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Rei's R&R
CJ/C.E Allowed
Area: You choose
Range: Mid
Naruta in sig. You can make the first move
CJ/C.E Allowed
Area: You choose
Range: Mid
Naruta in sig. You can make the first move
You would die in the second move. (Ծ_Ծ) Kazuhiko in Signature.
Plain Region.
"A Girl!?"
Kazuhiko is seen a mid-range. He observes his opponent who faces him. He glared, using his eyes to trace any signs of movement if the opponent attacks or defends. Noticing no signs of aggression, he lift his arms swiftly gesturing the "Tiger" hand-seal and blowing a fierce wall of fire streaming from his mouth towards you. "Katon: Gōka Mekkyaku!!!" As the fire is unleashed, it is traveled over ground for a wide range of burning. If it impacts, it would immediately incinerate your entire body.
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.
Xd. Da fuq? How did I miss that? .___.
Just before the water and fire collides to make steam, Kazuhiko pays close attention to the impending rush of water expel from Naruta. However, the steam fog his vision, making for zero-visibility. Therefore, he used his hearing to hear the waves of water splashing against the ground. In his defense of guarding against the water, he created a earthen wall for protection to prevent crushing and drowning. Performing the needed hand-seals (Tiger → Hare → Boar → Dog), he generate his chakra into the ground and cause a section of the earth to rise to form a wall. "Doton: Doryuheki"
Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the Tiger → Hare → Boar → Dog and then creates a solid wall of earth as a form of defense. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Hizuren Sarutobi spits mud from his mouth to perform the jutsu whilst Kakashi creates a wall composed of bulldog sculptures to box-in Pain.
Not to his knowledge that Naruta was planning another wave of attack, he was shocked his earth wall crumbled in mere seconds with the surge of electricity flowing through. In the time, the mist was clearing. He had little to no time to react. Taking advantage of the earth slowing the electricity flow due to the dense amount of earth, he performed the needed hand-seal (Sheep) and created a replica of himself which was summoned immediately on the field. The clone was to slingshot Kazuhiko in the mid-air to be safely thrown out of the area above while the clone take the brute of the attack.
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
This allowed Kazuhiko to make a surprise attack in the air just in the frontal above Naruta. Being carried back to the earth with the "law of gravity", Kazuhiko concentrated and focused chakra into the right palm of his hand. He was able to create a fast and rotating sphere of chakra. Using the added mass, he was able to power his chakra sphere for a powerful impact. The chakra sphere was directed at Naruta's cranium to end the battle quickly.
Rank: A
Type:Attack
Range:Short
Chakra Cost:30
Damage Points:60 (-20 to user if attain direct hit)
Description: Rasengan doesn't require handseals, only molding of the chakra. The user focuses and creates a fast, rotating sphere of chakra in the palm of their hand which can cause much destructive impact. A direct Rasengan hit can be lethal but the user needs to actually physically hit the opponent for it to work.
*The moment the mist was clearing, Naruta sees Kazuhiko jumping into the air as another Kazuhiko received her attack. Assuming that the one who received her attack was a clone since the real one wouldn´t take the damage, Naruta instanly moved her right hand forward while releasing a small amount of water from the moisture in the air around Kazuhiko before he´s carried back by gravity and then she controls the water to "grab" Kazuhiko in mid-air. Then she makes a throwing motion with her right arm, slamming Kazuhiko against the ground hard, breaking a few of his bones due to the impact against the ground. Right after that, Naruta raises her arms to the air, charging lightning and then she unleases the lightning energy at Kazuhiko in the form of a lightning bolt, dealing damage to him*
(Suiton: Mizu Sattou) Water release: Water Rush
Type: Attack/Supplementary
Rank: B
Range: Short-Mid
Chakra Cost: 25
Damage Points: N/A
Description: The user releases a small amount of water from the moisture in the air and can then control the water that is created. The user can create and control the water created up to mid range in distance. The amount of water created is enough to fill a small bath tub and only lasts for one turn. However this source of water isnt great enough to create S rank level water techniques.
Notes:
- Can only be used 3x per battle.
- Must skip one turn before using again
- The water can only be controlled up to one turn
- Can only use water jutsu while controlling the water or until you release the water from your control.
(Raiton: Hiraishin) – Lightning Release: Lightning Rod
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user raises their hands to the air, charging lightning. He will then unleash the lightning energy at the enemy target in the form of a lightning bolt.
"Gah!?"
In mid-air, it came as a shock as Kazuhiko, being wrapped and tugged by water, was being swayed to the ground. Seconds before anticipating his impact on to the ground, he calculated the distance, speed, and time of impact. His chances was not as great. However, through a hastily calculation, he increase the odds given him a split-second window to escape severe wounds. He swiftly exhaled a powerful stream of wind which allowed him to eject himself from the crushing blow. The wind stream caused him to tumble to he was land on his back.
Still on his back while facing up into the sky, he hear a discharge of lightening bolting down onto the ground coming towards his body. His counteraction was to concentrate and focus his chakra to generate air circulation that coat his upper body, to create a large surge of wind that would block the lightening bolt as a protective shield. As the lighten circuit out from the wind being an electrical insulator, Kazahiko lay his palm flat on the ground and generate chakra which cause rock to sprout out in the form of four large spikes which attack you. Coming from four (4) separate directions, the spikes protrude your midsection and lower-back. It was uneasy to evade.
"Silly girl. I did not even get your name!?"
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Note: The user must already be airborne to use
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easily avoided by escaping upwards.