[open spar] A ninja must see thru deception!

Wakizashi

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All out
mid-range
clearing in a dense forest
kai/subs allowed
Kotaro Fuma in sig

Kotaro waited for someone to walk into the open field in the middle of the forest, as he stood hidden from sight using the cover of the trees on top of one of the highest branches.




post bio and I will initiate the battle.
 

Wakizashi

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Kisame in sig. If you are interested in fighting me.
my Pleasure!


Kotaro noticed a man with strange markings on his face and the something on his back wrapped in bandages. He was intrigued by this. The ninja was definitely got a presence from him that gotten his adrenaline pumping. He didn't let that lose his compulsure.

While still hidden Kotaro then had threw a volley of the shuriken and kunai causing them to descend Upon the mysterious man. When the volley of shuriken and kunai are within the opponent's immediately location a few bombs go off simultaneously cause a large smoke to cover the area forcing the opponent to breathe it in and affect him fooling the opponent to think that it is just a smoke screen to mask my movements.

From his immediate location Kotaro then creates a shadow clone, before having it charge towards the shinobi with a kunai in hand to engage the opponent in close range combat while the original continues to stay hidden in the trees of the forest before re positioning himself behind the opponent still in mid-range distance.

(Gokan Sakusou) - 5 Senses Confusion Disorder
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:N/A
Damage Points:N/A
The user throws an explosive kunai at their target and the mist spreads threw the air.This jutsu causes the opponent to be hit by attacks even though they think they dodged it or countered it.This effect lasts for 2 turns.

(Bunshin Bakuha) - Shadow Clone Explosion
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description:At first glance the clone appears to be a normal tangible Bunshin, but the user can detonate the clone at any time to form a very large explosion. (This shadow clone variant can only use normal ninjutsu, and Taijutsu).
Note:Must already know shadow clone jutsu to use this jutsu.
 

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Kisame's travel was interrupted but someone who claims to defeat him. Kisame could do nothing but chuckle and and feel pity for him. Immediately it was followed but a shuriken throw from the opponent. Kisame wasn't riled up for in he doesn't know if his opponent is worthy of fighting. Strapping out Samehada from his back, Kisame pointed it towards his opponent and the incoming shuriken. Coating the Samehada with water chakra, Kisame created a shark bullet projectile from samehada and sent it towards the opponent which will wipe off the shurikens and continue towards his opponent.

"Oi Oi! Are you really good? Heh. Don't make it bore for me and samehada"

With that being said and with Samehada held in his left arm, Kisame starts to run towards his opponent from his left reaching the opponent's right by taking an extended arc path.

(Samehada) Shark Skin
Type: Weapon
Rank: S-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description: The weapon made famous by Hoshigaki Kisame, Samehada is a large sentient sword of comparable size to the Kubikiribōchō. It is described as "the most terrifying of all the Seven Swordsmen's blades" and even earned the title of "Greatsword', further adding to its fearsome reputation. Though mostly wrapped in bandages, Samehada's construction is atypical in that its actual blade is comprised from a series of downward facing sharp scales running along the entirety of its length until its hilt, at the base of which is a small skull. Samehada grows larger in proportion to the amount of chakra it absorbs, causing its scales to become so long that they ultimately resemble shark fins and its mouth, located at the tip of the blade, to become even more pronounced. As the blade is made up of scales, it inflicts injuries through shredding or shaving what it comes into contact with, rather than just cutting the object in question. This flaying effect is similar to a shark's skin, hence the sword's name. While it ordinarily remains rigid, its hilt is able to stretch and bend to great extent, allowing the weapon to be used like a flail within a short range radius. Being capable of conscious thought, Samehada chooses its own user, an exclusive process that has often resulted in it being thought of as notoriously picky, which is clearly shown in the fact that it only goes after the ones with delicious chakra. If someone it disapproves of attempts to wield it, spikes protrude from the handle in order to force them to release their grasp, at which point Samehada will make efforts to return to its chosen owner. Samehada is able to literally slice through an opponent's techniques, in spite of whether the chakra has been transformed or not, and even prevent them from being performed by absorbing all of the necessary chakra. However, it seems to be unable to automatically absorb ambient chakra. Samehada has also the ability to transfer the chakra it has absorbed to the wielder, so it can be used to either regenerate injuries or replenish their chakra reserves. Kisame goes one step further with this fusion by completely merging with Samehada.
Note: While incredibly strong and resilient, the sword is not indestructible and can be damaged, specially by high amounts of heat (S-Rank) directly applied to it.
Note: Dispite being a conscious, sentient being, the sword doesn't have complex enough senses to be put under genjutsu.
Note: Can only be used by Hoshigaki Kisame , Suikazan Fuguki and Killer Bee bios.
( Suiton: Suisame Kenjutsu ) - Water Release: Water Shark Blade Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: Kisame points Samehada towards the opponent and then envelops it with water and manipulates it into a shark. Kisame then thrusts samehada forwards releasing a projectile shark towards the opponent.
Note: Can only be used by Kisame
 

Wakizashi

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Kisame's travel was interrupted but someone who claims to defeat him. Kisame could do nothing but chuckle and and feel pity for him. Immediately it was followed but a shuriken throw from the opponent. Kisame wasn't riled up for in he doesn't know if his opponent is worthy of fighting. Strapping out Samehada from his back, Kisame pointed it towards his opponent and the incoming shuriken. Coating the Samehada with water chakra, Kisame created a shark bullet projectile from samehada and sent it towards the opponent which will wipe off the shurikens and continue towards his opponent.

