*seeing you while peacefully walking with both hands behind me in mid range with my byakugan activated, i throw flash bomb in the air from behind me going off when passing the back of my head and blinding you by surprise. as you naturally react to the blinding light by closing your eye i cause water to quickly rise from below you and imprison you in the shape of a sphere. as your new prison finish taking shape lightning then generates from the water shocking you while you are stuck in the prison.*
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
Raiton: Horyu Raika no Jutsu) – Lightning Release: Discharge Lightning Calamity Technique
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a field of water under the opponent before shocking them with a lightning attack.
*as i see you concentrating wind chakra into your fist i immediately cause water to rise from under my feet to propel me to the air causing me to avoid your blast of wind. while in the air i then weave a handseal before spewing out a large amount of water that covers the entire area with waves that can crush the opponent. while spewing out the water i paralyze you leaving you unable to counter or escape.*
order of action
-avoids wind technique thru water pillar
-binds you while spewing out water that covers the area preventing you from defending.
Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
(Kanashibari no Jutsu) - Temporary Body Paralysis Technique
Rank: D
Type:Supplementary
Range:Short-Mid
Chakra:15
Damge Points:N/A
Description: Kanashibari no Jutsu is an advanced Ninjutsu technique used to temporarily bind an individual or animal. With the person frozen in place, the ninja can either take the opportunity to attack or to retreat.
- see you ascend to the sky with your summon. i then see you swing your lava blade and expel lava at me with large fire coming from behind it. i weave the necessary handseals after drawing blood. i then place my hands on the ground to summon kyofu and take to the sky with him avoiding the lava blast which hits the water below us both. the fire then come at me and kyofu. i then allow kyofu to gather lightning chakra around his beak as it rapidly rotates before kyofu intercepts the fire by dispersing it with his lightning charge beak. i charge raiton chakra into a shuriken before throwing it at you. i then form a series of handseals to cause the shuriken to multiple to a thousand before weaving another handseal to cause the lightning in all the shurikens explode outwards into a mass of metal shards filled with lightning connected together by electrical currents creating an oversize net that binds you and your summons shocking you both. you then fall into the water and the electric strength increases due to the conductivity of the water and lightning.-
(kuchiyose no jutsu: kyofu)-summoning jutsu: kyofu
Type: Summoning/Attack
Rank: S
Range:short
Chakra:40
Damage:80
Description:the user bites their thumb to draw blood weave the summoning jutsu hand signs and place their hands on the ground. When done a full grown Akamaru size toucan appears in a puff of smoke. This toucan has a blade located where his top beak should be, that is able to spin fast enough to when he sticks is beak to the ground he can easily dig into it, normal sized wings, and has razor sharp talon attachment to make them abnormally sharp. He is also able to use raiton to make his spinning blade beak and talons more penetrable when attacking.
-note: can only be summoned once
-note: summoning last three turns
-note: no other summons can be in play
-note: must sign toco toucan contract
(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user creates a thousand shadow clones from one shuriken after performing Ram → Rat → Bird → Boar → Tiger, striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal.
Raiton: Ryuusandan Haratsu Ami) Lightning Release: Shrapnel Explosion Net
Rank: B
Type: Attack
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user charges a large amount of raiton chakra into a single kunai/shurikan and throws it at the opponent. The user then may preform a single hand seal and cause the raiton built up within the kunai to explode outwards causing the object to explode into multiple, metal shards covered in raiton that are connected to each other by a multiple electrical currents, creating a net effect that will easily subdue an opponent.