Open or sumn

Shady Doctor

Legendary
Joined
Mar 21, 2012
Messages
19,584
Kin
1,504💸
Kumi
20,401💴
Trait Points
40⚔️
Passives:
( Īsutandoragon no shizukesa ) | Tranquility of The Eastern Dragon (Liquid Krypton
Type: Supplementary
Rank: B
Range:
Chakra: 20 [+10 to jutsu]
Damage: +20
Description: Tranquility of The Eastern Dragon is 1 of 4 secret sealing techniques created by the Uzumaki clan to give their unique Chakra Chains more versatility. Specifically, Tranquility focuses on elemental chakras to enhance the overall effectiveness of the chains. Through the use of additional chakra when deploying the chains, the user is able to passively mark his chains with kanji of a chosen element [to be specifically posted which element in bio] to enhance them to fit their needs. The kanji would instantly erect a barrier that is skin tight on the chains, possessing the inherit properties of said element. This can range from being a basic element, to an advanced element or CE, which effectively raises the rank of the chains when used. This is something that CAN be applied to the chains but doesn't HAVE to be applied every use, seeing as the chains would also take on the weaknesses of said element and wouldn't always be needed.

On the other hand, at the cost of a move and 20 chakra, the user can switch the kanji seal to a new element (losing the old seal). This would happen within the same time frame of the chains due to the nature of this technique, being unusable on its own.

Note: Can only be used on chains up to S rank.
Note: For S rank seals the user will need to perform an additional hand seal when forming the chains or swapping the seal. Can only be used to apply S rank seals 3 times better battle, with two turns between uses.

( Yoton/Fūinjutsu: Odén Ishi )Yang Release/Uzumaki Sealing Arts: Oden's Will
Rank: S
Type: Supplementary | Offensive
Range: Short - Mid
Chakra Cost: 50 (-20) (+10/+30)
Damage Points: N/a (+20 to Kenjutsu)
Description: Oden's Will is a unique Uzumaki body seal that uses Yang release as a power source. The seal is placed on the users arm in the form of a white crescent moon that has a sun-like structure in the middle. During the creation of the seal on the user's body, Yang release is infused in order to give the seal itself a minor form of sentience; Allowing the seal to act on it's own to a degree. The seal would at all times drain the user of a set amount of Yang chakra per turn (-20), storing it inside of itself until needed, though capping at (120) chakra before it can't hold anymore. The yang chakra would stay dormant until the user uses any sort of Kenjutsu attack, where the life inside of the seal would begin to flurish. The seal would release a copious amount of Yang chakra into the arms of the user and the sword(s) being used in order to enhance the attack tremendously. Firstly, the Yang chakra would take on a purple fiery form emanating from the arms and sword(s) while bolstering the damage of the attack tremendously (+20). This would drain chakra from the amount stored in the seal and add the chakra to the attack, adding a set amount of chakra (+10) to it. On the other hand, the user can sacrifice three times as much chakra (+30) to not only gain the bolstered damage, but release the yang chakra as an attack alongside the blade. This would cause the mass amount of Yang chakra to burst out of the blade in the form of a 5m wide purple beam that reaches out to 10m away. This beam would carry the damage of the kenjutsu technique it is used with according to it's rank and would be on par with even the strongest ninjutsu attacks, making the Kenjutsu highly dangerous. Due to the influx of Yang chakra that also flows through the user's arms as he attacks, the Kenjutsu attack would be performed at twice the users speed. This only applies to the speed of the sword swing itself and no other movements of the user. This boost in the speed of the user's swing only applies to the ranged variant.
Note: Counts as a body seal and will be passively active at all times
Note: The basic boosting would be passive, though to use the ranged release of Yang chakra, the user needs to use a move per turn.
Note: Can only use the ranged ability once per turn with a 3 turn cool down due to the strain on the body. The ranged ability can only be used a total of 3 times per battle

( Fukurō no sukuriputo ) | Scripts of the Northern Owl
Type: Supplementary
Rank: S
Range: Short-Long
Chakra: 40 [+10 to seal]
Damage:
Description: Scripts of the Northern Owl is 1 of 4 secret sealing techniques created by the Uzumaki clan to give their unique Chakra Chains more versatility. Specifically, Scripts focuses on the more supplemental side of sealing. The Chakra chains come with an inherent ability to use a certain sealing method through them, so a talented Uzumaki found a way to advance the idea of using seals through them altogether. Through the use of additional chakra when deploying the chains, the user is able to forge kanji/Scripts into the chains and give them the effects of a sealing technique. This would only work with Fuuinjutsu techniques that have kanji markings or scripts that can be written/forged into the chakra chains themselves. This has it's limits though. Being a technique that only comes into fruition when used directly next to chakra chains, it is a passive technique and won't take up a move slot; Though whatever seal is forged into the chains will need to be posted and altogether would count as two moves (The chains + Seal). This is a technique that would have to be posted in the user's bio or at the beginning of fights as a reference (also being posted as reference when used). For S rank seals and above, the user will need to perform an additional hand seal when forming the chains. Can only be used to apply S rank seals 3 times each battle, with two turns between uses. Cannot be applied to forbidden ranked chains.

(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.

To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.

