"Hmm. Gimme that scroll, it belongs to the Uchiha clan. You should know your place trying to steal it." saying as he draw his sword his eyes becoming crimson in response. Now with the sharingan and his Katana summoning water from the ground, he would mold chakra to summon forth a dragon made of smoke. Spewing the fumes out as he then created a huge 50 ft tall and wide smoke dragon (S-Class Smoke Dragon, has all basic attributes of the jutsu). Without a handseal, Ikiru had enhanced the beast with ash within it, to even boost it's capabilities further more. The dragon would then take flight as he leaped up on it. He'd watch his opponent below.Loki, take first move.
Mann, I thought I had got myself an easy Kumi again >.<I should know my place?! The nerve of this arrogant Muggle. I should kill him where he stood for that slip of the tongue but, there would be no fun in that. No, he was going to suffer for it. "You should be careful what you say, boy. Unfortunately for you, I know my place and when I'm done with you, you'll know it to. Sadly, you'll be too dead to regret those words." My curiosity was suddenly piqued by the sudden change to his eyes though. The crimson color. Befitting for his body would soon be the same color once drenched in his blood.
As quickly as his eyes turned crimson, I passively applied a seal on my body that would cast an external genjutsu upon the Muggle. My body would become a haze, appearing to be moving randomly. In response to his creation of a dragon, I'd simply toy with him. I spoke the word Levicorpus and created hindering sound waves around his leg. Of course, I wasn't done yet. I'd, through a jerking movement of my staff, lift him up and flip him upside down, causing him to fall to the ground like a lifeless bird.
( Fuuin: Kichigai Kouyou ) - Sealing Technique: Mad Enhancement
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user will passively apply a seal with the Kanji for "Madness" on their body. This technique will both distort how their body but also their techniques appear. A barrier of chakra will form over their body in the form of a black haze of chakra cloaks the user's body without obscuring their sight. The haze casts anyone who looks upon it in an external genjutsu (A-Rank) that constantly shifts the user's outline like an off-focus photograph, thereby obscuring any discerning marks or features. The mist-like illusion also causes his image to double or triple randomly, making him appear to be a hallucination. It essentially creates the effect of the user's body flickering from side to side across a one-meter area too fast for the eyes to track without the creation of after-images. This isn't to be confused with the user moving back and forth, this effect can solely be attributed to the genjutsu induced by the haze and will occur even if the user is standing still. This throws off techniques which require a clear line of sight or concentration on the user's position. This effect will occur regardless of the opponent's tracking speed. As for the user's techniques, their distorted image will depend on it's state of matter. Solid techniques will appear pitch black with red lines of light across them, liquid techniques will appear as blood, gaseous techniques will appear as a black smog and energy-based techniques will appear a dark-red colour. This lasts until deactivated.
Notes:
-Can only be taught by Detective L
-Can only be used twice per battle
( Ototon: Levicorpus ) - Sound Release: Levicorpus
Type: Supplementary
Rank: C
Range: Short - Mid
Chakra Cost: 15
Damage Points: N/A
Description: A rather weak Sound jutsu, this is used to cause a foe small annoyance by lifting him in the air. This works by the user speaking a Sound (Levicorpus) and causing a set of waves to form around the opponent's leg, isolating the lower leg with a powerful wave. The purpose of this isn't to deal damage, however; after forming the wave, the user then causes it to move, the isolated leg moving with it, flipping him upside down in the process. Causing no damage, this hindering Sound jutsu is used to cause annoyance to the opponent as it lifts him into the air, slowly hoistering him higher and higher. This is ideal to use against an opponent as they perform handseals, interrupting them and forcing a momentary pause in their actions as they are flipped upside down. The user must also accompany this phrase with a jerking movement, done with their hand or a held item.
Learning has occurred. Lel. Screw your seal <.<The illusion just affects you again after you use Kai so you're still stuck in it lol, you need to destroy the medium, i.e. the seal.
There is an issue with the move but, I'm letting it slide since you gave me an extension, I appreciate it.
This was becoming irritating, my opponent was intent on running for the entire battle. Tch. Pathetic. My patience was running out with this weasel. Through the rapid molding and release of my chakra, I'd create a black crystalline armor around my body made from Stygian Water. I'd simultaneously create a barrier ( same t/f ) around the armor that would strengthen my defense. I'd immediately make use of the armor as a source for my Stygian technique, weaving three handseals and releasing a stream of Stygian Water from the armor at my opponent. "Is this what you call a battle? Constant running like a rat. Tch."
