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Troi

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The infamous leader of the Hellsing Organization... "Alucard..." Selene said, almost vengefully, even if that wasn't the way she meant to sound. "I do not believe we have formally been introduced. Let us introduce ourselves through might." Selene said this as she activated her sharingan. She noticed he had brought a little friend. No matter, both could feel her wrath. Her voice was sweet but evil at the same time. There was no hiding the monster inside.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

She would focus her Mokuton chakra into the ground and aim to entrap him and his daughter in a wooden volley of spiraling plies that would also separate their limbs from each other, making weaving handseals near impossible since their limbs would be so far apart to do so.

(Mokuton: Keimusho no Jutsu) - Wood Release: Prison Technique
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user creates a spiraling pillar of wood rise up from the ground and surround the opponent restraining them in place.

After aiming to trap them, she would weave five handseals and a barrier would wrap around them, laying her wood technique and starting to sap them of chakra while trapped in the wooden columns as well as the pressure presented would make getting out of the wooden pillar even harder.

(Tajū Mugen Hōyō ) - Multiple Infinite Embraces
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 30 (-100 to the target per turn, +100 to user per turn)
Damage points: N/A
Description: This technique is a stronger version of Infinite Embraces and is used basically in the same manner. The user will do the Tiger → Dog → Horse → Dragon → Boar hand seals and slam his hands on the ground, creating a bigger barrier than the original technique but similar in its essence which drains the target's chakra but also pushes down on them making it much harder to break free. The massive pressure the technique puts on the target prevents the target from moving unless it has some sort of enhanced strength ability, making it very difficult to break free from it. Unable to move, the targets are also unable to mold chakra above A-Rank while having his chakra drained. The barrier can only be broken by A-Rank techniques or above or by attacking the user.




Health: 160
Chakra: 2,600 - 75 = 2,525
Speed: 10
Tracking: 42
 

Skorm

ιn ѕιlιco
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The infamous leader of the Hellsing Organization... "Alucard..." Selene said, almost vengefully, even if that wasn't the way she meant to sound. "I do not believe we have formally been introduced. Let us introduce ourselves through might." Selene said this as she activated her sharingan. She noticed he had brought a little friend. No matter, both could feel her wrath. Her voice was sweet but evil at the same time. There was no hiding the monster inside.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

She would focus her Mokuton chakra into the ground and aim to entrap him and his daughter in a wooden volley of spiraling plies that would also separate their limbs from each other, making weaving handseals near impossible since their limbs would be so far apart to do so.

(Mokuton: Keimusho no Jutsu) - Wood Release: Prison Technique
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user creates a spiraling pillar of wood rise up from the ground and surround the opponent restraining them in place.

After aiming to trap them, she would weave five handseals and a barrier would wrap around them, laying her wood technique and starting to sap them of chakra while trapped in the wooden columns as well as the pressure presented would make getting out of the wooden pillar even harder.

(Tajū Mugen Hōyō ) - Multiple Infinite Embraces
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 30 (-100 to the target per turn, +100 to user per turn)
Damage points: N/A
Description: This technique is a stronger version of Infinite Embraces and is used basically in the same manner. The user will do the Tiger → Dog → Horse → Dragon → Boar hand seals and slam his hands on the ground, creating a bigger barrier than the original technique but similar in its essence which drains the target's chakra but also pushes down on them making it much harder to break free. The massive pressure the technique puts on the target prevents the target from moving unless it has some sort of enhanced strength ability, making it very difficult to break free from it. Unable to move, the targets are also unable to mold chakra above A-Rank while having his chakra drained. The barrier can only be broken by A-Rank techniques or above or by attacking the user.




Health: 160
Chakra: 2,600 - 75 = 2,525
Speed: 10
Tracking: 42
(Darkiscie)
Type: Weapon
Rank: Forbidden
Range: N/A
Chakra: N/A
Damage: N/A
Description: Darkiscie is one of the two legendary swords said to have been crafted from the era of the perfect balance of Yin and Yang was introduced and formed the universe as a replacement of the world of nothingness. This particular blade share an extremely powerful bond with its sister blade, forged at the same day. They can only be used by those who are deems worthy and have learned the ways of Yin. Darkiscie is a physical blade that is fueled with Yin and the five elements. This blade has a monstrous amount of powers that it grants its wielder. Wielding this blade surrounds and infuses the user of a pulsar system that enhances their Yin ratio. This makes the sword sturdy, being able to resist the same amount of damage as pair of truth seeking balls(Yin version) while foreign touch on the sword will not just cause tremendous amount of damage but also siphons chakra from any opponent that touches the sword. This translates to a debuff on the opponent, limiting them to use up to A-rank techniques for one turn after having being struck or touched by the sword. Since the sword radiates of a 99% Yin ratio chakra constantly towards its wielder, its user will gain abilities from Darkiscie. This translates to a major buff to any field the user has that they chose, which must be stated in their bio as an abyssal aspect.

Intrinsic Move
By spending one of the user moveslots, the user can strike the sword into the ground with the blade piercing it and the users hands resting on its hilt. Doing this, creates a huge pulse to spread through the battlefield in an omnidirectional manner(up to short-range, being channeled through the ground but also in a spherical pulse, affecting anything within the user that's close enough to them). The ground will then start to flicker and any opponent whos in contact with the ground, or in air from the sword will be affected by a strong genjutsu which manifests into their mind. This genjutsu will make it seem that the ground falls in towards itself and chunks will fall downwards into a black abyss, similar to as if the planet had lost its mantel or all layers of its crust. Unless broken this will genjutsu will force opponents to go airborne or they will be dealt an S-ranked ranked equivalent Yin ranked genjutsu mind damage. This can only be done once per battle.

Intrinsic Perk
The abyssal aspect(as mentioned above) affects a single field that the user can use and receives a buff in both chakra(+10) and damage(+20). This counts as a passive boost and must be stated in the users biography as their "black element". This enchantment can only be applied on one field on a users biography and they cannot change it unless they update the bio itself. As the weapon is infused and heavily outsourcing damage potential towards the bearers abyssal aspect.

Note: Can only be used by Skorm

(Gōruden'naitomea) - Golden Nightmare
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Golden Nightmare is a sword made by parts of reinforced steel and liquid bismuth. This makes the sword able to shift in construction and turn into a hand-cannon due to the liquid parts of the construction. It will either start as a sword or a hand cannon at the beginning of an encounter. Both forms gives the user an enhanced passive trait to the bisumaton release, increasing it's damage by +20 and giving it additionally +10 chakra through a designated seal that is passively activated when it's master is either holding the blade/handcannon or has it sheathed. The seal fluctuates bismuth chakra through its masters body constantly and gives them an extremely faint rainbowy aura(which is just for visual effects).

Sword: The sword form is very beautiful with multitudes of colors and shining edges. The edge of the sword is partially liquid bismuth and partially hardened steel. Due the temperature of liquid bismuth the sword will inflict severe burns on contact with skin and cause great pain. It further enhances the swords cutting capability since it can melt away other elements(within reason, but rubbery and bouncy for example) that are in the way of the sharp steel. If placed on the ground with the hilt upwards and the edge planted in the foundation of the ground infront of the user it will release a large portion of liquid bismuth into the ground that will shape into half of a sphere. Using their ability to control the element, the user can then shape the underground sphere into large roots or trees around the battlefield that deals burning damage on touch. These roots can reach long range while the trees(depending on their length) can only reach mid-range. This causes S-rank damage. The trees can spread and create a miniature forest(about 30 meters big and 10 meters tall), entrapping foes. On touch it causes severe burns. While not dealing 80 damage on freeform, the sword can be used for standard kenjutsu techniques with the burning damage added to it. The user can, however, do freeform 80 damage kenjutsu moves but that will consume a moveslot.

Handcannon: The handcannon form of the Golden Nightmare is like the sword, very beautiful and contains the exact same parts as the sword. This handcannon can fire rounds made out of liquid bismuth. On impact, the bullets will not pierce their target but rather splat on the impact surface and spread across it. This causes severe pain and if shot on a limb it will immobilize it the metal is quite heavy. One single shot can spread all across a regular human-sized creature's torso all the way to their back and thus immobilizes their spine.
Regular gun rules apply and only one round can be shot each time-frame.

Note: A bullet and the sword does 80 damage following the S/W of Bisumaton and up to four bullets per match.
Note: Changing form of the sword costs a move-turn and the user must state in the beginning of a battle what form the Golden Nightmare has taken. If not, it's default as a sword.
Note: Can only be used by Skorm
Note: Utilizing the roots/tree application of the sword renders the user incapable of using the sword's other active abilities in the same and next turn.
Note: Firing a bullet, using the sword for an S-rank attack, or creating the roots render the user unable to use Bismuth Techniques above A-rank in the same turn.

( Doujutsu: Tenseigan ) - Eye Technique: Reincarnation Eye
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: N/A ( -10 per turn )
Damage: N/A
Description: The Tenseigan (転生眼, Literally meaning: Reincarnation Eye) is a powerful dōjutsu utilized by the Ōtsutsuki clan. The combination of the Byakugan and the chakra of an Ōtsutsuki clan member can evolve the Byakugan into the Tenseigan, resulting in the loss of the Byakugan's quasi-omnidirectional and distanced vision.The Tenseigan allows the user to control both attractive and repulsive forces, similar to the Rinnegan's Deva Path. The user's eyes are on the same level as the Mangekyou Sharingan in terms of tracking and chakra perception. Additionally, it also grants the wielder the ability to use Tenseigan Chakra Mode; gaining additional increases in speed, agility and power.
Note: Requires activation (spending move) for Otsutsuki bios but remains active indefinitely afterwards if the user chooses to. After having a complete Otsutsuki bio with Tenseigan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated Byakugan before and had it active for 1 full turn.
Note: Toneri is unable to deactivate his upon it's activation, becoming his default eye state.
Note: When active, the user loses all access to Byakugan related abilities and instead gains Tenseigan effects.
That’s me alright..
Alucard and Lilith was short-range away from eachother, both locked onto the opponet.. Another useless Uchiha? Hmpf, remained to be seen. As she activate her Eye of Hatred, the ground underneath started to shake but to no surprise for Alucard could both see and sense her flow of chakra.. nevertheless, the wooden structure was weak but binded them both. Alucard sighed, and looked towards Lilith who nodded after she released a stream of molten metal from her mouth which she used to destroy the foundation of the entrapment, freeing herself and Alucard while also aiming the stream towards the opponent who had to dodge or clunter the stream which continued without any damage falloff as it was on several leagues beyond the strength of the wood technique thanks to Liliths sword and elemental specialty.

(Bisumaton: Kamigami no umi | Bismuth release: Sea of gods)
Type: Offensive/Defensive/Supplementary
Rank: D-S (C)
Range: Short-Long
Chakra: 10-40 (15) + 10 = 25
Damage: 20-80 (30) + 20 + 20 = 70
Description: Sea of gods is a multi-ranked technique that serves as the basic, jack-of-all-trades technique of the bismuth release. It can be created from existing sources(earth) or from the user directly. Depending on how much chakra he/she spends it amps the technique further and thus produces more liquid bismuth. The force of the torrent of the liquid metal will also become greater the more chakra is spent into the technique. But even so, small amounts of liquid bismuth may be enough for some occasions too. Through this technique, the user will be able to shape the land infront of them and create small or large torrents of the liquid bismuth, create a huge "sea" of the molten metal right under their targets or manipulate pre-existing liquid bismuth to form into huge hands or small flying liquid bullets. Even though the possibilities are essentially endless, the bismuth will stay on the field until destroyed and does not require chakra to stay on the field. However, since the release is indeed liquid it cannot maintain any lasting functional structures unless chakra is used to sustain the releases state. Sort of like water which can be formed into a dragon but needs chakra to sustain its form in such case. D, C and B ranks can be used indefinitely while B-ranks will require one handseal; Hare. A rank variation can be used up to 4 times, but will start to require two handseals; Hare - Ox. S-rank variation requires three handseals; Hare - Ox - Rabbit - and can be used up to 3 times per battle.

Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 4 times per battle, S rank 3.
Note: No Bismuth Above A-rank after using S-rank version.

Now freed, Alucard dusted off his clothes and formed a combo of malicious Genjutsu that would be empowered through his own Yin release with the Five Element infusion. He performed a single seal, locking the Uchiha into a genjutsu which made it seem snakes burst out of the ground and entrapped the Uchiha but this snake was also containing the Lightning Releae, making it easy to paralyze her and deal shock damage in high dosage. Of course this was all just in her head..

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B (A)
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20 + 10 = 30
Damage points: 40 + 20 = 60
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

(Inton: Gogyou Gen) – Yin Release: Five Elements Illusion
Type: Supplementary
Rank: S
Range: N/A
Chakra: N/A (+50 chakra cost to applied technique)
Description: This technique allows the user to combine their elemental chakra with Yin Release in order to create stronger, more potent Genjutsu. When the user casts a Genjutsu, rather than using their raw chakra they will use one of the basic elemental natures, thus increasing the potency of the jutsu. This technique increases the technique it is applied to by one rank in strength; due to the massive infusion of chakra a Genjutsu empowered by the Five Elements Illusion can penetrate through any passive defense or subversive method against Genjutsu. By using nature chakra rather than raw chakra, the properties of the Genjutsu can change in accordance to that nature and become stronger. For example, using Crushing Snake Constriction with Fire Release chakra would make the snakes appear, feel, and sound as though they were on fire. The user is free to alter the effects of a Genjutsu within reason as long as the primary effects remain the same. Like other Yin-Yang infusions, this technique only increases the chakra within the technique by an additional rank in strength, or 10, whichever is higher.
Note: Can only be used 6 times per battle.
Note: Cannot be used on techniques above S-Rank.
Note: Yin Release Specialists and Yin-Yang users can use advanced elements and CE.

Alucard:
Cp: 1600 - 10 - 50 - 20 = 1520
Hp: 160
Speed: 14
Tracking: 18 * 9 = 162

Lilith:
Cp: 2000 - 15 = 1985
Hp: 150
Speed: 10
Tracking: 14
 

Troi

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Her supposed "lord" didn't talk much. She would have liked to have a little bit more of a chatter with the man but nonetheless, she melted Selene's wood and had a sea of what appeared to be molten liquid come towards her. She bit her thumb and weaved the generic handseals and slapped her hands together, summoning four large Rashōmon gates that would easily stopped the oncoming technique by the second or maybe even third gate. At this point, they had no clear sight of each other, but Selene could still see Alucard's body of chakra through the gates.

(Kuchiyose no Jutsu: Gojū Rashōmon) - Summoning Technique: Quintuple Rashōmon
Type: Defensive
Rank: S-Rank
Range: Short-Mid
Chakra: 40
Damage: N/A
Description:
The user draws blood and does the summoning handseals, slamming his hand on the ground. With one already boasting enormous defensive properties, with this technique the user summons five Rashōmon gates to block an incoming attack. The defence is quite formidable, and with five gates, the user is also able to change the trajectory of an incoming attack if they are proven unable to completely stop it. This technique can defend the user against any S-Rank technique but, due to its enormous scale, becomes hard to use in most situations because of the area one needs to summon the gates.
Note: Usable twice per battle

After this, she found herself entrapped by snakes and paralyzed, which indeed seemed to hurt, however, she did not recall Alucard summoning any animals or drawing any blood for them previously, nor has she ever heard of a snake with electrical properties. The Uchiha's breakdown of the genjutsu was flawless as she also knew that in the time it took her to summon the gates, Alucard would have had to start performing handseals also around this time to perform a summoning technique, which never happened... "Interesting...." she thought. She quite easily reversed the genjutsu upon Alucard whilst simultaneously breaking it.

( Bōshi Magen: Kyouten Chiten ) - Demonic Eye Illusion: Heaven And Earth Change
Type: Supplementary
Rank: C-S (A)
Range: Short - Long
Chakra Cost: N/A (30)
Damage Points: N/A (60)
Description: This is a illusion counter where, through the use of their sharingan, a Uchiha can take control over an enemy's Genjutsu and reverse it back into the opponent by taking control of it and releasing oneself at the same time. With 1 Tomoe, it can affect C-Rank and below illusions. With 2 Tomoe, it can affect B-Rank and below illusions. With a 3 Tomoe, it can affect A-Rank and below illusions. With MS, it can affect S-Rank and below illusions and EMS can affect any rank Genjutsu.
Note: Can only be used once every two turns.
Note: Does not require eye contact and must be able to cast ( I.e., cannot reverse a Sound Genjutsu without Sound Ninjutsu.

While leaving Alucard to deal with his own illusion, using the existing blood from her hand, Selene would weave the summoning seals and clap her hands together, summoning her power ring.

(Kuchiyose no Jutsu) - Summoning Technique
Rank: B
Type: Defense/Attack/Suplementary
Range: N/A
Chakra Cost: 20
Damage points: N/A
Description:
To summon the creature the ninja will wipe blood on his hand, perform the Boar → Dog → Bird → Monkey → Ram handseals and then touch the ground or another object, where a sealing formula will appear. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete, most summoning uses use a solid surface, though in some cases it can even be done mid air. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground. Others will clap their hands directly like Nagato through the use of his Animal Path. The user must have signed the contract with the creature he wants to summon but the technique can be used to summon a generic creature of that contract (B-Rank) which will have no special traits or abilities beyond those normal to the rest of the animals in the contract. The animal is always summoned on the mark that appears upon slamming the users hand or, if not the case, always in short range of the user.


(Pawāringu) Power Ring (Reference)
Rank: S
Type: Offensive/Defensive/Supplementary
Range: Short
Chakra Cost N/A (40 for creating Tools/Weapons)
Damage Cost: N/A
Description: This Power Ring is worn by the user and glows different colors depending on the users emotion when activated. Green - Will, Indigo - Compassion, Red - Rage, Blue - Hope, Star Sapphire - Love, Yellow - Fear, Orange - Greed, while there is also two strong modes with Black - Death and White - Life. The user can switch between with each Corps/Emotion containing different abilities. To switch to a new emotion the ring deactivates and takes 1 turn completely to switch to a new emotion. Even though each emotion gives the user different abilities each emotion have some shared abilities.

Shared Abilities - By channeling their chakra into the ring, it glows the color it is on and can be used to create weapons like hammers, swords, kunai, and shields made up of pure chakra that stay connected to the ring by a chakra chain. Weapons created by the ring cause A rank damage. When creating a shield the shield can block up to B rank elemental jutsus (within reasonable size) and ninja tools. If the shield goes against an A rank jutsu, the shield will block it but be destroyed and will automatically loose to S rank jutsus. The ring can also release A rank blast that can stun opponents and have them stop moving for a turn. The ring can be programmed. It can be coded to the wearer so as to make them unusable if stolen. Commands can be stored in the ring to be executed at a later date, even if the bearer is not wearing the ring.

Green/Will – When the ring is set to Green Lantern mode they gain certain abilities and is powered by Willpower. By using the user's willpower and having the ring boosting it the user will be immune to B rank and below Gen and Mind Altering jutsu. At the cost of a jutsu per turn, the ring will raise the user's willpower to break out of Gen and other Mind altering jutsu of A rank and below.

Indigo/Compassion – Indigo is powered by Compassion. This emotion has a limited ability to to heal injuries from C rank jutsu and below. The healing is only to the extent of the small injuries and light injuries like surface wounds and slow bleeding. If the user knows Medical Ninjutsu, the ring can also use A rank and below Med Nin at half the cost of chakra.

Red/Rage – When set to Red Lantern Ring the ring is powered by Rage. Using their rage to empower them the user can create stronger constructs that are one rank high than all the other Emotions constructs S rank (offensively and defensively).

Blue/Hope – When set to Blue Lantern the ring is powered by Hope. As fear is the belief of imminent demise, hope is the belief of imminent success. The ring stores and can release up to a medium source of water that spreads into mid range. Once used it takes the ring 4 turns to gather water from the moisture in the air to collect enough water.

Star Sapphire/Love – When set on Star Sapphire Lantern the ring is powered by Love. The user can use the ring to trap the opponent in a genjutsu (B rank gen, up to Mid Range) where the opponent sees a bright violet light shine from the ring than has them see an irresistible person of the opposite *** of them in front of them. The genjutsu person will grab them and kiss them and mimic the kiss of death to the opponent keeping them paralyze in real life.

Yellow (Sinestro)/Fear - The Power Ring is unique in that its base of power is fear. The yellow mode can create holograms (like Haze Clone Technique) that are scary looking humanoid creatures that cause paralysis due to the user's killing intent. This killing intent follows the effects of the canon Killing Intent technique and the user's own rank. This would help distract the opponent and make him think that they are fighting against different people/beast and different KGs even tho their attacks would be intangible.

Orange/Greed – When set to Orange Lantern the ring is powered by greed. The Orange rings have the unique ability to absorb the chakra from opponents or summons by creating a construct chain and has it wrap around them. Another ability is being capable of creating chakra avatar Orange Lanterns of the beings the user kills, literally stealing their identity postmortem. This avatar is avarice corrupted version of its former self, possessing no thought pattern besides the insatiable greed. In all other circumstances they act as individual but collective soldiers to the user, as they are an extension of his power. The avatars are able to use taijutsu and up to B rank ninjutsu. They can take up to B rank jutsus. They can also create powerful blasts of concussive force that knock out opponents.

Black/Death – When the ring is set to Black Lantern the ring is powered by Death and is one of the strongest mode. The user can also create chakra copies of the ring and have them attach to opponents. Once attach the user has the chakra copies slowly send pulses of electricity into the opponent constantly. After 1 turn the opponent will just feel a weird shock. After 2 turns the opponent will start feeling numb. After 3 turns the opponent will become paralysis and unable to move. After 4 turns the opponent will become unconscious and after 5 turns the shock becomes lethally enough to kill the opponent. (The Chakra rings can be destroyed with an A rank jutsu and up)

White/Life – When set to White Lantern the ring is powered by life and is the strongest mode. The user of a white ring can generate any color of the emotional spectrum and use the powers of each color (can only use 1 of the other corps abilities once a turn and cannot use two different corps/emotions abilities in the same turn and at max can only use each corp ability at most 3 times). A white lantern can render him/her/itself invisible by willing themselves to bend light waves around his/her/its form.

Note: Have to be taught how to use the ring by Korra
Note: When creating weapons and shields it counts as a move.
Note: When using any Emotion/Corps ability it counts as a move and at most can be used 5 times a match expect for Red which can only be used 4 times a match. The Shared Abilities do not have a limit usage.
Note: If the ring comes off the user it deactivates and the user must wait 3 turns so it can charge.
Note: The user has to state in the beginning of the battle which emotion they start off with. If they don’t they have to state later in the battle what emotion they want to use and then have to wait 1 turn for it change into the emotion.
Note: The user cannot start in White or Black Lantern mode. The user has to wait 4 turns in a battle before switching into White or Black Lantern. Once in White or Black Lantern Mode the user is stuck into that mode and cannot switch into any other Emotion/Corps for the rest of the fight.

Selene spoke to the girl... "I hope he deals with pressure well. You're next..." Selene smiled savagely.




Health: 160
Chakra: 2,555 - 100 = 2,455
Speed: 10
Tracking: 42
 

Skorm

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Her supposed "lord" didn't talk much. She would have liked to have a little bit more of a chatter with the man but nonetheless, she melted Selene's wood and had a sea of what appeared to be molten liquid come towards her. She bit her thumb and weaved the generic handseals and slapped her hands together, summoning four large Rashōmon gates that would easily stopped the oncoming technique by the second or maybe even third gate. At this point, they had no clear sight of each other, but Selene could still see Alucard's body of chakra through the gates.

