Open - Need Kumi

Antares

Sage of Indecision
Elite
Joined
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Messages
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Im in need of Kumi and experience.


Basic Rules
All Out
Mid range
3 Day TL
Grass field or anywhere else

Will be using Kirin in sig

GLHF, Post your bio and you can decide who goes first.
 

Akisha

Legendary
Joined
Aug 31, 2010
Messages
10,859
Reaction score
328
Im in need of Kumi and experience.


Basic Rules
All Out
Mid range
3 Day TL
Grass field or anywhere else

Will be using Kirin in sig

GLHF, Post your bio and you can decide who goes first.
I will take this, if you don't mind. Will be using Grey
We doing 5 moves?
You can go first.
 

Antares

Sage of Indecision
Elite
Joined
Apr 3, 2009
Messages
8,098
Reaction score
447
I will take this, if you don't mind. Will be using Grey
We doing 5 moves?
You can go first.

Most welcome to partake. And yeah, I try to make sure a fight is at least 5 turns. Lets have fun.



"Greetings stranger, thank you for accepting my flyer for some sparring! My name is Kirin and I hope we find enjoyment in the upcoming battle!"

As he addressed his opponent, his eyes would transition from their normal color into pure white Byakugan, a smile creeping across his face. With an initial step of his foot, he would releasee his earth chakra to create 4 spikes each in the 4 directions (N,S,E,W). These spikes will shoot out of the ground 5 meters from the foe, aiming to impale both legs and his pelvis area.


(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye - Passive Activation
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.

To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.

Note: Hyuga clan bios of at least Jonin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.

(Doton: Dosekidake no Jutsu) - Earth Release: Earth and Stone Bamboo Shoot Technique
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40 (+5) = 45
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.


HP 160
MP 1200 - 15 - 5 - 20 = 1160
SPD 14
TRK (2+3) x 10 = 50
 

Akisha

Legendary
Joined
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Messages
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Most welcome to partake. And yeah, I try to make sure a fight is at least 5 turns. Lets have fun.



"Greetings stranger, thank you for accepting my flyer for some sparring! My name is Kirin and I hope we find enjoyment in the upcoming battle!"

As he addressed his opponent, his eyes would transition from their normal color into pure white Byakugan, a smile creeping across his face. With an initial step of his foot, he would releasee his earth chakra to create 4 spikes each in the 4 directions (N,S,E,W). These spikes will shoot out of the ground 5 meters from the foe, aiming to impale both legs and his pelvis area.


(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye - Passive Activation
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.

To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.

Note: Hyuga clan bios of at least Jonin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.

(Doton: Dosekidake no Jutsu) - Earth Release: Earth and Stone Bamboo Shoot Technique
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40 (+5) = 45
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.


HP 160
MP 1200 - 15 - 5 - 20 = 1160
SPD 14
TRK (2+3) x 10 = 50

"My name is Grey Fullbuster. Pleasure!"

As the opponent's eyes turned white, Grey's in response turned crimson red with 3 tomoe around the pupil. Grey observed his opponent and saw him stomping the ground, Doton chakra glowing around his foot. The ground trembled as earth spikes erupted. Lightning swirled around Grey, destroying the spikes with ease before continuing towards Kirin in the form of a lightning dragon.

Grey pivoted and sprinted in an arc to the right towards Kirin, forming a single hand seal as he ran, before expelling four dragon head-shaped fireballs at his opponent. He would track Kirin's movements with his Sharingan and send the fireballs at her, even if she choses to change her location.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

(Katon: Ryūen Hōka no Jutsu) - Fire Release: Dragon Flame Release Song Technique
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60 + 20(AP) = 80 (+3 jutsu speed)
Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.



HP = 160
Chakra = 1200 - 30-30-30 = 1100
Speed = 16
Tracking = 10 x (3+2) = 50
 

Antares

Sage of Indecision
Elite
Joined
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Messages
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"My name is Grey Fullbuster. Pleasure!"

As the opponent's eyes turned white, Grey's in response turned crimson red with 3 tomoe around the pupil. Grey observed his opponent and saw him stomping the ground, Doton chakra glowing around his foot. The ground trembled as earth spikes erupted. Lightning swirled around Grey, destroying the spikes with ease before continuing towards Kirin in the form of a lightning dragon.

Grey pivoted and sprinted in an arc to the right towards Kirin, forming a single hand seal as he ran, before expelling four dragon head-shaped fireballs at his opponent. He would track Kirin's movements with his Sharingan and send the fireballs at her, even if she choses to change her location.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

(Katon: Ryūen Hōka no Jutsu) - Fire Release: Dragon Flame Release Song Technique
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60 + 20(AP) = 80 (+3 jutsu speed)
Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.



