[Open] - Kumi digging

Skorm

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Mirai 👑

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Guess I’ll take this? Iyana Uchiha in signature.

(Kagura Shingan) Mind's Eye of Divine Entertainment (Passively Activate At All Times)
Type: Supplementary
Rank: S-rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
This ability, unique to Uzumaki Karin, is a much more advanced sensing ability than the normal Chakra Sensing technique. This ability allows Karin to find, sense, and track individuals through their chakra over vast range that exceeds 10 kms and allows her to see up to 6 landmarks away, including over oceans. This is done by focusing and opening the mind's eye, which Karin has active at all times. The ability extends to telling when a person is lying from the fluctuations in a person's chakra made from dishonest emotions or detecting if someone, including herself, is under a genjutsu, or even if someone is molding chakra for a technique. It can also detect diseases and other harmful effects the user or those within range might be under the effect off. Also by focusing on a particular chakra, Karin can perceive its location and movement with great detail. Even normal chakra suppression techniques are ineffective to hide from this ability.
Note: Its an exclusive ability of Uzumaki Karin bios and is active at all times.

Oh Fada Sage of Six, you know how damn hard it was to trail you down? How about slowing down Speedy Gonzales.

Iyanna said, arriving shortly after Alucard and his daughter, Catgirl, thing, did. She had been trailing the duo for sometime, one the orders of her boss to capture the man alive, and for what reason? Who the hell knows, she really just likes to follow orders. The air was rather pleasant, truth be told, but it was only mere moments before an actual bloodshed would be rendered upon the lands. As she exhaled, a short ember of flames sparked, as she prepared for battle.

Utilizing her Mind’s Eye, she locked onto the chakra signature of both as she kneaded chakra into her eyes, causing the Sharingan’s iconic pattern, but almost immediately transitioned it into it’s Mangekyo Sharingan state, though. It was a risk, a very dangerous one considering her lack of its Eternal State, but considering the foes she’s been pitted against, she had no choice.

Occurring at the same time as this, she would have passively activated a seal located on her palm, and with it summoning lance composed of ash. This ash wasn’t normal, as it was made of a unique elemental nature known as Dark Vacuity, ionized ash particles conjoined into a singular form. She took the lance and javelin tossed it across the terrain, but rather than aiming at the big boss himself, it was his daughter.

The target? Directly to impale into her chest, which upon impact would have began the agonizing and painful process of ionizing flesh, bone and blood. It was a rather cryptic start, but Iyanna was prepared for any potential counter play as she then rushed in towards the daughter specifically first.

Anddddd the weakest link goes toooo….

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye (Passive)
Type: Supplementary
Rank: C - A Rank (A)
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description: One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
( Doujutsu: Mangekyou Sharingan ) - Eye Technique: Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 50 ( -20 per turn to keep active )
Damage: N/A ( -5 per turn )
Description: The Mangekyo Sharingan, literally meaning "Kaleidoscope Copy Wheel Eye", is the highest known form of Sharingan, said to be feared as the strongest form of Sharingan. Awakening MS requires the user to have possession of 3 Tomoe Sharingan and to witness or simply go through some extremely dramatic emotional event. Upon this event, the user awakens MS. The most noticeable MS users gained it by witnessing the death of someone important to them, sometimes by their own hand. Once activated the appearance of the pupil drastically changes, differing from the tomoe seals, and gains a shape unique to each user. When active the user can track speeds even further beyond that of the third stage sharingan. The timing of the users counters, the chaining speed of multiple techniques and the ability to see through the enemy's moves greatly increases. Not only that but the user gains the ability to see through visual illusions A-rank and below. The link to Genjutsu is further increased and, if the user has gained full mastery over Genjutsu, he gains the ability to cast genjutsu without the need for Handseals as long as he has a line of sight to the target. Also, the Mangekyo Sharingan gives the user access to powerful and forbidden techniques, unique to each user. Extended use of the Mangekyo Sharingan after some time, deteriorates the user's eyesight to the point of blindness. The chakra cost is so high that it drains the users stamina and chakra at increasingly high speeds. Once the side effects of it's use take place, the user is left blind and unable to activate his sharingan. While keeping it active is already quite hard, the user will drain the time he can keep it active at each MS technique he uses. While some can decrease one turn, others can decrease even more.
Note: The user needs to have activated his 3T Sharingan beforehand
Note: Can only be activated twice, requiring a 2 turn coldown to activate again
Note: Lasts a maximum of 8 turns for the first activation and 4 turns for the second
Note: After the first activation wears down, his eyes revert to their normal appearance and the user can't activate his sharingan for 1 turn
Note: The first activation drains the users stamina and leaves him tired, while the second activation leaves the user blinded and almost unable to move if he doesn't deactivate it before the time ends
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.
(Dakuiton Fuinjutsu: Chūkū Superu Ha ) Dark Vacuity Release Sealing Technique: Hollow Spellblade (Passive)
Rank: B
Type: Supplementary
Range: Short - Long
Chakra: 20 ( 10 per passive release)
Damage: N/A
Description: Hollow Spellblade is Body Seal utilized by users of the Dark Vacuity, enabling a unique use of their Bukijutsu and Kenjutsu. This seal carries the kanji (武器) meaning "Weapon", acting a more slightly modified version of the "(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation" technique. How it functions, is within the seal are constantly existing Dark Vacuity Weapons - which upon unsealing manifests into the form of a weapon of choice by combining together to take the desired appearance. As a result, the user is capable of wielding the weapon for the aforementioned techniques. An example of this is the user utilizing a spear made from the ash to strike an opponent. The release of these weapons are passive, not costing a moveslot and posted as a reference alongside when performing said technique. These inherently causes the S/W of the technique to be shifted to match Dark Vacuity and carries the properties of "Dark Vacuity Release: Abyssal Corridor" when interacting with the bodies of humans/summons/opposing solids etc (thus utilizing the the respective rank's effects). This seal can only be used once per turn but overall five times per battle; which each weapon breaking after utilizing the respective technique, while having a cooldown of two turns before being active again. This requires the user to know Adv. Fuinjutsu as well in order to place it on their body though this technique.
(Dakuiton: Shinkai Kairou ) Dark Vacuity Release: Abyssal Corridor (Reference)
Rank: N/A
Type: N/A
Range: N/A
Damage Points: N/A
Description: Abyssal Corridor is a not a traditional technique in the sense of manipulation of an element. It’s rather a basic outline of what occurs when the human body or other sentient creatures such as animals make contact with the ionized ash of Dark Vacuity Release. This is always active in battle, simply posted in the beginning or whenever a Dark Vacuity Release technique is used, being completely passive and not costing a move slot. The outline of exposure to the element follows as such:

D Rank: This is considered the weakest level of exposure, which due to how insignificant the damage is, the technique in question doesn't cause any residual damage and simply deals its intended damage to the opposing human/sentient being. They however due to the hazy like nature of the ash, can cause blindness if exposed to his eyes. As long as exposure is remained with the source, the target won't be able to see up beyond mid range.

C Rank: This is considered the second weakest level of exposure; thus has the least effect on the skin. However, despite this; the ionizing process does in fact still cause irritation to the skin – akin to a constant need to itch at the area. This in turn causes the opponent a bit of difficulty in attempting to perform hand seals without the need to scratch at the zone, causing them to be unable to perform a technique if it possesses more four or more hand seals. It should be noted however that exposure will still also cause damage to the skin, which in turn causes the opponent to suffer -5 DMG per turn. Due to this being the weakest level of ionizing on the skin, it only lasts for two turns if separated from the technique though constant exposure to the initial technique will cause these effects to persist.

B Rank: Similar to the previous exposure level, B rank exposure causes more irritation to the skin as more layers of it is removed. This causes other to be unable to make more than three hand seals for a technique without wanting to completely scratch at the area of exposure, due to the immense irritation. This also causes -5 per turn as well, akin to the C Rank Usage, while also causing the same blinding affect if exposed to the eyes.

A Rank: This is fourth stage of exposure; which causes the effects to be far worse than beforehand. Of course; at this level of exposure the ionizing process is far more severe as layers of the target’s flesh will start to become more ionized as well. These levels the upper layers of flesh to be eaten away – capable of exposing bones should the ionizing process persist. Much like before, this causes high level of irritation and pain to the skin, preventing those exposed to unable to utilize techniques with two or more hand seals without wanting to scratch or deal with the pain from the ionizing skin. This in turn causes more passive damage over time, causing -10 DMG for two turns unless constant exposure to the technique remains established.

S - rank: This is fifth stage of exposure; which causes the effects to be the worse among the technique. Of course; at this level of exposure the ionizing process is far more severe as layers of the target’s flesh will start to become more ionized as well. These levels the upper layers of flesh to be eaten away – capable of exposing bones should the ionizing process persist. Much like before, this causes high level of irritation and pain to the skin, preventing those exposed to unable to utilize techniques with one hand seal without wanting to scratch or deal with the pain from the ionizing skin. This in turn causes more passive damage over time, causing -20 DMG for two turns unless constant exposure to the technique remains established.

Abyssal Corridor’s effects however are reflected once the Dark Vacuity Technique within the damage threshold. This means; should an A – Rank technique be increased in damage to that of 80, the S rank effect will those trigger instead. It’s the same for when the user is afflicted with a technique that reduces the damage; including after clashes with other techniques will cause the effects if contact is made to lessen.
( Nageru ) - Throw
Type: Offensive
Rank: D - B (B)
Range: Short - Mid
Chakra: N/A
Damage: 20 - 40 (40)
Description: A slightly more advanced aspect of Bukijutsu entails throwing weapons, by physically launching weapons the user is capable of throwing them in arcs or in a linear fashion. These thrown weapons travel quite quickly, depending on the user's own base speed.

Stats
Chakra: 1900 > | Health: 200 > 195 | Tracking: 91 | Speed: 10

Currently Sustained
- Mangekyo Sharingan (1/8)
 
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