( Suteijian Suiton: Sutikusu dibain purotekushon ) Ξ Stygian Water: Styx Divine Protection
Type: Offensive/Defensive
Rank: S
Range: Short
Chakra 40 (-5 per turn)
Damage: N/A (80)
Description: After gathering a large amount of Stygian Water chakra, the user releases it throughout his entire body, emanating in the form of a blackish chakra shroud of Water though this is not all; in addition to this, the user would simultaneously compresses the water at incredible levels, turning it hard and almost crystalline in nature to form a black armor that protects him. This is very similar to the "Hidden Waterfall Style: Water Slicing Blade" technique used by normal water users, and comes with high amounts of durability. The armor resembles that of a black knight (see depiction below) with a light Stygian Water mist pouring off of its backside. Though the armor is dark in color, it is also transparent due to its crystalline form that it has taken on. Though the armor is mainly used as a defensive mechanism, it can also be used similar to the earth release hardening technique in order to create spikes, blades and other tools that protrude from the armor as an offensive mechanism. These protrusions would cost a move to do and would be S rank (80 dmg) in strength overall, being able to extend into the edges of short range (5m). Due it being made of compressed Stygian Water, it can also be used as a source for other Stygian water techniques, thus making it that much more versatile in its usages. The user will also have full control over the armor to the point where he/she is able to create openings on portions of his/her body so that they can release attacks from there. I.e. retracting the armor from the hand in order to do a rasengan etc. This control in itself comes as a passive ability.
Note: Can only be used 2 times, lasting 3 turns each use.
Note: Needs a 2 turn rest period in between usages, while also limited to A rank and below Stygian Water during that period.
Note: Can't use any elements besides Stygian water and the ones that combine to make it
Note: The protrusions to attack can only be used 3 times overall.
Depiction of Armor:
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( Fuuinjutsu: Zōkyō no Bia ) - Sealing Arts: Bia's Augmentation
Type: Supplementary
Rank: B
Range: Short
Chakra cost: +20 to jutsu
Damage points: N/A
Description: A purely defensive and supplementary jutsu, the user creates a barrier around a selected shield, armor or other body used for defensive purposes. This can range from chakra armors to physical shields/barriers to raw chakra bodies around the user and various types of defensive jutsu. The purpose of this barrier is to reinforce the defense of the targeted jutsu by means of the barrier around it. What this does is add additional chakra to the barrier when it's created, increasing the power of the jutsu by 20 damage points by making a thin physical barrier around the jutsu made to act as a second layer around the jutsu to allow it to augment it's effects and defensive aspects. While simple, the barrier acts as a small coating that can only be described as skin tight in relation to how close it is to the jutsu it's applied to.
Note: Can be used 4 times with a 2 turn cool down in between usages.
Note: Because this jutsu's effects are reliant upon another jutsu being used, this can be used in the same timeframe as another.
Note: Cannot be used with Cursed Seal: Soter's Deliverance
( Suteijian Suiton: Sutikusu no sensō ) Ξ Stygian Water: Cursed Oaths
Rank: D - S ( S )
Type: Supplementary | Offensive | Defensive
Range: Short - Long
Chakra Cost: 10 - 40
Damage Points: 20 - 80
Description: This is the basic technique of the Stygian water Element. Using both fire and water chakras in conjunction, the user is able to create or manipulate existing Stygian Water to use as a tool of War. This allows the user to create basic or slightly intricate tools/shapes of the water to use for offensive, defensive or Supplementary purposes that may be at hand, limited only by the user's imagination. These tools and shapes can range from waves, swords, Cubes etc. but will be split in power according to rank and quantity of the tools created. These are created directly from the user's body, whether it's through the mouth or directly from a limb or can even be crafted from existing water (pond/lake/puddles) . Similar to Mei Terumi and her corrosive/Burning elements, the user is immune to being burned by his creations due to their chakra controlling them, thus enabling him/her to hold the tools himself whenever his chakra is present. A rank variants of this will need to be used with a hand seal while the S rank variant needs 3 hand seals. The B rank and lower can be used without a hand seal but will need hand or body gestures such as a wave of the hand or a kick etc. The maximum size for an S rank is 3x the size of the user.
Note: S ranks can only be used up to 4 times with no S rank Stygian Water in the following turn.
Note: A ranks can be used 4 tims
Jus got some questions, don't stress lolLearning has occurred. Lel. Screw your seal <.<
Suddenly the gejutsu had reoccurred, Ikiru was now annoyed by it. He needed a full restart, he wanted to clear his mind and the area below him. As his opponent spoke some words that were out of range for him. Ikiru would become angry due to the genjutsu still plaguing his mind and sight. The pesky genjutsu didn't however hinder him on his sharp keen sight, being a Uchiha he had already started to see through the genjutsu in a way understanding how it operated. Ikiru was quick to deduce and pick up on clues, like the shadow of his opponent and their voice's location.
Through the rapid molding and release of their chakra, they'd create a new form of chakra that was similar to water. Ignoring the Genjutsu that plagued his sight on the physical world. In return Ikiru would feel he was able to recreate another creature, thus making another smoke clone (A-rank, boosted with Death hands). Doing such he would turn into smoke as his opponent released the water stream, before impact, Ikiru would denote all his creations along with himself creating a nuke explosion. The explosion would clean the whole surface of the earth from the between the a distance of long range upwards to the sky.