Note: Hyuga clan bios of at least Jonin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.




Banri arrives and sees the man he was hunting. Just like they said, he'd be wearing a shitty superhero suit of some sort. Guess Halloween was indeed near. Either way, Banri wouldn't take the man lightly seeing as he was wanted for crimes and his head would get the Uzumaki plenty of cash. Without any waste in time, Banri conjured from his body, arms made of Uzumaki chains that were tweaked to be more unique than usual. firstly due to the passive technique Tranquility of the Eastern Dragon, the chains would be infused with liquid krypton and gain a power boost. Secondly, the chains would have even more fuinjutsu scripts etched into them Using The scripts of the Northern Owl technique; Specifically having the body of teach scripts in them, which allowed them even further sealing ability than usual.

The hands would clasp together in from of Banri before blasting forward at a fast pace, aiming to strike the Angel guy in his abdomen and cause as much damage as possible. Due to Banri having his Byakugan Active, he'd be able to see through shit and track Angel, so he'd await how he reacted as Banri tried to crush him.

( Shankusu no shokunin-waza ) | Lost arms of Shanks + (Northern Owl)
Rank: S
Type: Supplementary | Offensive | Defensive
Range: Short - Long
Chakra Cost:70 + 10 (80) ( -15 per turn)
Damage Points: 80 + 20 (From Tranquility)
Description: Lost Arms of Shanks is a secret Uzumaki chain technique crafted to further expand the versatility of the Uzumaki clans special abilities. By releasing the chains in abundance, the user shapes their chains into two branching arms protruding from their back. The chains are then tightly weaved together into concrete structures giving the hits from them even more strength than ordinary blows due to their sheer weight and high density because of the chains being tightly packed together; along with the fists being covered in the sharp ends of the chains. This technique can be used for various purposes including directly attacking the opponent, restraining them, rappelling from one part of the terrain to another in quick succession and performing more advanced Taijutsu attacks due to the user now possessing 4 arms instead of two. The unique thing about the technique is that the arms are laced with sealing scripts, with "shatter" written in kanji. This gifts the chains the same ability as the canon Barrier Shatter technique, enabling the arms to passively shatter/end any barrier that touches them. This would only work on barriers with equal or less chakra and only only on barriers that actually touch the arms.
Note: Usable 2x, lasting up to 3 turns each use, though needing a 3 turn cool down between uses.
Note: Once ended the user can't use any Fuuinjutsu above A-rank for a turn.
Note: Only Usable by Advanced Uzumaki bios

( Kōdona Uzumaki Fuuinjutsu: Tsubame no gyakuten ) – Advanced Uzumaki Sealing Technique: Body Of Teach!
Type: Defensive | Supplementary
Rank: S-rank
Range: Short (Mid)
Chakra: 70 + 10 (Northern Owl) (80)
Damage: N/A (+20 to taijutsu)
Description: Body Of Teach is a simple sealing technique only passed down to the head of the Uzumaki clan of each generation. The seal would come in the form of small vertical straight lines across the body that are not noticeable by the naked eye while dormant. Each line would be small written kanji of each basic element over and over in a row, forming the straight line. The kanji is so small, even those capable of seeing the lining on the body wouldn't notice they are actually kanji writing unless they had some sort of vision allowing to see such small writing. The seal would come into effect when the user wills it to, actively sealing an elemental technique that would have come into contact with the users body; Allowing them to seal the element into the lining, causing the lining to glow a color similar to the element sealed (Yellow = Lightning, Blue = Water, Brown = Earth etc.). Once the element is sealed, within the next 2 turns (including the turn the element is sealed) the user can release the element passively next to any taijutsu performed; Not only giving the attack a heavy damage boost, but also causing an outward shockwave in the direction of the attack, which would expand the damage out to mid range. Once the element is added to the taijutsu attack, the kanji for the specific element would disappear from the lines on the body altogether. In case of AE or CE being sealed, the kanji for every element that makes that element up would disappear Also. Of course this means once an element is sealed once, that specific element that disappeared can't be sealed and used as a boost again. Being an advanced Uzumaki seal, it can seal techniques with chakra up to 70 + 10 (80) or below. Anything beyond that would be unsealable.
Note: Only usable 3x with a 2 turn cool down between uses.
Note: Can only have a single technique sealed away at a time.
Note: Once used, the user can't use any S-rank or higher sealing techniques for 2 turns.
Note: Can only be used by Adv. Uzumaki Bios
Note: Counts as a body seal




CP: 2400 - 15 - 80 - 80 - 20 (2205)
HP: Spiritual: 100 | Physical: 100
SPD: 14
TR: 90
Oden's Will Seal: 20 chakra
AoS: 1/3 turns
 
Last edited:

Python

Active member
Elite
Joined
May 15, 2014
Messages
8,255
Kin
2,287💸
Kumi
2,831💴
Trait Points
0⚔️
Angel would see this figure approach his domain and see he was an Hyuga much of these types was running around making chaos Angel would have to usher in some convo before he could utter an word Banri would release these weird chains towards Angel something he has yet to encounter not taking any chances Angel would flex in a specific way to cause the automated leg clamps on his leg weights release and dropping the leg weights he would gather his star charka and cause it enevlope and shoot a big purple beam into the sky the charka would begin to form a serpentine like dragon and wrap its lower body around Angel which would be more than a defence for the chains at the same time of the dragon being formed (25ft in height and 10 in width) the dragon would smash its head directly at Banri smashing the ground around him and putting him on the defensive.

