Open Snake Feasting.

Shady Doctor

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All out (or not?)
Forest of death terrain
Start mid range
Gonna use my pending Oro bio since this isn't official.. I'd like someone I haven't fought at all or in a while... Also if you need a link to the bio lemme know man.
 

Shady Doctor

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Cool. Kusanagi in my right hand. You can have first move. Gl, HF.

(Kusanagi no Tsurugi) Grass-Mowing Sword
Type: Weapon
Rank: S-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
The Kusanagi Sword of Legend was the legendary sword of Orochimaru. Taking the form of a double-edged jian, Orochimaru retrieves his Kusanagi by opening his mouth and extending a snake which then opens its mouth and produces the sword, either with the sword handle first so he could use it freely, or blade first to attack his opponent instantly. The sword can quickly extend and retract its blade to attack from long distances and cut through almost anything of A rank and below. The retraction and extending ability is so fast that upon impact it can produce an S-Rank damage. The sword is indestructible.
Note: extending and retracting the sword counts as a move and spends 40 chakra per use
Note: Can only be used by Orochimaru bios.
 

Sasori

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References: Sasori heart container is inside Ludger which is inside of Catastrophe.
Name: (Rudoga) Ludger
Rank:S
Type: Human Puppet
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: Ludger is a fairly tall human puppet of Sasori’s collection. Being one of Sasori’s newest editions of Human puppets, Ludger was equipped with several mechanisms and modifications to make it unique from any other puppet. Ludger was most famed for his special kekkei genkai, known as steel release. Along with the usage of the steel kekkei genkai, Ludger also possessed the ability to use all 5 basic natures. Ludger’s entire body is covered with steel plates which offer extra defense and, supplementary usages for his steel release technique. Another modification of this puppet is that it has large wings made of metal plates.These wings would be capable of offering offensive support or defensive support from behind. Each wing both had the property of an B-Rank technique. Weapon wise, the puppet has holes in its palm just like Sasori which can be used to fire out chakra waves, due to it being a human puppet, and capable of forming chakra. Along with it being able to fire out chakra waves it was also capable of launching itself forward in a linear/upward pattern with the added holes which were placed on its feet, allowing for it to travel long distances by blasting chakra through the holes in its feet. Also there would be a hole in the middle of puppet’s chest allowing for Sasori to quickly switch into the puppet’s body. Its right hand would also be capable of launching off like a grappling hook allowing for it to drag around for long distance, along with that it could pull the puppet in the desired location. Lastly, another ability of the puppet was the heat generator (separate jutsu)within the puppet which allowed for the puppet to be heated to extreme temperatures. Ludger uses that form in order to power up his attacks, but it also has its drawbacks.
Notes:
-Can only be used by Sasori
-Can use all basic puppetry attacks.
-Can only use attacks up to S-rank
- Can only be two human puppets on field at a time.
-Grappling hook counts as a move.
-Wings cant be used to fly.
- Chakra waves and Chakra jets is a separate jutsu and are B ranks
Link to Battle:
Link to Biography:
Approved Here 54384

Name: (Dai sanji) Catastrophe
Type: Offensive/Defensive/Supplementary
Rank: S
Range: N/A
Chakra: 40 ( If summoning)
Damage: N/A
Description: This is a puppet that Sasori will use similarly to his Hiruko puppet. Catastrophe is a puppet that Sasori will wear in battle, and will manipulate inside similar to how he is capable of using his Hiruko puppet to attack the enemy. By fighting inside of the puppet it allows for Sasori to be protected throughout the battle, and he doesn’t have to worry about using his main body. Catastrophe has also been modified to use puppetry attacks without difficulty. Sasori created this puppet in hopes of replacing his Hiruko body as the one he travels around in. Catastrophe greatly resembles a demonic knight. Catastrophe has two demonic horns on its head which are capable of being fired off at the opponent. The horns can reach up to mid range and counts as a B-rank, and will explode when it comes in contact with a target due to it having papers bombs coiled inside of it. From the inside of Catastrophe on its left and right sides there are valves with spare horns inside, and when the horns that was already in place have been used up they will begin to make their way upwards to the head which is also why it takes time for the horn to reload. After each usage the horns will automatically replace themselves. Spreading from his upper back are two large wings which give it added mobility as well can attack the enemy, and provide defense. Each individual wing is equal to a B-rank technique together equaling an A-rank attack/defense tool. If in short range the user can use the wings in order to attack the enemy due to their large length. The wings are also capable of unleashing a gust of wind by flapping them which would produce a blast of wind equal to a B-rank Justu. Attached to its left fore arm is a large golden shield. If the shield is used as a defensive weapon it is equal to a C-rank technique. It will also be capable of unleashing gray smoke bombs from inside of it which conceal everything up to mid range and is just regular smoke. On the bottom of its feet are holes capable of firing out chakra blast equal to an C-rank blast. The chakra blast allows for the puppet to fly in a horizontal or vertical manner. Metal chains are capable of beings launched from inside of Catastrophe from underneath it or from its sleeves with can be used to grapple onto objects or to bind an enemy but due to the fact they are just regular chains they can be broken through with rather ease.(up to four can be fired at a time) Catastrophe also hays an extra set on arms below its first pair, that Sasori can enable when he is inside of the puppet due to the user's body and chakra system being connected. From its eyes it holds the ability to shine a bright pink light that envelopes everything up to Mid range which causes blinding for up to two turns. On Catastrophes back is an array of weapons such as: Two long swords, and two long axes, there is however nothing special about the tools and are just regular weapons.
Notes: Can only be destroyed by a B-rank or higher technique.
Notes: Horns can only be launched four times and takes -20 chakra, requires a turn cool afterwards.
Notes: Gust of wind takes -20 chakra for each usage.
Notes: Chakra blasts take -15 chakra for each usage.
Notes: The flash ability counts as a C-rank move an can be used every two turns.
Notes: Gray Smoke bombs count as a move each time used.
Notes: Must be stated at the beginning of the battle whether or not the user is inside. If so then it won't count as a move.
Notes: Wings can't be used to fly.
Notes: All chakra based attacks count as a move. ( So things like the chains and swords are free form)

