[Open] S-Class Fight

Houdinii

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Ohh that's impressive but bad for me. #_#

The spear emerging from a portal overhead does not go unnoticed by Godot, his sense of taste too keen. Glancing up at the blade coming at him, he materializes a dense ball of water beside him hovering by his right arm. He swings his arm above him and the ball quickly follows to collide with the side of the spear and deflect it away. This ball then loses shape and releases all of the water contained within which falls harmlessly over Kouen and his familiar. However, as Godot flies in a downward arc toward the familiar, he forms a handseal causing the falling water to take the shape of a large dragon arcing at Koen from the opposite direction. (S rank) As the dragon approaches, Koen might notice a number of sealing tags floating around within it. This is thanks to a little slight of hand by Godot, inserting the tags with his free hand when the water ball burst. With the dragon approaching from one side, Godot attacks from the other, forming a handseal and spewing a highly pressurized stream of water from his mouth. He turns his head while releasing the stream, causing it to bisect the familiar from right to left as well as Kouen behind it.

(Suiton: Ekitai no Eikyō) - Water Release: Liquid Impact
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: An very dense sphere of water is created in front of the user's hand or foot that is 3 meters in diameter. The sphere levitates near the user and is controlled using leg or arm motions that the sphere follows. It can be swung around to strike at enemies with enough force to shatter bones. It may also be shot at a distant target with a thrusting motion and on impact, the orb will lose its structure and release a torrent of water throughout the area.
-Usable 4 times per battle

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B-S-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of handseals: Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird, the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.

Note: Requires a nearby water source.

(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.
You're falling behind, is this your limit?

Both Kouen and Ra would keep a close eye on their opponent as he tries to survive their onslaught, interested in how he intends to survive. Therefore they would take note as he materialises an orb of water next to himself before he swings his arm, using the orb like a large liquid mace. In response Ra manipulates the sandy spear without the need for handseals, infusing wind into it while causing it to rotate rapidly. This would cause it to become wind natured and easily pierce through the water orb, then almost certainly to meet Godot's body and rend his flesh.

As the water orb bursts and releases a flood downwards Kouen forms two quick hand seals and flicks his hand upwards. This infuses the now lifeless water with the last of his earlier lightning technique, empowering it as it forms into a rapid rotating rush that slams into Godot's back while electrocuting him. This leaves the masked man with quite limited options, facing death from above and below simultaneously.

Ra follows up his attack by creating a dragon of stone that bursts from the sand below to his side, it would race upwards in an attempt to find and eliminate its target should he survive.

(Futon: Fumou Reppuu)-Wind Release: Barren Gale
Rank: A
Type: Offensive/Supplementary
Range: Short - Mid
Chakra Cost: 30
Damage Points: 80 (+20 damage) = 100
Description:
This is a technique based on the concept of sandblasting, and is able to be used upon any jutsu that utilises this particulate matter such as sand or dust. The user will form two handseals focusing their chakra into the existing jutsu, creating fast rotational winds that whip the grit into a frenzy. This forms the original technique into a conical shaped vortex with its point aimed at it's target, this alters the jutsu giving it piercing properties through the high speed winds and erosive effect of the matter. This is similar to boring, allowing it to drill through defenses. This technique can be used upon a jutsu in the same timeframe by stringing on the additional handseals or alternatively it may simply be used by itself as a stand alone attack.

Note:
~Can only be used 3 times
~Cannot be used in consecutive turns
~Can only be taught by Houdinii

(Suiton: Arekuruu Hayase) - Water Release: Raging Rapids
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60 + 20 = 80
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).

Note: Tobirama and Mei terumi can perform this without a water source.

(Doton: Dosenkiryū) - Earth Release: Earth and Stone Dragon Technique
Type: Offensive
Rank: S
Range: Short-Long (made within Short, but reaches up to Long)
Chakra: 40
Damage: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.
 

Ushiro

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As agreed, the water and wind cancel each other out.


