open spar! lets have some fun shall we?

Aomine Daiki

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Reis R&R
Unofficall
all out
u chose terrain
I will be using my bio
we start mid-range
Cj,Ce,CW etc all allowed.


you make first move.
 

21 Savage

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Kidomaru in sig.
Grassy plain with a lake 5m away from our position.
.......................
After days of hot pursuit kidomaru finally caught up with the strangely looking man. Without taking things with levity, kidomaru simply creates a flow of gushing water underneath the man that traps him into a sphere of water. He continues by charging raiton chakra into his hands as he releases it out in form of a lightning bolt at the sphere, electrocuting the man in the sphere as the water conducts the lightning.
"End of the line dude"
Countdown - "5"
....................
(Raiton: Hiraishin) – Lightning Release: Lightning Rod
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user raises their hands to the air, charging lightning. He will then unleash the lightning energy at the enemy target in the form of a lightning bolt.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
 

Aomine Daiki

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Kidomaru in sig.
Grassy plain with a lake 5m away from our position.
.......................
After days of hot pursuit kidomaru finally caught up with the strangely looking man. Without taking things with levity, kidomaru simply creates a flow of gushing water underneath the man that traps him into a sphere of water. He continues by charging raiton chakra into his hands as he releases it out in form of a lightning bolt at the sphere, electrocuting the man in the sphere as the water conducts the lightning.
"End of the line dude"
Countdown - "5"
....................
(Raiton: Hiraishin) – Lightning Release: Lightning Rod
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user raises their hands to the air, charging lightning. He will then unleash the lightning energy at the enemy target in the form of a lightning bolt.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Dat doublepost though ^_^




Bruce, standing on the field of grass, see's the oponent, who's standing mid-range from him. Looking at him, he did not know who he was but he felt the mans intentions were bad. All of a suden, He could feel the ground beneath his feet become wet and as he saw the flow of water beneath him, Bruce without waisting a single second, gathers a huge amount of chakra and releases it all, outside his body, infusing it in his armor, activating it. When doing so, parts of the armor begins to glow red and Bruce's eyes glowed white. He had gone from Bruce wayne to The Dark Knight. By quickly focusing raw chakra into the lower leg,compartments of his armor,activating the jetpack, bruce releases a quick burst of chakra, sending him 1.5 meters upwards. he then right afterwards he releases chakra into the front compartments, sending him a few meters back, now standing long-range from the enemy. looking the man in the eyes, Bruce says

Who are you? Why are you doing this? Trust me, this will not end well for you if you continue.


Mandalorian Armor : Armor Activation | Rorian'āmā: Āmāakutibēshon

Rank: S
Type: Supplementary/Weapon
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: All Mandalorians have a basic armor, the armor they are given when they are first inducted into the clan. A members armor is special: It's designed for them by the leader of the clan. The Mandalorian armor is beyond the technology the rest of the world possesses. Even though all armors look different the abilities they posses are the same. As the member grows stronger he gains access to more of the technological advances, having his armor "upgraded". The armor has 2 sets of abilities: passive and active (that take up a move slot and do damage). The armor, being specifically made for the individual is perfectly in sync with his/her chakra system, it flows throughout them and their armor. This was the technological breakthrough the enabled the armor to function as a second skin for the ninja. Not only does it allow complete control over the armor through chakra pulses and chakra control but it also allows the user to release techniques that would otherwise be released from his skin or his mouth, etc from the armor, something that negates any limitation to the users ninjutsu usage, specially elemental.

