[Open Official] Yumeko vs ??

Alyx

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Open Official Battle
All Out or Graded Fight (Seven Turns)
Mid Ranged
Terrain: Fuging
Known for its resort towns and lavish onsens the area was hit hard by the Razing of Chungsu, but has recovered in recent years. Fuging is split into the commercial coastland, where the tourism-dependent towns and onsens are situated, and the rural inland area, which is more heavily forested and sparsely populated by subsistence agriculture communities. Yumeko is leaving one of the casinos she owns in the town, in search of a thief who stole money from her facility
Yumeko in signature, post your bio and I'll start.
 

Alyx

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Walking out into the parking lot of the casino, there was an intense air that surrounded the maiden. She was pacing back and forth, her mind completely distant from what was in front of her, but it was clear she was upset. Yumeko normally had a fine grip on her mental and emotional state, but today was a rare day it was shifted off axis. “Damn it damn it damn it!” she said, her teeth grinding on one another as her thumbnail was between them, as she was highly pissed someone managed to not only rob the casino but also managed to get away without being detected by the inner chakra sensing system and barrier on the premises. However after a moment, she came back to her reality - as she noticed a blue haired fellow behind her. She wasn’t sure how long he had been there, though she knew one thing. He wasn’t walking away from here alive today. Anyone who sees Yumeko in distress is known to have big problems in her mindset, as it is a sign of weakness, a gateway into what seemed like an impenetrable mind.

Oh! Well hello there my lovely, I didn’t notice you for a moment” she said, her calmer demeanor immediately took over, though the unyielding desire to kill wouldn't be suppressed much longer. “I am afraid though our little meeting here will have to end very quickly, I am rather busy trying to find the so…culprit to the robbery that happened here today…and sadly…you’re a prime suspect~” she lied yet told the truth. He wasn’t a suspect of the robbery, but was a suspect of witnessing her unsettling side of distress. “SO, be darling for me and die, ok?” she glared at him and did a simple clasp of her hands (triggering the illusion), as her Sharingan seemingly activated though she knew how these cowards nowadays operated, immediately choosing to avert eye contact with her. In reality; her opponent was subjected to an illusion, projecting a subtle illusion, as she cared little - her opponent would probably attempt to look in another direction, and as such she waited for him to do so and try to forcefully keep eye contact without actually triggering her eyes.

( Genjutsu: Ba-doko-ru Ninnin ) Illusion Technique: Myriad of Mockingbirds
Rank: B
Type: Supplmentary
Range: Short-Mid
Chakra Cost: 20 (-5 per turn)
Damage Points: N/A
Description: This is a very discrete genjutsu, both in it's casting and it's effect. To cast, the user simply needs to do an hand gesture, in the direction of the target. It doesn't change anything about surroundings with the exception of people, and the immediate terrain they're placed. In essence, it allows the user to change how someone perceives someone else, and even create illusionary copies of people the user knows. The illusion is complimented with slight changes to the terrain, like bending foliage, opening doors, etc, but only if manipulated by the illusionary people. It can also remove people from the target's perspective, or remove certain characteristics of someone within sensory range of the target. While inside the genjutsu, the target is free to move and speak, which the user is able to respond through any of the illusionary creations, or him/herself, case the user chooses not to disappear.
It masks slight ambient alteration by "hidden" people, such as footsteps and speech, but not techniques. Likewise, the illusionary people can't perform techniques, only speak and interact through body motions.
*Lasts 4 turns max*
*While using it, the user cannot use any additional Genjutsu on the target and is limited to 2 additional techniques per turn*

In reality, she would have taken a set of sharpened playing cards, all of them being either Ace of Spades, Queen of Hearts and King of Clubs, tossing them at the opponent while the illusionary version of herself remained idle initially, continuing to taunted the man, approaching with light and elegant grace. The illusion was perfect, as it would act as a means to hide as the real Yumeko closed the distance; but instead running in a flank to her opponent’s left side, slowly creeping into closer range. The illusion would have been controlled to seemingly have the illusion variant of Yumeko also throw the cards at the enemy, making it harder to tell between if they are illusionary cards or not. At the same time, she would also passively (via Dispatch) trigger her Inner Sonar Technique, enhancing her audio tracking capabilities.