Some things look better from above, like a hot cup of coffee. From Godot's aerial position things didn't look pretty. A dry duo and an even drier desert lay below him, waiting for an opportunity to pull him under. A sudden whirlwind tried to bring him down but it was nothing his water release couldn't handle. He then found his water lunging at him against his will with electricity coursing through it. Just before impact three pressurized air spheres appear beside Godot and burst, sending Godot flying backwards out of range of the dangerous whirlpool. He tosses a stack of explosive notes and a few kunai down below, having another three air spheres burst next to them to launch the kunai at Kouen and scatter the notes above him. After that he strings a few handseals together and holds the last one, causing powerful wind currents to pick up all around the battlefield while gathering sand to create a massive sandstorm, converging on the man and the construct from every direction. The currents are controlled to avoid the earth dragon entirely, a smaller current aiding Godot in his flight to evade the earth dragon as well. These wind would not only have enough force to crush the man and destroy his creation but grind his body away with the amount of sand held by the wind.

"Just a little thirsty. You've done well keeping me from my next cup but soon we'll both be having something bitter."

(Fuuton: Tobideru no Jutsu) - Wind Release: Popping Technique
Type: Attack/Supplementary/Defense
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: The user focuses wind chakra at certain points in range, manifesting small balls of pressurized air (max 6) which immediately burst and push away objects near them but have no effect more than 2 ft away. They may be created all at once or in sequence and each one is capable of knocking over an adult. While this technique won't deal much damage to enemies, it is a good surprise attack and could leave them open for additional attacks. If the user creates a ball beneath himself he may evade attacks by launching himself upwards and can do the same for allies. Defensively, this technique could deflect weapon strikes and projectiles with enough precision to even launch objects like shuriken back at the enemy.
-Usable once per turn
-Can only be taught by Ushiro

(Fuuton: Henka no Kaze)- Wind Release: Winds of Change
Type: Attack/Defense/Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40 (+15 each turn active)
Damage: 80
Description: The user forms 3 handseals to generates and control wind currents throughout the battlefield that can vary in strength from a breeze to wind capable of lifting large buildings. The user must keep the last hand seal held to maintain precise control of the currents and continue the jutsu.However a fire technique of A rank or above can cut the control of the wind currents
-Usable twice per battle
-No A-rank or higher wind jutsu for the next 2 turns
-Can only be taught by Shin-Akira
 

Houdinii

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As agreed, the water and wind cancel each other out.


Some things look better from above, like a hot cup of coffee. From Godot's aerial position things didn't look pretty. A dry duo and an even drier desert lay below him, waiting for an opportunity to pull him under. A sudden whirlwind tried to bring him down but it was nothing his water release couldn't handle. He then found his water lunging at him against his will with electricity coursing through it. Just before impact three pressurized air spheres appear beside Godot and burst, sending Godot flying backwards out of range of the dangerous whirlpool. He tosses a stack of explosive notes and a few kunai down below, having another three air spheres burst next to them to launch the kunai at Kouen and scatter the notes above him. After that he strings a few handseals together and holds the last one, causing powerful wind currents to pick up all around the battlefield while gathering sand to create a massive sandstorm, converging on the man and the construct from every direction. The currents are controlled to avoid the earth dragon entirely, a smaller current aiding Godot in his flight to evade the earth dragon as well. These wind would not only have enough force to crush the man and destroy his creation but grind his body away with the amount of sand held by the wind.

"Just a little thirsty. You've done well keeping me from my next cup but soon we'll both be having something bitter."

(Fuuton: Tobideru no Jutsu) - Wind Release: Popping Technique
Type: Attack/Supplementary/Defense
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: The user focuses wind chakra at certain points in range, manifesting small balls of pressurized air (max 6) which immediately burst and push away objects near them but have no effect more than 2 ft away. They may be created all at once or in sequence and each one is capable of knocking over an adult. While this technique won't deal much damage to enemies, it is a good surprise attack and could leave them open for additional attacks. If the user creates a ball beneath himself he may evade attacks by launching himself upwards and can do the same for allies. Defensively, this technique could deflect weapon strikes and projectiles with enough precision to even launch objects like shuriken back at the enemy.
-Usable once per turn
-Can only be taught by Ushiro