HP = 160
Chakra = 1200 - 30-30-30 = 1100
Speed = 16
Tracking = 10 x (3+2) = 50

Kirin's eyes would follow his opponent like a hawk, from the timely execution of the lightning tech to the the pivot and dash to his right. A simple wave of his hand, and he released a wave of wind that would collide with the oncoming lightning dragon, which had been weakened ever so slightly due to his earth jutsu.

(Fūton: Kaze Shingai) - Wind Release: Wind Terror
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user unleashes a wave of wind that slashes at the opponent by swinging their hand or hands.

With his foe always within his sight, he saw the use of a single hand sign and the build up of fire natured chakra and the subsequent release of 4 dragon head shaped fireballs. Seeing a path through, Kirin would dash forward, ducking and weaving through the heads (Freeform Dodge) as he closed the distance between them. As soon as he reaches 5 feet away, he releases chakra through one of his steps, creating a white ring of chakra that would cause paralysis upon the opponent should it make contact.

(Jūho: Tamashii Baindingu Saakuru) - Gentle Step: Soul Binding Circle
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user channels chakra into one of their feet. Once they do, they will quickly stomp the ground and in the same motion, release a wave of chakra that quickly travels above ground surface. More specifically, the chakra manifests as a white omnidirectional ring that, upon contact with an enemy's body, the chakra will briefly paralyze their feet. It is similar to Palm Heel Strike, insofar as it causes one's muscles to be slightly damaged. This can also be applied through a kick, should it connect with the target, and forces the user's chakra into a specific bodily area with even more potent effects. The attack, itself, lacks tangible properties and ergo, phases through physical techniques (e.g., Earth and Water) without being hindered.

Note: Each application is useable only twice per battle.
Note: Paralysis lasts one or two turns—first and second applications, respectively.
Note: Courtesy of Nakiri.

From that step, Kirin leaps forward the remaining distance to deliver 32 consecutive strikes upon the tenketsu points along the opponents arms and upper body.

(Jūken: Hakke Sanjūni Shō) - Gentle Fist: Eight Trigrams Thirty-Two Palms
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: A maneuver that in effect is akin to a halved variant of the Eight Trigrams Sixty-Four Palms and accordingly, halts the flow of chakra that circulates in thirty-two tenketsu of the foe's chakra pathway system. The recipient of this move will be rendered unable to use more than 50 chakra in individual attacks, which includes those with applied passives, for three turns. Beyond that effect, the usage of this maneuver will reduce the victim's chakra supply and any accumulated senjutsu chakra by 10% for two turns.

HP 160
MP 1160 - 5 - 15 - 20 - 20 = 1100
SPD 14
TRK 50
 

Akisha

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Joined
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Messages
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Kirin's eyes would follow his opponent like a hawk, from the timely execution of the lightning tech to the the pivot and dash to his right. A simple wave of his hand, and he released a wave of wind that would collide with the oncoming lightning dragon, which had been weakened ever so slightly due to his earth jutsu.

(Fūton: Kaze Shingai) - Wind Release: Wind Terror
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user unleashes a wave of wind that slashes at the opponent by swinging their hand or hands.

With his foe always within his sight, he saw the use of a single hand sign and the build up of fire natured chakra and the subsequent release of 4 dragon head shaped fireballs. Seeing a path through, Kirin would dash forward, ducking and weaving through the heads (Freeform Dodge) as he closed the distance between them. As soon as he reaches 5 feet away, he releases chakra through one of his steps, creating a white ring of chakra that would cause paralysis upon the opponent should it make contact.

(Jūho: Tamashii Baindingu Saakuru) - Gentle Step: Soul Binding Circle
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user channels chakra into one of their feet. Once they do, they will quickly stomp the ground and in the same motion, release a wave of chakra that quickly travels above ground surface. More specifically, the chakra manifests as a white omnidirectional ring that, upon contact with an enemy's body, the chakra will briefly paralyze their feet. It is similar to Palm Heel Strike, insofar as it causes one's muscles to be slightly damaged. This can also be applied through a kick, should it connect with the target, and forces the user's chakra into a specific bodily area with even more potent effects. The attack, itself, lacks tangible properties and ergo, phases through physical techniques (e.g., Earth and Water) without being hindered.