( Nageru ) - Throw
Type: Offensive
Rank: D - B (B)
Range: Short - Mid
Chakra: N/A
Damage: 20 - 40 (40)
Description: A slightly more advanced aspect of Bukijutsu entails throwing weapons, by physically launching weapons the user is capable of throwing them in arcs or in a linear fashion. These thrown weapons travel quite quickly, depending on the user's own base speed.
(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill (Passive)
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns

HP: 200
Speed: 11
Tracking: 30
Chakra: 2000 > 1970
 
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Gogeta was exiting the Casino after leaving with his large earnings obtained via nefarious means. He had small animal summons looking at people cards and feeding him information. The woman in front of him, however must have lost her money. Gogeta has seen it many times before. Typical gambler behavior. Although she seemed to be employed by the Casino. She'd suddenly turn around and accuse Gogeta of being a suspect. "Who me? I mean I did win a lot, but not that much! Sometimes you win and sometimes you lose. I'll probably lose it all and then some next time." But it was too late. The woman was apparently the judge, jury, and executioner of petty casino crime. And she found Gogeta guilty and sentenced him to death. Her Sharingan would flare, signally her Uchiha heritage. Then it all made sense. The lady's clan was known for their hissy fits. Too bad there wasn't a nearby Senju to handle her. "How do I always get myself into these situations?", Gogeta would ask himself.

As the woman would walk towards him, her shoes would not click-clack against the concrete as they once were. "Already with the illusions, Uchiha?" Gogeta would mold Lightning Chakra in his body before releasing it throughout his body in the form of a cube after clapping his hands. The jutsu would serve several supplementary purposes. He'd be free of the grasps of the woman's genjutsu, provided a defense, and his lighting jutsu would be boosted.

(Raiton: Rippou) - Lightning Release: Cube
Rank: A
Type: Defence/Attack
Range: Short
Chakra cost: 30(+5 for each turn cube is kept active)
Damage Points: 60(+10 for lightning techs)
Description: The user will mold a large amount lightning chakra in his body and release it. Using shape manipulation, he will slam his palms together and form a cube made of Lightning. This cube protects the user from all attacks A rank and below except for wind and Water which it can only block up to B-rank. The user can still move and perform other techniques while in the cube.

-User cannot use any water or wind techniques while cube is active.
-Cube will automatically deactivate after three turns.
-User cannot use lightning in the same turn cube is activated.
-Lightning techniques used while in the cube receive a +10 boost.
-Can only be used twice
-Courtesy of Littlefinger

As the illusionary clone of the woman would fade out of existence, the real woman would appear into existence flanking to Gogeta's left and throwing. He'd make note that the woman actually had not activated her Sharingan. Regardless, Gogeta would weave 3 handseals while the woman threw cards at him. They'd bounce off his cube. After weaving the seals, Gogeta would spew 4 small physical ghost beings that resembled Gogeta. Two of them would fly straight towards the woman while 2 would arc outwards to the left and right of her. All of which would collide with her and explode.

(Sūpā Gōsuto Kamikaze Atakku) - Ninjutsu Art: Super Ghost Kamikaze Attack
Offensive
Rank: A
Range: Short - Medium
Chakra: 30
Damage: 60 by 1, 30 by 2 (divided x number of ghosts)
Description: This technique is very unique, those that use it are regarded as goofy and childish but also very tactical and intelligent in battle. The user first begins by manipulating their core chakra and forming three hand seals. Then, taking up to 10 small bursts from it to travel to the mouth to where the user will then transform the chakra in their mouth into a ghost resemblance of themselves then expel them having the ghosts float around the user. These ghosts are controlled by the user, although they've been considered to have consciousness they can either guard the user or fly off to harass or even commit a kamikaze offensive to the opponent. When performing their kamikaze attack they'll rush down the opponent up to Mid range, once coming into contact with the adversary they'll explode causing x number of damage divided by ghosts per explosion that touches the opponent (total being 60 damage). When guarding the user they'll also explode but will only deal damage to those that have enough confidence to rush down the user into close range. These ghosts will last 3 turns if not touched, acting as a Shadow Clone but not utilizing it the same way, due to this they're not able to perform any jutsu. This technique can use immense amount of stamina from the user, because of this the technique can only be used a maximum of three times per battle after a single turn break.