(Fuuton: Henka no Kaze)- Wind Release: Winds of Change
Type: Attack/Defense/Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40 (+15 each turn active)
Damage: 80
Description: The user forms 3 handseals to generates and control wind currents throughout the battlefield that can vary in strength from a breeze to wind capable of lifting large buildings. The user must keep the last hand seal held to maintain precise control of the currents and continue the jutsu.However a fire technique of A rank or above can cut the control of the wind currents
-Usable twice per battle
-No A-rank or higher wind jutsu for the next 2 turns
-Can only be taught by Shin-Akira
Kouen would keep close track of his opponent as he moved to counter the situation he was in, seemingly to knock himself out of the path of the techniques. Although not a graceful or even gentle motion it got the job done and extended the mans life, for now. Kouen would take the opportunity to focus his chakra into the sand floating around himself, drawing a portion of it onto his body and forming it into a dense armor. This was but a means to an end however as Ra would place his hand upon Kouens shoulder as the armor forms, fusing his body with the sand extending his time on the field as he feeds on the chakra.

This would leave Kouen in a dense armor stylised with the head of a falcon, the armor shifting and moving by itself as Ra was still very much sentient and able to act at a moments notice. Turning his attention back to Godot, Kouen would notice him whip up a stiff breeze that would turn into a whirlwind that was closing in rapidly. In response Kouen forms a hand seal and expels a huge wall of intense flames upwards towards his opponent, the flame would consume the wind and stop its manipulation on its way towards the masked man. Ra would not remain idle however as he would form a portal above Godot from which huge amounts of sticky mud would fall, collpasing, sticking and dragging the man down should it connect, crushing him with its weight.

Is my sand making you a little parched?

( Suna no Yoroi ) - Armour of Sand
Type: Defensive
Rank: A
Range:Short
Chakra Cost: 30 (to activate) 20 (per turn onwards)
Damage Points: N/A
Description: Sand coats itself around the user like an armour, affording him extra defense from physical impacts, and can even withstand the power of equal rank Taijutsu. However, the effort to create and maintain this sand is very draining. It also reduces the user's speed to two ranks below his actual level.
Note: Once activated, it remains active until deactivated or destroyed.

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
 

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Godot sees a massive fire stream easily overwhelm his wind and the portal open above him but he'd stays cool as he's seen this trick before. Forming handseals and dispersing his wings, Godot makes a large amount of water materialize near him in the form of a hawk. It holds Godot in one of its talons as it dives forward, evading the falling mud while barreling through the stream of fire, keeping Godot directly behind it. It drops him once the fire is no longer an issue while continuing forward to attack Kouen head on. While the hawk attacks Kouen Godot runs toward Kouen's right side while entering short range. He then places Kouen in a layered genjutsu. The first illusion makes him see a skeletal reaper appear before him and lift him by throat, choking him with its hands. Below him he'd also see snakes appear and tightly constrict his body. They leave him unable to move or breath as Godot cautiously approaches to observe what he'll do to stop from passing out.

(Suiton: Suishū Gorugon) - Water Release: Powerful Blasting Rain Trench
Type: Offensive/Defensive
Rank: S
Range: Short-Long
Chakra: 40 (+10 to sustain)
Damage: 80
Description: After performing the Dragon → Tiger handseals, this technique will summon a large amount of water near the user that will then be used to strike at the opponent in several versatile ways. Shizuku has been known to transform it into a dragon with a gaping mouth to attack though the user can shape it in any way he needs for his intended purpose. The water used will be stationary till it is sent offensively toward the opponent and as long as the user fuels it and the technique isn't fully negated, the Tiger handseal can be sustained and the water manipulated and used. The technique can also be used from nearby water sources, including low rank water techniques, for the same effect. Due to the immense control needed, the technique is considered a highly advanced use of water release, requiring the user to possess a primary water specialty to use.

Note: Can only be used by Water Primary Specialists.

(Genjutsu :Mattaku kyōfu)-Illusion Technique: Stark Fear
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage: 60
Description: The opponent is placed under a genjutsu where the person he fears most appears next to him and lifts him by the throat which cuts off his airways and prevents his jaw from opening. The target's body starts to become limp as he struggles and his vision fades to black, leading to unconsiousness.
-Usable 2 times per battle
-Target stays unconcious for one turn after
-Can only be taught by Shin-Akira

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.
 

