(Kagura Shingan) Mind's Eye of Divine Entertainment (Passively Active At All Times)
Type: Supplementary
Rank: S-rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
This ability, unique to Uzumaki Karin, is a much more advanced sensing ability than the normal Chakra Sensing technique. This ability allows Karin to find, sense, and track individuals through their chakra over vast range that exceeds 10 kms and allows her to see up to 6 landmarks away, including over oceans. This is done by focusing and opening the mind's eye, which Karin has active at all times. The ability extends to telling when a person is lying from the fluctuations in a person's chakra made from dishonest emotions or detecting if someone, including herself, is under a genjutsu, or even if someone is molding chakra for a technique. It can also detect diseases and other harmful effects the user or those within range might be under the effect off. Also by focusing on a particular chakra, Karin can perceive its location and movement with great detail. Even normal chakra suppression techniques are ineffective to hide from this ability.
Note: Its an exclusive ability of Uzumaki Karin bios and is active at all times.
Iyanna was on the hunt, another client had requested the elimination of some kind of pest, though she wasn't quite sure who it was. The description was vague, little more than scribbles of their appearance but it was evident that they wanted them captured alive. Iyanna was an enforcer of the Yorozura company, and while they had quite the success rate- sometimes there was…accidents that occurred while in the field. Her Mind’s Eye swept the terrain, picking apart bits and pieces of information, until something an unfamiliar but stronger source of chakra registered. Perhaps this was the target? She wondered, landing into a clearing within the foliage - as she encountered a rather tall, unassuming woman. Her facial features, stature and features did match up with clients’ but…this person didn't seem like much of a threat. However, in her years of experience; anyone can be anything.
She rushed through the treeline, and without much of a word she rose to her feet and cocked her head to the side. Their chakra was quite weak compared to hers, probably no higher than a Chunin probably. It would explain the low payout, but nonetheless, she was assigned a mission and she will do it to the best of her skillset.
Now what on earth would drive you to be all alone in a big scary forest like this?
She questioned the woman, her eyes remaining sharp, attentive. Nothing will escape her sight, even the most minute of details. She sighed, as in that moment she committed to the operation and without word, she would make a quick set of seals before slamming her palm onto the ground. As she did, there was a moment of silence at first, but as quickly as it came, the ground beneath the opponent violently ruptured, as a two giant snakes quickly roared to life, as the cobra like reptile immediately attempted to sink their fangs into the target, wrapping their bodies around them and restraining movement.
Sorry love, I’ve got orders to bring you in alive. You’ve been a pest, apparently…
She apologized, though she would simply finish with her making a single handseal, tapping into her secondary Kekkai Genkai, Sage Transformation- as she molded her arms into a scaly reddish appendage, and with her slamming it into each other as a compressed beam of Nature Energy is released, aimed to pierce through the midsection of the opponent and explode violently as a result.
Type: Offensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user summons up to 3 large snakes that emerge from underground to attack a target. These snakes are smaller than Manda, growing up to 5 meters in width each.
Type: Supplementary
Rank: B
Range: Short - Long
Chakra cost: 20 (-5 per turn)
Damage points: 40
Description: Cursed Womb, Piercing Strike is rather simple but powerful technique crafted by those capable of Sage Transformation requiring 1 hand seal. Through the use of their bodies unique shapeshifting ability, the user would quickly clasp their hands together while molding them into a clawed like form as it constantly leaks out small amounts of Senjutsu. It's size remains rather normal, aside from the scaly reddish patch of flesh across it - but in hindsight this is mostly cosmetic, as the true intention is as they do this; ample amounts of Senjutsu gathers at the tips of their fingers. This allows them to gather and pressurize the energy, to which after a quick moment of charging it - releasing a straight lined beam projectile of piercing energy. This energy, composed of Senjutsu, quickly travels across the air and once impact is made, strike through the target's body; piercing through and follows into an immediate explosion. This resulting explosion has a blast radius of five meters, damaging the opponent should they attempt to dodge, as the user can also prematurely detonate the Senjutsu as a result of a mental command. The user's arms remains in this transformed state for a max of four turns, which at the cost of a move slot - fire off more piercing beams of Senjutsu. Can only be used five times per battle, which leaves the user unable to use Sennika techniques S Ranked and above after the technique ends.
