Open spar (im bored)

ReXii

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Reis R&R
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Terrain: The beach at dawn the ocean is on my left your right starting mid range post your bio and make your move

*1T activated*
I have my sword

Mizu Tatsumaki Fantaji Ittou | Water Tornado Fantasy Sword.
Rank: S
Type: Attack/Defence/Supplementaty
Range: N/A
Chakra Cost: 40
Damage: N/A
Description: A sharp Water sword that is very long and very smooth. Water Tornado Fantasy sword was used by a man 100 years ago. He was created by Dragon Fighter, He fought with the sword more then 10 Dragons and killed them. But the man died when he fought the biggest dragon while the war. So he lefted the sword all alone. But when the Boy of 18 Years old found the sword all by himself, he trained the swords so he became one with the sword

Effects:
Gives +5 damage to every Water jutsu's the user performs.
By making a downwards slash with the sword, the user can release a Ball of Water.
By making a upwards slash with the sword, the user can release a Slice of water.
 

Punk Hazard

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*i quickly weave a few hand signs and create a blade of wind thats intangible. i exhale the wind at you at great speeds at you. i then create a large ball of fire and launch it at you after you deal with the wind. then, i go into the ground*

Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangibility.

(Katon: Goenkyu) - Fire Style: Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.


(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach.
 

ReXii

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As i see you make the handseal and fire off your blade of wind i quickly make two large water walls appear 5 feet apart from each other using

(Suiton: Mizu Kabe ) - Water Style: Water Wall
Type: Defence
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: A wall of water rises in front of you. When an object contacts the water, it turns into ice.

Your blade crashes in to the first wall shattering it but is halted by the second as soon as the walls are in place i make another handsign and use

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

As im doing this your fire hits the second wall and melts it but is halted by the huge waves i have sent out they form up in to an orb just as you begin going underground
 

Punk Hazard

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*as the water comes towards me, i spin my head around and exhale several blades of wind that pushes the water away. i then channel lightning to my hands and slam them down, sending several tendrils of lightning at you that splits and then knock you around.*

Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a single hand seal the user then inhales and takes a deep breath and exhales several blades of wind as they move their head around. This technique is capable of exposing Susanno’ s bones.

Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning

Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
 

ReXii

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As i see you using your serial waves i quickly use

(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy
Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.

Causing sharks to emerge from the water you pushed back and dragging you inside the orb this halts your banquet of lightning as they drag you down in to the water and smash you apart ending in a huge explosion that kills you
 

Punk Hazard

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*as the shark comes at me, i release a large ball of wind that hits your shark and rips it apart. i then go flow chakra into the ground, softening it and allowing me to go into the ground*


(Fūton: Shinkū Taigyoku) – Wind Release: Great Balls of Wind
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals the user launches a large, explosive bullet of wind chakra from their mouth at their target.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach.
 

ReXii

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As i see your second blast of air hit my shark and you manouever to go underground again i use

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

Creating a large jet of water that blasts you as your partially submerged launching you up in to the air and in to my orb as it comes crashing down from the force of your wind
As you crash in to my orb stunned i use

(Suiton: Goshokuzame) - Water Style: Eating 5 Shark Frenzy
Rank: A
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
Note: Requires water source to use.

Sending 5 sharks powering through the water to kill you
 

Punk Hazard

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*as the water slicer knocks me into the air, i quickly release a gust of wind that sends me in the opposite direction of your orb of water. as i land, i quickly shoot three fireballs into the air that merge and fall towards you*

(Fūton: Kaze Ogawa) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth.

(Katon:Gouenka)-Fire Style:Fire Flower
Rank: B
Type: Attack
Chakra cost: 20
Damage Points: 40
Description: The user spits three fireballs that combine in mid-air into one giant fireball.
 
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