Houdinii

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Godot sees a massive fire stream easily overwhelm his wind and the portal open above him but he'd stays cool as he's seen this trick before. Forming handseals and dispersing his wings, Godot makes a large amount of water materialize near him in the form of a hawk. It holds Godot in one of its talons as it dives forward, evading the falling mud while barreling through the stream of fire, keeping Godot directly behind it. It drops him once the fire is no longer an issue while continuing forward to attack Kouen head on. While the hawk attacks Kouen Godot runs toward Kouen's right side while entering short range. He then places Kouen in a layered genjutsu. The first illusion makes him see a skeletal reaper appear before him and lift him by throat, choking him with its hands. Below him he'd also see snakes appear and tightly constrict his body. They leave him unable to move or breath as Godot cautiously approaches to observe what he'll do to stop from passing out.

(Suiton: Suishū Gorugon) - Water Release: Powerful Blasting Rain Trench
Type: Offensive/Defensive
Rank: S
Range: Short-Long
Chakra: 40 (+10 to sustain)
Damage: 80
Description: After performing the Dragon → Tiger handseals, this technique will summon a large amount of water near the user that will then be used to strike at the opponent in several versatile ways. Shizuku has been known to transform it into a dragon with a gaping mouth to attack though the user can shape it in any way he needs for his intended purpose. The water used will be stationary till it is sent offensively toward the opponent and as long as the user fuels it and the technique isn't fully negated, the Tiger handseal can be sustained and the water manipulated and used. The technique can also be used from nearby water sources, including low rank water techniques, for the same effect. Due to the immense control needed, the technique is considered a highly advanced use of water release, requiring the user to possess a primary water specialty to use.

Note: Can only be used by Water Primary Specialists.

(Genjutsu :Mattaku kyōfu)-Illusion Technique: Stark Fear
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage: 60
Description: The opponent is placed under a genjutsu where the person he fears most appears next to him and lifts him by the throat which cuts off his airways and prevents his jaw from opening. The target's body starts to become limp as he struggles and his vision fades to black, leading to unconsiousness.
-Usable 2 times per battle
-Target stays unconcious for one turn after
-Can only be taught by Shin-Akira

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.
Sorry for the boring move, lacked inspiration
=====

Above his flames Godot would dodges past the mud and fire by forming a large watery eagle in the sky. This eagle would begin to barrel forth into the torrent of flames, acting as both shield and spear as it carries Godot safely forwards, weakening slightly but cotninuing forward nonetheless. Koeun would simply form a handseal as he continues spewing forth a stream of flames without pause or gap, opting to overwhelm his opponents charge. Ra would simultaneously expel a huge sphere of wind upwards towards the man and his eagle, strengthening the flames and increasing both their size and speed. The resultant combo would undoubtably evaoprate the eagle and leave the man in a precarious position amdist a storm of wind and fire.

(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
 

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Sorry for the boring move, lacked inspiration
=====

Above his flames Godot would dodges past the mud and fire by forming a large watery eagle in the sky. This eagle would begin to barrel forth into the torrent of flames, acting as both shield and spear as it carries Godot safely forwards, weakening slightly but cotninuing forward nonetheless. Koeun would simply form a handseal as he continues spewing forth a stream of flames without pause or gap, opting to overwhelm his opponents charge. Ra would simultaneously expel a huge sphere of wind upwards towards the man and his eagle, strengthening the flames and increasing both their size and speed. The resultant combo would undoubtably evaoprate the eagle and leave the man in a precarious position amdist a storm of wind and fire.

(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
The hawk was obliterated by the duo's combined assault, unable to keep its liquid form against such intense heat. It could no longer hold Godot who's green suit darkened by sweat was losing that moisture at a frightening speed. His tan skin turned black but he was not burnt. The cells of his skin were pumped with large amounts of doton chakra and reconfigured under its under its influence, hardening his body to to an extreme degree. As a result, he suffered minimal damage even as the flames and wind repelled him. Flying through the air, Godot landed on pile of sand and lay there face-down for a moment. Logically, his clothes should have been burnt to cinders but thanks to anime logic reigning supreme they were merely frayed, saving readers from explicit descriptions of a man's nude body.

