Open [Sannin or Higher]

Status
Not open for further replies.

Method

Active member
Elite
Joined
Feb 8, 2012
Messages
8,150
Kin
1💸
Kumi
3,000💴
Trait Points
0⚔️
Awards
Official Battle
LoK's R&R
All Out
Mid Range
Open Plain Grassy Field.
Hades in Sig (CW in Bio)

Fighting by Old Health "system", as I have yet to properly read up on everything.
 

Method

Active member
Elite
Joined
Feb 8, 2012
Messages
8,150
Kin
1💸
Kumi
3,000💴
Trait Points
0⚔️
Awards
Finally, after a long & dreary trip across the lands, Hades had come across a potential "subject". The figure's appearance seemed typical, another lonesome wanderer covered from head to toe, face hidden within the darkness of his hood. The only distinction would be the awkwardness of his beard, or the only sensible explanation of it, as from afar it seemed similar to tentacles reaching out from a black void. Either way, he cared little for the man's looks, it wouldn't matter for the man at the end of it.

Without hesitation Hades begins his assault, manipulating his chakra within the ground in front of him. Soon after multiple, large rocks would emerge & hurl themselves toward Hades' opponent. one rock would travel straight infant, one from the left & the last would come around from the right. As the rocks enter short range of Xur, Hades once again channels his chakra into the ground, this time beneath his opponent. Soon after multiple spikes would emerge through the ground, mostly surrounding him, while several would pierce through his feet, holding him in place as the rocks would crash into him from all three sides.

(Doton: Shōnyūseki) - Earth Release: Stalactite
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user manipulates their chakra creating three huge rocks infront of them. The user will then unleash the three huge rocks coming from three different angles from infront of the enemy to smash into each other causing segements to start protruding from the collision and damaging the opponent.

(Ruri'iro Sakikurue) Split and Deviate | Rod Bone
Type: Supplementary/Attack
Rank: B
Range: Short/Mid
Chakra: 20
Damage: - (40 if used as attack)
Description: The technique follows the concept of Sawarabi No Mai, on a much smaller scale. By stomping either foot against the ground, the Kaguya is rapidly able to grow and shoot bone rods from the ground, no larger than an arm's length. The technique has imaginable uses, such as using it as an alternative method to create a bone sword instead of having to manually remove it from their body. Otherwise using it as spikes to perforate targets from below. These can shoot from the ground at different angles, thus it can be created to the side of the user but shot at the target.
*It cannot be used in consecutive turns, with at least a 1 turn interval between uses.*
*Can be used four times per battle*

How rude of me, My name his Hades! & what is it they call you?
 

BusinessManTeno

Active member
Supreme
Joined
Jul 27, 2011
Messages
20,808
Kin
2,903💸
Kumi
10,493💴
Trait Points
60⚔️
Awards
Finally, after a long & dreary trip across the lands, Hades had come across a potential "subject". The figure's appearance seemed typical, another lonesome wanderer covered from head to toe, face hidden within the darkness of his hood. The only distinction would be the awkwardness of his beard, or the only sensible explanation of it, as from afar it seemed similar to tentacles reaching out from a black void. Either way, he cared little for the man's looks, it wouldn't matter for the man at the end of it.

Without hesitation Hades begins his assault, manipulating his chakra within the ground in front of him. Soon after multiple, large rocks would emerge & hurl themselves toward Hades' opponent. one rock would travel straight infant, one from the left & the last would come around from the right. As the rocks enter short range of Xur, Hades once again channels his chakra into the ground, this time beneath his opponent. Soon after multiple spikes would emerge through the ground, mostly surrounding him, while several would pierce through his feet, holding him in place as the rocks would crash into him from all three sides.

(Doton: Shōnyūseki) - Earth Release: Stalactite
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user manipulates their chakra creating three huge rocks infront of them. The user will then unleash the three huge rocks coming from three different angles from infront of the enemy to smash into each other causing segements to start protruding from the collision and damaging the opponent.