Note: Each application is useable only twice per battle.
Note: Paralysis lasts one or two turns—first and second applications, respectively.
Note: Courtesy of Nakiri.

From that step, Kirin leaps forward the remaining distance to deliver 32 consecutive strikes upon the tenketsu points along the opponents arms and upper body.

(Jūken: Hakke Sanjūni Shō) - Gentle Fist: Eight Trigrams Thirty-Two Palms
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: A maneuver that in effect is akin to a halved variant of the Eight Trigrams Sixty-Four Palms and accordingly, halts the flow of chakra that circulates in thirty-two tenketsu of the foe's chakra pathway system. The recipient of this move will be rendered unable to use more than 50 chakra in individual attacks, which includes those with applied passives, for three turns. Beyond that effect, the usage of this maneuver will reduce the victim's chakra supply and any accumulated senjutsu chakra by 10% for two turns.

HP 160
MP 1160 - 5 - 15 - 20 - 20 = 1100
SPD 14
TRK 50

Kirin slipped through the dragon‑fire with ease and continued his advance with determination. Grey smirked as he halted and casted a quick genjutsu, utilizing his Sharingan. Suddenly Kirin would see a leaf spinning, binding him in the process and stopping his advance.

Simulteniously, Grey threw a single kunai aimed at the chest of his paralyzed opponent. He followed up by summoning four ice spikes as tall as a small house, erupting from the ground around Kirin, aiming to impale him.

Grey would stay at the 7-8 meter mark between him and Kirin, observing his movements. Should he release the illusion and start moving towards Grey, he would feel the presence of his aura, slowing him by two points. (Apex Speed Resistance)

( Doujutsu: Hazumi no Reikon ) - Eye Technique: Bound by Soul Technique
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user will cast a genjutsu that immobilizes the target. In the genjutsu, the target is bound to a leaf spinning around in the dark. This technique temporarily binds the target leaving them open to attack.
Note: Must have 3 Tomoe Sharingan and binding lasts 1 turn.

( Nageru ) - Throw
Type: Offensive
Rank: D - B
Range: Short - Mid
Chakra: N/A
Damage: 20 - 40
Description: A slightly more advanced aspect of Bukijutsu entails throwing weapons, by physically launching weapons the user is capable of throwing them in arcs or in a linear fashion. These thrown weapons travel quite quickly, depending on the user's own base speed

(Hissatsu Hyōsō) Certain-Kill Ice Spears
Type: Offensive/Defensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40+20(AP)+5(Hyourinmaru sword) = 65 (+3 jutsu speed)
Description: The user will create a single, or a large abundance, of very large ice spikes that will protrude from the ground. The spikes were shown to have been about the size, taller even, than a small house. The user can make multiple spikes that will rise up simultaneously in the same general vicinity, or a single one.

Hyourinmaru – Ice Ring - reference
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Damage points: N/A
Description: A sword that has been passed down through Yuki clan for ages. It was broken before, in the war where the Yuki Clan almost became extinct. The sword is said to be made out of the heart of a special meteor that fell in the village. The meteor was as cold as ice, and had all the properties of ice. The Yuki Clan took the meteor, and forged a sword out of the core of this heavenly rock. As the sword was formed, it gleamed heavily and continued to send out a soft blue light. The user of this sword gets a +5 damage point boost on every Ice Release jutsu used, as well as slowly freezing anything it comes in contact with. Of course not the wielder, considering it must be one of the Yuki Clan to wield this. The sword also comes with a most secret technique. Once per battle, the user can channel Hyouton chakra through the sword and let a spear extend from it, up till mid range (much like Chidori Eiso). The second way to channel Hyouton chakra through it gives the user the ability to send out a wave of ice from the tip of the sword. (The same as Hitsugaya when he swings his sword in Bleach) This wave can be used as a shield from incoming jutsus.

Note: The spear is formed as rapidly as Chidori Eiso, but can only be used once per battle.
Note: The "Wave of Ice" can only be used twice and defend up to A-rank attacks.
Note: The "Wave of Ice" counts as on of the 3 jutsus used per turn.
Note: Only one of the Yuki clan can wear this sword (especially Wesobi).




HP = 160
Chakra = 1110 - 10 - 20 - 20 = 1060
Speed = 16
Tracking = 10 x (3+2) = 50

Your speed would be 12 at this range.
 

Antares

Sage of Indecision
Elite
Joined
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Messages
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Sadly i have to forfeit, been too busy and havent been able to make time pm here. Sorry man ill hit you up for a rematch omce things jave settled more irl
 
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