(Kuchiyose no Jutsu: Gojū Rashōmon) - Summoning Technique: Quintuple Rashōmon
Type: Defensive
Rank: S-Rank
Range: Short-Mid
Chakra: 40
Damage: N/A
Description:
The user draws blood and does the summoning handseals, slamming his hand on the ground. With one already boasting enormous defensive properties, with this technique the user summons five Rashōmon gates to block an incoming attack. The defence is quite formidable, and with five gates, the user is also able to change the trajectory of an incoming attack if they are proven unable to completely stop it. This technique can defend the user against any S-Rank technique but, due to its enormous scale, becomes hard to use in most situations because of the area one needs to summon the gates.
Note: Usable twice per battle

After this, she found herself entrapped by snakes and paralyzed, which indeed seemed to hurt, however, she did not recall Alucard summoning any animals or drawing any blood for them previously, nor has she ever heard of a snake with electrical properties. The Uchiha's breakdown of the genjutsu was flawless as she also knew that in the time it took her to summon the gates, Alucard would have had to start performing handseals also around this time to perform a summoning technique, which never happened... "Interesting...." she thought. She quite easily reversed the genjutsu upon Alucard whilst simultaneously breaking it.

( Bōshi Magen: Kyouten Chiten ) - Demonic Eye Illusion: Heaven And Earth Change
Type: Supplementary
Rank: C-S (A)
Range: Short - Long
Chakra Cost: N/A (30)
Damage Points: N/A (60)
Description: This is a illusion counter where, through the use of their sharingan, a Uchiha can take control over an enemy's Genjutsu and reverse it back into the opponent by taking control of it and releasing oneself at the same time. With 1 Tomoe, it can affect C-Rank and below illusions. With 2 Tomoe, it can affect B-Rank and below illusions. With a 3 Tomoe, it can affect A-Rank and below illusions. With MS, it can affect S-Rank and below illusions and EMS can affect any rank Genjutsu.
Note: Can only be used once every two turns.
Note: Does not require eye contact and must be able to cast ( I.e., cannot reverse a Sound Genjutsu without Sound Ninjutsu.

While leaving Alucard to deal with his own illusion, using the existing blood from her hand, Selene would weave the summoning seals and clap her hands together, summoning her power ring.

(Kuchiyose no Jutsu) - Summoning Technique
Rank: B
Type: Defense/Attack/Suplementary
Range: N/A
Chakra Cost: 20
Damage points: N/A
Description:
To summon the creature the ninja will wipe blood on his hand, perform the Boar → Dog → Bird → Monkey → Ram handseals and then touch the ground or another object, where a sealing formula will appear. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete, most summoning uses use a solid surface, though in some cases it can even be done mid air. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground. Others will clap their hands directly like Nagato through the use of his Animal Path. The user must have signed the contract with the creature he wants to summon but the technique can be used to summon a generic creature of that contract (B-Rank) which will have no special traits or abilities beyond those normal to the rest of the animals in the contract. The animal is always summoned on the mark that appears upon slamming the users hand or, if not the case, always in short range of the user.


(Pawāringu) Power Ring (Reference)
Rank: S
Type: Offensive/Defensive/Supplementary
Range: Short
Chakra Cost N/A (40 for creating Tools/Weapons)
Damage Cost: N/A
Description: This Power Ring is worn by the user and glows different colors depending on the users emotion when activated. Green - Will, Indigo - Compassion, Red - Rage, Blue - Hope, Star Sapphire - Love, Yellow - Fear, Orange - Greed, while there is also two strong modes with Black - Death and White - Life. The user can switch between with each Corps/Emotion containing different abilities. To switch to a new emotion the ring deactivates and takes 1 turn completely to switch to a new emotion. Even though each emotion gives the user different abilities each emotion have some shared abilities.

Shared Abilities - By channeling their chakra into the ring, it glows the color it is on and can be used to create weapons like hammers, swords, kunai, and shields made up of pure chakra that stay connected to the ring by a chakra chain. Weapons created by the ring cause A rank damage. When creating a shield the shield can block up to B rank elemental jutsus (within reasonable size) and ninja tools. If the shield goes against an A rank jutsu, the shield will block it but be destroyed and will automatically loose to S rank jutsus. The ring can also release A rank blast that can stun opponents and have them stop moving for a turn. The ring can be programmed. It can be coded to the wearer so as to make them unusable if stolen. Commands can be stored in the ring to be executed at a later date, even if the bearer is not wearing the ring.

Green/Will – When the ring is set to Green Lantern mode they gain certain abilities and is powered by Willpower. By using the user's willpower and having the ring boosting it the user will be immune to B rank and below Gen and Mind Altering jutsu. At the cost of a jutsu per turn, the ring will raise the user's willpower to break out of Gen and other Mind altering jutsu of A rank and below.

Indigo/Compassion – Indigo is powered by Compassion. This emotion has a limited ability to to heal injuries from C rank jutsu and below. The healing is only to the extent of the small injuries and light injuries like surface wounds and slow bleeding. If the user knows Medical Ninjutsu, the ring can also use A rank and below Med Nin at half the cost of chakra.

Red/Rage – When set to Red Lantern Ring the ring is powered by Rage. Using their rage to empower them the user can create stronger constructs that are one rank high than all the other Emotions constructs S rank (offensively and defensively).

Blue/Hope – When set to Blue Lantern the ring is powered by Hope. As fear is the belief of imminent demise, hope is the belief of imminent success. The ring stores and can release up to a medium source of water that spreads into mid range. Once used it takes the ring 4 turns to gather water from the moisture in the air to collect enough water.

Star Sapphire/Love – When set on Star Sapphire Lantern the ring is powered by Love. The user can use the ring to trap the opponent in a genjutsu (B rank gen, up to Mid Range) where the opponent sees a bright violet light shine from the ring than has them see an irresistible person of the opposite *** of them in front of them. The genjutsu person will grab them and kiss them and mimic the kiss of death to the opponent keeping them paralyze in real life.

Yellow (Sinestro)/Fear - The Power Ring is unique in that its base of power is fear. The yellow mode can create holograms (like Haze Clone Technique) that are scary looking humanoid creatures that cause paralysis due to the user's killing intent. This killing intent follows the effects of the canon Killing Intent technique and the user's own rank. This would help distract the opponent and make him think that they are fighting against different people/beast and different KGs even tho their attacks would be intangible.

Orange/Greed – When set to Orange Lantern the ring is powered by greed. The Orange rings have the unique ability to absorb the chakra from opponents or summons by creating a construct chain and has it wrap around them. Another ability is being capable of creating chakra avatar Orange Lanterns of the beings the user kills, literally stealing their identity postmortem. This avatar is avarice corrupted version of its former self, possessing no thought pattern besides the insatiable greed. In all other circumstances they act as individual but collective soldiers to the user, as they are an extension of his power. The avatars are able to use taijutsu and up to B rank ninjutsu. They can take up to B rank jutsus. They can also create powerful blasts of concussive force that knock out opponents.

Black/Death – When the ring is set to Black Lantern the ring is powered by Death and is one of the strongest mode. The user can also create chakra copies of the ring and have them attach to opponents. Once attach the user has the chakra copies slowly send pulses of electricity into the opponent constantly. After 1 turn the opponent will just feel a weird shock. After 2 turns the opponent will start feeling numb. After 3 turns the opponent will become paralysis and unable to move. After 4 turns the opponent will become unconscious and after 5 turns the shock becomes lethally enough to kill the opponent. (The Chakra rings can be destroyed with an A rank jutsu and up)

White/Life – When set to White Lantern the ring is powered by life and is the strongest mode. The user of a white ring can generate any color of the emotional spectrum and use the powers of each color (can only use 1 of the other corps abilities once a turn and cannot use two different corps/emotions abilities in the same turn and at max can only use each corp ability at most 3 times). A white lantern can render him/her/itself invisible by willing themselves to bend light waves around his/her/its form.

Note: Have to be taught how to use the ring by Korra
Note: When creating weapons and shields it counts as a move.
Note: When using any Emotion/Corps ability it counts as a move and at most can be used 5 times a match expect for Red which can only be used 4 times a match. The Shared Abilities do not have a limit usage.
Note: If the ring comes off the user it deactivates and the user must wait 3 turns so it can charge.
Note: The user has to state in the beginning of the battle which emotion they start off with. If they don’t they have to state later in the battle what emotion they want to use and then have to wait 1 turn for it change into the emotion.
Note: The user cannot start in White or Black Lantern mode. The user has to wait 4 turns in a battle before switching into White or Black Lantern. Once in White or Black Lantern Mode the user is stuck into that mode and cannot switch into any other Emotion/Corps for the rest of the fight.

Selene spoke to the girl... "I hope he deals with pressure well. You're next..." Selene smiled savagely.




Health: 160
Chakra: 2,555 - 100 = 2,455
Speed: 10
Tracking: 42
Alucard wasn't surprised when he found himself caught up in his own Genjutsu as he noticed the fluctuation of chakra in the lady's eyes. He was, however, happy to finally tap into the Sharingans power although it was most definitively inferior to his own. It mattered little though, it could still be a fun game. As the snakes constricted him and paralyzed him with the electricity from the lightning element, Alucard's Yin-infused skeleton would eat up a portion of it's power, de-ranking it back to the Genjutsus original rank prior to the Five Elements power and thus made him able to simply use Nagashi, a full body surge of non-focused lightning to break the Genjutsu.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Type: Offensive/Defensive
Rank: A
Range: Short (Mid if channeled through a medium)
Chakra: 30
Damage: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

As he returned to the field, rid of the mind manipulations, Alucard noticed she had summoned something. He smirked at her.

Whatever that is - it won't save you... But go ahead, i am all yours..
Alucard and Lilith regrouped to their original position, both giving the opportunity to strike again to their opponent.

Alucard:
Cp: 1520 - 10 - 30 = 1,480
Hp: 160
Speed: 14
Tracking: 18 * 9 = 162

Lilith:
Cp: 2000 - 15 = 1985
Hp: 150
Speed: 10
Tracking: 14
 

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Alucard wasn't surprised when he found himself caught up in his own Genjutsu as he noticed the fluctuation of chakra in the lady's eyes. He was, however, happy to finally tap into the Sharingans power although it was most definitively inferior to his own. It mattered little though, it could still be a fun game. As the snakes constricted him and paralyzed him with the electricity from the lightning element, Alucard's Yin-infused skeleton would eat up a portion of it's power, de-ranking it back to the Genjutsus original rank prior to the Five Elements power and thus made him able to simply use Nagashi, a full body surge of non-focused lightning to break the Genjutsu.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Type: Offensive/Defensive
Rank: A
Range: Short (Mid if channeled through a medium)
Chakra: 30
Damage: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

As he returned to the field, rid of the mind manipulations, Alucard noticed she had summoned something. He smirked at her.


Whatever that is - it won't save you... But go ahead, i am all yours..
Alucard and Lilith regrouped to their original position, both giving the opportunity to strike again to their opponent.

Alucard:
Cp: 1520 - 10 - 30 = 1,480
Hp: 160
Speed: 14
Tracking: 18 * 9 = 162

Lilith:
Cp: 2000 - 15 = 1985
Hp: 150
Speed: 10
Tracking: 14
"Save me?.." Selene asked curiously. "You plan to kill a future proprietor of your organization? Mmm. That's bad for business, President of Hellsing." she smirked. She knew all too well about Alucard's bloody history. "What would your daughter think of something like that, Dracula?.." She attempted to play with the man's emotions. I'm sure he thought condescendingly of Selene, and she knew the power he held which far outmatched her own, but the man was barely human... Matter of fact, probably not even that... But Selene, on the other hand, was a human... And Alucard had no idea the power that the Daughter of the Black Death held...

"Come. Let us dance..." Selene said menacingly, in the same tone of one of her early ancestors. She activated her internal power of the sun which bolstered a fantastic boost to her speed. She then rushed at Lilith while simultaneously having her arm that was on the same side as Alucard would be to Lilith and a volley of branches would come from it, aiming to crush Alucard to a pulp.