following this up quick Angel would form lighting in the shape of drums behind his back and stretch his arms and hands in front as if he was about to clap vertically, calling forth a giant column of energy about 5 meters in diameter down upon the Battlefield to smash into the area Banri was. This would easily tear the earth apart, however the technique does not finish here, once it hits the ground, it spreads out while conducting lightning through the battlefield up to a 15 meter radius rapidly due to its nature. The Lightning that branches outwards, through the ground, will rise up as lightning walls that look like flames these would pop up everything making it hard for Banri to dodge them as he is paraylsed by lighting coursing through the ground.

(Kaihou Kasugai) Automated Clamps(Passive)
Type: Tool
Rank: E
Range: N/A
Chakra Cost: N/A
Damage points: N/A
Description: A basic automated clamp designed to read the electrical input of muscles contracting allowing the user to simply flex in a specific way to release them. These clamps are integrated into Leg Weights to hold them in place. Allowing the user to simply flex their leg in a specific manor to passively release the weight giving them freedom of mobility. These clamps give no added bonus or benefit other then releasing the weights in a more versatile way, better suited for combat.
Notes:
-Must be placed in the users biography
-Can only be taught by Serpent

( Katai Omori ) - Leg Weights(Passive)
Type: Weapon/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description: The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinitely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.

( Kujaku Myōhō - Ryu ) - Mysterious Peacock method - Dragon
Type: Offensive
Rank: Forbidden
Range: Short - Long
Chakra: 70
Damage: 140 ( -30 to user )
Description: The user will channel their star chakra and have it completely envelop them in a dark purple aura and shoot up into the sky. The chakra will form a serpentine like dragon and wrap its lower body around the user. Upon being created, the user can passively control the dragon to have it dive and attack or release powerful blasts of star chakra equivalent to A-rank (once per turn). The user may also chose to have the dragon grow wings to elevate the both of them, however they can only fly as fast as their current speed. Due to the use of all the user's star chakra, the user cannot use any other Mysterious Peacock technique while this is in play. The dragon may remain on the field a total of 4 turns and doesn't require the user to have previously activated the Mysterious Peacock Method. However once this technique ends, the user's body will have sustained so much damage that they will only be able to use the Mysterious Peacock Method once afterwards (if possible) and for a total of 4 turns instead of five.
Note: If the user was using their Mysterious Peacock Method technique when using this, they will collapse unable to use above A rank techniques for 3 turns. This technique can only be used once per battle.

(Raiton: Shunkō - Raijin Senkei) - Lightning Release: Flash War Cry - Thunder God War Form
Type: Offensive
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description:
The User Forms a Lightning in the Shape of Raijin's Drums behind their back and stretch their arms and hands in front of themselves as if about to clap vertically, calling forth a giant column of energy about 5 meters in diameter down upon the Battlefield to smash into the earth/water surface or directly onto their target. This would easily tear the earth apart, however the technique does not finish here, once it hits the ground, it spreads out while conducting lightning through the battlefield up to a 15 meter radius rapidly due to its nature. The Lightning that branches outwards, through the ground, will rise up as lightning walls that look like flames. The lightning walls do not necessarily spread out omnidirectionally, there will just be many of them scattering around, so the user can have the walls of lightning miss their mark. However, what those within the area of effect cannot evade is the omnidirectional paralysis caused by the harmless lightning travelling through the ground which spreads out at the same pace as the lightning walls the moment this giant column of energy touches the ground. This also effects those within range once the giant column hits the ground, causing their body to be paralyzed. It is only the lightning with paralysis effect traveling through the ground that causes no actual harm beside the paralysis. The giant column of energy and the rising walls of lightning do cause actual harm.

- Usable twice.
- No A-Rank and above lightning in the same turn
- Has a two turn Cooldown
- Paralysis doesn't work on Lightning Specialists

speed:14x2=28
 
Last edited:

Shady Doctor

Legendary
Joined
Mar 21, 2012
Messages
19,584
Kin
1,504💸
Kumi
20,401💴
Trait Points
40⚔️
Passives:
( Īsutandoragon no shizukesa ) | Tranquility of The Eastern Dragon (Liquid Krypton
Type: Supplementary
Rank: B
Range:
Chakra: 20 [+10 to jutsu]
Damage: +20
Description: Tranquility of The Eastern Dragon is 1 of 4 secret sealing techniques created by the Uzumaki clan to give their unique Chakra Chains more versatility. Specifically, Tranquility focuses on elemental chakras to enhance the overall effectiveness of the chains. Through the use of additional chakra when deploying the chains, the user is able to passively mark his chains with kanji of a chosen element [to be specifically posted which element in bio] to enhance them to fit their needs. The kanji would instantly erect a barrier that is skin tight on the chains, possessing the inherit properties of said element. This can range from being a basic element, to an advanced element or CE, which effectively raises the rank of the chains when used. This is something that CAN be applied to the chains but doesn't HAVE to be applied every use, seeing as the chains would also take on the weaknesses of said element and wouldn't always be needed.