(Ruri'iro Sakikurue) Split and Deviate | Rod Bone
Type: Supplementary/Attack
Rank: B
Range: Short/Mid
Chakra: 20
Damage: - (40 if used as attack)
Description: The technique follows the concept of Sawarabi No Mai, on a much smaller scale. By stomping either foot against the ground, the Kaguya is rapidly able to grow and shoot bone rods from the ground, no larger than an arm's length. The technique has imaginable uses, such as using it as an alternative method to create a bone sword instead of having to manually remove it from their body. Otherwise using it as spikes to perforate targets from below. These can shoot from the ground at different angles, thus it can be created to the side of the user but shot at the target.
*It cannot be used in consecutive turns, with at least a 1 turn interval between uses.*
*Can be used four times per battle*

How rude of me, My name his Hades! & what is it they call you?
Xur as always on his conquest to sell as many exotics as he can. This time he had an Original. The Suros Regime and the D.A.R.C.I. Xur with his backpack on him continues his walk until he sees somebody. It was strange cause nobody typically be around this area but Xur didnt bother none, he was hoping to be able to sell this person something. Right as Xur was about to speak, he notice his opponent sending earth in his direction. Xur, The agent of the Nine knew when to let his body react on his own. Without much thought he swung his hands with lightning infused releasing 3 birds made from lightning to run straight into your three chunks of earth.

While right after, Xur draws blood from his hands and slam his hands on the ground causing harpoons to shoot out from a seal from beneath the opponent. The harpoons contain toxins on them that once enters the blood streams weaken the opponent. The Harpoons range 3 meters all around the opponent in attempt 1 on each corner of the 3 meter mark.


(Raiton: Kaon-Samoshii Shiro Saezuru)Lightning Style: Heat-Seeking White Chirp*
Type: Attack
Rank: B
Range: Short/Mid/Long
Chakra: 20
Damage: 40
Description: The user concentrates his lightning chakara to both his hands and releases it, while extending his arms outwards. He then manipulates the lightning chakara as it is been released to take the form of 3 lightning birds that traveling directly at their opponent. The birds are about the same size as an avarage crow. The birds will continue to follow the opponent unless he counters them. The birds also leave off chirping noise like sasukes chidori.
Note: Can only be used 3 times per battle
Note: If used the user cannot use the next turn
Note: No other lightning jutsus during the same turn
Note: Can only be taught be ShikamarUchiha10

(Ensui Katatsumuri: Shita Koudoutai) Cone Snail Art: Tongue Of Zodiacs
Type: Offensive | Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This is one of the common techniques of the cone snail family, with shell of solitude being the defensive cone snail art, this would be the offensive one. The user first draws some blood from a finger, then either makes a single handseal or slams the bloodied hand on the ground. The resulting phenomenon calls forth the tongues (Harpoons) of the cone snail family from their body or the ground. If it is used from their own bodies (via a handseal), they cause the harpoon to launch from anywhere from their torso, the palm of their hands, their legs, mouth (just nowhere that wouldnt make sense like the eyeballs, or the neck, etc) towards the opponent, or can be used for supplementary purposes. Or the user can slam their hands on the ground summoning fourth harpoons from a summoning seal below the target impaling them. The unique thing about this technique is they are coated with toxins that even if it grazes the opponent, the effects kick in. This would be one of the mild toxins of the cone snail family of course. The toxin once enters the stream would cause the opponents body to be really fatigue, restricting them from using jutsus that require focus (mental jutsus, S rank and above) Though it is not lethal. The harpoons must be summoned outside of a three-meter radius around the opponent.

Note: Can only be used thrice per battle
Note: The harpoons are roughly the size of a kunai and strong enough to neutralize earth of equal rank
Note: Has a two-turn cooldown.
Note: The user can create up to 4 harpoons at one time, splitting the rank of the jutsu.

Gurdian, I assure you the weapons the Nine have granted me to bless you all with are indeed Good. Your random outburst to strike me seems unusual guardian. Maybe the nine favors you if we crossed paths. Not even I know my purpose.
 