(Kagura Shingan) Mind's Eye of Divine Entertainment (Passively Active At All Times)
Type: Supplementary
Rank: S-rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
This ability, unique to Uzumaki Karin, is a much more advanced sensing ability than the normal Chakra Sensing technique. This ability allows Karin to find, sense, and track individuals through their chakra over vast range that exceeds 10 kms and allows her to see up to 6 landmarks away, including over oceans. This is done by focusing and opening the mind's eye, which Karin has active at all times. The ability extends to telling when a person is lying from the fluctuations in a person's chakra made from dishonest emotions or detecting if someone, including herself, is under a genjutsu, or even if someone is molding chakra for a technique. It can also detect diseases and other harmful effects the user or those within range might be under the effect off. Also by focusing on a particular chakra, Karin can perceive its location and movement with great detail. Even normal chakra suppression techniques are ineffective to hide from this ability.
Note: Its an exclusive ability of Uzumaki Karin bios and is active at all times.
Iyanna was on the hunt, another client had requested the elimination of some kind of pest, though she wasn't quite sure who it was. The description was vague, little more than scribbles of their appearance but it was evident that they wanted them captured alive. Iyanna was an enforcer of the Yorozura company, and while they had quite the success rate- sometimes there was…accidents that occurred while in the field. Her Mind’s Eye swept the terrain, picking apart bits and pieces of information, until something an unfamiliar but stronger source of chakra registered. Perhaps this was the target? She wondered, landing into a clearing within the foliage - as she encountered a rather tall, unassuming woman. Her facial features, stature and features did match up with clients’ but…this person didn't seem like much of a threat. However, in her years of experience; anyone can be anything.
She rushed through the treeline, and without much of a word she rose to her feet and cocked her head to the side. Their chakra was quite weak compared to hers, probably no higher than a Chunin probably. It would explain the low payout, but nonetheless, she was assigned a mission and she will do it to the best of her skillset.
Now what on earth would drive you to be all alone in a big scary forest like this?
She questioned the woman, her eyes remaining sharp, attentive. Nothing will escape her sight, even the most minute of details. She sighed, as in that moment she committed to the operation and without word, she would make a quick set of seals before slamming her palm onto the ground. As she did, there was a moment of silence at first, but as quickly as it came, the ground beneath the opponent violently ruptured, as a two giant snakes quickly roared to life, as the cobra like reptile immediately attempted to sink their fangs into the target, wrapping their bodies around them and restraining movement.
Sorry love, I’ve got orders to bring you in alive. You’ve been a pest, apparently…
She apologized, though she would simply finish with her making a single handseal, tapping into her secondary Kekkai Genkai, Sage Transformation- as she molded her arms into a scaly reddish appendage, and with her slamming it into each other as a compressed beam of Nature Energy is released, aimed to pierce through the midsection of the opponent and explode violently as a result.
Type: Offensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user summons up to 3 large snakes that emerge from underground to attack a target. These snakes are smaller than Manda, growing up to 5 meters in width each.
Type: Supplementary
Rank: B
Range: Short - Long
Chakra cost: 20 (-5 per turn)
Damage points: 40
Description: Cursed Womb, Piercing Strike is rather simple but powerful technique crafted by those capable of Sage Transformation requiring 1 hand seal. Through the use of their bodies unique shapeshifting ability, the user would quickly clasp their hands together while molding them into a clawed like form as it constantly leaks out small amounts of Senjutsu. It's size remains rather normal, aside from the scaly reddish patch of flesh across it - but in hindsight this is mostly cosmetic, as the true intention is as they do this; ample amounts of Senjutsu gathers at the tips of their fingers. This allows them to gather and pressurize the energy, to which after a quick moment of charging it - releasing a straight lined beam projectile of piercing energy. This energy, composed of Senjutsu, quickly travels across the air and once impact is made, strike through the target's body; piercing through and follows into an immediate explosion. This resulting explosion has a blast radius of five meters, damaging the opponent should they attempt to dodge, as the user can also prematurely detonate the Senjutsu as a result of a mental command. The user's arms remains in this transformed state for a max of four turns, which at the cost of a move slot - fire off more piercing beams of Senjutsu. Can only be used five times per battle, which leaves the user unable to use Sennika techniques S Ranked and above after the technique ends.
