[Open] Let's go

Vayne

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A pimp named slickback;

We're falling from the sky, 12K meters away, we're at mid range distance from each other, we'll say that we'r emit affected by the speed we're moving at so we can move without pressure shiz. We reach the ground after 15 posts.
 

Cursed Prince

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A pimp named slickback;

We're falling from the sky, 12K meters away, we're at mid range distance from each other, we'll say that we'r emit affected by the speed we're moving at so we can move without pressure shiz. We reach the ground after 15 posts.
Weird af but ok. Ill use BS in sig as always


Suddenly Black Star is falling, from a high ass distance too. He looks towards Kimmimaro, the man who he was fighting when they both fell out the plane. Even though they were falling they had to continue fighting
You bastard, Ill kill you!!
Black Star straightens himself and forms 2 handseals, sending chakra into the air around Kimmimaro and causing it to converge on him, trapping him in an inescapable sphere of air the oppresses him, not allowing him to move at all. Black Sta then gathers katon chakra in his chest and spews out a small fireball towards the bottom of the air sphere that, once beneath it, erupts into a pillar of fire, allowed a pass to go into the sphere of air it easily ignites the air, increasing its burning damage and incinerating the opponent.

Futon: Kazeuo no jutsu) ‑ Wind release: Grand war prison technique
Type: Supplementary
Rank: A rank
Range: Short-Mid
Chakra: 30
Damage: N/A
Description:
An advanced futon technique that is used to trap a victim inside a virtually inescapable sphere of air. The user sends chakra into the air around the opponent(s). Then, the user preforms two hand-seals and causes the air around the opponent/opponents to compress around them, binding them encase them in a near-invisible spherical prison of wind trapping them and restricting their movements. Once trapped the target is unable to move while within it due to the density of the air. Because of the density of the air it can be used, to a limited extent, for defensive purposes if performed on oneself. While active, the user cant preform any hand-seals. The technique last 1 turn maximum and user must wait two turns before each use.

Note: Can use a max of 3 times
Note: No Jutsus above S rank in the same turn

( Katon: Honoo no Hashira Jutsu ) - Fire Release: Flame Pillar Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user will manipulate their chakra into their chest and then they will release from their mouth a quick burst of flame towards their opponents feet which then errupts into a large pillar of flame reaching 3 meters tall and inflicting damage to the target.
 

Vayne

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In response to the arrogant little prick's binding technique, I expel a large amount of water from my mouth in the form a stream. The force provided by the water would 'destroy' the walls of the wind and continue onwards towards the boy. The 'destruction' of the wind allows me to regain my ability to move, but for now I continue onwards with the stream.

Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.


Bleh <_> Studying sucks.
 

Cursed Prince

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Black Star see's the incoming water bullet that split through his wind prison and grabs his Gunabi off his back, charging wind chakra into it and then swinging, releasing a gust of wind that is swiftly manipulated into a net of wind that smacks into the stream and neutralizes the technique, stopping the stream. At that moment Tsubaki litteraly jumps out of his body from his navel and forms a single handseal, allowing her to manipulate the now free amount of water into a vicious S rank Water Dragon the heads right back at you in an arc, aiming to crash at you form above. Black Star whilst throws explosive tags beneath your position, since we were falling, and they would detonate in a few seconds, when you would be close to them
(FΕ«ton: Kakeami no Jutsu) - Wind Release: Cast Net Technique
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user using a giant folding fan or giant fan will swing it towards the enemy summoning a gust of wind that then takes the form of a net and slices through the opponent. A standard user can perform this technique by using a sequence of 5 hand seals.

(Souma no Kou no Jutsu) Twin Demons Technique
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: 30
Damage: N/A
Description:
The Twin Demons technique allows Sakon and Ukon to merge and unmerge their bodies together using their kekkei genkai. Typically, Ukon is dormant within Sakon's body, with only his head protruding from the back of Sakon's neck, although he can move freely inside of and protrude any part of his body parts from anywhere on his brother's body. The core behind this technique is the ability to reconstruct and deconstruct ones DNA to merge with anothers. While Sakon and Ukon possess this ability naturally, Kabuto Yakushi was able to copy it to enable him to access the DNA and the abilities and techniques of the other Sound Five Ninjas. Each time Kabuto switches between the abilities of each of of The Sound Five, he needs to activate this ability. Off course Kabutos usage is imperfect but mainly because he's using DNA copies of the Sound Five and not real living counterparts with the same ability. Because of this, he can never let any of the Sound Five unmerge from his body completely, otherwise the DNA material would perish and not function, as it takes its sustenance from Kabuto himself.


(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B-S-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of hand seals Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
 
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