Gogeta
HP: 160
CP: 1540 = 1600-30-30
Speed: 10
Tracking: 24
 

Alyx

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A smile couldn’t be helped but appear on the woman’s face, watching as the opponent managed to break out of the illusion, though it was only merely a warm up for her. The sound of lightning as it started to crackle into existence allowed her to see himself become surrounded by some very peculiar constructs. Deciding now to make a push, Yumeko would would truly allow her Sharingan to burn into existence, her iris becoming a crimson red while three tomoe spiraled around her pupil. It was through the Eye of Insight, as she carefully learned the opponent’s technique. “Three hand seals, this amount of chakra…making chibi ghosts of myself…” she murmured underneath her breath as she successfully copied the opponent’s technique and memorized it for her own usage. Of course, however she needed to still counter the incoming threat as she simply stomped her feet, while also snapping her fingers. This allowed for a powerful shockwave of sound to be released, though it was amped up by Yumeko’s earbuds resting in her ears but also the additional sound wave being released from her snapping.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye (Passive)
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
( Doujutsu: Kopī no Jutsu ) - Eye Technique: Copy Technique (Ninjutsu Art: Super Ghost Kamikaze Attack)
Type: Supplementary
Rank: E - Forbidden
Range: N/A
Chakra cost: N/A
Damage points: N/A
Description: After gaining the 3 Tomoe Sharingan, the user gains the ability to copy the technique the enemy is using and use it as his own in the same timeframe. The user will first need to witness the technique completely to memorize all aspects of it, including the opponents chakra flow and focus upon using it as well as the hand seals. A limitation of the technique is the inability to mimic and copy KG Techniques, Advanced Elements or Hidden Abilities unless the user also has these same abilities.
Note: User needs to have at least the 3 Tomoe active.
Note: Can only be done 2 times per opponent on techniques that have hand seals.
Note: Copied technique can only be used in the event recorded in and the event following this. In the case of Battle Arena fights, this refers to one fight and the fight following it.
Note: User needs to be capable of performing the technique himself, meaning he needs to have the correct chakra natures, rank, abilities, etc to use the technique. This is also valid for the various Specialties, where the user might be unable to copy a technique with only one handseal unless he has the same specialty as the enemy.
Note: Copying techniques can be done in the same timeframe as the user's techniques.

As this occurred, the shockwave would have completely overwhelmed the opponent’s ghosts, while advancing towards him, as the Uchiha continued to close the distance, now taking a dagger out from her side pouch, ready to carve into the opponent’s skin. “Hehe, I can’t wait to hear you scream~

She announced to her opponent, watching his every move, down to tracking his positioning via her echolocation. She meant business, and winning that money back into her business is all that matters now as well.

(Ototon: Ten Ribenji) - Sound Release: Heavenly Revenge
Rank: S
Type: Offensive
Range: Short-Mid
Chakra Cost: 40
Damage: 80 (120)
Description: The user stomps his foot on the ground and releases a massive amount of sound chakra, amplifying the "stomp" sound which is released as a wave of low frequency sound through the ground and also through the air, all around. This omni directional sound "explosion" causes the ground to crack open in an omnidirectional area around the user up to mid range and pushes the air all around through massive sound vibrations. These are able to stop any incoming attack (following logic and elemental interactions) but also disable and stop any attack or thing moving or traveling through the ground.
(Ototon: Fuka Shindou) Sound Release: Bad Vibrations
Type: Offensive
Rank: B
Range: Short - Mid range
Chakra: 20
Damage: (+20 damage)
Description:
This is a useful jutsu with effects that can only be noticed when used in conjunction with another technique, simply by snapping ones fingers. The user may add this snap onto the performance of another jutsu so that this may activate within the same timeframe or it may be used standalone on an exisiting justu. By snapping their fingers the user will release a pulse of sound that effects the natural noise surrounding their target technique.