(Yoton: Ken'i) - Yang Release: Power of The Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.

(Mokuton: Dai Sashiki no Jutsu) - Wood Release: Great Cutting Technique
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60 (80)
Description: An enhanced version of the Wood Release: Peircing Branch Technique in which the user will create giant branches that are essentially as thick as tree trunks which are then used to intertwine around their opponent and effectively crushing them.

While having the branches approach Alucard to entangle and crush him, she would attempt to deliver a devastating kick towards Lilith simultaneously.

( Marui Sumai Ashige ) - Round House Kick
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage points: 30 (70)
Description: The user pivots on one foot and swings their leg, delivering a powerful roundhouse kick to the target. The power of the kick is enough to send most opponents flying.

Only her eyes could be seen as her movement was so swift. This would causes a red glow to be floating about, only following in the path of Selene. Lilith wouldn't even be able to see her to avoid the kick, which would be a testament to her sheer speed.

Little did Alucard know, Selene would be the strongest member of the Hellsing Organization he would induct into the clan. He just had not realized it yet. That's if he didn't kill her on accident first... What a waste that would be...



Health: 160
Chakra: 2,555 - 140 = 2,415
Speed: 35
Tracking: 42
 

Skorm

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"Save me?.." Selene asked curiously. "You plan to kill a future proprietor of your organization? Mmm. That's bad for business, President of Hellsing." she smirked. She knew all too well about Alucard's bloody history. "What would your daughter think of something like that, Dracula?.." She attempted to play with the man's emotions. I'm sure he thought condescendingly of Selene, and she knew the power he held which far outmatched her own, but the man was barely human... Matter of fact, probably not even that... But Selene, on the other hand, was a human... And Alucard had no idea the power that the Daughter of the Black Death held...

"Come. Let us dance..." Selene said menacingly, in the same tone of one of her early ancestors. She activated her internal power of the sun which bolstered a fantastic boost to her speed. She then rushed at Lilith while simultaneously having her arm that was on the same side as Alucard would be to Lilith and a volley of branches would come from it, aiming to crush Alucard to a pulp.

(Yoton: Ken'i) - Yang Release: Power of The Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.

(Mokuton: Dai Sashiki no Jutsu) - Wood Release: Great Cutting Technique
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60 (80)
Description: An enhanced version of the Wood Release: Peircing Branch Technique in which the user will create giant branches that are essentially as thick as tree trunks which are then used to intertwine around their opponent and effectively crushing them.

While having the branches approach Alucard to entangle and crush him, she would attempt to deliver a devastating kick towards Lilith simultaneously.

( Marui Sumai Ashige ) - Round House Kick
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage points: 30 (70)
Description: The user pivots on one foot and swings their leg, delivering a powerful roundhouse kick to the target. The power of the kick is enough to send most opponents flying.

Only her eyes could be seen as her movement was so swift. This would causes a red glow to be floating about, only following in the path of Selene. Lilith wouldn't even be able to see her to avoid the kick, which would be a testament to her sheer speed.

Little did Alucard know, Selene would be the strongest member of the Hellsing Organization he would induct into the clan. He just had not realized it yet. That's if he didn't kill her on accident first... What a waste that would be...



Health: 160
Chakra: 2,555 - 140 = 2,415
Speed: 35
Tracking: 42
You plan to join my legion? Then i hope you brought the big guns cus frankly this fight is putting me to sleep.

Sorry sis, but you'll have to show more strength than this.. I hope you have it.
Alucard acknowledged the fact that this woman knew far more than most people about him for whatever reason. Was it another one of those people whom he had saved eons ago and then just dropped them in the mud for his own amusement like Aoi? Most likely. Alas, the opponent seemed to bring up their Yang chakra to empower herself. An Uchiha with Yang, maybe that was going to get interesting, but alas.. As she got empowered, Alucard simply raised his arm and as soon as the opponent came rushing, he utilized his gravitational force to propulsion her back to where she came taking some damage which most likely the Yang energy would shave off and heal instantly anyway. Regardless, Lilith took the hint. She empowered herself with the same technique and the two of them rushed towards eachother in a fiery duel. Lilith unsheathed GM from her back, performing an acrobatic horizontal slash towards the opponents abdomen and outstretched arm just short of Alucard who just stood there. The strike would sever the arm, if hit along with destroying the wood technique and cutting up the opponent up badly.

Now you've done it, if you kill my daughter i might fight you myself.

( Tensei Suiryoku ) - Reincarnation Thrust
Rank: S
Type: Supplementary/Defense/Attack
Range: Short - Mid
Chakra: 40
Damage: 40 - 160 (80)
Description: The user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.
Shōkibo - Small Scale: the user will push away anything around him up to short range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again.
Chūkibo - Medium Scale: the user will push away anything around him up to mid range. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.
Ōkibo - Large Scale: the user will push away anything around him up to long range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. Its fatal if unguarded, boasting a physical damage of 160. Using this techniques poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use any gravitational related techniques for the remainder of the fight and is unable to mold chakra for techniques above A-Rank for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be blocked or stopped. However, the enemies can still use techniques that prevent or reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped or directly countered, enemies can still manage to survive if they logically counter.
Note: Can only be used by Tenseigan Bios.

(Yoton: Ken'i) - Yang Release: Power of The Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.

(Gōruden'naitomea) - Golden Nightmare - (Reference)
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A (80) + 20 + 40 = 140
Description: The Golden Nightmare is a sword made by parts of reinforced steel and liquid bismuth. This makes the sword able to shift in construction and turn into a hand-cannon due to the liquid parts of the construction. It will either start as a sword or a hand cannon at the beginning of an encounter. Both forms gives the user an enhanced passive trait to the bisumaton release, increasing it's damage by +20 and giving it additionally +10 chakra through a designated seal that is passively activated when it's master is either holding the blade/handcannon or has it sheathed. The seal fluctuates bismuth chakra through its masters body constantly and gives them an extremely faint rainbowy aura(which is just for visual effects).

Sword: The sword form is very beautiful with multitudes of colors and shining edges. The edge of the sword is partially liquid bismuth and partially hardened steel. Due the temperature of liquid bismuth the sword will inflict severe burns on contact with skin and cause great pain. It further enhances the swords cutting capability since it can melt away other elements(within reason, but rubbery and bouncy for example) that are in the way of the sharp steel. If placed on the ground with the hilt upwards and the edge planted in the foundation of the ground infront of the user it will release a large portion of liquid bismuth into the ground that will shape into half of a sphere. Using their ability to control the element, the user can then shape the underground sphere into large roots or trees around the battlefield that deals burning damage on touch. These roots can reach long range while the trees(depending on their length) can only reach mid-range. This causes S-rank damage. The trees can spread and create a miniature forest(about 30 meters big and 10 meters tall), entrapping foes. On touch it causes severe burns. While not dealing 80 damage on freeform, the sword can be used for standard kenjutsu techniques with the burning damage added to it. The user can, however, do freeform 80 damage kenjutsu moves but that will consume a moveslot.

Handcannon: The handcannon form of the Golden Nightmare is like the sword, very beautiful and contains the exact same parts as the sword. This handcannon can fire rounds made out of liquid bismuth. On impact, the bullets will not pierce their target but rather splat on the impact surface and spread across it. This causes severe pain and if shot on a limb it will immobilize it the metal is quite heavy. One single shot can spread all across a regular human-sized creature's torso all the way to their back and thus immobilizes their spine.
Regular gun rules apply and only one round can be shot each time-frame.

Note: A bullet and the sword does 80 damage following the S/W of Bisumaton and up to four bullets per match.
Note: Changing form of the sword costs a move-turn and the user must state in the beginning of a battle what form the Golden Nightmare has taken. If not, it's default as a sword.
Note: Can only be used by Skorm
Note: Utilizing the roots/tree application of the sword renders the user incapable of using the sword's other active abilities in the same and next turn.
Note: Firing a bullet, using the sword for an S-rank attack, or creating the roots render the user unable to use Bismuth Techniques above A-rank in the same turn.

Meanwhile, Alucard remained stationary not having to dodge absolutely anything but rather grabbing some popcorn to see how the catfight would turn out. Maybe he would get a ***** out of it...

Alucard:
Cp: 1,480 - 10 - 40 = 1,430
Hp: 160
Speed: 14
Tracking: 18 * 9 = 162

Lilith:
Cp: 1985 - 100 = 1,885
Hp: 150
Speed: 10 * 3.5 = 35
Tracking: 14
 

Troi

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You plan to join my legion? Then i hope you brought the big guns cus frankly this fight is putting me to sleep.

Sorry sis, but you'll have to show more strength than this.. I hope you have it.
Alucard acknowledged the fact that this woman knew far more than most people about him for whatever reason. Was it another one of those people whom he had saved eons ago and then just dropped them in the mud for his own amusement like Aoi? Most likely. Alas, the opponent seemed to bring up their Yang chakra to empower herself. An Uchiha with Yang, maybe that was going to get interesting, but alas.. As she got empowered, Alucard simply raised his arm and as soon as the opponent came rushing, he utilized his gravitational force to propulsion her back to where she came taking some damage which most likely the Yang energy would shave off and heal instantly anyway. Regardless, Lilith took the hint. She empowered herself with the same technique and the two of them rushed towards eachother in a fiery duel. Lilith unsheathed GM from her back, performing an acrobatic horizontal slash towards the opponents abdomen and outstretched arm just short of Alucard who just stood there. The strike would sever the arm, if hit along with destroying the wood technique and cutting up the opponent up badly.

Now you've done it, if you kill my daughter i might fight you myself.

( Tensei Suiryoku ) - Reincarnation Thrust
Rank: S
Type: Supplementary/Defense/Attack
Range: Short - Mid
Chakra: 40
Damage: 40 - 160 (80)
Description: The user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.
Shōkibo - Small Scale: the user will push away anything around him up to short range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again.
Chūkibo - Medium Scale: the user will push away anything around him up to mid range. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.
Ōkibo - Large Scale: the user will push away anything around him up to long range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. Its fatal if unguarded, boasting a physical damage of 160. Using this techniques poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use any gravitational related techniques for the remainder of the fight and is unable to mold chakra for techniques above A-Rank for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be blocked or stopped. However, the enemies can still use techniques that prevent or reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped or directly countered, enemies can still manage to survive if they logically counter.
Note: Can only be used by Tenseigan Bios.

(Yoton: Ken'i) - Yang Release: Power of The Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.

(Gōruden'naitomea) - Golden Nightmare - (Reference)
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A (80) + 20 + 40 = 140
Description: The Golden Nightmare is a sword made by parts of reinforced steel and liquid bismuth. This makes the sword able to shift in construction and turn into a hand-cannon due to the liquid parts of the construction. It will either start as a sword or a hand cannon at the beginning of an encounter. Both forms gives the user an enhanced passive trait to the bisumaton release, increasing it's damage by +20 and giving it additionally +10 chakra through a designated seal that is passively activated when it's master is either holding the blade/handcannon or has it sheathed. The seal fluctuates bismuth chakra through its masters body constantly and gives them an extremely faint rainbowy aura(which is just for visual effects).

Sword: The sword form is very beautiful with multitudes of colors and shining edges. The edge of the sword is partially liquid bismuth and partially hardened steel. Due the temperature of liquid bismuth the sword will inflict severe burns on contact with skin and cause great pain. It further enhances the swords cutting capability since it can melt away other elements(within reason, but rubbery and bouncy for example) that are in the way of the sharp steel. If placed on the ground with the hilt upwards and the edge planted in the foundation of the ground infront of the user it will release a large portion of liquid bismuth into the ground that will shape into half of a sphere. Using their ability to control the element, the user can then shape the underground sphere into large roots or trees around the battlefield that deals burning damage on touch. These roots can reach long range while the trees(depending on their length) can only reach mid-range. This causes S-rank damage. The trees can spread and create a miniature forest(about 30 meters big and 10 meters tall), entrapping foes. On touch it causes severe burns. While not dealing 80 damage on freeform, the sword can be used for standard kenjutsu techniques with the burning damage added to it. The user can, however, do freeform 80 damage kenjutsu moves but that will consume a moveslot.