Catastrophe had traveled a great deal in order to track down a certain man. Since he had some free time he decided that he would spend it tracking down a certain someone in order to finish them off. Rumors had it that a pale skin man had been spotted roaming about in the Forest of death. Deciding to check out this rumor Catastrophe was out trying to confirm if it was indeed the man he was looking for. For several reasons he was after the man...Well Catastrophe couldn't be One-Hundred Percent sure that he was indeed still a man. Sasori knew all too well of how Orochimaru tried to perfect a immortal body by seeking other host bodies. It was truly an intriguing subject that Sasori was fascinated in considering his belief in eternal beauty.

However, Sasori was convinced on killing Orochimaru for a variety of reasons. During their time in Akatsuki he never did favor him much, and even afterwards he didn't. Orochimaru was always a sly one resulting in devious methods in order to get his hands on the things he wanted. Sasori at one point had gone to the extent of sending a spy to gather information on him which in the end did not turn out as fruitful as he had hoped.
Realizing that the only way to get rid of him was to take care of himself, though before he had left off for his mission Sasori had an argument with his partner Deidara over who should be able to deal the rodent Orochimaru in, as it can be seen Sasori was the victor of that argument.

Now, Catastrophe would have been finally entering a thick, vast forest which rose several feet into the air pretty hard to see over. The surrounding area was pretty silent except for chirping of birds from the oak trees. Looking around carefully Sasori knew he would know in an instant if he had found Orochimaru. On Orochimaru's side however he most likely would not be able to deduce that it was in fact Sasori who was looking for him considering that he was inside of his Catastrophe puppet. To Sasori though it wouldn't be too much of a surprise if he did in fact figure it out due to the very intricate piece of work Catastrophe was, it was obviously the work of a true puppet master, and he also had great intellect something he had to admit.

As he got deeper in the forest, he noticed a flock of birds fly off in the opposite direction, and he also deduced the fact there was a gale of wind passing through from looking at the way the leaves on the trees blew. Catastrophe finally came to a stop when he saw a figure come into view, and it was just as he suspected. "Orochimaru" Catastrophe said in a hoarse voice. He could tell it was him simply from his appearance. Giving Orochimaru a quick examination with his eyes he decided to not wait for introductions, and swiflty focused his Steel Chakra into his right after performing a hand seal, and emerging from his palm was a steel Javelin spear. He simply pulled his right arm back a few inches, and then propelled the spear directly at Orochimaru aiming for his abdomen area which if it hit successfully would go directly through him dealing damage to his stomach.

(Kyosei Kōton no Jutsu ) Greater Steel Release
Rank: A
Type: Offensive/Defensive/Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: A bigger version of Basic Steel Release where the user will do one hand seal (Bird) and produce medium to large sized objects, pillars, weapons, etc, made of black steel, from their body or from the earth.
 