"Well well well... I have been... Mischievous..." Maffey said, while making raspberry signs with her hands beside her face. She forfeited her cigar as she noticed the shinobi start to make handsigns after going on this speech about taking her in and her being a pest... As her opponent made seals and went to slap the ground, her lower body converted into a snake-like form as she slithered forward well beyond the speed of her actual rank. Being able to close the distance rather fast, as she got closer, she opened her mouth wide revealing a snake as well as opening its mouth and revealing a sword. The sword would extend with explosive force as Maffey advanced, dealing a dose of damage if it had landed.
( Surizā Hebi Modo ) - Slithering Snake Mode
Rank: C
Type: Supplementary
Range: Short - Long
Chakra: 15
Damage: N/A
Description: The user turns the lower half of their body into a snake's tail, which greatly increases their speed and agility by double. An alternative version is Orochimaru shedding his skin, revealing a new body that already has a snake's tail.
Note: Can only be used by Orochimaru.
( Kusanagi no Tsurugi ) - Grass-Mowing Sword
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Kusanagi Sword of Legend was the legendary sword of Orochimaru. Taking the form of a double-edged jian, Orochimaru retrieves his Kusanagi by opening his mouth and extending a snake which then opens its mouth and produces the sword, either with the sword handle first so he could use it freely, or blade first to attack his opponent instantly. The sword can quickly extend and retract its blade to attack from long distances and cut through almost anything of A rank and below. The retraction and extending ability is so fast that upon impact it can produce an S-Rank damage. The sword is indestructible.
Note: Extending and retracting the sword counts as a move and spends 40 chakra per use.
Note: Can only be used by Orochimaru bios.
Health: 75
Chakra: 800
Tracking: 8 x 3 = 24
Speed: 6 x 2 = 12
"Well well well... I have been... Mischievous..." Maffey said, while making raspberry signs with her hands beside her face. She forfeited her cigar as she noticed the shinobi start to make handsigns after going on this speech about taking her in and her being a pest... As her opponent made seals and went to slap the ground, her lower body converted into a snake-like form as she slithered forward well beyond the speed of her actual rank. Being able to close the distance rather fast, as she got closer, she opened her mouth wide revealing a snake as well as opening its mouth and revealing a sword. The sword would extend with explosive force as Maffey advanced, dealing a dose of damage if it had landed.
( Surizā Hebi Modo ) - Slithering Snake Mode
Rank: C
Type: Supplementary
Range: Short - Long
Chakra: 15
Damage: N/A
Description: The user turns the lower half of their body into a snake's tail, which greatly increases their speed and agility by double. An alternative version is Orochimaru shedding his skin, revealing a new body that already has a snake's tail.
Note: Can only be used by Orochimaru.
( Kusanagi no Tsurugi ) - Grass-Mowing Sword
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Kusanagi Sword of Legend was the legendary sword of Orochimaru. Taking the form of a double-edged jian, Orochimaru retrieves his Kusanagi by opening his mouth and extending a snake which then opens its mouth and produces the sword, either with the sword handle first so he could use it freely, or blade first to attack his opponent instantly. The sword can quickly extend and retract its blade to attack from long distances and cut through almost anything of A rank and below. The retraction and extending ability is so fast that upon impact it can produce an S-Rank damage. The sword is indestructible.
Note: Extending and retracting the sword counts as a move and spends 40 chakra per use.
Note: Can only be used by Orochimaru bios.
Health: 75
Chakra: 800
Tracking: 8 x 3 = 24
Speed: 6 x 2 = 12
As the snake duo of snakes pierced through the terrain, their prey would quickly and unexpectedly avoid the strikes. The method? Oh boy, the METHOD. Her anatomy shifted, the lower portion becoming that of a snake’s as she quickly slithered across the terrain. Iyanna’s interest peaked momentarily, wondering if this person was kin of hers, but the nature of it didn’t seem like that of Sage Transformation users. Her motive shifted, opting to utilize as more efficient method- to which as the sword strike was launched she passively activated her Sharingan, allowing her to view the world as though it was slowed down, the effective moment and precognitive nature of her eyes allowed her a unique insight.