Handcannon: The handcannon form of the Golden Nightmare is like the sword, very beautiful and contains the exact same parts as the sword. This handcannon can fire rounds made out of liquid bismuth. On impact, the bullets will not pierce their target but rather splat on the impact surface and spread across it. This causes severe pain and if shot on a limb it will immobilize it the metal is quite heavy. One single shot can spread all across a regular human-sized creature's torso all the way to their back and thus immobilizes their spine.
Regular gun rules apply and only one round can be shot each time-frame.

Note: A bullet and the sword does 80 damage following the S/W of Bisumaton and up to four bullets per match.
Note: Changing form of the sword costs a move-turn and the user must state in the beginning of a battle what form the Golden Nightmare has taken. If not, it's default as a sword.
Note: Can only be used by Skorm
Note: Utilizing the roots/tree application of the sword renders the user incapable of using the sword's other active abilities in the same and next turn.
Note: Firing a bullet, using the sword for an S-rank attack, or creating the roots render the user unable to use Bismuth Techniques above A-rank in the same turn.

Meanwhile, Alucard remained stationary not having to dodge absolutely anything but rather grabbing some popcorn to see how the catfight would turn out. Maybe he would get a ***** out of it...


Alucard:
Cp: 1,480 - 10 - 40 = 1,430
Hp: 160
Speed: 14
Tracking: 18 * 9 = 162

Lilith:
Cp: 1985 - 100 = 1,885
Hp: 150
Speed: 10 * 3.5 = 35
Tracking: 14
Oh, was this getting so, so juicy... She was able to get the slightest bit of rise out of the man which would show most nothing. But showed Selene everything. Her eyes.... Saw... Everything... His daughter was way more powerful than she had assumed. His daughter wasn't just his underling, but a warrior. An admirable trait, admittedly. Also, Alucard's reputation proceeded him. He was almost oblivious to the history he had in this blood soaked world. He was known to many, lesser to none.

He asked her about the subject of wanting to join... She didn't want to ask him because she wanted to join, she wanted him to ask her because he wanted her power. But we will see if that is what she gets out of him.

Selene laughed at the man's remark about falling asleep. He acted way too cool, not taking his own life into consideration. Powerful, yes, but immortal? No. "Put you to sleep? No, no. If I put you to sleep, its permanent." Again, a serious tone from Selene to convey a warning but Alucard probably wouldn't care. His willingness not to take her serious was quite annoying. And she wasn't going to allow this... As he raised his hand, Selene was able to quickly react by dethatching the wood from herself and having what seemed to be an invisible blast of his completely destroy the wood but having her arm out of harm's way however she got pushed back with some damage attached, but shrugged it off. She took this invisible blast into consideration as it had no trace of chakra but was almost instantaneous... Something to look out for in the future.

As Lilith came rushing towards her, she ducked under the slash which would completely miss Selene (freeform dodge) and at this point there was no escaping for Lilith as the two were now in close range with Selene as well as her attack being at a far superior speed. Selene followed up with her dodge and she took her gunbai off her back in one smooth motion attached to her dodge and thrusted the giant warfan into Lilith's solar plexus, knocking her off her feet and away from Selene back to where Alucard was. This was a great show of mercy on Selene's behalf as she realistically could have punched the girl into dust. But she showed a very rare occurrence of benevolence.

(Suiryoku) - Thrust
Type: Offensive
Rank: D - B
Range: Short
Chakra: N/A
Damage: 20 - 40 (80)
Description: One of the simplest moves in Bukijutsu, the user will thrust their weapon at the opponent with a rapid motion, striking them very quickly. Due to the speed of a thrust in comparison to a slash it moves slightly faster than the user's speed, adding a plus two speed modifier to the attack.

"You better save her. She does not stand a chance against me." Selene said blatantly, knowing she outmatched the little one with little effort. Although, a valiant effort on the girl's part, she must say. "Your daughter is formidable. But I did tell you she was next. If you keep throwing her towards me, she will perish. I do not want that for her." Alucard didn't seem to take her warnings seriously but let's see how seriously he takes a warning on behalf of the daughter... Shall he throw her at Selene again, Selene was going to kill her...

She pointed her gunbai at Alucard and challenged him. "I'll take you. Or the both of you."



Health: 160 - 20 = 140
Chakra: 2,415 - 60 = 2,355
Speed: 35
Tracking: 42

Thrust speed: 10 + 2 = 12 x 3.5 (PotS) = 42
 

Skorm

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Oh, was this getting so, so juicy... She was able to get the slightest bit of rise out of the man which would show most nothing. But showed Selene everything. Her eyes.... Saw... Everything... His daughter was way more powerful than she had assumed. His daughter wasn't just his underling, but a warrior. An admirable trait, admittedly. Also, Alucard's reputation proceeded him. He was almost oblivious to the history he had in this blood soaked world. He was known to many, lesser to none.

He asked her about the subject of wanting to join... She didn't want to ask him because she wanted to join, she wanted him to ask her because he wanted her power. But we will see if that is what she gets out of him.

Selene laughed at the man's remark about falling asleep. He acted way too cool, not taking his own life into consideration. Powerful, yes, but immortal? No. "Put you to sleep? No, no. If I put you to sleep, its permanent." Again, a serious tone from Selene to convey a warning but Alucard probably wouldn't care. His willingness not to take her serious was quite annoying. And she wasn't going to allow this... As he raised his hand, Selene was able to quickly react by dethatching the wood from herself and having what seemed to be an invisible blast of his completely destroy the wood but having her arm out of harm's way however she got pushed back with some damage attached, but shrugged it off. She took this invisible blast into consideration as it had no trace of chakra but was almost instantaneous... Something to look out for in the future.

As Lilith came rushing towards her, she ducked under the slash which would completely miss Selene (freeform dodge) and at this point there was no escaping for Lilith as the two were now in close range with Selene as well as her attack being at a far superior speed. Selene followed up with her dodge and she took her gunbai off her back in one smooth motion attached to her dodge and thrusted the giant warfan into Lilith's solar plexus, knocking her off her feet and away from Selene back to where Alucard was. This was a great show of mercy on Selene's behalf as she realistically could have punched the girl into dust. But she showed a very rare occurrence of benevolence.

(Suiryoku) - Thrust
Type: Offensive
Rank: D - B
Range: Short
Chakra: N/A
Damage: 20 - 40 (80)
Description: One of the simplest moves in Bukijutsu, the user will thrust their weapon at the opponent with a rapid motion, striking them very quickly. Due to the speed of a thrust in comparison to a slash it moves slightly faster than the user's speed, adding a plus two speed modifier to the attack.

"You better save her. She does not stand a chance against me." Selene said blatantly, knowing she outmatched the little one with little effort. Although, a valiant effort on the girl's part, she must say. "Your daughter is formidable. But I did tell you she was next. If you keep throwing her towards me, she will perish. I do not want that for her." Alucard didn't seem to take her warnings seriously but let's see how seriously he takes a warning on behalf of the daughter... Shall he throw her at Selene again, Selene was going to kill her...

She pointed her gunbai at Alucard and challenged him. "I'll take you. Or the both of you."



Health: 160 - 20 = 140
Chakra: 2,415 - 60 = 2,355
Speed: 35
Tracking: 42

Thrust speed: 10 + 2 = 12 x 3.5 (PotS) = 42
Oh? You see that would be funny if you were well.. funny.
Lilith torpedoed towards the opponent, both at equal speeds but the one thing the opponent had going for her was her Sharingan which tracked Lilith and allowed her to dodge Lilith's move. Having not felt the strike it was obvious that she had missed the target but alas this was not going to let her down. Instead, she opted to utilize her element well one of them anyway which allowed her to transform her entire body into a molten blazing hot metal to absorb any damage that would befall on her. If the Uchiha would indeed attack her now, she would regret it.

(Bisumaton: Baiojeneshisu | Bismuth release: Abiogenesis)
Type: Offensive/Defensive/Supplementary
Rank: S-rank
Range: Short-mid
Chakra: 40(-20/turn)
Damage: 80(on touch) + 20 + 20 = 120
Description: Abiogenesis is an advanced application of the Bisumaton release and lets the user take the form of the initial release to benefit from its S/W upon facing a jutsu or otherwise. The user will transform themselves into liquid bismuth while still maintaining their original size they become heavy and slow but also very warm and squishy. This is an extremely good counter for taijutsu but also for evading other elemental techniques too. The user will become movable but halves their speed due to the density of the element they are now the form of. While in this stage the user can only perform bismuth/earth/fire techniques. Due to the liquid state of the bismuth the user can take shapes that aren't humanoid, for example they can stretch themselves outwards up to mid-range. On touch the user will burn anything it comes in contact with and cause 80 damage.

Note: Usable twice per battle, lasting up to three turns per use.
Note: No A rank and above Bisumaton and no S rank and above Fire/Earth techniques after usage.
Note: Can only be taught by Skorm.

Meanwhile, Alucard remained in the distance. He would speak with the opponent in a sinister tone as well as to Lilith via their mental link.

I've changed my mind. You may come at me now, little Uchiha.

*I'll take over from now on, clear out.*

Lilith merely resheathed her blade and crossed her arms as she flied up into the air some 50 meters. Alucard remained but dusted off his shirt and taking a deep breathe. His actions would entirely depend on the opponents next move.
Alucard:
Cp: 1,430 - 10 = 1,420
Hp: 160
Speed: 14
Tracking: 18 * 9 = 162

Lilith:
Cp: 1,885 - 50 - 40 = 1,795
Hp: 150
Speed: 10 * 3.5 = 35
Tracking: 14
 

Troi

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Oh? You see that would be funny if you were well.. funny.
Lilith torpedoed towards the opponent, both at equal speeds but the one thing the opponent had going for her was her Sharingan which tracked Lilith and allowed her to dodge Lilith's move. Having not felt the strike it was obvious that she had missed the target but alas this was not going to let her down. Instead, she opted to utilize her element well one of them anyway which allowed her to transform her entire body into a molten blazing hot metal to absorb any damage that would befall on her. If the Uchiha would indeed attack her now, she would regret it.

(Bisumaton: Baiojeneshisu | Bismuth release: Abiogenesis)
Type: Offensive/Defensive/Supplementary
Rank: S-rank
Range: Short-mid
Chakra: 40(-20/turn)
Damage: 80(on touch) + 20 + 20 = 120
Description: Abiogenesis is an advanced application of the Bisumaton release and lets the user take the form of the initial release to benefit from its S/W upon facing a jutsu or otherwise. The user will transform themselves into liquid bismuth while still maintaining their original size they become heavy and slow but also very warm and squishy. This is an extremely good counter for taijutsu but also for evading other elemental techniques too. The user will become movable but halves their speed due to the density of the element they are now the form of. While in this stage the user can only perform bismuth/earth/fire techniques. Due to the liquid state of the bismuth the user can take shapes that aren't humanoid, for example they can stretch themselves outwards up to mid-range. On touch the user will burn anything it comes in contact with and cause 80 damage.

Note: Usable twice per battle, lasting up to three turns per use.
Note: No A rank and above Bisumaton and no S rank and above Fire/Earth techniques after usage.
Note: Can only be taught by Skorm.

Meanwhile, Alucard remained in the distance. He would speak with the opponent in a sinister tone as well as to Lilith via their mental link.


I've changed my mind. You may come at me now, little Uchiha.