For example the 'roaring' and 'crackling' of fire or the 'rushing' of water. Any technique that produces a natural sound in this way may be targeted by this sound. The sound will amplify the natural noise around the target jutsu and forcibly turn them into destructive sound waves. This forms a cloak or barrier of sorts of sound around the technique as long as it is in play, empowering the inital technique slightly. The inital snap of ones fingers produces a sharp cracking noise that can be heard across the battlefield

Note:
~Can only be used 3 times
~Can only be taught by Houdinii
(Ekō) - Echo (Passive)
Type: Tool
Rank: A
Range: Short
Chakra: N/A (-10)
Damage: N/A (+20)
Description: Echo is a simple technological tool which compliments the use of Sound Ninjutsu. This comes in the form of ear buds that have a specific set of functions. First and foremost, the buds passively and automatically sync with the user's chakra and only comes into being "active" when Sound Ninjutsu are used. Once the earbuds sense the chakra being used, they both let off unique sounds. The left bud would only sap (-10) chakra from the user to create its sound, passively creating a pulsing echo of said sound which would in turn increase its range by 1. Of course this wouldn't apply to Long range techniques so the chakra deduction wouldn't happen with them. The right earbud would sap (-10) chakra from the user in order to apply it to said technique. This would passively create a sound that would resonate with the sound technique in such a way that they become louder and more aggressive. This in turn would increase the damage by (+20). An ability that the buds share in a defensive mechanism. By spending 30 chakra, the user is able to release from the buds that is inaudible and harmless. The sounds simply change wave lengths in order to resonate with and cancel out incoming sound techniques that rely on sound (Sound Gen) or entering the body (Hindering Sound). This ability would only work on A-rank and below techniques, With A-ranks simply losing a rank, while anything lower is simply cancelled. This can be done up to 5 times a battle.

Note: Left and Right buds cannot effect the same technique in the same turn; Other than the defensive mechanism, which would count as a move per turn to use.
Note: The boosts (Range or Damage) can only be applied to one technique per turn each.

HP: 200
Speed: 11
Tracking: 75
Chakra: 1970 > 1869
 

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"So I take it you're for real this time?," Gogeta would ask as he once again sees the Sharingan flaring into existence in the woman's. She'd mumble something under her breathe as she stomped the ground and create an omnidirectional sound shockwave. Its power would prove to be immense. Gogeta would call forth natural energy from his environment allowing him to passively enter Sage Mode. Gogeta would grow burgundy red fur on his upper body, long spiky crimson red hair, a tail, and increase muscle mass. In this mode Gogeta couldn't help, but to feel confident as he felt the senjutsu chakra coursing through his chakra system. He'd close his eyes as they were of no use him against the Uchiha. His sensing would suffice. "Now, now, now. Look what you've done. You've gone and made a monkey out of me." , Gogeta would joke in a deeper raspy voice. Regardless, a powerful sound wave was still incoming. Gogeta then started to run towards the Uchiha woman while quickly raising his right hand containing the Absorption Arm SNT and release a black orb capable of sucking in and absorbing the shockwave as he approached it.

( Kanpekinanin Monkī Sennin Modo ) - Perfect Monkey Sage Mode - Passive
Type: Mode
Rank: S
Range: N/a
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active +40 Damage to all Taijutsu up to S-Rank
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 30 damage from all techniques and can heal (for 15 damage per turn), for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced. Their strength increases, empowering taijutsu and other close range physical combat techniques by +40. Additionally, the user is able to break out of Genjutsu, using Genjutsu release technique one rank lower than what he would normally be required to. And similarly, the requirement to break out of user’s Genjutsu using Release or Chakra surge is one rank higher than required. Lastly, the user gains access to monkey anatomy, gaining fur skin and a functional tail.
Note: Usable thrice per battle by Perfect Sages only. Must wait 1 turn before using this technique again. Once per battle, the user is able to instantly activate Sage mode, with 10% of their maximum chakra reserve as Senjutsu Chakra.
Note: Perfect Sages can convert a maximum of 40% of their total chakra reserve

( Abusōbu Ude ) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 5 for Custom Cyborgs.
Note: Cyborg can have up to 2 Absorption Arms.