Passive Abilities:
General
-Basic Protection: The Mandalorian armor is made of strong materials and infused with chakra, granting it resistance against weaker attacks. Free form Ninja tools and explosive tags, bladed weapons and attacks that do no damage (N/A) as well as simple taijutsu attacks (C rank) have no effect on the armor. The protection allows the user to remain undamaged for the most part when facing said attacks but cannot negate momentum or kinetic forces.
Helmet
-Gas Mask: The Mandalorian's helmet protects them from harmful gases, toxins or airborne pathogens. The helmet contains a breathing apparatus that filters harmful external agents in the air, allowing a degree of protection against said agents by purifying the air. In the case of enemy techniques, this protection works up to C-Rank techniques.
-Communication: The helmet contains a communication device linked to all other Mandalorians which uses chakra to transmit messages through great distances. It can even project images that the users sees.
Body Armor
-Heat/Cold and Electrical Protection: The Mandalorian armor, being infused with chakra and made from strong resistant materials protects the user from taking damage from high and low temperatures and electrical damage up to D-Rank. The armor cannot be short circuited but will face normal damage from anything above that rank, with temperature based attacks behaving normally (melting the armor if hot enough or freezing it if cold enough), same as it would with the users body, and lightning based attacks cutting through it.

Active Abilities:
Helmet
-Enhanced Vision: The Mandalorian armor has a special visor that is powered by chakra, that enables the user to gain an advanced vision that can mimic the motion tracking speed of a 1 Tomoe Sharingan. Beyond the motion tracking abilities, the user gains the ability to see the world through a sort of thermal vision, based on the infrared spectrum. This also allows a limited form of night vision (its use drains 5 chakra points per turn and its activation counts as a move).
-Chakra Sensing: The Mandalorian armor's helmet contains special chakra receptors that allow the user to gain spacial awareness of nearby chakra. This acts as a sort of rudimentary chakra sensing. The user cannot differentiate between different individuals chakra or elements and even assessing chakra levels is very difficult (chakra sensing drains 5 residual chakra points from the user per turn and its activation counts as a move). However, this basic chakra sensing is secondary to the main ability given by the chakra receptors in the helmet which is to monitor the users own chakra flow. The armor can alert the user about any alteration to the chakra flow through visual, auditory or tactile stimulus throughout his body. If the user so wishes, the user can release himself from the genjutsu with a sort of kai but without a hand seal, disrupting the chakra flow by having the armor "jolt" his own chakra flow (30 chakra cost, works on illusions up to A-Rank, usable once every 3 turns, counts as a move).
Body Armor
-Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points. To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).
-Vibration Sword: a retractable, short ninjato blade, strapped to the armors back, the sword uses the wielders chakra to create high levels of vibration and use that to increase physical damage. As such, when uses, physical Kenjutsu techniques gain +10 damage. The sword drains 10 chakra points per turn when active.
-Armor Strengthening: As the whole armor contains various chakra motors and enhances, the user can charge the whole armor with chakra to temporarily boost his physical abilities, namely his speed and his physical strength. Being mechanical in nature, the armor can only focus on either speed or strength. This can be done in 2 levels: Level 1 increases speed in 50% or adds +10 damage to all taijutsu. Level 2 doubles the users speed or adds +20 to the users taijutsu. The limitation is the duration and chakra cost. Level 1 drains 10 chakra points per turn, lasting a maximum time of 3 turns, usable thrice. Level 2 is usable only twice, drains 20 chakra per turn, lasting 2 turns.

Note: In the abilities where its not stated, there is no move cost per activation
Note: The armor is in everything like a CW, having to be posted in the users bio and in the beginning of the fight.
Note: Each clan member has an armor which different looks but all have the above abilities


the marked part of the text is the ability that is currently activated, not counting the passive ones.
 

21 Savage

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By the time the strange man had become more stranger when his body is now covered in some red stuff which wasn't clear to kidomaru. His non-challant attitude made way to him, as it was too unusual for him to look at people in their eyes straightfowardly so he quickly broke the line of sight between him and the man by slamming his hands on the ground as he summons a large volume of water from the sky that is 10m above the man, coming down and crushing the man under so much severing pressure to death.
"Nice outfit but it does not suit you"
Countdown - "4"
( Eye contact has been broken btw me and you )
........................
(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
 
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Aomine Daiki

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Seeing you slam your hands to the ground i notice a great shadow, covering me and the area around me. By looking up i see a huge amount of water 9 meters above me. By releasing a burst of chakra into my armor i propel myself five meters to the right side, avoiding the water. As the water hits the ground it leaves most of the area soaked. Bruce stop releasing chakra into my suit, turning it off. The Red parts of the suit turns black again and his eyes stop glowing. By gathering a great amount of chakra he then creates a copy of himself, standing on the left side of him. Unknown to the oponent, this clone was made entirely of lightning chakra.

-Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points.To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).
[/B]

Raiton: Raiton Kage Bunshin) - Lightning Release: Lightning Shadow Clone
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: User creates a Shadow Clone of himself but made from lighting chakra. When the clone gets hit he will return to its previous state of pure lighting chakra. The clone has a physical substance and therefor is able to use ninjutsu and taijutsu techniques as well as he has all the normal moves the user has.
Note: Can only use lightning based techniques up to B rank.

both of them looking at the enemy they say at the same time

Lets see what you got!






the armor has been deactivated, so has its abilities, meaning no chakra drain anymore
 

21 Savage

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Seeing you propel your self 5metres to the right, i dash into mid range with you and kidomaru gathers lightning chakra into his hands covering it with a massive chidori , pointing his palm foward at the man, he unleashes the chakra, creating a massive 120' blast of lightning that spread fowards from his hands and towards the man, electrocuting him ferociously and killing him in the process violently.
"Now you're really done for"
Countdown - "3"
......................................
(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.
 
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Aomine Daiki

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Seeing the chidori in your hand Bruce gathers a small amount of waterchakra and releases it, creating two waves of water that pushes both of us backwards a few meters, now standning long-range thus avoiding the chidori entirely. Right afterwards without wasting a single second my clone gathers a great amount of Raitonchakra and releases a spear of lightning towards your torso. At the same time i clap my hands and slam them to the ground, creating a great pool of water beneath you that gushes upwards, sending you airbourne. Right afterwards i peform a single handseal, due to my suiton mastery and multiple spears of water strikes you from all directions, sending you higher and higher up and at the same time making it harder to escape. the water from the spears gather behind you and forms a dragon that flyes towards you, bites your body and forces you back down on the ground, slamming you down with force, crushing your body in an instant. all of this happening in a matter of seconds.

Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Chakra Cost: 10
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.
(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user will clap his hands and slam them on the ground, streaming an incredibly rapid stream of water through it, creating a large pool of water beneath the opponent to form, that gushes upwards in a burst, lifting the opponent high into the air. The user does the Bird → Dog → Snake → Rat hand seals after his opponent is mid air, using the water pool to shoot up to 8 small water bullets, designed to further raise the opponent into the air, disorient him and damage him. The water bullets gather above the opponent after hitting and passing through his position and form into a water dragon which then attacks the target, grabbing it in its jaws and forcefully bringing it crashing into the ground. The dragon comes down from above the target, bites the target and coils down, towards the ground, crushing the target between the ground and the now incredible mass of falling water. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques. Despite long and seemingly complex, the technique is quite fast to perform and trigger.




So just to be clear, the darkness spear and the water dragon are both released at the same time, meaning the second the spear gets exhaled, i slam my hands to the ground and right afterwards the pool of water would show up.
 