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A spray of coarse sand spewed from Godot's mouth as he raised his head, accompanied by by a cough or two. Groaning, he sluggishly sifted through one of his pouches and produced a small scroll which soon disappeared, replaced by a hot, pristine coffee mug. Godot sat up and slowly drained the coffee down his throat with no regard for his opponent or the fact he was currently in an ongoing battle. He was being rejuvenated, body and soul. He stopped in a moment of realization and glanced over his shoulder at Kouen. "I'm a man of my word", he said with a grin, producing another mug and waving it in his direction as if enticing him. "I hope you like it black."

( Doton: Tanso genshi kumu ) Earth release: Carbon atom Organize
Type: Supplementary
Rank: Forbidden
Range: Short
Chakra cost: 50
Damage points: N/A ( + 10 to user when activated due cell re-organizing. )
Description: User focuses large amount of earth based chakra on their cells and re-arranges their configuration converting their skin hard as diamond and turning it into black. This jutsu makes opponent less vulnerable to taijutsu, earth, fire, wind and water attacks while is more vulnerable to lightning attacks ( + 10 to damage ).
Note:
- This can be used once per battle
- It causes 15 damage to user
- User is weaker to lightning attacks
- No earth jutsus for one turn
- Can be only taught by Myartisablast
- Lasts three turns

(Ninjutsu: Nomimono Kohi!) - Ninjutsu: Drink Coffee!
Type: Supplementary
Rank: E
Range: Short
Chakra: 5
Damage: N/A (10 to user's health)
Description: The user of this jutsu takes out a scroll within his pouch that was prepared before battle and holds it in one of his hands. By channeling his chakra into it, it will then poof and summon a coffee mug in its place that had been in Adachi's house prior. After downing the coffee, the caffeine will take quick effect upon the user due to the scientific fact that it blocks the receptors that slow down nerve cell activity. As a result, the user will have a slightly faster heartbeat and bloodflow, and thus, will be unaffected by any jutsu that has a potential factor that could put him to sleep. This coffee was pre-prepared by Adachi himself and sits amongst dozens of other mugs that contain anything from lattes to doubleshot espressos, either steaming hot or icy cold. The reserves within the refrigerator or hot vending system are restocked daily so there will never be a shortage of coffee. Ever.

(Ninjutsu: Nomimono Kohi!) - Ninjutsu: Drink Coffee!
Type: Supplementary
Rank: E
Range: Short
Chakra: 5
Damage: N/A (10 to user's health)
Description: The user of this jutsu takes out a scroll within his pouch that was prepared before battle and holds it in one of his hands. By channeling his chakra into it, it will then poof and summon a coffee mug in its place that had been in Adachi's house prior. After downing the coffee, the caffeine will take quick effect upon the user due to the scientific fact that it blocks the receptors that slow down nerve cell activity. As a result, the user will have a slightly faster heartbeat and bloodflow, and thus, will be unaffected by any jutsu that has a potential factor that could put him to sleep. This coffee was pre-prepared by Adachi himself and sits amongst dozens of other mugs that contain anything from lattes to doubleshot espressos, either steaming hot or icy cold. The reserves within the refrigerator or hot vending system are restocked daily so there will never be a shortage of coffee. Ever.
 

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The hawk was obliterated by the duo's combined assault, unable to keep its liquid form against such intense heat. It could no longer hold Godot who's green suit darkened by sweat was losing that moisture at a frightening speed. His tan skin turned black but he was not burnt. The cells of his skin were pumped with large amounts of doton chakra and reconfigured under its under its influence, hardening his body to to an extreme degree. As a result, he suffered minimal damage even as the flames and wind repelled him. Flying through the air, Godot landed on pile of sand and lay there face-down for a moment. Logically, his clothes should have been burnt to cinders but thanks to anime logic reigning supreme they were merely frayed, saving readers from explicit descriptions of a man's nude body.