Immediately after nullifying the sound jutsu, would begin weaving 3 handseals and releasing storm chakra into the area into long range in the form of black thunderclouds. All the while engaging the Casino Owner in CQC with a continuous 4 kick combo alternating with both legs. Gogeta would end the combo with a freeform right haymaker punch to her jaw that would send he flying backwards a few meters.

Bōfūu no hōshutsu: Fumo no Kumo) - Storm Release: Barren Clouds
Type: Supplementary
Rank: B-A
Range:
Short - Long range
Chakra: 20-30 Chakra
Damage: N/A
Description:
After performing three hand seals the user expel a huge mass of black storm clouds that permeate the entire battlefield. The clouds drain the chakra of non storm or thunder related techniques up to the rank of the technique used, storing them within the clouds themselves which the user can then use to make storm or thunder related techniques. When a technique has its chakra drained it de-ranks that technique based on the chakra taken out if not out right dispersing it(this only happens if all of the chakra is drained) this technique can only hold up to A rank chakra but can be bottomed out with another technique using its chakra. This move costs 10 chakra per turn to maintain

A rank version can only be used 3 times While B rank version can be used 4 times

(Konoha Shippūdan) - Leaf Hurricane Bullet
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40+40+10=90
Description: The user will launch a succession of high and low kicks dealing a several continuous kicks to the chest region alternating between both legs.




Gogeta
HP: 160
CP: 1386 = 1540-10%
Senjutsu CP: 84 = 154-40-30
Speed: 40 = 10*4
Tracking: 70 = 14*(2+3)

Edit: Added chakra wrong.
 
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Alyx

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Yumeko’s eyes didn’t miss anything, as she was scanning her opponent’s chakra flow, she noticed it immediately ‘change’. There was a sudden spike, and mixing of some foreign energy source and now his physical body also changed in response to this. “Sage Mode…” she thought for a moment, how she knew of this was she too had the ability to go into Sage Mode. However, what was interesting was watching her opponent use some sort of absorbing device in order to stop the shockwave from striking him much to her amusement. “Be careful, you never know what exactly you’re trying to absorb…” she uttered but didn’t elaborate any further. The Sharingan’s predictive nature allowed her to see slight glimpses of the future, as his muscles twitched and moved as they came together in order to show his hands moving to make hand seals.

Yumeko has the insight to this; and her own knowledge of Sage Mode. “Nope!” she said, immediately forming her own handseal and using the timing with his own to do it prior to him forming the rest of the seals. His mind would immediately be plunged into a world of chaos, as his innate sensory that was gifted through Sage Mode went ballistic, as though it was violently burning into nothingness, charred and fragmented into ashen dust. It’s medium of casting was changed, as she instead swapped it with Fire Release, allowing it’s potent nature to be greatly amplified.