21 Savage

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Seeing two waves of water emerging seeking to push the both of you back, kidomaru quickly weaves the tiger handseal gathering suiton chakra in his mouth, he spits a giant and large sphere of rotating water that goes towards the enemies immediately the wave pushes them then towards the time they would land in long range (bruce and his clone) before blasting all over the area. This technique would keep both of them busy and block their view of kidomaru since it covers a large expanse of space, he quickly uses this to his advantage by turning the ground below him into fine sand and digging into it and returning it to its original state to get rid of any trace, having the sound location of the enemy, he swiftly comes out 3m behind the two of them without making the slightest noise after which he throws 2 kunai's each at the duo ( 1 to the head and the other to the spine EACH ) that pierces the two of them and killing them not knowing the real one but simultaneously killing the two to disclose this.
Countdown - "2"
............
(Suiton: Teppoudama) - Water Release: Gunshot
Rank: B/A-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20/30
Damage Points: 40/60
Description: The user will do the Tiger handseal and will gather water in his mouth and then spits out either a single very large sphere of rotating water that can blast a huge area leaving it soaked or a series of up to 5 smaller yet faster bullets. The power of the technique depends on how much chakra the user inputs into it.
(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. While inside the earth, the user cannot make handseals and can only use Earth techniques below C-Rank. If he tries to do a higher ranked technique, he'll disrupt the Hiding like a mole technique and be left crushed.
 

Aomine Daiki

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Upon seeing the huge sphere of water heading towards him, Bruce gathers a great amount of suitonchakra and performs the tiger handseal as he does, he exhales a sphere of water the same size as the enemy's and sends it to counter. As the two sphere's clash, they blast the entire area, leaving almost the entire battlefield soaked.

Looking around, Bruce fails to spot the enemy and unknown to him, the enemy had sneaked up 3 meters behind and as he send his kunais towards the two bruce's, the Kunai's hits the armor and falls down to the ground without doing any damage at all. the second the kunai's hits, bruce's clone, standing very close to you, jumps towards the direction of wich the kunais came from and while airbourne, turns around and grabs your shoulders. the second you two make contact the clone disperces back to lightning and paralyzes your entire body, causing you not being able to move, At the same time, when the clone had jumped, the real me had gathered a massive amount of pressureised suiton and performed the tiger handseal as he turned around towards you as he released the chakra, swiping his head from the left side to the right side, You being paralyzed and unable to move due to the shock from my clone gets sliced in half.

Bruce looks at the Kunais on the ground below his feet.

hmpf! never send sheep to kill a wolf.

after saying these words he leaves the battlefield.


Suiton: Teppoudama) - Water Release: Gunshot
Rank: B/A-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20/30
Damage Points: 40/60
Description: The user will do the Tiger handseal and will gather water in his mouth and then spits out either a single very large sphere of rotating water that can blast a huge area leaving it soaked or a series of up to 5 smaller yet faster bullets. The power of the technique depends on how much chakra the user inputs into it.

Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.

 

21 Savage

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Immediately as the kunai's makes a "clang" on the armour, he (kidomaru) jumps into mid - air and by swiftly spreading the ball of thread spit from his mouth with his six "legs", he launches the web out in front, the web covers a wide area as it catches the clone in the air and also falls down catching bruce who was facing the opposite side : his face to the ground with his whole body stuck to the web and the clones face and frontal body is stuck to the web due to the sticky fluid present in the web created.
Bruce and his clone are unable to bulge a tiny muscle or move any part of their body to fight back. Kidomaru lands 3m away from the duo that are stuck to the ground and mockingly says :
"As much as i would like to continue this battle, but i'll have to end the show now........... Hasta la vista"
Kidomaru passes his doton chakra into the ground below the captured fellows, creating stone spikes to emerge from the ground and skew (pierce) them both, killing them in the process.
Countdown : "1"
....................................
(Kumosōkai no Jutsu) - Spider Web Unrolling Technique
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: A web that captures and contains all enemies attacking from the front. Kidōmaru catches his enemy off guard by releasing it while in the air. By swiftly spreading the ball of thread with his six "legs" the web covers a wide area. The chakra imbued threads cannot be cut by even a dagger. The sticky and elastic threads are so strong that even an elephant pulling each end would not break them. The enemy is unable to budge a muscle, let alone fight back. Once captured, their fate is in the hands of Kidōmaru. Also, according to Kidōmaru, it can hold more than five tons. This web however can be destroyed through the use of the Gentle Fist.
Note : Can only be used by Kidomaru.
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
 
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