turn
Note:Can only use up to b rank water techniques at the next turn.
Note:Requires large water source.

 

Roy

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And you countered how I expected you to xD though I had hoped you'd just propel yourself backward :<



As you propel yourself towards his right, Kirito passes your original location and shifts his gaze towards you while disposing of the Rasengan he had formed as he descends to the ground. Kirito then lands on the ground a few moments before you would land on the water. After seeing you form a few handseals Kirito is faced by two large waves coming at him from either side, however instead of having to deal with those Kirito decides to charge forward. Kirito begins by running towards you. "You'll have to try better then that!" While the waves are still at a safe distance from him Kirito holds his left fist aimed towards the ground behind him as he releases from it a large hurricane, propelling himself forward in an diagonal upward angle at a high speed avoiding the waves which crash into eachother behind him but Kirito merely gets hit by a few harmless splashes and stops the hurricane while drawing his sword. Rapidly approaching the river from mid-air Kirito leans his body forward and begins spinning while holding his sword at a vertical angle, releasing from it a circular blade of chakra towards you. Almost immediately afterward Kirito lands atop of the water at a short-range distance from you and brings his sword down to his left hip, performing an upward slash towards you by pulling his sword through the water. As Kirito pulls his sword through the water he manipulates the large source creating an upward pressure resulting in a large pillar of water rising up from beneath you to engulf you with it and then by further manipulating the risen water a total of five sharks emerge from it, viciously attacking you from below.

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
(Chakura Bōsekiken) - Chakra Spinning Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will channel chakra into their sword making it glow blue and then jumping into the air they spin at a rapid rate creating a spinning circle and cutting through the enemy target.
(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: To reform the sharks require a water source.


I like this one o-o
 

Yashiro

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Darui watches as Kirito is shot into the air and gives off a slight smile while thinking to himself...

'He is quite smart for a kid'

Darui then further notices Kirito spinning in a circular motion before seeing him release a spinning blade of chakra, and he reacts by performing a single hand seal while also gathering a sum of his wind release chakra before releasing it in the form of a huge blast of wind, which easily overpowers the circular chakra blade and heads directly towards Kirito. (Due to the size/scale of this technique I am sure that you wouldn't be able to reach your intended destination to perform the water technique, also I am sure that this move would interrupt your performance of the water technique :p)


Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.



Darui then performs a sequence of hand seals before causing the weather conditions to be changed into that of a raging storm, with darkened clouds forming in the sky, a rising breeze, and random lightning crackling throughout the sky.


Rank: S
Type: Supplementary
Range: Short-Long
Chakra cost: 40 (-25 per turn)
Damage points: N/A (+10 Storm Release)
Description: The user will focus their chakra while making the handseals Serpent>Snake>Dog>Ram>Serpent. this changes the weather conditions into a ragging storm, clouds will form over battlefield with high winds and random lightning (wind and lightning are for show, they can't do anything). this provides the perfect environment to produce storm release.
Note:
-Can only be used once per battle.
-Last 3 turns.
-Can only be taught by Serpent
-Can't be used to set the atmosphere for Kirin



Darui then cups his hands together whilst pointing them upwards towards the sky and focuses his storm chakra into his hands, he then releases a spiky shperical projectile of storm which travels a short distance into the sky above Kirito, before manipulating it into splitting into countless bolts of storm which head directly towards Kirito from above.


Rank: A
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60 +10
Description: The user will cup their hands together whilst pointing it towards the sky, channeling their storm chakra into their hands as they do this. From their hands, they will quickly release a massive spiky spherical projectile of storm which will travel a certain distance into the sky above before splitting into countless bolts of Storm which branch out in every direction, the bolts guiding themselves towards any opponents within a ten meter radius of the user's position.
Note: Can only be used four times per battle
Note: Can only be Taught by -Danzo-

 
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Roy

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Right after releasing his chakra blade, Kirito lands atop of the water and is faced with a blast of wind headed his way which easily overpowers his blade and Kirito only has little time to react because he's in a short-range distance and brings forth from his mouth a dense torrent of water, forming a near-instaneous barricade which shields him from the wind, leaving him unharmed. Then as the wind dissipates the water falls down becoming part of the river. At this moment Kirito notices the environment is turning stormy and having seen you weave a few handseals just before this sudden change of weather Kirito smirks. "So you're a Storm user huh? Interesting" Without allowing you any further moves Kirito manipulates the water upon which your standing, resulting in it starting to spiral inward creating a whirlpool to suck you underwater. As the whirlpool starts sucking you down Kirito manipulates the water around himself, creating a total of three water-based sharks which jump up from the water behind him and to his right and left sides. The sharks jump over to your location and crash into the whirlpool to viciously attack you within it.

