[Open] My 1st Spar

Osmon

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~ Rei's R&R
~ A-rank and below
~ Unofficial
~ Short-range
~ A field with a water source in my right your left
~


This Is My 1st Spar So Be Easy On Me :) :hint:


 

Luther

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Sure why not?
 

Illyasviel

Sannin of the Scrolls 📜
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if you want me :eek:
 

Luther

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Akainu commences the battle by activating his two tomoe sharingan by blinking his two eyes and then leaps high into the air blowing wind out of his mouth towards your direction which forces pushes him back into mid range of you and causing a dust cloud to be created to distort your vision of him, taking advantage of this akainu throws to explosive kunai tags from his left and right hand respectively towards your direction as he eagerly awaits to see your response.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye

Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.


(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique

Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Note: The user must already be airborne to use
 

Osmon

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Akainu commences the battle by activating his two tomoe sharingan by blinking his two eyes and then leaps high into the air blowing wind out of his mouth towards your direction which forces pushes him back into mid range of you and causing a dust cloud to be created to distort your vision of him, taking advantage of this akainu throws two explosive kunai tags from his left and right hand respectively towards your direction as he eagerly awaits to see your response.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye

Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dojutsu (San Daidojutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dojutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dojutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (?) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (?) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dojutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.


(Futon: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique

Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Note: The user must already be airborne to use

After his vision blocked by the dust, Omoi hears a kunai's sound and takes two kunai with explosive tags and thinks that if the two kunais hit each other the explosive tags will explode and hurt the opponent but unfortunately opponent's kunais were with explosive tags too so the tags explode and Omoi falls back and starts concentrating his lightning chakra at his palms and aims at the enemy sending a small wave of lightning at the opponent and then while the wave of lightning is going towards the opponent, Omoi gathers a large amount of chakra at his lungs and then exhales releasing 3 fire shots at the opponent and waits for his enemy's counter "A Sharingan User ?? This Will Be Really Hard !!! :|"



(Raiton: Ikazuchi Kashou) - Lightning Release: Thunder Burn
Rank: D
Type: Offensive
Range: Short-Mid
Chakra cost: 10
Damage points: 20
Description: The user moves his palm unleashing a wave of lightning bolts at the opponent.




( Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

[SUP]Chakra:

800
-10
-20
=770[/SUP]


:) :p :bye:
 
Last edited:

Luther

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After his vision blocked by the dust, Omoi hears a kunai's sound and takes two kunai with explosive tags and thinks that if the two kunais hit each other the explosive tags will explode and hurt the opponent but unfortunately opponent's kunais were with explosive tags too so the tags explode and Omoi falls back and starts concentrating his lightning chakra at his palms and aims at the enemy sending a small wave of lightning at the opponent and then while the wave of lightning is going towards the opponent, Omoi gathers a large amount of chakra at his lungs and then exhales releasing 3 fire shots at the opponent and waits for his enemy's counter "A Sharingan User ?? This Will Be Really Hard !!! :|"



(Raiton: Ikazuchi Kashou) - Lightning Release: Thunder Burn
Rank: D
Type: Offensive
Range: Short-Mid
Chakra cost: 10
Damage points: 20
Description: The user moves his palm unleashing a wave of lightning bolts at the opponent.




( Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

[SUP]Chakra:

800
-10
-20
=770[/SUP]


:) :p :bye:

Akainu with his sharingan activated sees the bolts of lightning coming towards him and releases a stream of wind from his hand which he uses to negate the bolts of lightning and continue onwards at you at a weakened manner as they proceeds onwards to you akainu casts you in a genjutsu which creates the illusion where you see a massive fireball coming down from the sky to hit you, while in reality akainu tosses two kunais aimed at your neck and stomach to make a clean slice in the process and decapitating you should you react in time.


(Fūton Kihon Jutsu) Wind Release Basic Technique

Type: Supplementary/Offensive/Defensive
Rank: D-Rank
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.

( Genjutsu: Jigoku Gouka ) - Illusion Technique: Hell Fire
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points:N/A
Description: The user casts an illusion where the opponent sees a huge ball of fire descending from the sky and enveloping its target.
 
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