Shady Doctor

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Orochimaru was simply spending his time in the Death forest, doing his usual thing; Gathering much needed information in order to further his knowledge as a shinobi. You see, he had recently created a few lackluster "children", made from the dna of Shinobi that hailed from numerous different countries. He was putting them through his own trials, similar to a chuunin examination. As he observed how the children progressed within the forest, he noticed something, no, someone who wasn't supposed to be present. It was interesting though. It wasn't a man nor a woman. It was more of a creation in itself. A puppet... There weren't many known puppeteers, but who knew exactly who could've created such a thing. There was Sasori of course. Or the Old lady Chiyo. Or even that young offspring of the previous Kazekage. Or was it someone new? Either way, the puppet seemed pretty intricate, so Orochimaru wanted to test exactly how great of a creation it was.

Stepping out from behind a Grove of bushes, Orochimaru could hear the puppet utter his name in a low grizzly tone, which interested him even more.

So, it knows me? Hehe. Good.

At this point, the puppet had launched a Javelin from the palm of its right hand, and from the looks of the trajectory, Orochimaru could predict that it was aimed at his abdominal area. Not making a big fuss out of it, Orochimaru simply deforms the lower half of his body in order to take on the form of a snake, which would increase his overall mobility, speed and agility. With his deformation happening in a moment's notice, he'd simply arc around the Javelin to his Right while weaving a single hand seal.

The hand seal allowed Orochimaru to pour his Fuuton chakra into the ground about 5m behind the puppet, forcing a rare creation to erupt from the earth. Before he knew it, a massive dragon rivaling the water dragon came up and did an arc upwards before diving down into the puppet head first. This allowed Orochimaru to keep his movements up, progressing towards the puppet from the front while the dragon attacked from the back.



(Soukou Heibi no Jutsu) – Traveling like a snake technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Orochimaru turns his lower half of his body into that of a snake which then increases his speed and agility.
Note: Can only be used by Orochimaru

( Fuuton: Andāwāru dodoragon no deburi | Wind Release: Underworld Dragon's Debris )
Type: Offensive | Defensive | Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: By doing a series of 3 hand seals (Dragon - Dog - Snake) the user is able to initiate a wind technique made from the ground. Using wind chakra in the surface of the ground (earth, dirt, deserts etc) the user controls the air particles to lift rapidly, ripping the ground on a small level in order to bring up dirt, dust and small broken up rock with the air. The chakra enhanced air carries the debris with it as the user uses shape manipulation to create a dragon that resembles the water dragon technique, rivaling it in size, though due to the wind properties the dragon can achieve flight but only at the user's base speed. It is also to be noted that the outside of the Dragon is harmless smooth wind, while the inside of it is made of the earthen debris and sharpened wind. This allows the user to ride on the dragon to fly or evade the opponent without the risk of being cut by his own technique. Once materialized into existence the dragon uses the chakra that it was created from to sustain itself independently of the users control in order to aid the user while the user holds his own. On the other hand the real power comes from its ability to combine the wind it's made of with the earthen material it brought up with it. From any part of its body, the dragon can release large streams (similar to the water bullet jutsu) of wind that carries sharply coated earthen debris; including large rock chunks, dust, dirt etc. These streams equal to an A-rank (60 dmg) attack and the range of the streams reach up to 15m away from the dragon. Alternatively the dragon can reverse the flow of wind in its body, creating a vortex on any point on the surface of its body that would suck up things that the part of the body is aimed at. The suction's reach extends out to mid range, allowing the dragon to suck in anything within 15m of his immediate area. This ability counts as a move by the user and the sucked in target or item would be cut up and destroyed by the sharp wind and large debris spinning inside the dragon, equaling an A-rank (60 dmg) attack from the inside.

☆ Usable twice per battle
☆ Can't be used in consecutive turns after ended
☆ Lasts three turns (unless cancelled)
☆ Each ability used by the dragon counts as a move
☆ No S-Rank or above Wind on the turn this is deactivated
☆ The dragon can only use his ability 3 times, this so it has sufficient chakra left to sustain its own form.
 

Sasori

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After just a few moments of the battle Catastrophe had confirmation that it was indeed Orochimaru that he was facing. The javelin that Catastrophe threw just a few moments ago was nothing, but a test to see if it was in fact Orochimaru since such a simple technique such as that would never be able to defeat a ninja of his caliber. Not only was he able to evade the steel spear he did so by altering his body shape into the resemblance of a snake. " So it is you." he thought in his head. Not letting any small actions pass him Catastrophe observed how the reptile like creature performed a single hand seal which at first he wasn't sure did. It wasn't until a few moments later he could hear swirling noises behind him almost as if pieces of gravel where rising from the ground. Catastrophe assumed from the sounds he heard which where mainly swooshing and pieces of earth colliding that it was possibly a Wind or Earth technique. One thing he knew was that he would need to get a better view of the situation while at the same time keep an eye on the approaching Orochimaru.