On the other hand, at the cost of a move and 20 chakra, the user can switch the kanji seal to a new element (losing the old seal). This would happen within the same time frame of the chains due to the nature of this technique, being unusable on its own.

Note: Can only be used on chains up to S rank.
Note: For S rank seals the user will need to perform an additional hand seal when forming the chains or swapping the seal. Can only be used to apply S rank seals 3 times better battle, with two turns between uses.

( Yoton/Fūinjutsu: Odén Ishi )Yang Release/Uzumaki Sealing Arts: Oden's Will
Rank: S
Type: Supplementary | Offensive
Range: Short - Mid
Chakra Cost: 50 (-20) (+10/+30)
Damage Points: N/a (+20 to Kenjutsu)
Description: Oden's Will is a unique Uzumaki body seal that uses Yang release as a power source. The seal is placed on the users arm in the form of a white crescent moon that has a sun-like structure in the middle. During the creation of the seal on the user's body, Yang release is infused in order to give the seal itself a minor form of sentience; Allowing the seal to act on it's own to a degree. The seal would at all times drain the user of a set amount of Yang chakra per turn (-20), storing it inside of itself until needed, though capping at (120) chakra before it can't hold anymore. The yang chakra would stay dormant until the user uses any sort of Kenjutsu attack, where the life inside of the seal would begin to flurish. The seal would release a copious amount of Yang chakra into the arms of the user and the sword(s) being used in order to enhance the attack tremendously. Firstly, the Yang chakra would take on a purple fiery form emanating from the arms and sword(s) while bolstering the damage of the attack tremendously (+20). This would drain chakra from the amount stored in the seal and add the chakra to the attack, adding a set amount of chakra (+10) to it. On the other hand, the user can sacrifice three times as much chakra (+30) to not only gain the bolstered damage, but release the yang chakra as an attack alongside the blade. This would cause the mass amount of Yang chakra to burst out of the blade in the form of a 5m wide purple beam that reaches out to 10m away. This beam would carry the damage of the kenjutsu technique it is used with according to it's rank and would be on par with even the strongest ninjutsu attacks, making the Kenjutsu highly dangerous. Due to the influx of Yang chakra that also flows through the user's arms as he attacks, the Kenjutsu attack would be performed at twice the users speed. This only applies to the speed of the sword swing itself and no other movements of the user. This boost in the speed of the user's swing only applies to the ranged variant.
Note: Counts as a body seal and will be passively active at all times
Note: The basic boosting would be passive, though to use the ranged release of Yang chakra, the user needs to use a move per turn.
Note: Can only use the ranged ability once per turn with a 3 turn cool down due to the strain on the body. The ranged ability can only be used a total of 3 times per battle

( Fukurō no sukuriputo ) | Scripts of the Northern Owl
Type: Supplementary
Rank: S
Range: Short-Long
Chakra: 40 [+10 to seal]
Damage:
Description: Scripts of the Northern Owl is 1 of 4 secret sealing techniques created by the Uzumaki clan to give their unique Chakra Chains more versatility. Specifically, Scripts focuses on the more supplemental side of sealing. The Chakra chains come with an inherent ability to use a certain sealing method through them, so a talented Uzumaki found a way to advance the idea of using seals through them altogether. Through the use of additional chakra when deploying the chains, the user is able to forge kanji/Scripts into the chains and give them the effects of a sealing technique. This would only work with Fuuinjutsu techniques that have kanji markings or scripts that can be written/forged into the chakra chains themselves. This has it's limits though. Being a technique that only comes into fruition when used directly next to chakra chains, it is a passive technique and won't take up a move slot; Though whatever seal is forged into the chains will need to be posted and altogether would count as two moves (The chains + Seal). This is a technique that would have to be posted in the user's bio or at the beginning of fights as a reference (also being posted as reference when used). For S rank seals and above, the user will need to perform an additional hand seal when forming the chains. Can only be used to apply S rank seals 3 times each battle, with two turns between uses. Cannot be applied to forbidden ranked chains.

(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.

To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.

Note: Hyuga clan bios of at least Jonin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.




Banri watches as the opponent summons forth a giant dragon made of unfamiliar chakra. Lots of it also. This thing was nothing to be played with and this was shown when it barreled straight through the chains with relative ease. Banri would let off a soft sigh and bring forth his own dragon. This is done by manipulating his Yin and water chakra into a unique dragon that was an upgraded version of the hungry ghost parasite. This dragon would be just as massive as Angel's but made of flowing water, and once it clashed with the Mysterious dragon, it tethered the hungry ghost to Angel's chakra system; Lowering the power of the dragon and all of Angels future techniques until he breaks the tether. Upon creating the dragon, Banri had also used chakra from his battery "September" to power the technique up. With the mystery dragon weakened and the water dragon powered up, it would be the same power as the Yin/water dragon, causing them both to dissipate. This causes the water that the Yin dragon was made of to fall lifelessly between the two combatants and leaving a huge puddle.