"Is this what you call a battle? Constant running like a rat. Tch."
"ART IS EXPLOSION!"
Explosion(s): Smoke Dragon (S-rank, Was boosted by Death Hands =100dmg) + Smoke Clone (A-rank, Boosted with Death Hands =80dmg) + Self Smoke Mode (A-rank, boosted via Deep purple Art =80dmg) = GG?You must be registered for see images
Moments later, he would reform from his smoke mode. Being that he collectively exploded at the same time along with all other explosions he was barely hurt. He would draw his sword along the muddy waters, slashing to see if his opponent had lived, if so he'd attain chakra from them (assume they're on the ground).
(Katon-Kemuri no Jutsu: Murasakin niato) --- Fire Release, Smoke technique: Deep Purple Art
Rank: C-class to S-class (+1 Rank to Smoke Ninjutsu)
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra cost: 15-40 (+10 to depending when used on another jutsu)
Damage points: N/A (Death Hands +20)
Description: Utilizing the elemental-relative nature of fire release to smoke advanced ninjutsu, with excellent chakra control of fire release. Supplementing it with smoke ninjutsu, which they make a distinct form of fire explosive ninjutsu. That appears and acts on a different scale than the regular smoke ninjutsu. Being that this ninjutsu is based on smoke, the user can exhale immense quantities of suffocating gases to cause them to suffer from the lack of air or inability to breathe.
Starts by using the fire style abilities; gas chakra components through a smoke ninjutsu techniques as they knead that chakra in a form such as blowing into a balloon. This smoke appearing white as a summoning’s smoke, it’s then manipulated into objects through the user’s mouths/ in palms of their hands, which they can infuse gas chakra quantities within to formulate explosive smoke.
This can range from solid to a gas like state of the smoke with it, still exhibiting that mixed chakra formulation. Users can then produce or manipulate an existing amount of smoke, shaping it into various things such as grass, hoses, boat, rabbits, and dolls. They can change the size, color, toxic properties, and gas-scent depending on the amount of the smoke used to make the created objects seem more realistic.
Users can even change it's consistency to the point to making them solid and unbreakable-alike creations that can be brought to life and controlled remotely. With a mental command, they can detonate the katon chakra (gas) ninjutsu within the smoke, by performing the seal of confrontation. The technique varies in strength, depending on how much chakra is put into the creation of this "living" or not smoke objects. Despite all this, it’s still prominently based on smoke based jutsu, which can only be defused by a Suiton Ninjutsu.
This ninjutsu can be used alongside existing smoke ninjutsu, and or gas-related fire style jutsu/ninjutsu. Therefore depending on that jutsu, they’ll stream their chakra into that jutsu formulating that very jutsu to become a “Deep purple” art style ninjutsu release. This takes a very small timeframe.
Note: Can only be used by Smoke bios. Cannot be used Smoke Ninjutsu of S-rank or more.
Note: This smoke ninjutsu is scorching, if trapped within its gas mist as it's capable of scorching the skin off.
Note: User can only create up to three creations from this jutsu, per every other turn. If S-class is used, they can’t use this ninjutsu for 4 turns.
Note: This jutsu damage depends on the jutsu Type, and only when Offensive/Defensive style is used, the jutsu will correspond to chakra cost as the regular damage ratio.
(Kemuri no Katachi) - Body of Smoke
Type: Supplementary
Rank: A (+1 Rank from through using Deep Purple Art)
Range: Short-Long
Chakra: 30 (+10 Deep Purple Art)
Damage: N/A (+80 Deep Purple Art)
Description: A technique very much similar to the Hozuki Clan's Hydrification Technique, the user is able to transform themselves into a smoke-like state by channeling chakra throughout their body. In this form, the user becomes immune to all Taijutsu, Kenjutsu, and gas-related techniques unless they are elementally based. They can also manipulate the appropriate chakra for smoke, fire, and any of their own gas-related techniques. The user has complete control over the density of their smoke-like state, allowing them to solidify up to two appendages at once in order to wield standard shinobi tools for freeform combat and basic Ninjutsu/Kenjutsu purposes. This also allows them to use their own body as a source for smoke ninjutsu. However, the user is subject to smoke's weaknesses and strengths. A simple B-Rank Wind jutsu can knock them out of this form, forcing them back to their original body for sometime before they are able to transform themselves once again. As such, this technique forces the user to employ careful, yet effective strategies when it is in effect.
Note: User may not use any sort of speed boost in this form and will stay rooted to the ground.
Note: If knocked out of this form, user may not return to it for two turns.
Note: User is also subject to weather effects that may potentially harm their form.
Note: Only useably by bios that've learned Smoke Ninjutsu.