"Oi Oi! Are you really good? Heh. Don't make it bore for me and samehada"

With that being said and with Samehada held in his left arm, Kisame starts to run towards his opponent from his left reaching the opponent's right by taking an extended arc path.

(Samehada) Shark Skin
Type: Weapon
Rank: S-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description: The weapon made famous by Hoshigaki Kisame, Samehada is a large sentient sword of comparable size to the Kubikiribōchō. It is described as "the most terrifying of all the Seven Swordsmen's blades" and even earned the title of "Greatsword', further adding to its fearsome reputation. Though mostly wrapped in bandages, Samehada's construction is atypical in that its actual blade is comprised from a series of downward facing sharp scales running along the entirety of its length until its hilt, at the base of which is a small skull. Samehada grows larger in proportion to the amount of chakra it absorbs, causing its scales to become so long that they ultimately resemble shark fins and its mouth, located at the tip of the blade, to become even more pronounced. As the blade is made up of scales, it inflicts injuries through shredding or shaving what it comes into contact with, rather than just cutting the object in question. This flaying effect is similar to a shark's skin, hence the sword's name. While it ordinarily remains rigid, its hilt is able to stretch and bend to great extent, allowing the weapon to be used like a flail within a short range radius. Being capable of conscious thought, Samehada chooses its own user, an exclusive process that has often resulted in it being thought of as notoriously picky, which is clearly shown in the fact that it only goes after the ones with delicious chakra. If someone it disapproves of attempts to wield it, spikes protrude from the handle in order to force them to release their grasp, at which point Samehada will make efforts to return to its chosen owner. Samehada is able to literally slice through an opponent's techniques, in spite of whether the chakra has been transformed or not, and even prevent them from being performed by absorbing all of the necessary chakra. However, it seems to be unable to automatically absorb ambient chakra. Samehada has also the ability to transfer the chakra it has absorbed to the wielder, so it can be used to either regenerate injuries or replenish their chakra reserves. Kisame goes one step further with this fusion by completely merging with Samehada.
Note: While incredibly strong and resilient, the sword is not indestructible and can be damaged, specially by high amounts of heat (S-Rank) directly applied to it.
Note: Dispite being a conscious, sentient being, the sword doesn't have complex enough senses to be put under genjutsu.
Note: Can only be used by Hoshigaki Kisame , Suikazan Fuguki and Killer Bee bios.
( Suiton: Suisame Kenjutsu ) - Water Release: Water Shark Blade Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: Kisame points Samehada towards the opponent and then envelops it with water and manipulates it into a shark. Kisame then thrusts samehada forwards releasing a projectile shark towards the opponent.
Note: Can only be used by Kisame
In reply to the water shark jutsu closing in on him, using the two kunai attached to translucent ninja wire, one on each hip, he focuses chakra to them to shoot them to a nearby tree branch before reeling in the wire and allowing him to change his position and successfully avoid the water shark jutsu as it hits the trunk of the tree Kotaro was previously located.

while traveling from one spot to the next, Kotaro spews small wind blast at the opponent to keep him busy while Kotaro switched positions.


(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.

(Soushuuha) - Manipulate Advancing Blades
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This technique allows a shinobi to hover multiple kunai in the air while they approach a target. The technique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.

(Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D-Rank
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.
 

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"Ehh! Time to get serious I guess"

With that puny little ninja avoiding Kisame's shark attack, Kisame got pissed off. Throwing his samehada towards the sky in front of him, He weaved a single hand seal and spewed out a large volume of water which came forth as an omni directional blast, flooding the entire battlefield in a tsunami of water. Kisame is raised up, catches his Samehada and then rides along the waves to crush his opponent with the waves and slice him up with Samehada.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
 

Wakizashi

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in reply to the colliding wave technique, Kotaro weaved a seal before kneading chakra in his chest before releasing it In the form of a highly compress sphere of wind that travels thru the opponents jutsu and continue towards the opponent.

Seems he's getting serious now.

As the opponent is defending against the wind technique Kotaro continues to focus chakra to the kunai attached to his hip to launch them towards kisame's chest before before reeling himself in before going in for the kill strike, decapitating the opponent.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.

(Soushuuha) - Manipulate Advancing Blades
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This technique allows a shinobi to hover multiple kunai in the air while they approach a target. The technique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.
 
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