*I'll take over from now on, clear out.*

Lilith merely resheathed her blade and crossed her arms as she flied up into the air some 50 meters. Alucard remained but dusted off his shirt and taking a deep breathe. His actions would entirely depend on the opponents next move.
Alucard:
Cp: 1,430 - 10 = 1,420
Hp: 160
Speed: 14
Tracking: 18 * 9 = 162

Lilith:
Cp: 1,885 - 50 - 40 = 1,795
Hp: 150
Speed: 10 * 3.5 = 35
Tracking: 14
Selene was positively furious at the outcome of her strike. Her lips furled and eyes narrowed. She did not believe the daughter could possibly mold herself into an entire element before her strike would land. She went through with her attack, shoving her gunbai deep into the daughter and then letting it go before it would be consumed and making contact with Selene. Hopefully the gunbai sitting in what would be the daughter's ribcage either hurt or made it harder for her to come back to form. She hoped it was anything but painless. Selene stepped back and completely dismissed the girl out of sheer rage. Activating her Red Lantern ring on her right ring finger, she used an S rank red wall construct of massive proportions and pushed the amalgamated, molten-body daughter with a giant gunbai stuck in her out of her way. Selene simply wanted to pummel the girl for her negligence, but her fight wasn't even with her. It was with Alucard. Selene did not use the contract to harm the girl any further. It was simply to get her away from Selene before she would take form and fly off or whatever, as to make sure she didn't get pelted with the liquid on her initial way up.

(Pawāringu) Power Ring (Reference)
Rank: S
Type: Offensive/Defensive/Supplementary
Range: Short
Chakra Cost N/A (40 for creating Tools/Weapons)
Damage Cost: N/A
Description: This Power Ring is worn by the user and glows different colors depending on the users emotion when activated. Green - Will, Indigo - Compassion, Red - Rage, Blue - Hope, Star Sapphire - Love, Yellow - Fear, Orange - Greed, while there is also two strong modes with Black - Death and White - Life. The user can switch between with each Corps/Emotion containing different abilities. To switch to a new emotion the ring deactivates and takes 1 turn completely to switch to a new emotion. Even though each emotion gives the user different abilities each emotion have some shared abilities.

Shared Abilities - By channeling their chakra into the ring, it glows the color it is on and can be used to create weapons like hammers, swords, kunai, and shields made up of pure chakra that stay connected to the ring by a chakra chain. Weapons created by the ring cause A rank damage. When creating a shield the shield can block up to B rank elemental jutsus (within reasonable size) and ninja tools. If the shield goes against an A rank jutsu, the shield will block it but be destroyed and will automatically loose to S rank jutsus. The ring can also release A rank blast that can stun opponents and have them stop moving for a turn. The ring can be programmed. It can be coded to the wearer so as to make them unusable if stolen. Commands can be stored in the ring to be executed at a later date, even if the bearer is not wearing the ring.

Green/Will – When the ring is set to Green Lantern mode they gain certain abilities and is powered by Willpower. By using the user's willpower and having the ring boosting it the user will be immune to B rank and below Gen and Mind Altering jutsu. At the cost of a jutsu per turn, the ring will raise the user's willpower to break out of Gen and other Mind altering jutsu of A rank and below.

Indigo/Compassion – Indigo is powered by Compassion. This emotion has a limited ability to to heal injuries from C rank jutsu and below. The healing is only to the extent of the small injuries and light injuries like surface wounds and slow bleeding. If the user knows Medical Ninjutsu, the ring can also use A rank and below Med Nin at half the cost of chakra.

Red/Rage – When set to Red Lantern Ring the ring is powered by Rage. Using their rage to empower them the user can create stronger constructs that are one rank high than all the other Emotions constructs S rank (offensively and defensively).

Blue/Hope – When set to Blue Lantern the ring is powered by Hope. As fear is the belief of imminent demise, hope is the belief of imminent success. The ring stores and can release up to a medium source of water that spreads into mid range. Once used it takes the ring 4 turns to gather water from the moisture in the air to collect enough water.

Star Sapphire/Love – When set on Star Sapphire Lantern the ring is powered by Love. The user can use the ring to trap the opponent in a genjutsu (B rank gen, up to Mid Range) where the opponent sees a bright violet light shine from the ring than has them see an irresistible person of the opposite *** of them in front of them. The genjutsu person will grab them and kiss them and mimic the kiss of death to the opponent keeping them paralyze in real life.

Yellow (Sinestro)/Fear - The Power Ring is unique in that its base of power is fear. The yellow mode can create holograms (like Haze Clone Technique) that are scary looking humanoid creatures that cause paralysis due to the user's killing intent. This killing intent follows the effects of the canon Killing Intent technique and the user's own rank. This would help distract the opponent and make him think that they are fighting against different people/beast and different KGs even tho their attacks would be intangible.

Orange/Greed – When set to Orange Lantern the ring is powered by greed. The Orange rings have the unique ability to absorb the chakra from opponents or summons by creating a construct chain and has it wrap around them. Another ability is being capable of creating chakra avatar Orange Lanterns of the beings the user kills, literally stealing their identity postmortem. This avatar is avarice corrupted version of its former self, possessing no thought pattern besides the insatiable greed. In all other circumstances they act as individual but collective soldiers to the user, as they are an extension of his power. The avatars are able to use taijutsu and up to B rank ninjutsu. They can take up to B rank jutsus. They can also create powerful blasts of concussive force that knock out opponents.

Black/Death – When the ring is set to Black Lantern the ring is powered by Death and is one of the strongest mode. The user can also create chakra copies of the ring and have them attach to opponents. Once attach the user has the chakra copies slowly send pulses of electricity into the opponent constantly. After 1 turn the opponent will just feel a weird shock. After 2 turns the opponent will start feeling numb. After 3 turns the opponent will become paralysis and unable to move. After 4 turns the opponent will become unconscious and after 5 turns the shock becomes lethally enough to kill the opponent. (The Chakra rings can be destroyed with an A rank jutsu and up)

White/Life – When set to White Lantern the ring is powered by life and is the strongest mode. The user of a white ring can generate any color of the emotional spectrum and use the powers of each color (can only use 1 of the other corps abilities once a turn and cannot use two different corps/emotions abilities in the same turn and at max can only use each corp ability at most 3 times). A white lantern can render him/her/itself invisible by willing themselves to bend light waves around his/her/its form.

Note: Have to be taught how to use the ring by Korra
Note: When creating weapons and shields it counts as a move.
Note: When using any Emotion/Corps ability it counts as a move and at most can be used 5 times a match expect for Red which can only be used 4 times a match. The Shared Abilities do not have a limit usage.
Note: If the ring comes off the user it deactivates and the user must wait 3 turns so it can charge.
Note: The user has to state in the beginning of the battle which emotion they start off with. If they don’t they have to state later in the battle what emotion they want to use and then have to wait 1 turn for it change into the emotion.
Note: The user cannot start in White or Black Lantern mode. The user has to wait 4 turns in a battle before switching into White or Black Lantern. Once in White or Black Lantern Mode the user is stuck into that mode and cannot switch into any other Emotion/Corps for the rest of the fight.

"I'm going to fuckin kill you." Selene said while looking into Alucard's eyes. She weaved two seals and a forest and volley of branches and trees as well as roots consumed the entire field, piercing and thumping with brute force literally everywhere. The forest would be tall enough to even almost approach an airborne Lilith, but not interfere with her. Most of the branches and roots would form a concave at the top, which would keep Alucard ground-bound since Selene assumed he could fly, like his little one. Like the few Uchiha left, her witts would show. The sharp branches, bark, trees, etc. would also serve to envelop him in his certain area entirely.

(Mokuton Hijutsu: Jukai Koutan) - Secrect Wood Style: Birth Of Dense Woodland
Type: Supplementary/Offensive/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60 (80)
Description: The user, after making the Tiger → Snake, creates a forest that can either Attack, Defend, Imprison the enemy or simply support the user. The technique that gave birth to the immense forest surrounding Konohagakure, the scale of the technique is only limited by the amount of chakra spent in it.

She then weaved another seal and breathed out a flame that even gods would cower in front of, enveloping the entirety of Alucard's side of the field, setting everything in the vicinity ablaze.

(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames, after doing the Rat → Ox → Dog → Horse → Monkey → Boar → Tiger hand seals. The technique has an enourmous range and can cover a huge area. When it was used by Madara Uchiha, the massive scale of the technique was such that, in comparisson, his incomplete Susanoo seemed small. The main advantage of the technique is that it can be used to burn large areas in an effect in everything similar to a flamethrower.

The Uchiha showed her true lineage through her prowess with fire release as she only needed a single seal to perform such a devastating technique. However, the big guns have yet to come out... But Alucard would undoubtedly force her hand by the time all was said and done.


"Come and bear witness to the daughter of the Black Death!"



Health 140 + 30 (PotS) = 160 (cap)
Chakra: 2,355 - 60 - 110 = 2,185
Speed: 35
Tracking: 42
 

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Selene was positively furious at the outcome of her strike. Her lips furled and eyes narrowed. She did not believe the daughter could possibly mold herself into an entire element before her strike would land. She went through with her attack, shoving her gunbai deep into the daughter and then letting it go before it would be consumed and making contact with Selene. Hopefully the gunbai sitting in what would be the daughter's ribcage either hurt or made it harder for her to come back to form. She hoped it was anything but painless. Selene stepped back and completely dismissed the girl out of sheer rage. Activating her Red Lantern ring on her right ring finger, she used an S rank red wall construct of massive proportions and pushed the amalgamated, molten-body daughter with a giant gunbai stuck in her out of her way. Selene simply wanted to pummel the girl for her negligence, but her fight wasn't even with her. It was with Alucard. Selene did not use the contract to harm the girl any further. It was simply to get her away from Selene before she would take form and fly off or whatever, as to make sure she didn't get pelted with the liquid on her initial way up.

(Pawāringu) Power Ring (Reference)
Rank: S
Type: Offensive/Defensive/Supplementary
Range: Short
Chakra Cost N/A (40 for creating Tools/Weapons)
Damage Cost: N/A
Description: This Power Ring is worn by the user and glows different colors depending on the users emotion when activated. Green - Will, Indigo - Compassion, Red - Rage, Blue - Hope, Star Sapphire - Love, Yellow - Fear, Orange - Greed, while there is also two strong modes with Black - Death and White - Life. The user can switch between with each Corps/Emotion containing different abilities. To switch to a new emotion the ring deactivates and takes 1 turn completely to switch to a new emotion. Even though each emotion gives the user different abilities each emotion have some shared abilities.

Shared Abilities - By channeling their chakra into the ring, it glows the color it is on and can be used to create weapons like hammers, swords, kunai, and shields made up of pure chakra that stay connected to the ring by a chakra chain. Weapons created by the ring cause A rank damage. When creating a shield the shield can block up to B rank elemental jutsus (within reasonable size) and ninja tools. If the shield goes against an A rank jutsu, the shield will block it but be destroyed and will automatically loose to S rank jutsus. The ring can also release A rank blast that can stun opponents and have them stop moving for a turn. The ring can be programmed. It can be coded to the wearer so as to make them unusable if stolen. Commands can be stored in the ring to be executed at a later date, even if the bearer is not wearing the ring.

Green/Will – When the ring is set to Green Lantern mode they gain certain abilities and is powered by Willpower. By using the user's willpower and having the ring boosting it the user will be immune to B rank and below Gen and Mind Altering jutsu. At the cost of a jutsu per turn, the ring will raise the user's willpower to break out of Gen and other Mind altering jutsu of A rank and below.

Indigo/Compassion – Indigo is powered by Compassion. This emotion has a limited ability to to heal injuries from C rank jutsu and below. The healing is only to the extent of the small injuries and light injuries like surface wounds and slow bleeding. If the user knows Medical Ninjutsu, the ring can also use A rank and below Med Nin at half the cost of chakra.

Red/Rage – When set to Red Lantern Ring the ring is powered by Rage. Using their rage to empower them the user can create stronger constructs that are one rank high than all the other Emotions constructs S rank (offensively and defensively).

Blue/Hope – When set to Blue Lantern the ring is powered by Hope. As fear is the belief of imminent demise, hope is the belief of imminent success. The ring stores and can release up to a medium source of water that spreads into mid range. Once used it takes the ring 4 turns to gather water from the moisture in the air to collect enough water.