Method

Active member
Elite
Joined
Feb 8, 2012
Messages
8,150
Kin
1💸
Kumi
3,000💴
Trait Points
0⚔️
Awards
While Hades would focus on the situation facing him, it was not long after his attention would be brought to his own area, more specifically directly beneath him. Where most may not have realized, it was thanks to Esper, Hades personal suit, that he was warned of the impending threat. With the formation of the seal in contact with Hades, he would look down as the seal spanned out across the ground. As fast as it would form, Hades would activate his own seal, or more specifically, the Dark symbol located on the palm of his hand. & with his hand already facing the ground, nothing more than the absorption would take place, swiftly relieving the opposing seal of it's chakra before the harpoons could even launch.

(Meiton: Kuro Tenmaku) – Dark Release: The Black Curtain
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: Before using this technique, the user must first determine the seals in the opponent's possession. They must be capable of sensing or perceiving them in some capacity and distinguishing between them (e.g. they need to be able to tell these individual seals apart). The user will then perform one handseal before pointing their dark mark towards the opponent to initiate an absorption that targets the chosen seal(s). The absorption vortex will be capable of drawing in the chakra within those seals provided they're within short-range of the dark mark. The chakra infused into those seal(s) will be leeched and they will become useless/unusable. This technique will only target what's in front of the dark mark, meaning the user's seals will be left unaffected. This technique can only target one A-Rank seal or any combination which is equal to or less than an A-Rank (e.g. two B-Rank seals).
Note: Can only be used thrice per battle
Note: If the user has no way of perceiving body seals or those that are concealed, they can only use this on seals which produce visible markings.

With the swiftness of the opposed seal forming & dispelling, Hades was left with ample time to not only activate an instant technique, allowing him to conserve his chakra (Passive), but also manipulate the Dark chakra now residing within his mark & releasing a cloud of Dark chakra that would quickly spread all around him, abruptly bursting out into a maelstrom of Dark chakra, ferociously spanning out across the field as a whirling mist of Darkness, devouring the weakened birds on contact. Continuing to reside within the mist would only create adverse effects for his opponent.
As the Mist spreads out, covering the field, Hades continue to channel chakra into the ground & manipulates it to release a web of Lightning, shocking it's target on contact.


(Meiton: Tsumibukai Boido) - Dark Release: Unhallowed Void (Passive)
Type: Supplementary
Rank: B
Range: N/A
Chakra: N/A (-5 chakra per Dark technique used)
Damage: N/A
Description: The user will activate a passive ability designed to conserve the chakra of Dark Release users. While this ability is active, the user will become capable of voiding the chakra cost of Dark techniques by solely using absorbed chakra and not their own supply/pool. However this comes with a certain and glaring disadvantage, namely an increased difficulty in using higher ranked techniques. Normally a single absorption regardless of the rank or chakra of the given technique will enable the user to use high ranked Dark jutsu (e.g. absorbing a B-Rank allows the use of S-Ranks). However with this technique active, to perform a single S-Rank, they user will need to have absorbed 40 or more chakra prior to it's usage. Once that chakra is used, they user will need to absorb another 40 chakra points before they can use another S-Rank. Thus this technique can be seen as an equivalent exchange: gaining the ability of conserving chakra but losing the ease of use Dark users are normally afforded. Another example scenario is if the user has absorbed a greater amount of chakra than the technique they wish to perform. If the user has absorbed 50 chakra and opts to use an A-Rank (30 chakra), that amount will be deducted from the reserve of dark chakra and the remainder will not be wasted or consumed. This technique lasts until deactivated and can only be used through the original seals on the users body. The user will need to spend a small chakra cost each time they utilize a dark technique through this method in order to gain access to the previously absorbed chakra. This doesn't effect the marks that are not on the users body. Techniques which absorb chakra into the user's marks such as Inhaling Maw do not make use of this pool of chakra since they're the mechanism by which chakra is sent into the user's marks. Since this technique makes Dark jutsu dependent on accumulated chakra, jutsu which require multiple absorptions or any other special conditions to perform (requiring a specific absorption technique to be used such as Inhaling Maw) will no longer require such.