(Inton: Dai Mugen Ryu) - Yin Release: Great Phantom Dragons
Type: Offensive/Defensive
Rank: S
Range: Short - Long
Chakra Cost: 150 + 10 (160)
Damage: 100 + 20 (120) | 120 (for multi-element)
Description: A more powerful version of “Yin Release Hungry Ghost Technique.” Rather than the user arbitrarily adding their Yin Release chakra to a specific technique, the user will create a number of large, elemental dragons using any of the basic elements plus their Yin Release chakra. The user can create up to 5 serpentine dragons which, once created, can act independently according to the user’s will. Due to the user being able to manipulate multiple elements at once, each dragon created can be of a different nature. Each dragon will also have the absorption properties of “Hungry Ghost,” thus becoming even more dangerous. However, due to the massive amount of chakra and control needed to use these dragons, the user can only control two dragons at any given time. While the dragons are present, the user cannot use any Yang Release or elemental techniques of the natures that currently exist within the dragons. Yin Release Specialists and Yin-Yang users can combine two natures together in order to make a multi-elemental dragon or even a dragon consisting of an advanced element or CE that they know. However, in doing so they will only be able to create two dragons.
Note: Can only be used 2 times per battle.

( Kyuu-tsuki ) - September
Type: Tool
Rank: A
Range: Short - Long
Chakra: N/A ( +50 per turn ) ( -50 per turn to an opponent )
Damage: N/A ( -20 to an opponent's technique )
Description: September is a small orb-like self-sustained chakra battery that can be pre-charged with basic chakra, or senjutsu chakra. If charged with basic chakra it will be compatible with any non-hostile shinobi. The battery has two capabilities called charge and drain. Charge allows a shinobi to draw chakra from the battery or apply it to their techniques and drain allows the battery to draw chakra from a shinobi or their techniques. The battery has a max capacity of two hundred chakra.

Charge: While in direct contact with the battery or while it is on their person a shinobi can passively absorb chakra directly from the battery through contact. It can be used while still hidden or in a pouch not needing to be pulled out. It allows the shinobi to draw up to two hundred chakra from the battery at a rate of fifty per turn allowing for them to regain chakra or to supply exhausted allies with chakra. It can also be used to provide senjutsu chakra instead of chakra at a quicker rate allowing them to gain ten percent of their chakra as senjutsu chakra but can only be done once usually exhausting the battery. When exhausted the battery is still able to use its drain ability. Alternatively, like the name implies the battery can be used to charge a technique with ten extra chakra providing it a twenty damage boost. This is done in the same timeframe as the augmented technique and can only be done twice with a two-turn cool-down.

Drain: If a hostile individual tries to use the battery it will absorb their chakra instead of giving them chakra at a rate of fifty chakra stolen per turn. The wielder of the battery is also able to instigate this process passively by making direct contact with the opponent allowing them to instigate the process stealing fifty chakra per turn where contact is made. Additionally, through this draining ability, the battery is able to steal ten chakra from a technique causing it to weaken by twenty damage. This is similar to the capabilities of the Scientific Ninja Tool: ( Abusōbu Ude ) - Absorption Arm on a much lower and more basic scale. Where that can absorb entire jutsu this battery can only absorb ten chakra storing it in the battery. This portion of the drain ability will cost a move slot, can only be used once per turn and only twice per battle.

Note: The wielder can only carry a single chakra battery
Note: Must state the ratio of basic chakra to senjutsu chakra that is found in the battery

At this point Angel would try a lightning ability of some sort, but it was pretty useless at the end of the day. The lightning would come at Banri but he'd simply use his absorption glove to create a small barrier that would absorb the lightning chakra as a whole when it came close to the Uzumaki. Banri stood in the same spot just grinning a little as he thought to himself how this guy could never rival him in any form.

Once the lightning was absorbed, Banri would simply activate his Tendogan passively and start to run at Angel. As he begins to run at Angel, Banri would transform his body into Yumeton, though it wouldn't be noticeable besides his body seemingly glittering with shininess.

( Abusōbu Ude ) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 5 for Custom Cyborgs.
Note: Cyborg can have up to 2 Absorption Arms

Yumeton: Pātī monsutā | Dream Sand: Party Monster
Type: Attack / Supplementary / Defensive
Rank: A-rank
Range: Short
Chakra: 30 [-5 per turn]
Damage: 60
Description: Similar to many techniques that allow the user to turn into their element, the user manipulates his Yumeton chakra in order to gain a full body manipulation and conversion of the element. With the use of a full body surge of pure Yumeton chakra, one is capable of converting their body partially or fully into the element, giving them full control of said part of the body in the same fashion that one would control average sand. They'd still visually look no different, until physically struck by something or if they so choose to manipulate their body to become the sand like composition. When hit by something, according to strength and weaknesses of Yumeton, they'd be capable of avoiding damage all together; Completely reforming their body at will whenever it is compromised by enough force. For example, an earth golem punching the right side of their body off; It'll be like punching through Yumeton, and that side of the body would reform. While in this form the user can extend Yumeton from the body in the form of spikes, streams and waves up to short range, or manipulate their limbs to create makeshift weapons and such by converting the limbs into compressed Yumeton. Of course, while being in the form of complete Yumeton, the user's body would also gain the affects of the element upon coming into contact with people. Specifically, if someone was to ingest the element in ways explained in the submission, they'd Succumb to the psychoactive side-effects that comes with it. These affects include Intense visual hallucinations, Altered concept of time, Overwhelming fear, Lung irritation, Increased body temperatures, Distortion of senses (color, sound and vision), and even unconsciousness. The severity of the effects depends on the amount of the element ingested orally, through smell, or even prolonged contact.
Note: Only usable 2x and lasts 4 turns per usage
Note: The user's elemental usage is limited to the elements that make up Yumeton while in this state.
Note: Using attacks/defenses from the converted body would be A-rank and cost a move slot.
Note: The user's body can still be overpowered and/or harmed if an attack is of stronger than the strength of this technique.

