[Open, Official] vs Oph Brand, Shinobi

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Terrain: Rice paddy farm.

Range: 10m

Battle Type: No restrictions, official. Time limit of 24 hours.


Oph Brand



“Haha, it is I, the genius shinobi of the Brand Clan, Oph Brand! Be felled, villain!” came the cries of the man dressed in unassiming black garb, whom no one took seriously.

Forming the three handseals needed for the technique, but using his Sourceless Materialization Specialty, the Shinobi caused a dragon-like head to manifest from the ground infront of him, which churned the earth beneath it and fired a barrage of earthen blasts in the direction of the opponent.

Making a single handseal, though, the Shinobi quickly followed this by exhaling a steam of fire that ignited the earthen bullets, during them into globules of lava that burned brightly as they careened through the air, their immense heat setting ablaze everything in the vicinity of their landing.

Transitioning as he was exhaling a stream of fire, though, the Shinobi manipulates the steam after igniting the dragon constructs bullets to diverge and circle around, attempting to cut off escape routes from the dragons artillery with a wall of fire.

(Doton: Doryudan) - Earth Release: Earth Dragon Bullet
Type: Offensive
Rank: C
Range: Short-Long
Chakra: 15
Damage: 30
Description: When used with Earth Release: Earth Flow River, the user will then perform the Ram → Horse → Dragon they can create a dragon-like head that fires concentrated mud bullets at an opponent. This can also be combined with a fire jutsu to shoot lava toward an opponent. The dragon can be created from other mud techniques as along as a mud source is available.

( Katon: Karyūdan ) - Fire Release: Fire Dragon Bullet
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user exhales a flame breath from their mouth after making the tiger hand seal. This technique can be used in conjunction with Earth Release: Earth Dragon Bullet to ignite the projectiles fired by the latter technique, making it more devastating.

(Katon: Honoo no Saigai Hi Kagayaku no Jutsu) - Fire Release: Flame of Disaster Fire Shine Technique
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user releases a flame of fire chakra that converges on the opponent wrapping around them and burning them.

HP: 75 Chakra: 555
 

Ester

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Charles Xavier, update lacking is Jounin rank.
---
Charles observed the man before him with moderate interest, more so based on the garb rather than the individual's words. Charles would passively activate his chakra sensing to monitor the man as their encounter progressed.

"I am Charles Xavier, Oph Brand of the Brand clan." Charles replied with a kind smile. "However, I am no villain, but I do apologize for what's to come!" He'd declare boldly as he reacts to the man's projectile attack. Swiftly Charles would spit out water and ride it as a wave towards Oph and his projectiles with a plan in mind. As the wave collides with the projectiles, Charles would leap from atop the wave towards Oph, aiming to deliver a power drop kick to the head. The attack would be supplemented by an earthen technique as Charles descended, increasing the damage potential whilst also providing a small defense for potential counter attacks. While he would indeed be in a compromised position, Charles would not care as his goal was to simply close the distance and engage in CQC.

Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Type: Supplementary/Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40 +40
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.

(Doton: Domu) – Earth Release: Earth Spear Technique
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A (+40 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals
 
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Charles Xavier, update lacking is Jounin rank.
---
Charles observed the man before him with moderate interest, more so based on the garb rather than the individual's words. Charles would passively activate his chakra sensing to monitor the man as their encounter progressed.

"I am Charles Xavier, Oph Brand of the Brand clan." Charles replied with a kind smile. "However, I am no villain, but I do apologize for what's to come!" He'd declare boldly as he reacts to the man's projectile attack. Swiftly Charles would spit out water and ride it as a wave towards Oph and his projectiles with a plan in mind. As the wave collides with the projectiles, Charles would leap from atop the wave towards Oph, aiming to deliver a power drop kick to the head. The attack would be supplemented by an earthen technique as Charles descended, increasing the damage potential whilst also providing a small defense for potential counter attacks. While he would indeed be in a compromised position, Charles would not care as his goal was to simply close the distance and engage in CQC.

Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Type: Supplementary/Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40 +40
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.

(Doton: Domu) – Earth Release: Earth Spear Technique
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A (+40 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals
“Well damn,” thought Oph as his opponent easily defended against his barrage of earthen bullets. However, it seemed his opponent had more
honor than Oph originally thought, as they moved in to try and strike physically.

Oph responded in kind, forming a single handseal to harden his own body, before taking a step backwards, intercepting the blow between his knee and elbow.

“Yes, come! Our battle will be legendary!”

(Doton: Domu) – Earth Release: Earth Spear Technique
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A (+40 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals

(Kōsa Hō) – Intersection method
Rank: B
Type: Defence
Range: Short
Chakra cost: N/A
Damage points: 40 +40 = 80
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.
HP: 75
Chakra: 535
 

Ester

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As the man stepped back Charles knew the impact of his strikes would not reach it's full impact, never mind the potential of a counter manoeuvre looming. In response Charles would release wind from his mouth at an angle to stop his momentum and return to an upright position a meter or so in front of Oph.