Note: Can only be used once per battle

Meiton: Desu Burossamu| Dark Release: Death Blossom
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: -
Description: A release ability which begins with the user channeling a mass of chakra that is released as a thick cloud, tightly encircling the user. As it spreads around their entire body the user is able to manipulate the cloud to abruptly burst out with great force in all directions, while continuing to rapidly spiral around in a fierce manner. Anything within a short range distance, caught within the initial burst is pushed back into Mid range, throwing the target with great force as it pushes them back, enough to topple them onto the ground.
Now taking on the form of a whirling mist, it hinders the sight of anything caught within, while also affecting both opposing Sensory & Doujutsu Bios due to the mass of surrounding chakra. The Dark chakra itself is able to severely burn on contact, while also causing internal damage if the opponent is still caught within the mist on the user's next turn. The internal damage prevents the opponent from functioning at full capacity; severely affecting their gross motor skills. While all parties are in contact with the mist the user is able to detect any abnormalities within it; this ranges as a type of sensing, though only through direct contact with the mist & the user is unable to specifically distinguish objects inside, simply relying on size, shape & movement of the objects.
-The mist resides on the field for 3 turns, though the user must pay 5 chakra each turn to continue it's whirling motion.
- Requires a waiting period of 2 turns after each use
- Unable to perform Dark release techniques of A rank & above for the next turn after ending
- Can be used 2 times
- Taught by Method

(Raiton: Amigumo) - Lightning Style: Spider Web
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: After kneading chakra in the body and converting it to lightning, the user places their hand on the ground which creates a surge of electricity which originates from them and spans out around the user creating a web of electricity around them. Anyone caught within this web is electrocuted by the lightning's effect.

I'm sorry, not quite there![/I]
 

BusinessManTeno

Active member
Supreme
Joined
Jul 27, 2011
Messages
20,808
Kin
2,903💸
Kumi
10,493💴
Trait Points
60⚔️
Awards
As Xur was going through all of this, he noticed some black type mist. Without much thought, Xur quickly expelled a very large and powerful gust of wind from his body that lets off a very loud whistle sound. This would not only push back the black mist dispersing it, but also protect him from the lightning technique.

(Futon: Shou Keiteki) Wind Style: Devastating Whistle
Type: Defense/Supplamentary
Rank:S
Range: Short
Chakra:40 (-10 pr turn)
Damage: N/a
Description: This is a very useful jutsu to keep enemies from getting into close range, and blowing away weapons/items. The user will gather up large amounts of wind chakra into every single pore into their body. Once done, they will release it all at once, creating an immense and powerful breeze of wind from their body in every single direction up to short range. The breeze is so powerful that if one person is in short range, the wind pressure would blow them back into mid range with ease, and even then the opponent can still feel the breeze all the way up to long range (It would feel as if its simply windy from Mid-Long range) It is able to blow away objects giving them more speed (If a kunai was to be thrown at the user and this jutsu is active. It would blow the object back twice as fast due to the wind propelling the weapon backwards) This justu essentially makes it extremely hard to get within short range without being blown back violently. Luckily this jutsu does no physical damage except the small blunt impact of being blown back but that isnt strong enough to do damage. This jutsu is very unique, cause just like chidori has the chirping sound, this jutsu gives off a loud whistling noise, to give off its unique nature of a jutsu as the air currents makes the noise from the users body. This jutsu is in no way offensive so it does no damage whatsoever.

-Can use 2 turns times max
-Last 1 turn
-Cant use any jutsu while this is active or else it will cancel

Once done he slowly points his finger at his opponent, inducing them into a genjutsu. Where they see a pink beam turning them into candy. As they do this, the opponent becomes immobile. Xur then throws a kunai at his skull. Maybe the nine didnt want anything to do with him afterall

(Genjutsu: okashi sen) Illusionary Technique: Candy Beam
Type:Attack
Rank: A
Range:Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: User points at the opponent which places a genjutsu on them which makes it seem as if a pink beam of energy is fired from the user's finger at lightning fast speed which transforms the opponent into a candy version of themselves, paralyzing them since food can't move.
-Only taught by Professor Sarutobi
-3 times per battle.
 

