[open] Memory Jogging

Ushiro

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Rei's R&R
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Terrain: Plain grass field
My bio is Shinon Nara with goggles on and CW on his back.

Looking for a good challenge from someone experienced. Who's up for it?

(Yami no Tankyū-sha)- Seeker of Darkness
Type: Weapon
Rank: S
Range: Short-Long
Chakra Cost: N/A (-10 each turn)
Damage: N/A (+5 to shadow jutsu)
Description: This sacred bow has been passed down through generations of the Nara clan. It is pitch black with a bladed edge on the front of it and it made of lightweight but durable metal capable of having chakra channeled into it. It was said to have been originally white and gained its dark color by absorbing the chakra of its owners which in turn increases their skill in manipulating shadows. While in possesion of the bow the user's shadow jutsu won't require handseals. They can be "shot" from the bow or its shadow by drawing and releasing the bowstring. The speed of the jutsu shot is increased to that of a flying arrow and is allowed to reach long range. This bow also heightens the restricting ability of shadow jutsu. If a non-Nara clan member willingly touches the bow, he won't be able to move until he is separated from it.
-Can be summoned once per battle
-Only one jutsu can be shot from it per turn
-Each jutsu shot from the bow counts as one in the user's turn
-Must be a member of the Nara Clan to use
 

Ushiro

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You'll do. Being made of water won't help though. ^^

I form three handseals and exhale a small fireball towards the ground while I grab my bow and reach into my quiver. As the fireball erupts into a huge firestorm heading your way I jump up high with three arrows in my hand, shooting three lightning infused arrows strait down and three more headed strait at you. The first round enters the ground and emerges again right in front of you, violently piercing through your legs and chest before the same happens to your arms and head soon after.

(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.

(Sogeki no Geijutsu: Jūden no Dangan)- Sniper Art: Bullet Circuit
Type: Attack
Rank: A-S
Range: Short-Long
Chakra Cost: 30 (+10 with clones)
Damage: 60 (+20 with clones)
Description: Six arrows surging with lightning energy are shot from the user's bow at high speed to accurately strike multiple targets. They each follow their own designated path and are seen as bright streaks of light. Metal wires may be attached to and made more durable by the arrows' lightning so they could paralyze targets ensnared by them. When performed in collaboration with a minimum of 2 shadow clones, an additional 6 arrows can be shot by each clone for a stronger attack.
-Usable 3 times per battle
-No S-rank or higher lightning techniques next turn
-Must have a bow
 

Littlefinger.

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I stand, watching your movements. As you wave the handseals and exhale the fireball, I note as it increases in size on contact with the ground and travels towards me. So with a couple of quick handseals I gather and mold my chakra beneath me, thus prompting a large earthen dragon to rise in an arc high enough to scale over the now large fireball. The dragon will continue and descend upon you, crashing into you and thus crushing you.

(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.​

As the dragon rapidly descends upon you, I jump off it towards my right while withdrawing my war fan from my back with my left hand and swinging it in a vertical arc downwards, sending a sharp gust of wind in the form of cast net at you. At the same time, I will toss a kunai with an explosive tag at you and activate it almost immediately. This triggers a large fiery explosion that combines with the cast net, sending a fiery cast net your way. Of course if you continue with your arrows, the wind deals with them.

(Fūton: Kakeami no Jutsu) - Wind Release: Cast Net Technique
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user using a giant folding fan or giant fan will swing it towards the enemy summoning a gust of wind that then takes the form of a net and slices through the opponent. A standard user can perform this technique by using a sequence of 5 hand seals.​

...
 

Ushiro

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After firing my first round of arrows the sight of a dragon ascending over my fireball makes me change my plans a bit. Gathering lightning as a huge chidori in my right hand, i angle my hand to my left and unleash a storm of lightning bolts meant to demolish the dragon and strike you where you jumped but your wind net saves you. As the weakened wind net powers through my attack i quickly spit a wide barricade of water blocking the wind. I follow it up with a handseal, forming the water into a huge S-rank dragon of my own shooting towards you and carrying you away.

Interesting counter. How will you handle my dragon though?

(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B-S-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
 
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