She rose her arm, to which seemed like a deliberate attempt at simply blocking the impact but with a timed creation of chakra, the sword would be intercepted without fail. The construct in question was a kite shield barrier, carrying a unique script on it’s surface, which upon impact instantly pulled the sword in question into the barrier’s seal, pulverizing it and permanently locking it away; taking away her opponent’s unique weapon of choice. The Sword of Kusnagi was no more.
In Iyanna’s offhand, free to pursue another technique, she had also passively activated another seal located on her person, allowing a construct in the shape of a lance to appear, made of ionized ash. The lance in question, at the same time of her sealing the sword would have been tossed, aiming the lance directly at the target’s skull, attempting to pierce through it, and with the ionizing nature of her lance, exposed them to the tried and true nature of her element.
Once finished, she would have took a step back, clearing five meters between herself and opponent, rethinking her approach to this one, as at first she pitied them, but now? It seems they are more than capable of handling a little rough housing it seems.
Fool me once, shame on you, fool me twice, well guess I’m the jackass. Guess I'll take you serious then!
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
Type: Defensive, Supplementary
Rank: A
Range: Short – Mid range
Chakra: 30 (-5 per turn)
Damage: N/A
Description: This technique operates akin to Sealing Technique: Living Barrier. However, unlike Living Barrier this technique specializes in the creation of a defensive barrier in order to protect the user. This technique is initiated by the user either crossing their arms or by lifting either arm into a vertical position; from their arms a translucent barrier in the shape of a large kite shield is produced. The shield can vary in size reaching a maximum coverage from the user’s feet to the user’s neck. This allows the shield to adjust itself to larger users while covering the same proportionate area of their body. The Bulwark, while translucent, possesses special black sealing script atop it which bears an ornate appearance. The sealing script, while remarkable, carries functionality to make the Bulwark operate in a similar fashion to the Magenta barrier of Sealing Technique: Spiritual Acquiescence, based on the Elemental Sealing Method. This grants the Bulwark specialized abilities. When coming in contact with solid matter the barrier will exert a specialized pressure within the target which allows it to pulverize the physical object and then seal it within. This sealing method is capable of sealing up to S-Rank physical-based entities. Against incorporeal targets, like energy, wind, Sound, etc, the barrier holds no defensive capabilities and they will simply phase through it with ease. Achilles’s Bulwark is purely a defense utilized against tangible targets. This technique can be used twice per battle with two turns in between applications
(Dakuiton Fuinjutsu: Chūkū Superu Ha ) Dark Vacuity Release Sealing Technique: Hollow Spellblade (Passive)
Rank: B
Type: Supplementary
Range: Short - Long
Chakra: 20 ( 10 per passive release)
Damage: N/A
Description: Hollow Spellblade is Body Seal utilized by users of the Dark Vacuity, enabling a unique use of their Bukijutsu and Kenjutsu. This seal carries the kanji (武器) meaning "Weapon", acting a more slightly modified version of the "(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation" technique. How it functions, is within the seal are constantly existing Dark Vacuity Weapons - which upon unsealing manifests into the form of a weapon of choice by combining together to take the desired appearance. As a result, the user is capable of wielding the weapon for the aforementioned techniques. An example of this is the user utilizing a spear made from the ash to strike an opponent. The release of these weapons are passive, not costing a moveslot and posted as a reference alongside when performing said technique. These inherently causes the S/W of the technique to be shifted to match Dark Vacuity and carries the properties of "Dark Vacuity Release: Abyssal Corridor" when interacting with the bodies of humans/summons/opposing solids etc (thus utilizing the the respective rank's effects). This seal can only be used once per turn but overall five times per battle; which each weapon breaking after utilizing the respective technique, while having a cooldown of two turns before being active again. This requires the user to know Adv. Fuinjutsu as well in order to place it on their body though this technique.