Method

Active member
Elite
Joined
Feb 8, 2012
Messages
8,150
Kin
1💸
Kumi
3,000💴
Trait Points
0⚔️
Awards
With the short blast of Wind somehow dispelling the entire field of Dark Chakra, Hades would shortly after be alerted to the infiltration of foreign chakra within him, made possible by the ability of Esper. Just as quick as it was realized, Hades would activate his mark to absorb the foreign chakra, effectively dispelling the illusion before it could take affect. In quick succession & his opponent oblivious, Hades channels chakra across his entire arm, swiftly followed by releasing a surge of lightning that almost instantly spreads out up to long range. When reaching it's peak Hades begins to run toward his right while making a fist, forcing the Lightning to rapidly close in toward Xur. While doing so, with his vacant hand Hades retrieves to Kunai which he hurls toward Xur. He stops a short distance away from his original position.

Esupa | Esper
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: Esper is a battle suit specifically designed for those with the ability to perform Dark release techniques. The suit, which serves the user with a type of symbiotic defence possesses a form of sentience which creates a link between itself & the user when worn. It's capabilities are achievable through a bonding process which merges the suit to the user's skin having it integrated with the body, creating a connection which extends to their nerves. This results in the suit acting as a second layer of skin, creating not only a connection to their nervous system but also allows the suit to become familiar with the user's chakra as it travels through the suit just as it would the user's own body. Made from a unique, organic material which has properties that allow it to repair damages sustained to it, as if regrowing. Acting as a type of elastic, Esper is a skin fitted suit perfectly accustomed to the user's body that covers it entirely from the neck down to the soles of their feet. The entire suit is jet black.
In addition to the suit Esper is fashioned with a single glove which is worn on the same hand present with the user's Dark mark. The palm of the glove has a perfectly cut out shape that reveals the user's mark & affixes itself to the borders of it. The glove simply maintains a connection to allow the suit itself to become a medium for the user's mark, thus allowing the user to perform both Absorption & Release abilities of Dark through the suit.

Passive: Esper's sentience extends to the point of perceiving objects through touch, both tangible & intangible which includes inanimate objects & Chakra techniques, basically anything that comes in contact with the user/suit or vice versa would be felt by them. This includes impalpable objects, something a person would normally be unable to feel or perceive visually, such as Invisible Barriers or Seals which come in contact with the user. Not only is the user able to feel what the suit does, the suit is able to feel what the user does. This allows the suit to also distinguish foreign chakra that enters the body & continues to alert the user by signals sent through the nervous system, this however requires 5 chakra each time the suit detects an infiltration of foreign chakra within the user. Alongside an Internal ability listed below, the user as an alternate option capable of dispelling a Genjutsu through pain without suffering from the results of the cause. This is possible due to the suit & user being linked & feeling what the other does, meaning if the user cuts into the suit, they would feel the pain that would normally cause if done so on their own body. This is limited to cutting or slicing parts of the suit, not options such as breaking bones or causing internal damage.

Internal: As noted the suit is able to distinguish foreign chakra that comes in contact with it or the user, when made aware of this the user can then react accordingly by activating their mark & absorbing the opposing chakra through the suit. As this acts as an Absorption technique, it requires a chakra cost each time used. The cost of chakra is equal to the rank of the opposing technique absorbed. The absorption is limited in it's use & can only be performed 3 times & requires 1 or 3 moves each turn to do so. In regards to S rank Genjutsu, it can only be absorbed 1 out of the 3. With the foreign chakra absorbed into the suit, it instantly travels into the user's mark, it is then converted into Dark chakra which allows the user to manipulate it & perform Dark release techniques.