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.
(Suiton: Daibakuryuu) - Water Release: Great Exploding Current
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source
(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source
 
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Yashiro

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As Darui gets ready to perform his storm technique(Solstice Stars), he suddenly feels the water beneath him starting to spiral inward sucking him into a whirlpool, and quickly reacts by causing a vortex of wind and lightning to form in the shape of a large dragon head all around him, blasting the water all around him away, and Darui then proceeds to shoot out a bolt of lightning out of the vortex which heads directly towards Kirito, targeting a vital organ.


Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of wind and electricity around themselves. The vortex will take on the form of a dragon’s head and will cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.



Darui then performs a single handseal and focuses his chakra into the mind of Kirito, in order to place him within an illusion where Kirito is made to believe that he is trapped within a world of infinite darkness, rendering his sight useless to himself.


Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.



As the illusion starts taking effect, Darui releases a jet stream of water from his mouth before performing 2 hand seals and electrifying the water, causing a jet stream of electrifying water to head directly towards Kirito, capable of easily blasting him into long range as well as paralyzing him, should the jet stream make contact with Kirito.


Type: Attack
Rank: S
Range: Short - Long
Chakra cost: 40
Damage Points: 80 +10
Description:The user will spew out an enormous amount of water from their mouth creating a jet of water, As it flows from their mouth the user will perform two handseal adding lightning chakra in conjunction thus creating a powerful jet of electrified water that is capable of pushing the enemy away with ease including summons and or paralyzing the opponent on contact.
Note: If hit the opponent will be come paralyzed for 1 turn.
Note: Must be taught by Drizzy, Must know/have storm release.
Note: Usable 2x per battle and must wait one turn before use of storm release/or this technique

 

Roy

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As you create the vortex around yourself and a lightning bolt from it shot towards him Kirito begins rotating in a counter-clockwise direction while exerting chakra from all of his chakra points creating a dome of dense chakra around himself which expands upto short-range easily taking out the lightning while expanding towards you at a blazing speed. Immediately after he stops rotating Kirito pulls back both his arms, shrouding them in chakra which take on the shape of two lion heads, one covering each of his arms. Kirito then pushes both arms forward releasing the lion heads which shoot off toward you in a spinning motion. After releasing the lion heads Kirito quickly follows them, running straight towards you and once you're within his range Kirito drops through his knees and brings forth his right palm and slams it towards your solar plexus, releasing a burst of chakra the moment his palm connects. The resulting damage caused to such a vital spot in the body would result in much pain and trouble with breathing aswell as resulting in temporary paralysis due to the internal damage. Kirito then simply withdraws an explosive tag and attaches it to your body after which he leaps back several meters before the tag explodes.

(Hakke Irounaku Kaiten) – Eight Trigrams Absolute Heavenly Spin
Rank: S
Type: Offensive, Defense
Range: Short
Chakra cost: 40
Damage points: 80
Description: This jutsu is a larger more powerful version of the Eight Trigrams Palm Heavenly Spin.
(Jūho Sōshiken) – Gentle Step Twin Lion Fists
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user forms two large lion-shaped shrouds of chakra around their hands, then thrusts them forwards at the opponent in a spinning motion to confuse and throw off the opponents aim before striking them.
(Shukūken) - Palm Heel Strike
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: This attack consists of a quick, precise thrust of the users' palm to an opponent's body. Like other Gentle Fist techniques, it sends chakra into the target to cause internal damage which will temporarily paralyze an opponent.
 

Yashiro

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While seeing the dome of concentrated chakra being released from Kirito which easily counters the lightning released by Darui, He quickly charges up his right fist with a large amount of wind release chakra before punching towards the center of the dome and releasing a huge amount of destructive wind compressed into a large beam, possibly blasting Kirito to dust due to the range of the release as well as the small window, the release of the wind beam would also blast Darui into mid range of Kirito as well as caused his right hand to start bleeding a bit, though it will still have all its uses.


Rank: S
Type: Offensive/Defensive
Range: Short-long
Chakra: 40
Damage: 80 (-15)
Description: The user charges his fist with a large amount of wind chakra. He punches towards the target and releases it as a huge amount of destructive wind compressed into a large beam, blasting it away at a very high speed which makes it tough to block. It is used to punch a hole anything in its path like clouds, mist and, if possible, water waves and rock walls. When this jutsu is used to attack the opponent, it will cause major damage to him like large cuts and it blows him backwards, meaning that it will send him from short to mid, or from mid to long, and may even knock him out cold.
Note ~ Damages the user hand by -15 points and causes bleeding.
~Can only be used twice per battle.
~This jutsu is owned by -Thoes.