( Doujutsu: Tendōgan ) - Eye Technique: Destined Eye (Passive)
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: N/A ( -10 per turn )
Damage: N/A
Description: The Tendōgan ( Literally meaning: Destined Eye or Eye of Destiny ) is a powerful dōjutsu utilized by the Hyuga clan. After gaining access to the Tendōgan,, Hyuga Clan members are able to retain their 360 degree vision to a higher degree, removing the blind spot at the back of the neck above the first thoracic vertebra, allowing them to attain true 360 degree vision. The telescopic visual abilities of the Byakugan are also vastly enhanced through the formation of Tendōgan, allowing the user to be able to see entire countries away at length and at its most powerful state, able to precisely and clearly perceive the souls of opponents as well as other spiritual entities. This unparalleled telescopic vision extends to the Tendōgan’s ability to peer or see into any other Dimension, as the ultimate form of the All Seeing White Eye. This allows the user to even gaze into world realms such as the Limbo and Pure World with relative ease. This visual clarity makes the gaze of these eyes inescapable by any means, thus granting the Hyuga Clan user tracking abilities on par with the Eternal Mangekyo Sharingan. When activated, the user is able to sharply increase the amount of chakra injected into the opponent on each of their Jyuken strikes, flooding the specific tenketsu points with chakra effectively destroying them. As a result, the side effects from Jyuken techniques and variants become indefinite. The user also gains access to the Divine Step Twin God Fists technique which increases the power of the user's Jyuken techniques.
Note: Requires activation (spending move) for Hyuga bios but remains active indefinitely afterwards if the user chooses to.
Note: After having a complete Hyuga bio with Tendōgan for 1 month, user becomes able to switch between both doujutsu without spending a move.
Note: User needs to have activated Byakugan before and had it active for 1 full turn.




CP: (2205) - 160 - 40 - 30 (1,975)
HP: Spiritual: 100 | Physical: 100
SPD: 14
TR: 126
Oden's Will Seal: 40 chakra
September: (200) - 10 = (190)
 

Python

Active member
Elite
Joined
May 15, 2014
Messages
8,255
Kin
2,287💸
Kumi
2,831💴
Trait Points
0⚔️
Ange and Banri's constructs would cease this would cause him to change plan and not follow up with his lighting seeing his defence was gone, Angel would gather his charka and make an swamp underneath Banri that would cause him to sink in and restrict his movement. Following up his opponent capitalising he make and handseal and form solid caramel that would form spikes 2 meter from every direction being 8 total hitting every side left, right, front, back and also every diagonal angle this would be shaped as spikes and shoot and pierce through Banri smashing all his organs guts flying and him just a big bleeding mess.

( Doton: Yomi Numa ) - Earth Style: Swamp of the Underworld
Type: Supplementary
Rank: A - Forbidden
Range: Short - Long
Chakra: 30 - 50
Damage: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a thick, newer impossible to move in swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Note: A rank use can extend up to mid range and will cause a target to become engulfed after one turn and suffocate after taking 60 damage per turn.
Note: S rank use can only be used by Primary Earth Specialists and can extend up to a single landmark in range and will cause a target to become engulfed and suffocate after one turn, taking 80 damage per turn.
Note: Forbidden ranked use can only be used by Jiraiya and Komi bios. It can only be used 2 times and is causing targets engulfed to suffocate in a single turn and can be up to 100 meters deep and wide and/or up to two landmarks. After ending, the user cannot use for 2 turns.

(karumera) - Caramel release
Rank: D - S-1=A
Type: Supplementary/Attack/Defense
Range: Short-long
Chakra cost: 10-40
Damage points: 20-80 60
Description: The user will focus their chakra combining the necessary elements and create a caramel on the battlefield that they can use to attack, defend, or just bind the opponents. The caramel can be made in various shapes and forms. This can be made from the ground, the users chakra or via them spitting it out or releasing it from their body. This can be done in one of two forms, either solid or liquid Caramel. Liquid Caramel can only be used in projectile, blasts, attacks from the ground or familiars, basically unable to be held by the user. Hardened Caramel however can be used in any way reasonable. The user can make solid forms such as weapons and walls or waves and pulses of caramel. For B rank and below, the user will use hand gestures to form the caramel, for A rank the user will need to perform one handseal. A rank can be used once per turn, S rank can be used 3 times per battle with two turns between uses and no caramel A rank and above in the following
 