(Dakuiton: Shinkai Kairou ) Dark Vacuity Release: Abyssal Corridor (Reference, B Ranked Exposure)
Rank: N/A
Type: N/A
Range: N/A
Damage Points: N/A
Description: Abyssal Corridor is a not a traditional technique in the sense of manipulation of an element. It’s rather a basic outline of what occurs when the human body or other sentient creatures such as animals make contact with the ionized ash of Dark Vacuity Release. This is always active in battle, simply posted in the beginning or whenever a Dark Vacuity Release technique is used, being completely passive and not costing a move slot. The outline of exposure to the element follows as such:
D Rank: This is considered the weakest level of exposure, which due to how insignificant the damage is, the technique in question doesn't cause any residual damage and simply deals its intended damage to the opposing human/sentient being. They however due to the hazy like nature of the ash, can cause blindness if exposed to his eyes. As long as exposure is remained with the source, the target won't be able to see up beyond mid range.
C Rank: This is considered the second weakest level of exposure; thus has the least effect on the skin. However, despite this; the ionizing process does in fact still cause irritation to the skin – akin to a constant need to itch at the area. This in turn causes the opponent a bit of difficulty in attempting to perform hand seals without the need to scratch at the zone, causing them to be unable to perform a technique if it possesses more four or more hand seals. It should be noted however that exposure will still also cause damage to the skin, which in turn causes the opponent to suffer -5 DMG per turn. Due to this being the weakest level of ionizing on the skin, it only lasts for two turns if separated from the technique though constant exposure to the initial technique will cause these effects to persist.
B Rank: Similar to the previous exposure level, B rank exposure causes more irritation to the skin as more layers of it is removed. This causes other to be unable to make more than three hand seals for a technique without wanting to completely scratch at the area of exposure, due to the immense irritation. This also causes -5 per turn as well, akin to the C Rank Usage, while also causing the same blinding affect if exposed to the eyes.
A Rank: This is fourth stage of exposure; which causes the effects to be far worse than beforehand. Of course; at this level of exposure the ionizing process is far more severe as layers of the target’s flesh will start to become more ionized as well. These levels the upper layers of flesh to be eaten away – capable of exposing bones should the ionizing process persist. Much like before, this causes high level of irritation and pain to the skin, preventing those exposed to unable to utilize techniques with two or more hand seals without wanting to scratch or deal with the pain from the ionizing skin. This in turn causes more passive damage over time, causing -10 DMG for two turns unless constant exposure to the technique remains established.
S - rank: This is fifth stage of exposure; which causes the effects to be the worse among the technique. Of course; at this level of exposure the ionizing process is far more severe as layers of the target’s flesh will start to become more ionized as well. These levels the upper layers of flesh to be eaten away – capable of exposing bones should the ionizing process persist. Much like before, this causes high level of irritation and pain to the skin, preventing those exposed to unable to utilize techniques with one hand seal without wanting to scratch or deal with the pain from the ionizing skin. This in turn causes more passive damage over time, causing -20 DMG for two turns unless constant exposure to the technique remains established.
Abyssal Corridor’s effects however are reflected once the Dark Vacuity Technique within the damage threshold. This means; should an A – Rank technique be increased in damage to that of 80, the S rank effect will those trigger instead. It’s the same for when the user is afflicted with a technique that reduces the damage; including after clashes with other techniques will cause the effects if contact is made to lessen.
( Nageru ) - Throw (Dark Vacuity S/W Applied)
Type: Offensive
Rank: D - B
Range: Short - Mid
Chakra: N/A
Damage: 20 - 40 (40)
Description: A slightly more advanced aspect of Bukijutsu entails throwing weapons, by physically launching weapons the user is capable of throwing them in arcs or in a linear fashion. These thrown weapons travel quite quickly, depending on the user's own base speed.
Stats
Mind: 7 | Body: 5 | Spirit: 6 | Agility: 5 | Dexterity: 5 (+1 Sharingan)| Vitality: 1 (Chakra: 1 | Health: 0)
Health Points: 200
Chakra: 1900 (Current After Last and This Turn)
Speed: 10
Tracking: 14 x 3 = 42