Genjutsu: Kami No Nozumo Zai | Illusion Technnique: Divine Presence
Type: Offensive/Supplementary
Rank: S (F)
Range: Short-Mid
Chakra: 40 (50)
Damage: 80 (90)
Description: Forming three handseals, the user will cast a genjutsu upon their opponent, rather than altering the enviroment at all this illusion will instead alter how the victim perceives things using extrasensory methods, working exclusively against those who can sense chakra and see chakra, such as dojutsu users or sage mode users. When afflicted by this illusion the victims sensory ability will start to go haywire, causing them to sense enemy chakra in everything around them, or seeing it in everything around them in the case of Dojutsu. This illusion will cause no paralysis effects however it will completely overpower the sensory of opponents, rendering it useless as they can sense the users chakra everywhere like a blanket of fog, making it impossible to pinpoint actual sources of the enemy chakra. Should the illusion not be broken the opponent will begin to take spiritual damage, feeling as though they are being crushed beneath the sheer force of the chakra.
Notes:
-Can only be used 3 times per battle.
-This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages.
(Inton: Gogyou Gen) – Yin Release: Five Elements Illusion (Fire Release)
Type: Supplementary
Rank: S
Range: N/A
Chakra: N/A (+50 chakra cost to applied technique)
Description: This technique allows the user to combine their elemental chakra with Yin Release in order to create stronger, more potent Genjutsu. When the user casts a Genjutsu, rather than using their raw chakra they will use one of the basic elemental natures, thus increasing the potency of the jutsu. This technique increases the technique it is applied to by one rank in strength; due to the massive infusion of chakra a Genjutsu empowered by the Five Elements Illusion can penetrate through any passive defense or subversive method against Genjutsu. By using nature chakra rather than raw chakra, the properties of the Genjutsu can change in accordance to that nature and become stronger. For example, using Crushing Snake Constriction with Fire Release chakra would make the snakes appear, feel, and sound as though they were on fire. The user is free to alter the effects of a Genjutsu within reason as long as the primary effects remain the same. Like other Yin-Yang infusions, this technique only increases the chakra within the technique by an additional rank in strength, or 10, whichever is higher.
Note: Can only be used 6 times per battle.
Note: Cannot be used on techniques above S-Rank.
Note: Yin Release Specialists and Yin-Yang users can use advanced elements and CE.

Should her opponent continue into his technique matter little to her, as she then was within close range at this point in time, her advancement never stopping as she appeared directly behind him now. “You’re right, I am making an animal out of you! Now perish like they do in the zoo!” she aimed her right palm out, as a pinkish flame would burst outwards towards the opponent, as she combined her Perfume and Fire Release natures together, as it burns him from behind his back but also due to the scent being released, another illusion would find itself consuming the target, mimicking the illusionary effect of "Cleopatra's Venom ღ Piercing Adoration", allowing shards of crimson glass shreds through his lungs, heart valves, stomach, kidneys etc while thorny rose vines wrap around his external body, as blood oozes from his pale, disgusting ape skin. "Shhh, don't scream...it will only make it worse..." she whispered, the scent of roses flustering his nose, as it would the last thing he smelled before being sentenced to Irkalla.


( Katon/Meromeroton: Mera ღ Mera ) Fire/Perfume Release: Tituba's Plea ღ Flamme de Salem
Type: Supplementary/Offensive/Defensive
Rank: D-S (S)
Range: Short-Long
Chakra Cost: 10-40 ( +10 per turn )
Damage Points: 20-80 (100)
Description: Flamme de Salem is a bright and scented flame, usually in pink shades. It takes advantage of Perfume's resistance to fire to burn off the Genjutsu-carrying scent of the element and intensify it. The Flamme de Salem can be manipulated like Fire Ninjutsu, creating flames and maelstroms or burning constructs, which can be bigger and more powerful depending on the chakra used. The Genjutsu carried by the Flamme de Salem induces the illusionary effects described in any approved Perfume technique, like the ravaging rose thorns of Cleopatra's Piercing Adoration or the alluring pheromones of Bonny's Seduction.

This technique can also be combined with an equal ranked Fire Ninjutsu in order to induce the same scent-based Illusiosory effects with other fire techniques as a base, creating an elemental combination technique which has the outcome of being 1 rank stronger or +20 damage in case of S rank. This can be done in the same time-frame as another Fire technique but counts as 2 jutsu. Either variant of Flamme de Salem is ruled by the fire aspect of the technique, and is bound to any Fire-related specialities of the user, likewise, when clashing the Perfume takes a supplementary role whereas Fire carries a defensive and offensive roll, giving the technique or the combo it's elemental S&W, rather than Perfume's. Despite the underlying Genjutsu being the same rank it will still be damageless. Any method of dealing with Genjutsu can be used after the source has been removed, otherwise it is continuously recast without change. The scent exuded by this technique extends in a short range radius around the flame source, casting the illusionary effects in this area.