Just to be sure that Kirito is disposed of, Darui rips his blade once again from its holster and releases a net of fire chakra which appears elongated and somewhat narrow, the net is sent over the exact last known position of Kirito, Darui then stabs the net with the tip of his blade and causes orbs of fire to form around the outside length of the net which then explode like linked land-mines in a domino formation, leading toward Kirito whom is bound under the net, when the orbs come into direct contact with Kirito, they create a tremendously large and devastating explosion.


Type: Supplementary/Offensive
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: 60
Description: This technique launches condensed fire chakra in the form of a tangible blood-red colored net, generated from the blade length, and simply throws it over the intended target with a simple slashing motion from the blade. The net further binds and restricts an opponent’s movements by constricting to its form. This net appears elongated and somewhat narrow. After throwing the net, the user stabs the net with the tip of their blade, creating orbs of fire along the outside length of the net, which explode like linked land-mines in a domino formation, leading toward the target bound under the net. When the orbs come into direct contact with the intended target, they create a tremendously large and devastating explosion.
Note: Can only be used twice per battle
Note: Has to wait one turn in order to use this technique again
Note: No fire technique of A rank and above in the same turn
Note: Can only be taught by -Tsuki

 

Roy

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521
If you have a problem with how I counter that technique, VM me o-o and I guess I can ignore your 2nd jutsu since I got blown backward either way



As Kirito rotates he notices through his Byakugan's pheripheral vision that you are building up a large amount of chakra within your fist, this alerts Kirito to knowing that what comes next might be troubling. Then as you punch forward with the charged fist it's progress is slowed down by the rotation but only momentarily and as soon as the beam punches through the rotation proceeding at an A-Rank strength Kirito crosses his arms infront of his head and surges earth chakra throughout his body, growing solid rock on every single part of his body, however due to the range and the speed of the attack the wind grazes the front of Kirito's body a split second before the rocks are fully formed, the damage though is neglectible in the heat of battle. The wind then shoots Kirito, safely inside his rock armor back into a mid-range distance from your original location back onto the ground while you are shot further down the river creating a long-range distance between you and Kirito. Standing up after being blown away Kirito winces from the damage he had to suffer but quickly shrugs it off as he disabled the armor and slams his hands down onto the ground. As soon as Kirito hits the ground with his hands he brings forth from the ground underneath the river deep below your new position a source of boiling hot water spanning a width of ten meters and a thickness of five. The boiling water erupting from below travels up through the river to engulf you in it causing severe burns. The water then cascades downward, away from Kirito's location while dragging you along with it.

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.
(Suiton:Kashou) Water Style: Scald
Rank:A
Range:Short-Long
Chakra Cost:30
Damage:60
Typ: Offensive|Defensive
Description:The user sends their suiton chakra into the ground, resulting in a large amount of water erupting from the ground bursting upwards into a large wall of water meters across meters thick and meters tall. The water being from deep within the ground, and thus being extremely hot, capable of causing burns, the water then begins to cascade forwards and downwards upon command, crashing down onto the opponent much like a huge wave. The size of this technique depends completely on how much chakra is used, but can be large enough to buffet a large summoning such as Gamabunta.
~Can only be used 2X
~No Suiton jutsu for the rest of the turn.
~Can only defend jutsu up to A-rank and up to B-rank earth.
 

Yashiro

Kage in the Making 👑
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Darui regains his stability after being blown backwards by the wind beam and starts feeling a sudden change in the water beneath his feet just as the water erupts, before the boiling water is allowed to engulf Darui within it he quickly releases a burst of earth chakra through his entire body, as he does this, a multitude of rock seemingly grows from his skin, forming a large, solid armour of rock which easily protects Darui from the boiling water.


Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.



Darui then focuses his chakra into the mind of Kirito in order to take control of his senses and place him within an illusion, as the illusion is casted Darui manipulates Kirito to see and believe that several snakes emerge from the ground around Kirito's feet, spiraling all around his body before constricting him and paralyzing him.


Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.



As the illusion is successfully casted, Darui places both of his hands out in front of him, and creates a focused amount of Storm in a condensed baseball sized sphere, he then shoots the baseball sized sphere at Kirito but in such a way that it would come into contact with the ground just before Kirito, upon contact with the surface of the ground the ball will expand as a large blast that covers the entire area of short range around Kirito, blasting a crater in its wake.


Rank: S
Type: Attack
Range: Mid-Long
Chakra cost: 40
Damage points: 80
Description: The user will place both hands out in front of them, creating a focused amount of Storm in a condensed sphere, they will then shoot the baseball sized sphere at the opponent. upon contact with the opponent or any surface, the ball will expand as a large blast that covers an area short range around the impact point leaving a small crater in it's wake. if the user is caught in the blast they will surfer the same damage as the opponent.
Note:
-Can only use twice per battle.
-No S-ranked next turn.
-Can only be taught by Serpent.



"I hope I am not going to hard on you kid...
 
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