"Let's see what you've got!" Charles would say as he took a southpaw boxing stance with his guard held up high.


(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Type: Supplementary
Rank: D
Range: Short-Mid
Chakra: 10
Damage: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

Note: The user must already be airborne to use
 
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As the man stepped back Charles knew the impact of his strikes would not reach it's full impact, never mind the potential of a counter manoeuvre looming. In response Charles would release wind from his mouth at an angle to stop his momentum and return to an upright position a meter or so in front of Oph.

"Let's see what you've got!" Charles would say as he took a southpaw boxing stance with his guard held up high.


(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Type: Supplementary
Rank: D
Range: Short-Mid
Chakra: 10
Damage: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

Note: The user must already be airborne to use
Oph watched as his opponent avoided his counter by exhaling a stream of wind from their mouth, before taking up a stance of their own. Badly mimicking one of his favorite Kung Fu movies, Oph let out a cry as he rushed towards the man and leapt forward, aiming to strike him with a series of consecutive kicks.

"Watah!"

(Toripuru Dainamikku Entorii) -Triple Dynamic Entry
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 40
Description: The user uses Dynamic Entry on the opponent and then appears behind them to use it again. They are blasted into the air where they use a third Dynamic Entry to knock the enemy to the ground with great force and speed.

HP: 75
Chakra: 535
 

Ester

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As Oph rushed in for the aerial leg strike, Charles would sidestep to the outside of the leg while he pivots and lowers and raises his stance in quick succession. The end result should be the delivery of a forbidden level technique through Charle's hands to Oph's behind, pushing him away from Charles due to both the power of the attack and Oph's momentum.


(Sennen Goroshi) - 1000 Years Of Death
Type: Offensive
Rank: E
Range: Short
Chakra: N/A
Damage: 5(apply damage cost for kunai and explosives separately if either or both are used with this jutsu)
Description: The user makes the sign of the tiger and force able punches it into the enemy's behind.
 
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As Oph rushed in for the aerial leg strike, Charles would sidestep to the outside of the leg while he pivots and lowers and raises his stance in quick succession. The end result should be the delivery of a forbidden level technique through Charle's hands to Oph's behind, pushing him away from Charles due to both the power of the attack and Oph's momentum.

(Sennen Goroshi) - 1000 Years Of Death
Type: Offensive
Rank: E
Range: Short
Chakra: N/A
Damage: 5(apply damage cost for kunai and explosives separately if either or both are used with this jutsu)
Description: The user makes the sign of the tiger and force able punches it into the enemy's behind.
Oph was taken aback as the man plunged his fingers into Oph in an unspeakable manner, causing Oph to be sent reeling backwards.

Oph spoke softly, "Don't." with a look of both disgust and horror on his face.

Shaking his head and rubbing his posterior, Oph reset himself and then decided to go back on the attack.

Rushing forward, Oph would release a flurry of palm strikes; the first, delivered with his right hand, aimed to momentarily stun the opponent such that he could follow up with an upward strike with his left palm, to bring them slightly airborne; in response to that blow, Oph would strike again with his right palm to catch Charles in mid-air and force him downward into the soggy ground underfoot.

"Hoooooooo."

(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes the opponent with a forwarding palm thrust.


(Shōgekishō) - Upwards Attacking Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.


(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes their opponent with a downwards thrust striking them to the floor.
HP: 70
Chakra: 535
 

Ester

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Charles prepared himself as Oph charged back in, preparing to cast a certain technique in a moment's notice. Just as Oph's hand was about to reach Charles, Oph would find himself under the bald man's control, with his movement coming to a sudden stop, leading to somewhat of a small tumble forwards directly into a left uppercut to the face, potentially breaking the nose under the mask. Charles would have utlized his clan technique to take control of Oph's body in it's entirety. He would command Oph to stand back up, paralysed in place without the ability to use techniques.

"Oph Brand of the Brand clan!" Charles would say boldly to his opponent. "You have a potential to do great things, such as..." As this point Charles would force Oph to sit down... cross legged. "...becoming my accomplice. What say you?"

(Shinranshin no Jutsu ) - Mind Body Disturbance Technique
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage: N/A
Description: A ninjutsu where one sends their chakra into the subject's nervous system, thus gaining complete control of the target's body. Those caught in the technique will fall completely under the user's control, as their bodies become disconnected from their will. The difference between this and the Mind Body Switch Technique is that the caster doesn't project their consciousness into the target's body. Situations of numerical superiority for the adversary are precisely where this technique, which freely manipulates human beings, will display its efficiency, by getting enemies to turn on one another. Control can be exerted even from long distances. At a minimum, this technique allows for the user to manipulate the body of the target to perform non-chakra oriented movements and actions. Yamanaka with considerable strength over their opponent can force targets to use chakra and techniques through force of will. With this technique the user can issue any command from killing a teammate, releasing a jutsu, revealing secrets, etc. The limitation to this technique is that the user cannot order the victim to kill themselves or cause otherwise fatal injuries.
Note: Against opponents or otherwise unwilling participants that are of higher rank than the Yamanaka, the user can only force non-chakra related actions such as taijutsu. For equal ranked opponents, the user can force opponents to release active techniques such as modes, summons, and clones, though cannot force their hand at casting techniques. Against weaker opponents, the user can compel the use of other ninjutsu and other chakra based techniques.
Note: This technique lasts 6 turns unless broken prior. While utilizing this technique, the user becomes incapable of utilizing techniques above A-rank or advanced ninjutsu such as Fuin, Medical, Y-Y, etc for three turns. After complete control over the user they are capable of using their techniques S-rank and below.
Note: This technique requires a cool down equivalent to the number of turns it was sustained.