Note: Up to B rank, it requires 1 turn cooldown after expiration, and last up to 5 turns. A Rank and above can only last up to 3 turns and require 2 turn cooldown. A rank can only be used 3 times, S rank can only be used 2 times. This can't be used with Forbidden ranked Perfume or Fire techniques.
Note: Can't perform other Fire or Perfume techniques higher than S rank throughout the duration of this technique. In case of S rank usage, can't perform them higher than A rank.
Note: A single Perfume Genjutsu effect can be applied per Flamme, without stacking.
( Meromeroton: Roze no Chishio ღ Sasu Reihai) Perfume Release: Cleopatra's Venom ღ Piercing Adoration (Reference)
Rank: S
Type: Offensive/Supplementary
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does 2 handseals and summons forth a large burst of liquid and vaporized red perfume, with a very thick and strong scent that emanates forwards from the users position or his targeted area. The perfume is so strong it causes irritation on the eyes, nose and throat, increasing the more the opponent stays inside the mist, which messes with the opponent's sense of smell, preventing him from detecting other odors. The scent carries a genjutsu where the opponents feels his whole body being pierced, as if shards of blades grow in his stomach and lungs and other internal organs, before the opponent finds himself wrapped in rose vines and petals, with growing spikes. While the vaporized perfume travels faster, the liquid perfume carries a greater punch, enveloping and compressing the opponent with multiple spiked vines, akin those of the illusion, to shred and drown the opponent. Can be used from the user, or, with an additional handseal, from the ground.

*Physical Effects: Burning sensation on the nose, eyes and throat. Spiked vines of liquid perfume.
*Illusionary Effects: Shards inside Internal Organs and Wrapping Rose Vines externally.
*Lasts 3 turns, after which it falls to the ground as a scent-less and inert puddle of perfume.
*Requires a cool down of 3 turns between usages. Can only be used thrice per battle*

1869 - (10 Sharingan Upkeep) - 1 (Inner Sonar) - 130 (Technique Costs) = 1,728
HP: 200
Speed: 11
Tracking: 75
 

Kooljay

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The Casino owner would somehow turn Gogeta's Sage Mode against him. His senses would become completely overwhelmed and he'd experience a very powerful migraine with an intense burning sensation. What Gogeta's was experiencing likely could only be caused by some kind of poison or genjutsu. There was no sign of poison, so through process of elimination Gogeta deduced he was under a powerful genjutsu. Gogeta weaved a single handseal and surged his Senjutsu enhanced chakra flow in order to break himself free from the genjutsu's grasps before any serious damage could be done to his spirit.

( Genjutsu: Kai ) - Illusion Technique: Release
Rank: C-S
Type: Supplementary
Range: Short
Chakra Cost: 15-40
Damage Points:
N/A Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his chakra, causing an imbalance. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. Academy Student rank ninja can dispel Genjutsu up to C-rank. Genin rank ninja can dispel Genjutsu up to B-rank. Chunin rank ninja can dispel Genjutsu up to A-rank. Jounin rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.

With his eyes still closed, but Sage Mode sensory ability now back in order, Gogeta could sense the woman approaching quickly and manage to make her way behind him. The woman would reach out with her palm. Gogeta would sense the build up of chakra in the woman's hand. She was about to unleash some kind of ninjutsu point blank into Gogeta's back. "If only you knew the danger you're putting yourself in by approaching me...", Gogeta would say under his breath just loud enough for the casino owner to hear. With extreme speed, he'd sidestep and appear directly to the right of the woman as well as be facing her and out of her ninjutsu's trajectory path. As he appeared, Gogeta would raise his right knee beneath the woman's right forearm while dropping his right elbow on the same forearm. This would break the woman's radius and ulna bones and greatly restrict her ability to use that arm in combat.

(Kōsa Hō) – Intersection method
Rank: B
Type: Defence
Range: Short
Chakra cost: N/A
Damage points: 40+10+40=90
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.

Then Gogeta perform a counter clockwise sweeping kick to the back of the woman's shins. The kick would be powerful enough to send the woman flying forward about 5 or some meters. Gogeta would continue standing with his back faced towards the woman

(Konoha Reppū) - Leaf Gale
Rank: D
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:20+10+40=70
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.