Star Sapphire/Love – When set on Star Sapphire Lantern the ring is powered by Love. The user can use the ring to trap the opponent in a genjutsu (B rank gen, up to Mid Range) where the opponent sees a bright violet light shine from the ring than has them see an irresistible person of the opposite *** of them in front of them. The genjutsu person will grab them and kiss them and mimic the kiss of death to the opponent keeping them paralyze in real life.

Yellow (Sinestro)/Fear - The Power Ring is unique in that its base of power is fear. The yellow mode can create holograms (like Haze Clone Technique) that are scary looking humanoid creatures that cause paralysis due to the user's killing intent. This killing intent follows the effects of the canon Killing Intent technique and the user's own rank. This would help distract the opponent and make him think that they are fighting against different people/beast and different KGs even tho their attacks would be intangible.

Orange/Greed – When set to Orange Lantern the ring is powered by greed. The Orange rings have the unique ability to absorb the chakra from opponents or summons by creating a construct chain and has it wrap around them. Another ability is being capable of creating chakra avatar Orange Lanterns of the beings the user kills, literally stealing their identity postmortem. This avatar is avarice corrupted version of its former self, possessing no thought pattern besides the insatiable greed. In all other circumstances they act as individual but collective soldiers to the user, as they are an extension of his power. The avatars are able to use taijutsu and up to B rank ninjutsu. They can take up to B rank jutsus. They can also create powerful blasts of concussive force that knock out opponents.

Black/Death – When the ring is set to Black Lantern the ring is powered by Death and is one of the strongest mode. The user can also create chakra copies of the ring and have them attach to opponents. Once attach the user has the chakra copies slowly send pulses of electricity into the opponent constantly. After 1 turn the opponent will just feel a weird shock. After 2 turns the opponent will start feeling numb. After 3 turns the opponent will become paralysis and unable to move. After 4 turns the opponent will become unconscious and after 5 turns the shock becomes lethally enough to kill the opponent. (The Chakra rings can be destroyed with an A rank jutsu and up)

White/Life – When set to White Lantern the ring is powered by life and is the strongest mode. The user of a white ring can generate any color of the emotional spectrum and use the powers of each color (can only use 1 of the other corps abilities once a turn and cannot use two different corps/emotions abilities in the same turn and at max can only use each corp ability at most 3 times). A white lantern can render him/her/itself invisible by willing themselves to bend light waves around his/her/its form.

Note: Have to be taught how to use the ring by Korra
Note: When creating weapons and shields it counts as a move.
Note: When using any Emotion/Corps ability it counts as a move and at most can be used 5 times a match expect for Red which can only be used 4 times a match. The Shared Abilities do not have a limit usage.
Note: If the ring comes off the user it deactivates and the user must wait 3 turns so it can charge.
Note: The user has to state in the beginning of the battle which emotion they start off with. If they don’t they have to state later in the battle what emotion they want to use and then have to wait 1 turn for it change into the emotion.
Note: The user cannot start in White or Black Lantern mode. The user has to wait 4 turns in a battle before switching into White or Black Lantern. Once in White or Black Lantern Mode the user is stuck into that mode and cannot switch into any other Emotion/Corps for the rest of the fight.

"I'm going to fuckin kill you." Selene said while looking into Alucard's eyes. She weaved two seals and a forest and volley of branches and trees as well as roots consumed the entire field, piercing and thumping with brute force literally everywhere. The forest would be tall enough to even almost approach an airborne Lilith, but not interfere with her. Most of the branches and roots would form a concave at the top, which would keep Alucard ground-bound since Selene assumed he could fly, like his little one. Like the few Uchiha left, her witts would show. The sharp branches, bark, trees, etc. would also serve to envelop him in his certain area entirely.

(Mokuton Hijutsu: Jukai Koutan) - Secrect Wood Style: Birth Of Dense Woodland
Type: Supplementary/Offensive/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60 (80)
Description: The user, after making the Tiger → Snake, creates a forest that can either Attack, Defend, Imprison the enemy or simply support the user. The technique that gave birth to the immense forest surrounding Konohagakure, the scale of the technique is only limited by the amount of chakra spent in it.

She then weaved another seal and breathed out a flame that even gods would cower in front of, enveloping the entirety of Alucard's side of the field, setting everything in the vicinity ablaze.

(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames, after doing the Rat → Ox → Dog → Horse → Monkey → Boar → Tiger hand seals. The technique has an enourmous range and can cover a huge area. When it was used by Madara Uchiha, the massive scale of the technique was such that, in comparisson, his incomplete Susanoo seemed small. The main advantage of the technique is that it can be used to burn large areas in an effect in everything similar to a flamethrower.

The Uchiha showed her true lineage through her prowess with fire release as she only needed a single seal to perform such a devastating technique. However, the big guns have yet to come out... But Alucard would undoubtedly force her hand by the time all was said and done.


"Come and bear witness to the daughter of the Black Death!"



Health 140 + 30 (PotS) = 160 (cap)
Chakra: 2,355 - 60 - 110 = 2,185
Speed: 35
Tracking: 42
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Liliths form would simply eat up the schtick that the poor and now enraged Uchiha tried to penetrate her with. She wasn't losing her virginity that day... Not to impalement anyway. In her new phase, the Uchiha also concealed Lilith away in a large red container of earthen like substance. No match for her metal either that one, as Lilith broke free - Alucard merely pointed towards his own heart as a means to mock the Uchiha even further.

Here, my dear. Hit me here, i dare you.
However, instead of a full on burst towards him, she would utilize chakra from a distance while Lilith had broken free from containment as her molten form carried way more damage than it could sustain. However, upon destroying it, she carried on as planned and dismantled her form only to retain her Yang empowerment and flew sky high up to 50 meters. Suddenly the entire surroundings started to change and a burst of trees and other shit. Alucard would mock the absolute shit out of this pussy-ass version of a forest and ramped up his own chakra to unleash his own version of a forestation.

There are no woodlands in hell, instead we have this..
He then echoed his chakra into the surroundings, piercing and simply shredding the Uchihas wood technique with his Dead Bone Pulse version which was superior in strength thanks to him also to infuse himself with his Void Artifacts and the fact that he would also convert the technique using his Ghoulspine converting the bones in the technique into radiant black energy. This would also make it completely immune to any elemental weaknesses/strengths. As the devastation cloaked the battlefield it would reach the Uchiha and skewer her to shreds. It reached the same amount of area as the Uchiha's own technique but crushed it to pieces leaving no trails of it.

(Mukō: Fuyu no Shukufuku) – Void: Winter’s Blessing - (Passive)
Type: Void Infused Artifact
Rank: A
Range: Self
Chakra: N/A
Damage: N/A
Description: A Void Infused Artifact Accumulator that is activated passively; upon activation the user instantly gains a single Void Infusion. It can be activated twice per battle, once every four turns.

(Mukō: Mukō no Tsuyosa) – Void: Strength of the Void - (Passive)
Type: Void Infused Artifact
Rank: B
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Activated passively at the cost of one Void Infusion; Strength of the Void increases the potency of the user’s next four offensive techniques by 20 damage.

( Sawarabi no Mai ) - Dance of the Young Ferns
Type: Offensive
Rank: S
Range: Short-Long
Chakra Cost: 45 + 10 = 55
Damage Points: 80 + 20 + 20 = 120
Description: Sawarabi no Mai is the fifth and last of the five Kaguya dance forms. The user causes a giant forest of tall sharp bone spikes to burst up from the ground covering the entire field. While active, the user can merge themselves into the bone trees at will to attack their target from whichever spike they want.

(Serasu) - Seras
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A +50 to infused technique
Damage: N/A +20 to infused technique
Description: Seras is a technique which lets Alucard be able to infuse his regular Shikotsumyaku techniques with his spectral skeleton. This converts his regular skeleton while using a Shikotsumyaku technique into the black spectral mass that is used for his Ghoulspine techiniques while the Shikotsumyaku technique doesn't get altered in its original use. Instead, their technique will gain a large chunk of extra chakra, damage as well as drop elemental strengths/weaknesses of their Shikotsumyaku technique making it neutral to everything. This also changes the aesthetics of their technique and instead of the regular bones, it is now consisting of the black energy. This conversion doesn't make a Shikotsumyaku technique deal any spiritual damage or indusage of genjutsu.

Note: Can only be used 4 times per battle
Note: Has a two-turn cooldown

Alucard:
Cp: 1,420 - 10 - 45 - 50 = 1,315
Hp: 160
Speed: 14
Tracking: 18 * 9 = 162

Lilith:
Cp: 1,795 - 50 = 1,745
Hp: 150
Speed: 10 * 3.5 = 35
Tracking: 14
 
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Liliths form would simply eat up the schtick that the poor and now enraged Uchiha tried to penetrate her with. She wasn't losing her virginity that day... Not to impalement anyway. In her new phase, the Uchiha also concealed Lilith away in a large red container of earthen like substance. No match for her metal either that one, as Lilith broke free - Alucard merely pointed towards his own heart as a means to mock the Uchiha even further.

Here, my dear. Hit me here, i dare you.
However, instead of a full on burst towards him, she would utilize chakra from a distance while Lilith had broken free from containment as her molten form carried way more damage than it could sustain. However, upon destroying it, she carried on as planned and dismantled her form only to retain her Yang empowerment and flew sky high up to 50 meters. Suddenly the entire surroundings started to change and a burst of trees and other shit. Alucard would mock the absolute shit out of this pussy-ass version of a forest and ramped up his own chakra to unleash his own version of a forestation.

There are no woodlands in hell, instead we have this..
He then echoed his chakra into the surroundings, piercing and simply shredding the Uchihas wood technique with his Dead Bone Pulse version which was superior in strength thanks to him also to infuse himself with his Void Artifacts and the fact that he would also convert the technique using his Ghoulspine converting the bones in the technique into radiant black energy. This would also make it completely immune to any elemental weaknesses/strengths. As the devastation cloaked the battlefield it would reach the Uchiha and skewer her to shreds. It reached the same amount of area as the Uchiha's own technique but crushed it to pieces leaving no trails of it.

(Mukō: Fuyu no Shukufuku) – Void: Winter’s Blessing - (Passive)
Type: Void Infused Artifact
Rank: A
Range: Self
Chakra: N/A
Damage: N/A
Description: A Void Infused Artifact Accumulator that is activated passively; upon activation the user instantly gains a single Void Infusion. It can be activated twice per battle, once every four turns.

(Mukō: Mukō no Tsuyosa) – Void: Strength of the Void - (Passive)
Type: Void Infused Artifact
Rank: B
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Activated passively at the cost of one Void Infusion; Strength of the Void increases the potency of the user’s next four offensive techniques by 20 damage.

( Sawarabi no Mai ) - Dance of the Young Ferns
Type: Offensive
Rank: S
Range: Short-Long
Chakra Cost: 45 + 10 = 55
Damage Points: 80 + 20 + 20 = 120
Description: Sawarabi no Mai is the fifth and last of the five Kaguya dance forms. The user causes a giant forest of tall sharp bone spikes to burst up from the ground covering the entire field. While active, the user can merge themselves into the bone trees at will to attack their target from whichever spike they want.

(Serasu) - Seras
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A +50 to infused technique
Damage: N/A +20 to infused technique
Description: Seras is a technique which lets Alucard be able to infuse his regular Shikotsumyaku techniques with his spectral skeleton. This converts his regular skeleton while using a Shikotsumyaku technique into the black spectral mass that is used for his Ghoulspine techiniques while the Shikotsumyaku technique doesn't get altered in its original use. Instead, their technique will gain a large chunk of extra chakra, damage as well as drop elemental strengths/weaknesses of their Shikotsumyaku technique making it neutral to everything. This also changes the aesthetics of their technique and instead of the regular bones, it is now consisting of the black energy. This conversion doesn't make a Shikotsumyaku technique deal any spiritual damage or indusage of genjutsu.