(Kodzuku) Punch
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20
Description: One of the simplest moves in Taijutsu, the user will simply use one of his hands to deliver a simple punch by clenching his fist and swinging his arm. The user is free to do variations of a basic frontal punch and the technique though simple, can be deadly for strong users.
 
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Charles prepared himself as Oph charged back in, preparing to cast a certain technique in a moment's notice. Just as Oph's hand was about to reach Charles, Oph would find himself under the bald man's control, with his movement coming to a sudden stop, leading to somewhat of a small tumble forwards directly into a left uppercut to the face, potentially breaking the nose under the mask. Charles would have utlized his clan technique to take control of Oph's body in it's entirety. He would command Oph to stand back up, paralysed in place without the ability to use techniques.

"Oph Brand of the Brand clan!" Charles would say boldly to his opponent. "You have a potential to do great things, such as..." As this point Charles would force Oph to sit down... cross legged. "...becoming my accomplice. What say you?"

(Shinranshin no Jutsu ) - Mind Body Disturbance Technique
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage: N/A
Description: A ninjutsu where one sends their chakra into the subject's nervous system, thus gaining complete control of the target's body. Those caught in the technique will fall completely under the user's control, as their bodies become disconnected from their will. The difference between this and the Mind Body Switch Technique is that the caster doesn't project their consciousness into the target's body. Situations of numerical superiority for the adversary are precisely where this technique, which freely manipulates human beings, will display its efficiency, by getting enemies to turn on one another. Control can be exerted even from long distances. At a minimum, this technique allows for the user to manipulate the body of the target to perform non-chakra oriented movements and actions. Yamanaka with considerable strength over their opponent can force targets to use chakra and techniques through force of will. With this technique the user can issue any command from killing a teammate, releasing a jutsu, revealing secrets, etc. The limitation to this technique is that the user cannot order the victim to kill themselves or cause otherwise fatal injuries.
Note: Against opponents or otherwise unwilling participants that are of higher rank than the Yamanaka, the user can only force non-chakra related actions such as taijutsu. For equal ranked opponents, the user can force opponents to release active techniques such as modes, summons, and clones, though cannot force their hand at casting techniques. Against weaker opponents, the user can compel the use of other ninjutsu and other chakra based techniques.
Note: This technique lasts 6 turns unless broken prior. While utilizing this technique, the user becomes incapable of utilizing techniques above A-rank or advanced ninjutsu such as Fuin, Medical, Y-Y, etc for three turns. After complete control over the user they are capable of using their techniques S-rank and below.
Note: This technique requires a cool down equivalent to the number of turns it was sustained.

(Kodzuku) Punch
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20
Description: One of the simplest moves in Taijutsu, the user will simply use one of his hands to deliver a simple punch by clenching his fist and swinging his arm. The user is free to do variations of a basic frontal punch and the technique though simple, can be deadly for strong users.
Oph went to deliver his blows, but then suddenly found himself no longer in control of his own body, as if he was trapped in the vessel of a puppet; the opponent's punch would connect with no way for Oph to retaliate or protect himself.

Oph thought about it for a moment, though; he had never had someone who had beaten him before offer to teach him. And if it meant getting a leg up on that bastard from the Eric clan...

"I have one question. Do you have dental?"

HP: 50
Chakra: 535
 

Ester

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In response to Oph's question Charles would grin ear to ear, or well cheekbone to cheekbone, showing off his pearly whites.
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"Our facilities at the Charles Xavier Institute for Gifted Youngsters have the best of medical services of all kind, some would even describe it as beast-ly!" Charles would chuckle at his own remark about his second favourite blue coloured mutant. Charles would approach Oph on the ground and loosen his control over him. "What do you say, Oph?" Charles would inquire as he extended his right arm towards the man in black.
 
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In response to Oph's question Charles would grin ear to ear, or well cheekbone to cheekbone, showing off his pearly whites.
You must be registered for see images
"Our facilities at the Charles Xavier Institute for Gifted Youngsters have the best of medical services of all kind, some would even describe it as beast-ly!" Charles would chuckle at his own remark about his second favourite blue coloured mutant. Charles would approach Oph on the ground and loosen his control over him. "What do you say, Oph?" Charles would inquire as he extended his right arm towards the man in black.
Oph would take the man's hand as he stood up. "You've got a deal," he would answer.




Battle concluded, my defeat.

Thank you for a great battle!
 
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