To gain elevation Catastrophe lifted his right arm in a tilted angle aimed at a tree limb mid range away. As his arm was in the air he put all of his fingers down except for his little finger and index finger, and quickly began to generate chakra into the tips of the those fingers. Once his chakra was gathered he launched an adhesive chakra thread from his fingers which propelled itself out of his fingers and quickly attached itself to the tree limb his arm was aimed at, and dragged him along to it. Now landing on the tree limb he maneuvered his body so he could now see both his enemy and the jutsu that he was trying to perform at the same time. From the looks of it, it appeared to be a dragon like creature composed out of wind, but since it was transparent Catastrophe could tell something was inside which appeared to be particles of dirt and earth. Aiming to take care of two birds with one stone, he gathered his Katon chakra in his chest cavity area, and afterwards performed a set of hand seals. With the requirements met he then aimed his mouth at the area of the ground behind the dragon and positioned his body on the tree limb so he could aim correctly afterwards, he then unleashed a ball of fire at the ground behind the dragon. The second the ball of fire hit the ground it would explode into a fire storm covering a wide range that would march its way over towards the two ready to burn the dragon first then then Orochimaru himself. As the fireball made its way across the field it would probably make Orochimaru think twice about heading in that direction if he hadn't already.

Name: ( Ningyō Chakurau~ebu) Puppet Arts: Chakra Web
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The will first make a horn sign with one of their hands, and then begin to generate chakra in their index and pinky finger. The chakra being generated in their finger tips is similar to the chakra thread technique. Once chakra has been kneaded in their fingertips the user will then aim their hand towards a specific object and launch the chakra threads from their fingertips. The chakra threads will attach themselves to an object by using the sticky properties of the threads, and then begin to drag the user in that direction allowing for the user to dodge attacks or easily get around. The chakra threads were shown to have the ability to pull objects when they are attached to a puppet or when holding a puppet in the air. The process of being dragged happens pretty quickly giving the user swift movements. It is also possible for this technique to work in reverse, which just mean that it is possible to bring objects closer towards the user or even swing them to attack the enemy. The user can also use the threads in order to drag objects closer since it was shown when using a puppet the puppeteer was capable of maneuvering the puppet in any direction that they chose. When using to dodge it is unable evade large scale jutsu, and must still be within reason.
Note: Can be used four times
Note: Can only be taught by Sasori
Note: Must know puppetry
Note: loses control of puppets while using this
Approved Here:


(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.
 

Shady Doctor

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Sorry for the late reply man.




Orochimaru was amused by the defensive efforts so he simply grinned as the man evaded the dragon and decided to use fire to combat it. You see, many people were under the assumption such a wind master could easily be countered with flames; Basic thinking if you asked Orochimaru himself. He thought someone with such a creation as this puppet would have tactics that weren't so mainstream, but Orochimaru was let down as usual. To show the man something out of the box, Orochimaru poured more wind chakra into the dragon, thus activating a reaction within it. Suddenly a spark happens from the slicing wind inside, causing the dragon to set on fire from the inside out. Usually the outcome of this would be a Fire/Wind combination technique, but due to the nature of the Debris Dragon, it instantly became an Earth/Wind/Fire Dragon with unmatched potential. The Dragon would curve it's tail in a way that it could aim a stream of wind/fire/earth to hit the flames before they hit the ground, easily stopping them in their tracks without stopping or risking being hit itself. Simultaneously it still takes flight, blitzing at the puppet in order to bash directly into it and destroy it with its full power.

Futon: Hakka-Gu | Wind Style: Fire Starter
Type: Supplementary
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: When a slicing wind jutsu of any kind is performed, the user will control the blades of wind. Through their manipulation, the user will cause the blades to begin colliding rapidly while the original jutsu continues with its course of action. The collisions between the blades create sparks. The multitude of sparks that occur allow them to feed off of the initial wind jutsu and causes fire to become part of the element. The fire would add to the destructive power and potency of the initial wind jutsu. There are two ways the jutsu can be manipulated. First, the parent wind jutsu can become combined with fire creating a fire and wind combination jutsu. The second method is creating enough sparks to ignite the whole wind jutsu, causing the jutsu to become a fire natured attack. Both variations of this jutsu's usage then follow their respective elements strengths and weaknesses and have the same ranking/damage output as the parent jutsu. This jutsu can be used in the same timeframe as the initial jutsu, as it simply requires some additional maipulation while the initial jutsu is being created, or it can be used after the initial jutsu (not in the same timeframe). However if it isn't used in the same timeframe, it still must be used directly after the initial wind jutsu.

Restrictions
- Must be a Wind specialist.
- Can only be used three times
- Can only be taught by Kryptiic
 
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