Open Spar (Sensei Test Prep with Special Rules)

Xicer

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-Open unofficial spar
-We start mid range from each other
-I'll let you choose the terrain
-I will be using Canon only techniques for this fight, but you may use whatever you wish
-Ill be using Sasuke
-You make the first move
 

neilson

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I would be using my Yazoo Bio in sig. urm I'm not that invested into the RP-ing at the moment so I'm just gonna dive right in.

the terrain should be an open field, plain rocky ground.

With no time for introduction or further ado, yazoo starts the spar by putting his hands together and forming a few hand seals in quick succession, then he releases his chakra to the point where his opponent stands and makes four pillars of earth to erect around him, thus surrounding him. momentarily, the pillars release electric current towards yazoo's opponent with the potential of electrocuting and paralysing him.
(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Long
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals, he releases his lightning chakra into the ground, using it to forcefully shape the earth into 4 big pillars (proportionate to the target area) around the target. Once they rise, they unleash a barrage of lightning bolts, currents and shocks to whatever is inside, paralyzing, shocking and damaging the target from all around.
lets see how well you do with this
 

Xicer

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Sure thing, and this was meant for battle prep, so little RP is cool




My sharingan flickers in the light as it studies each and every handseal the Shinobi forms. Mere moments after, four stone structures rise out of the ground around me.There isn't much time! I think to myself as I take a breath in and blaze through four handseals as fast as I can to manipulate my wind chakra. Spinning as I exhale it, the wind forms into a blade that slices through all of the pillars at once, with the wind blade continuing toward its target a bit weaker than it was originally. Immediately after, I form a single handseal to concentrate my chakra directly behind you. Using it, I control the earth found there to begin spinning inward on itself, forming an antlion of sorts that would measure over 7m in diameter, pulling at his opponents feet, causing him to lose balance, if not careful, pulling him into the antlion and crushing him to death.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye (Passive)
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 ( -10 per turn to keep active )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG

(Fūton: Shinkūha) – Wind Release: Vacuum Wave
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Snake → Horse → Dog, the user takes a deep breath and spins his body around while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique
 

neilson

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upon his use of the four pillar bind technique that was easily countered by his opponent, who now shows to possess the sharingan, Yazoo makes his secondary move against the incoming wind. with enough power he springs himself high into the air allowing him to narrowly avoid the Earth antilon technique plus he gracefully dodges the incoming wind technique and while airborne he spouts 3 fire balls aimed at his uchiha rival. the firey balls would rain down on Sasuke like giant meteorites sent from heaven.
( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.
Yazoo descends abruptly after the release of the giant scorching balls, while maintaining mid range distance to his opponent upon his descent, Yazoo forms two hand seals and drops to the ground. Suddenly the sky opens up and something big is seen from it. Yazoo makes it fall on the spot sasuke is.
(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

sorry for the late reply XD

i'll keep kicking up my RP level. Now I'm interested.
 
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