Gogeta
HP: 160
CP: 1386 = 1540-10%
Senjutsu CP: 114-10-30
Speed: 40 = 10*4
Tracking: 70 = 14*(2+3)
 

Alyx

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As mentioned, even though you dodged the fire blast; the scent will still carry spread and having remained in short range, you’d be caught in the Genjutsu. It’s damageless, but is S Rank as per Flamme’s description. I’ll continue as your move describes

Despite her opponent managing to avoid the initial blast of witchfire, Yumeko’s own prowess with the Sharingan allowed her to track his movements, with her gaining insight on his pattern of movement before actually doing them, though one thing he held over her was the sheer speed…or at least that’s what he’d believe. Now, who told you that you can touch me…?” she uttered, as she instantly absorbed natural energy from the world around herself, allowing her to essentially become akin to a harpy, as she used her new found speed to easily dodge out of the opponent’s attack attempt by flying into the air backwards away from him. “Hmph, allow me to show you the true Sage Arts!” she commented, in her ascended state. Her opponent was still within the illusion, feeling the crippling pain of the shards ravishing his insides, while the vines continued to draw blood but she'll gift a bit of credit for having the tenacity to continue.


( Kanpekinanin Sandābādo Sennin Modo ) Perfect Thunderbird Sage Mode
Type: Supplementary
Rank: S
Range: N/A
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 30 damage to all Ninjutsu and Taijutsu up to S rank.
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be molded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 30 damage from all techniques and can heal (for 10 damage per turn) for the duration of this technique. The user is able to passively fly at 3x his speed and sense chakra and his/her perception and reflexes are enhanced. Their strength increases, empowering Taijutsu techniques and Ninjutsu by +30. Additionally, Genjutsu cast by the user are empowered requiring the opponent to use Genjutsu release, of one rank higher than what is normally required. In addition to this, the user is able capable of utilizing Sky Dominion, allowing them to generate natural thunderclouds (which are S Rank while in Sage Mode). Lastly, the user gains access to thunderbird like anatomy, gaining wings and talons for physical attacks (can still make hand seals and hold weapons), ability to use Thunderbird Arts (without requiring any Thunderbird summon present) and other physical feats granted by Sage mode.

Note: Usable thrice per battle by Perfect Sages only. Must wait 1 turn before using this technique again. Once per battle, the user is able to instantly activate Sage mode, with 10% of their maximum chakra reserve as Senjutsu Chakra.
Note: Perfect Sages can convert a maximum of 40% of their total chakra reserve.

Afterwards, Yumeko would immediately unleash a powerful stream of flames, in her new airborne positioning in order to quite literally burn the area down into nothing more than ash. Her opponent would take this as an attempt to absorb it - but she dared him. As she flew, the skies above started to also become saturated with natural lightning, preparing for her another technique to come later on. She would have also infused an additional amount of chakra into the flames, increasing its potent nature.

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40 + 10 = 50
Damage: 80 + 30 + 20 = 130
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.
(Iryo Ninjutsu: Hijoushoku ) Medical Technique: Emergency Provisions (Passive)
Type: Supplementary
Rank: D - Rank
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: A basic application that demonstrates the superior chakra control traits of a medical ninja. Initially trained into understanding the essentials of chakra control - this technique seeks to emphasize on this to a certain degree. Passively activated, the user may use this technique to willingly allow an increment of +10 to be infused into a single technique of their choosing. This of course under normal circumstances would prove to be useless in battle - but in some situations such as with Fuinjutsu, Medical Ninjutsu or other abilities in general this proves to he highly beneficial. This can be used once per technique, capping at +10 chakra. This technique cannot be used in consecutive turns.

Sky Dominion: All Thunderbirds naturally and passively flood the sky to which after 2 turns of flight create natural lightning clouds in the landmark they are in. These clouds unlike those created by shinobi are almost impossible to blow away or disperse if the clouds are dispersed they passively reform (two-turn cooldown). The strength of these clouds is dependant on the strength of the individual bird and thus requires at least a suitable jutsu of similar rank aimed at them to disperse.
1,728 - (10 Sharingan Upkeep) - 1 (Inner Sonar) - 200 (Sage Mode) = 1517
Sage Chakra: 200 - 50 = 150
HP: 200
Speed: 33
Tracking: 90
 
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