Note: Can only be used 4 times per battle
Note: Has a two-turn cooldown

Alucard:
Cp: 1,420 - 10 - 45 - 50 = 1,315
Hp: 160
Speed: 14
Tracking: 18 * 9 = 162

Lilith:
Cp: 1,795 - 50 = 1,745
Hp: 150
Speed: 10 * 3.5 = 35
Tracking: 14
Her Power of the Sun technique deactivated as per her will and as everything fell into place, Alucard effortlessly took over Selene's own forest, much to her pleasure. "YESSSS YESSS! SHOW ME YOUR POWER DRACULA!" she said excitingly. It had appeared she had gone a little coo-coo. However, the man made a hiccup as the bone forest of his own went forward to attack Selene but he failed to clear out the boisterous forest behind him as it was all over the area not just from him to Selene. Selene infused the entire forest of the many trees, branches, etc. behind him with her yang energy and one of the trees quickly snatched him as the forest had a breath of life inhaled into it. This would interrupt the furthering of his technique as it would stop meters before reaching Selene as well as her technique would do damage by piercing him with several more branches of its kind.

(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50, -10 per turn)
Damage points: N/A
Description: The user is able to use their Yang nature too imbue life into an elemental technique, creating a Yang/Element sentient entity that remains on the field to aid them. The only limit is the size of the technique originally used as an elemental source, as the resulting entity will always be half the size. The entity can be interacted with, can act on its own, and is made of the element sourced with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn’t consume time since it is actually a skill applied to a technique used within the same timeframe. The infused chakra increases the technique by an additional ten chakra, of the fifty it costs in total. Note that the resulting entity created by this technique is bound by logical limitations of its shape and nature; a meteor cannot move on its own, a pillar cannot walk away, and a statue without arms cannot pick things up. Likewise, while it is able to use techniques from the source it is created from it cannot extend into different fields. For instance, if Susano’o is brought to life by this technique it cannot use Blaze Release unless the Susano’o itself is constructed, or partially formed, from Blaze itself (e.g. Sasuke’s Susano’o). It is bound by the literal source it is formed from, rather than the fields it is bound to.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from. Its chakra reserves can be replenished through external means, and because it has a chakra network can fall under the influence of Genjutsu or other Spiritual-based techniques.
Note: Yang Release Specialists and Yin-Yang users can apply this technique to advanced fields and CE and advanced elements.

(Mokuton Hijutsu: Jukai Koutan) - Secrect Wood Style: Birth Of Dense Woodland (Reference)
Type: Supplementary/Offensive/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60 (80)
Description: The user, after making the Tiger → Snake, creates a forest that can either Attack, Defend, Imprison the enemy or simply support the user. The technique that gave birth to the immense forest surrounding Konohagakure, the scale of the technique is only limited by the amount of chakra spent in it.

And as Alucard made no attempt to disengage Selene's eyes prior, he fell into a visual genjutsu of mass proportions in which the tree would seem to cut and pierce him even more than it already was, which made it even more real and harder for him to determine whether it was enhanced or not. It was almost one in the same with the realm in which he should now be suffering, making all of it all too real as he felt and saw everything before his own, special little eyes and on his cold, unforgiving flesh.

( Doujutsu: Genjutsu Sharingan ) - Eye Technique: Copy Wheel Eye Illusion
Type: Supplementary
Rank: C - S
Range: Short - Mid
Chakra cost: 15 - 40
Damage points: N/A (80)
Description: This technique is simply the use of generic genjutsu used by members of the Uchiha clan. By simply having their opponents look into their eyes, the Uchiha can lock the user within a genjutsu of their choosing.
Note: Can only be used with 3 tomoe sharingan

These two things combined should stop any and all formation of techniques, leaving Alucard to deal with the nightmarish illusion and tree-snare from the tree-being.



Health 160
Chakra: 2,185 - 60 - 40 = 2,085
Speed: 10
Tracking: 42

Secrect Wood Style: Birth Of Dense Woodland Chakra: 300 - 10 = 290
 

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Her Power of the Sun technique deactivated as per her will and as everything fell into place, Alucard effortlessly took over Selene's own forest, much to her pleasure. "YESSSS YESSS! SHOW ME YOUR POWER DRACULA!" she said excitingly. It had appeared she had gone a little coo-coo. However, the man made a hiccup as the bone forest of his own went forward to attack Selene but he failed to clear out the boisterous forest behind him as it was all over the area not just from him to Selene. Selene infused the entire forest of the many trees, branches, etc. behind him with her yang energy and one of the trees quickly snatched him as the forest had a breath of life inhaled into it. This would interrupt the furthering of his technique as it would stop meters before reaching Selene as well as her technique would do damage by piercing him with several more branches of its kind.

(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50, -10 per turn)
Damage points: N/A
Description: The user is able to use their Yang nature too imbue life into an elemental technique, creating a Yang/Element sentient entity that remains on the field to aid them. The only limit is the size of the technique originally used as an elemental source, as the resulting entity will always be half the size. The entity can be interacted with, can act on its own, and is made of the element sourced with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn’t consume time since it is actually a skill applied to a technique used within the same timeframe. The infused chakra increases the technique by an additional ten chakra, of the fifty it costs in total. Note that the resulting entity created by this technique is bound by logical limitations of its shape and nature; a meteor cannot move on its own, a pillar cannot walk away, and a statue without arms cannot pick things up. Likewise, while it is able to use techniques from the source it is created from it cannot extend into different fields. For instance, if Susano’o is brought to life by this technique it cannot use Blaze Release unless the Susano’o itself is constructed, or partially formed, from Blaze itself (e.g. Sasuke’s Susano’o). It is bound by the literal source it is formed from, rather than the fields it is bound to.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from. Its chakra reserves can be replenished through external means, and because it has a chakra network can fall under the influence of Genjutsu or other Spiritual-based techniques.
Note: Yang Release Specialists and Yin-Yang users can apply this technique to advanced fields and CE and advanced elements.

(Mokuton Hijutsu: Jukai Koutan) - Secrect Wood Style: Birth Of Dense Woodland (Reference)
Type: Supplementary/Offensive/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60 (80)
Description: The user, after making the Tiger → Snake, creates a forest that can either Attack, Defend, Imprison the enemy or simply support the user. The technique that gave birth to the immense forest surrounding Konohagakure, the scale of the technique is only limited by the amount of chakra spent in it.

And as Alucard made no attempt to disengage Selene's eyes prior, he fell into a visual genjutsu of mass proportions in which the tree would seem to cut and pierce him even more than it already was, which made it even more real and harder for him to determine whether it was enhanced or not. It was almost one in the same with the realm in which he should now be suffering, making all of it all too real as he felt and saw everything before his own, special little eyes and on his cold, unforgiving flesh.

( Doujutsu: Genjutsu Sharingan ) - Eye Technique: Copy Wheel Eye Illusion
Type: Supplementary
Rank: C - S
Range: Short - Mid
Chakra cost: 15 - 40
Damage points: N/A (80)
Description: This technique is simply the use of generic genjutsu used by members of the Uchiha clan. By simply having their opponents look into their eyes, the Uchiha can lock the user within a genjutsu of their choosing.
Note: Can only be used with 3 tomoe sharingan

These two things combined should stop any and all formation of techniques, leaving Alucard to deal with the nightmarish illusion and tree-snare from the tree-being.



Health 160
Chakra: 2,185 - 60 - 40 = 2,085
Speed: 10
Tracking: 42

Secrect Wood Style: Birth Of Dense Woodland Chakra: 300 - 10 = 290
Alucard sensed Yang energy being tapped into the surrounding fauna behind him. It was possible he had missed a few trees to the extent of his own technique. In conjunction with this, he also felt his mind being intoxicated by chakra no doubt for his obsession to stare into the Uchihas eyes but regardless, its illusion would become de-ranked in effectiveness again due to his passive boon from the Ghoulspine style. Alucard dealt with both problems at once, utilizing his Earth release to surge his entire body with the element to break free of the Genjutsu and protect himself against the onslaught of the forest surrounding him.

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Type: Offense/Defence/Supplementary
Rank: S
Range: Short
Chakra: 40 (+15 per turn)
Damage: N/A (80) + 20 = 100
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.

The process destroyed the armor but left Alucard unscathed yet he was not out of trouble. He weaved two single seals and looked 120 degrees to his right and simply vanished from reality. If the living forest tried to push him while in this stage, it would simply induct it into an illusion that would lock it in its place. This also cancelled all eye contact between the two, for the remainder of the Blink technique anyway.

(Mabataki) - Blink
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra: 50
Damage: 100 + 20 = 120
Description: Blink is a simple move that is entirely movement based and incorporates the very non-existential fabric of Ghoulspine in terms of interraction. Ghoulspine itself is Yin-infused bone release that creates an intangible state. Blink lets the user infuse their entire being and not just skeleton - into Ghoulspine. This makes their bodies simply turn into a black substance that cannot be interacted with by any physical mediums. As their body becomes essentially "nothing" - the user gains the ability to "reshape" with specific handseals. To start the sequence, the user will look at a distance they wish to reshape at and perform two handseals to do the jutsu;

Dragon - Reverse Tiger

The distance the technique lets the user reshape has a minimum of short range from their original place up to mid-range, moving at x2 speed. That is not all though, upon leaving their original place, the user will also leave a trace of their Ghoulspine chakra at their original place which upon impact with a foreign body will indulge them in a deep and hellish illusion. This illusion is rather simple and loops over and over until the target breaks free. The illusion works like this: a target that travels towards the user of the technique will experience the same course of movement in an endless loop that starts from when they move towards the user and ends when they are impacted with the Ghoulspine chakra. This illusion lasts for 2 turns unless the target breaks free.

Note: Requires Ghoulspine.
Note: Can only be used 4 times per battle.
Note: No Ghoulspine/Yin technique in the same turn as use.

As he re-appeared now long-range away from the Uchiha with his arms crossed.

Lol you missed.
Alucard:
Cp: 1,315 - 40 - 50 = 1,225
Hp: 160
Speed: 14
Tracking: 18 * 9 = 162

Lilith:
Cp: 1,745 - 50 = 1,695
Hp: 150
Speed: 10 * 3.5 = 35
Tracking: 14
 
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Alyx

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Official Battle Grading

Alright so I took it upon myself to check the fight. The first comment I have is that it was a chill read, but of course some issues came up concerning a few things. The first of which comes in the form of the Snake Illusion + Five Element Illusion being reversed by the Sharingan Technique. Originally I thought it wasn’t going to work out as intended but I got some opinions on it and they deemed it a valid counter. So that was one glaring issue resolved, another came into mind. The problem came in when Troi used the Lantern Ring while Power of the Sun was active, but Power of the Sun states. Also for anyone who wishes to know, the reversal only works in this case if the Uchiha possseses the enhancing element (this being Lightning Release for the fight). Any other instance, i.e a Custom Element or Advanced Element would have failed. The reason being is that the Five Element Illusion Technique is just replacing the Raw Chakra with Lightning Release, thus its not inherently a Yin Release level illusion.

“However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).”

Troi at that point in time is locked out of non elemental ninjutsu, including the Power Ring’s abilities - which means her Rage Construct never should have been possible in that instance.

The other issue comes into play when Alucard uses his Dance of the Young Fern vs Dense Woodland. The technique carries a 120 DMG behind it, while reaching into Long Range vs the Wood Techniques 80. I’m not sure what Troi was implying here, but Dance of the Young Fern would completely thrash through her Wood Technique. In her reply, you seem to think Alucard only did it in front of him, leaving pieces of the technique still remaining but reading Skorm’s reply, it says otherwise. So to me, this leaves the Ghoulspine Dance of the Fern completely unblocked (120 vs 80, continues at max damage). This would cause Selene to take 120 DMG in full, as she deactivated Power of the Sun.

That would also cause her Sharingan Genjutsu attempt to be nulled as a result too in this outcome due to interrupting the attempt possibly. The other issue here too is that Change into Hell cannot be applied to already existing techniques, so even if the forest was able to stick around - it wouldn’t have been able to gain the application of the technique otherwise. Anyways with these factors in mind, I will have to award the victory to Skorm.
 
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