You must be registered for see images


A spray of coarse sand spewed from Godot's mouth as he raised his head, accompanied by by a cough or two. Groaning, he sluggishly sifted through one of his pouches and produced a small scroll which soon disappeared, replaced by a hot, pristine coffee mug. Godot sat up and slowly drained the coffee down his throat with no regard for his opponent or the fact he was currently in an ongoing battle. He was being rejuvenated, body and soul. He stopped in a moment of realization and glanced over his shoulder at Kouen. "I'm a man of my word", he said with a grin, producing another mug and waving it in his direction as if enticing him. "I hope you like it black."

( Doton: Tanso genshi kumu ) Earth release: Carbon atom Organize
Type: Supplementary
Rank: Forbidden
Range: Short
Chakra cost: 50
Damage points: N/A ( + 10 to user when activated due cell re-organizing. )
Description: User focuses large amount of earth based chakra on their cells and re-arranges their configuration converting their skin hard as diamond and turning it into black. This jutsu makes opponent less vulnerable to taijutsu, earth, fire, wind and water attacks while is more vulnerable to lightning attacks ( + 10 to damage ).
Note:
- This can be used once per battle
- It causes 15 damage to user
- User is weaker to lightning attacks
- No earth jutsus for one turn
- Can be only taught by Myartisablast
- Lasts three turns

(Ninjutsu: Nomimono Kohi!) - Ninjutsu: Drink Coffee!
Type: Supplementary
Rank: E
Range: Short
Chakra: 5
Damage: N/A (10 to user's health)
Description: The user of this jutsu takes out a scroll within his pouch that was prepared before battle and holds it in one of his hands. By channeling his chakra into it, it will then poof and summon a coffee mug in its place that had been in Adachi's house prior. After downing the coffee, the caffeine will take quick effect upon the user due to the scientific fact that it blocks the receptors that slow down nerve cell activity. As a result, the user will have a slightly faster heartbeat and bloodflow, and thus, will be unaffected by any jutsu that has a potential factor that could put him to sleep. This coffee was pre-prepared by Adachi himself and sits amongst dozens of other mugs that contain anything from lattes to doubleshot espressos, either steaming hot or icy cold. The reserves within the refrigerator or hot vending system are restocked daily so there will never be a shortage of coffee. Ever.

(Ninjutsu: Nomimono Kohi!) - Ninjutsu: Drink Coffee!
Type: Supplementary
Rank: E
Range: Short
Chakra: 5
Damage: N/A (10 to user's health)
Description: The user of this jutsu takes out a scroll within his pouch that was prepared before battle and holds it in one of his hands. By channeling his chakra into it, it will then poof and summon a coffee mug in its place that had been in Adachi's house prior. After downing the coffee, the caffeine will take quick effect upon the user due to the scientific fact that it blocks the receptors that slow down nerve cell activity. As a result, the user will have a slightly faster heartbeat and bloodflow, and thus, will be unaffected by any jutsu that has a potential factor that could put him to sleep. This coffee was pre-prepared by Adachi himself and sits amongst dozens of other mugs that contain anything from lattes to doubleshot espressos, either steaming hot or icy cold. The reserves within the refrigerator or hot vending system are restocked daily so there will never be a shortage of coffee. Ever.
Kouen smirked as his opponent faceplanted, the man was wily and evasive despite his buffoonery. He could respect a man who could survive his onslaught. Taking the mans offer Kouen strides forwards and accepts the mug tilting his head back and closing his eyes as he gulps the drink down greedily, enjoying the hot beverage.

Appreciated, I must know where you get those coffee beans.

As he walks forwards Kouen bursts sand chakra throughout his body, converting it into sand itself. he allows Ra to fuse with this jutsu and feed upon its chakra, extending his life while prolonging the jutsu. Although this has no outward offensive value or threat to the man.

( Suna Tainai no Jutsu ) - Sand Body Technique
Type: Defensive/Supplementary
Rank: B
Range: Short - Long
Chakra cost: 20 ( - 10 per turn )
Damage points: N/A
Description: The user turns his own body into sand, or simply parts of it. While in sand form, he can cross long distances by soaring as a sandstorm. In this form, he is also invulnerable to attacks based on strengths and weaknesses of Sand. However, he is unable to attack during this form.
 
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