External: This ability allows the user to reduce the rank of an opposing technique by one when in contact. This is accomplished by imbuing the suit with Dark chakra from the user's mark & causing it to create a layer that basically merges with the suit. When an opposing technique comes into contact with the user suit it takes affect & weakens the technique. This ability can be applied at any time but requires the user to release Dark chakra from their mark & channel it around the suit. This ability can also be manipulated to release the chakra as a short range pulse that renders an incoming technique weakened as it clashes against the pulse. Either defensive ability would require 1 of 3 moves within the same turn & would require the user to once again channel Dark chakra across the suit to use the ability again. This ability is ranked between B-A rank depending on the opposing technique & must follow Dark's S&W. This can only be performed once a turn & has a limited use of 3 times a battle & cannot be used consecutively.

Raiton: Sanzai genzai no bakuhatsu | Lightning Release: Scattered Current Explosion (Updated)
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user begins to channel their chakra across either arm, manipulating it to create vibrant currents that course within the limb until released outward in an explosive manner, reaching up to Long range almost instantly. Left behind are closely grouped currents that cover the entire area similar to the shape of a dome. Harmless as they are separately, their main offensive purpose is judged by the user compiling the currents to a single location of their choice within the area, causing the entire field of lightning to rapidly draw in to the single point & on impact the lightning creates a powerful electrical explosion. The results of the explosion leave the opponent paralysed & severely injured due to the sheer volume of currents within the area. The lightning, on impact with the explosion, courses throughout the opponent, creating lacerations across the body followed by minuscule cuts from within. This leaves the opponent unable to effectively move due to the severity of the cuts along the muscles . The lightning is controlled by small gestures from the user (palms open to release the lightning, while creating a fist draws in the lightning) & when drawing in to a single location, the lightning travels same speeds as normal lightning jutsu.
- Can be used 2 times
- Only able to perform Lightning jutsu while active
- Must wait 3 turns after each use
- Taught by Method
 

Method

Active member
Elite
Joined
Feb 8, 2012
Messages
8,150
Kin
1💸
Kumi
3,000💴
Trait Points
0⚔️
Awards
As discussed, calling TL.

The currents race toward their target, on impact creating an electrical explosion that spreads out up to a short range distance. The result leaves Xur severely injured from the blast, forced to the ground as his body is left paralysed, covered in cuts and bruises. Hades approaches his down opponent, raising both arms forward while releasing bandages from each sleeve that tightly wrap around Xur. He then places a sealing tag, completely restricting his opponent within. Preparing himself for another ritual.

Ninpo: Isei no Yoi Hōtai) - Ninja Art: Slashing Bandages Technique
Type: Offensive
Rank: B
Range: Long
Chakra: 20
Damage: 40
Description: Hiruko can unwrap the bandages of his arms and use them as tendrils for long range attacks. The bandages are made so strong they can easily slice through rock.

Note: This technique is only capable of slicing through C-rank and below Earth Release.

(Fūin Fuda ) – Sealing Tag
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: A basic sealing technique where the user places one or more tags either directly on a target or on a technique which is restraining it. As its placed, a sealing formula spreads around the technique or the target, sealing it. This technique has been seen used with Sand ninjutsu, Earth, Water, Wood, Cloth Ninjutsu, etc but basically any technique in which you can apply the tags can be used. In the case of expert ninjas, the tags might even be incorporated into the restraining technique, with no need to actually manually place the tag or tags. Additionally, less experienced ninjas can find that throwing one or more kunais with the sealing tags attached at the technique which will trigger the same effect when the kunais stick on the technique. This prevents the target from moving, molding chakra or even being summoned.
Note: The seal takes a while to form, so most opponents can either counter the restraining technique (thus preventing the sealing formula of taking effect) or rip off the tags from themselves negating its effects entirely. If the target, however, fails to counter the restraining technique or is counter to it fails or if he doesn't remove the tags in his next move, then the seal will fully be placed and the target unable to release himself.
Note: This technique is specially designed to be used on summons and Edo Tensei Summons but will work on any opponent except Jinchurikiis
 
Status
Not open for further replies.
Top