Shady Doctor

Legendary
Joined
Mar 21, 2012
Messages
19,584
Kin
1,504💸
Kumi
20,401💴
Trait Points
40⚔️
My bad I took so long. Hard holding back 😭




Passives:
( Īsutandoragon no shizukesa ) | Tranquility of The Eastern Dragon (Liquid Krypton
Type: Supplementary
Rank: B
Range:
Chakra: 20 [+10 to jutsu]
Damage: +20
Description: Tranquility of The Eastern Dragon is 1 of 4 secret sealing techniques created by the Uzumaki clan to give their unique Chakra Chains more versatility. Specifically, Tranquility focuses on elemental chakras to enhance the overall effectiveness of the chains. Through the use of additional chakra when deploying the chains, the user is able to passively mark his chains with kanji of a chosen element [to be specifically posted which element in bio] to enhance them to fit their needs. The kanji would instantly erect a barrier that is skin tight on the chains, possessing the inherit properties of said element. This can range from being a basic element, to an advanced element or CE, which effectively raises the rank of the chains when used. This is something that CAN be applied to the chains but doesn't HAVE to be applied every use, seeing as the chains would also take on the weaknesses of said element and wouldn't always be needed.

On the other hand, at the cost of a move and 20 chakra, the user can switch the kanji seal to a new element (losing the old seal). This would happen within the same time frame of the chains due to the nature of this technique, being unusable on its own.

Note: Can only be used on chains up to S rank.
Note: For S rank seals the user will need to perform an additional hand seal when forming the chains or swapping the seal. Can only be used to apply S rank seals 3 times better battle, with two turns between uses.

( Yoton/Fūinjutsu: Odén Ishi )Yang Release/Uzumaki Sealing Arts: Oden's Will
Rank: S
Type: Supplementary | Offensive
Range: Short - Mid
Chakra Cost: 50 (-20) (+10/+30)
Damage Points: N/a (+20 to Kenjutsu)
Description: Oden's Will is a unique Uzumaki body seal that uses Yang release as a power source. The seal is placed on the users arm in the form of a white crescent moon that has a sun-like structure in the middle. During the creation of the seal on the user's body, Yang release is infused in order to give the seal itself a minor form of sentience; Allowing the seal to act on it's own to a degree. The seal would at all times drain the user of a set amount of Yang chakra per turn (-20), storing it inside of itself until needed, though capping at (120) chakra before it can't hold anymore. The yang chakra would stay dormant until the user uses any sort of Kenjutsu attack, where the life inside of the seal would begin to flurish. The seal would release a copious amount of Yang chakra into the arms of the user and the sword(s) being used in order to enhance the attack tremendously. Firstly, the Yang chakra would take on a purple fiery form emanating from the arms and sword(s) while bolstering the damage of the attack tremendously (+20). This would drain chakra from the amount stored in the seal and add the chakra to the attack, adding a set amount of chakra (+10) to it. On the other hand, the user can sacrifice three times as much chakra (+30) to not only gain the bolstered damage, but release the yang chakra as an attack alongside the blade. This would cause the mass amount of Yang chakra to burst out of the blade in the form of a 5m wide purple beam that reaches out to 10m away. This beam would carry the damage of the kenjutsu technique it is used with according to it's rank and would be on par with even the strongest ninjutsu attacks, making the Kenjutsu highly dangerous. Due to the influx of Yang chakra that also flows through the user's arms as he attacks, the Kenjutsu attack would be performed at twice the users speed. This only applies to the speed of the sword swing itself and no other movements of the user. This boost in the speed of the user's swing only applies to the ranged variant.
Note: Counts as a body seal and will be passively active at all times
Note: The basic boosting would be passive, though to use the ranged release of Yang chakra, the user needs to use a move per turn.
Note: Can only use the ranged ability once per turn with a 3 turn cool down due to the strain on the body. The ranged ability can only be used a total of 3 times per battle

( Fukurō no sukuriputo ) | Scripts of the Northern Owl
Type: Supplementary
Rank: S
Range: Short-Long
Chakra: 40 [+10 to seal]
Damage:
Description: Scripts of the Northern Owl is 1 of 4 secret sealing techniques created by the Uzumaki clan to give their unique Chakra Chains more versatility. Specifically, Scripts focuses on the more supplemental side of sealing. The Chakra chains come with an inherent ability to use a certain sealing method through them, so a talented Uzumaki found a way to advance the idea of using seals through them altogether. Through the use of additional chakra when deploying the chains, the user is able to forge kanji/Scripts into the chains and give them the effects of a sealing technique. This would only work with Fuuinjutsu techniques that have kanji markings or scripts that can be written/forged into the chakra chains themselves. This has it's limits though. Being a technique that only comes into fruition when used directly next to chakra chains, it is a passive technique and won't take up a move slot; Though whatever seal is forged into the chains will need to be posted and altogether would count as two moves (The chains + Seal). This is a technique that would have to be posted in the user's bio or at the beginning of fights as a reference (also being posted as reference when used). For S rank seals and above, the user will need to perform an additional hand seal when forming the chains. Can only be used to apply S rank seals 3 times each battle, with two turns between uses. Cannot be applied to forbidden ranked chains.

(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.

To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.

Note: Hyuga clan bios of at least Jonin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.




After stopping the dragon Banri notices that the man channels chakra into the ground all around him, so Banri passively activated his Tendogan still. With the ground turning into a swamp in a moments notice, Banri would create winds around his body that allowed him to fly. With the ability to fly, Banri took flight about 15m in the air, safely away from the swamp while at a range he could reach to whatever this angel guy had to throw at him next.

(Futon: Mukyū Shunkō) - Wind Release: Tireless Flash War Cry
Type: Supplementary/Offensive
Rank: S-Rank
Range: Short-Long (made at short range)
Chakra: 40 (+5 per turn to sustain)
Damage: N/A (80 when/if used offensively)
Description: The user after performing 3 hanseals infuses the air surrounding them with wind chakra and manipulates it to encircle the user's body multiple times. This makes the pressurized chakra-infused air revolve around the user like a vortex, allowing them to maintain it for several turns once activated. The technique takes the form of wind currents and is concentrated around the user's arms, lifting them up, allowing the user to be airborne while also allowing them to move freely in mid air. The user has enough control to release the chakra-infused air surrounding them as a directed blast that can cause considerable damage to the surrounding area. This technique can also be used to block a devastating lightning attack and dissipate it, and block other elemental/physical attacks as well as push them back by using the energy of the technique as a barrier (following elemental strengths and weaknesses). The pressurized chakra-infused air can be focused onto specific areas of the user's body, making the protection exceedingly more concentrated. However when focusing them onto specific areas, the user cannot achieve flight.

Note: Lasts for 3 turns
Note: Can only be used twice
Note: Once used offensively, the jutsu ends
Note: The user is vulnerable to Fire based techniques
Note: No wind techniques above A rank while the jutsu is active
Note: Two turns cooldown in order to use again after this jutsu ends
Note: No wind techniques above A rank the following turn this jutsu ends
Note: No fire or lightning techniques that originate from the body while active

( Doujutsu: Tendōgan ) - Eye Technique: Destined Eye (Passive)
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: N/A ( -10 per turn )
Damage: N/A
Description: The Tendōgan ( Literally meaning: Destined Eye or Eye of Destiny ) is a powerful dōjutsu utilized by the Hyuga clan. After gaining access to the Tendōgan,, Hyuga Clan members are able to retain their 360 degree vision to a higher degree, removing the blind spot at the back of the neck above the first thoracic vertebra, allowing them to attain true 360 degree vision. The telescopic visual abilities of the Byakugan are also vastly enhanced through the formation of Tendōgan, allowing the user to be able to see entire countries away at length and at its most powerful state, able to precisely and clearly perceive the souls of opponents as well as other spiritual entities. This unparalleled telescopic vision extends to the Tendōgan’s ability to peer or see into any other Dimension, as the ultimate form of the All Seeing White Eye. This allows the user to even gaze into world realms such as the Limbo and Pure World with relative ease. This visual clarity makes the gaze of these eyes inescapable by any means, thus granting the Hyuga Clan user tracking abilities on par with the Eternal Mangekyo Sharingan. When activated, the user is able to sharply increase the amount of chakra injected into the opponent on each of their Jyuken strikes, flooding the specific tenketsu points with chakra effectively destroying them. As a result, the side effects from Jyuken techniques and variants become indefinite. The user also gains access to the Divine Step Twin God Fists technique which increases the power of the user's Jyuken techniques.
Note: Requires activation (spending move) for Hyuga bios but remains active indefinitely afterwards if the user chooses to.
Note: After having a complete Hyuga bio with Tendōgan for 1 month, user becomes able to switch between both doujutsu without spending a move.
Note: User needs to have activated Byakugan before and had it active for 1 full turn.

As Banri flies out of the area that is turned into swamp and heads towards a spot in the sky to his right where there's solid land beneath (I'll assume your swamp only 5m in every direction since you didn't clarify), he notices with his All seeing eye of Destiny that spikes made of a familiar source was headed at him. The Hyuga didn't flinch a bit though. He scanned the chakra in it and noted how weak it was, so he simply clapped his hands together and summoned scales across his body. These were the scales of the legendary Manda thus were very red resilient; Allowing Banri to tank the incoming spikes with no damage done before he starts flying directly at angle.

(Hebiātsu: Manda Sukēru) - Snake Arts: Manda Scales
Type: Defensive/Supplementary
Rank: S
Range: Short (Self)
Chakra: 40 ( -5 per turn to the user)
Damage: N/A
Description: The user will channel their chakra through out their entire body. By being able to summon Manda the user will summon a layer of Manda's scales that covers their entire body giving their body the strength of Manda's scales. The scales will be able to take up to A rank jutsus and is able to take one S rank jutsu but the user will have to shed the scales off their skin to survive it. The user will be able to get rid of scales anytime they chose but than won't be able to use this jutsu again for 3 turns.
Note: Last for 2 turns
Note: Only usable by Snake users
Note: Can't have Manda on the field at the same time
Note: Usable twice per a match with a 3 turn cool down






CP: (1,975) - 40 - 40 - 10 = (1,885)
HP: Spiritual: 100 | Physical: 100
SPD: 14
TR: 126
Oden's Will Seal: 60 chakra
September: (190)
 
Top