[open] - killing boredom

Skorm

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It would seem like th- *cough*

HEEIIISHIIIIKIIIII-SAMA-SEENPAI... KUUUUUUUUUUUUUUN!!!!
Lilith was seemingly excited for this encounter. Alucard slowly simply nodded to the right-hand man of the clan, acknowledging that he had taken up the challenge he issued.

Yo, grown any stronger since last time? It's been a damn while..
The two of them stood side by side, arms length in between.
 

Skorm

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Im turn-skipping here going straight into business u___u

With Heishiki-sama-senpai-kun being the non-outspoken person he was, Lilith and Alucard decided to cease the moment to start the fight. Alucard weaved three handseals and formed a dark smoke around the battlefield using his Dark release. This smoke would reduce chakra output, decreasing the opponents chance of using techniques higher than 30 chakra points. Due to his chakra fortification skill, the technique also gained an additional 10 chakra turning it into S-rank making it harder to destroy. At the very same time, Lilith would weave a few handseals and channel chakra into the ground infront of them forming a dome (15m3) that closed in from around Hei in all directions entrapping him and smashing into him. The dome would also be filled with the Dark Smoke that Alucard had expelled from his mouth, de-buffing the target inside.

(Meiton Kemuri) Dark Release: Dark Smoke
Type: Supplementary
Rank: A-rank S-rank
Range: Mid
Chakra: 30 (30 + 10) = 40
Damage: -
Description: The user preforms three hand seals, and then gathers up dark chakra into there mouth. Then they blow out a thick purple smoke like fog that has such force that it can down medium to large trees within it's path. This technique also drains the chakra of whoever is caught into it. The smoke like fog is so dense that only very high ranked wind techniques are able to blow it away. The fog drains enough chakra that the victim is only able to use A-rank and below techniques.
Note: Takes the fog one turn to form.
Note: The fog lasts for 3 turns once formed.
Note: Can only be used 3 times per match.
Note: S-rank wind techniques are the only techniques able to blow away the smoke like fog.
Note: Person trapped in the fog can only use A-rank and below techniques for two turns.
Note: Can only be taught by Nathan.

(Bisumaton: Kamigami no umi | Bismuth release: Sea of gods)
Type: Offensive/Defensive/Supplementary
Rank: D-S (S) Forbidden Rank
Range: Short-Long
Chakra: 10-40 (40 + 10) = 50
Damage: 20-80 (80 + 45) = 125
Description: Sea of gods is a multi-ranked technique that serves as the basic, jack-of-all-trades technique of the bismuth release. It can be created from existing sources(earth) or from the user directly. Depending on how much chakra he/she spends it amps the technique further and thus produces more liquid bismuth. The force of the torrent of the liquid metal will also become greater the more chakra is spent into the technique. But even so, small amounts of liquid bismuth may be enough for some occasions too. Through this technique, the user will be able to shape the land infront of them and create small or large torrents of the liquid bismuth, create a huge "sea" of the molten metal right under their targets or manipulate pre-existing liquid bismuth to form into huge hands or small flying liquid bullets. Even though the possibilities are essentially endless, the bismuth will stay on the field until destroyed and does not require chakra to stay on the field. However, since the release is indeed liquid it cannot maintain any lasting functional structures unless chakra is used to sustain the releases state. Sort of like water which can be formed into a dragon but needs chakra to sustain its form in such case. D, C and B ranks can be used indefinitely while B-ranks will require one handseal; Hare. A rank variation can be used up to 4 times, but will start to require two handseals; Hare - Ox. S-rank variation requires three handseals; Hare - Ox - Rabbit - and can be used up to 3 times per battle.

Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 4 times per battle, S rank 3.
Note: No Bismuth Above A-rank after using S-rank version.

Alucard carefully monitored Heishiki all the time with his Dojutsu and Chakra Sensory.
 

Serpent

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Im turn-skipping here going straight into business u___u

With Heishiki-sama-senpai-kun being the non-outspoken person he was, Lilith and Alucard decided to cease the moment to start the fight. Alucard weaved three handseals and formed a dark smoke around the battlefield using his Dark release. This smoke would reduce chakra output, decreasing the opponents chance of using techniques higher than 30 chakra points. Due to his chakra fortification skill, the technique also gained an additional 10 chakra turning it into S-rank making it harder to destroy. At the very same time, Lilith would weave a few handseals and channel chakra into the ground infront of them forming a dome (15m3) that closed in from around Hei in all directions entrapping him and smashing into him. The dome would also be filled with the Dark Smoke that Alucard had expelled from his mouth, de-buffing the target inside.

(Meiton Kemuri) Dark Release: Dark Smoke
Type: Supplementary
Rank: A-rank S-rank
Range: Mid
Chakra: 30 (30 + 10) = 40
Damage: -
Description: The user preforms three hand seals, and then gathers up dark chakra into there mouth. Then they blow out a thick purple smoke like fog that has such force that it can down medium to large trees within it's path. This technique also drains the chakra of whoever is caught into it. The smoke like fog is so dense that only very high ranked wind techniques are able to blow it away. The fog drains enough chakra that the victim is only able to use A-rank and below techniques.
Note: Takes the fog one turn to form.
Note: The fog lasts for 3 turns once formed.
Note: Can only be used 3 times per match.
Note: S-rank wind techniques are the only techniques able to blow away the smoke like fog.
Note: Person trapped in the fog can only use A-rank and below techniques for two turns.
Note: Can only be taught by Nathan.

(Bisumaton: Kamigami no umi | Bismuth release: Sea of gods)
Type: Offensive/Defensive/Supplementary
Rank: D-S (S) Forbidden Rank
Range: Short-Long
Chakra: 10-40 (40 + 10) = 50
Damage: 20-80 (80 + 45) = 125
Description: Sea of gods is a multi-ranked technique that serves as the basic, jack-of-all-trades technique of the bismuth release. It can be created from existing sources(earth) or from the user directly. Depending on how much chakra he/she spends it amps the technique further and thus produces more liquid bismuth. The force of the torrent of the liquid metal will also become greater the more chakra is spent into the technique. But even so, small amounts of liquid bismuth may be enough for some occasions too. Through this technique, the user will be able to shape the land infront of them and create small or large torrents of the liquid bismuth, create a huge "sea" of the molten metal right under their targets or manipulate pre-existing liquid bismuth to form into huge hands or small flying liquid bullets. Even though the possibilities are essentially endless, the bismuth will stay on the field until destroyed and does not require chakra to stay on the field. However, since the release is indeed liquid it cannot maintain any lasting functional structures unless chakra is used to sustain the releases state. Sort of like water which can be formed into a dragon but needs chakra to sustain its form in such case. D, C and B ranks can be used indefinitely while B-ranks will require one handseal; Hare. A rank variation can be used up to 4 times, but will start to require two handseals; Hare - Ox. S-rank variation requires three handseals; Hare - Ox - Rabbit - and can be used up to 3 times per battle.

Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 4 times per battle, S rank 3.
Note: No Bismuth Above A-rank after using S-rank version.

Alucard carefully monitored Heishiki all the time with his Dojutsu and Chakra Sensory.
With Alucard and Lilith working in unison creating a smokescreen/dome combination, being 15m3. Hei being at the center of it would hastily react as his Doujutsu activates, gaining insight into his opponent and their techniques. He doesn't hesitate to use his superior speed to fly directly upward allowing him to escape up as the dome closes behind him. Now levitating above the enclosed dome filled with harmful gas Hei finally replies to Alucard's previous question.

"'Stronger' wouldn't be an accurate evaluation of my ability. I have however 'grown' as you put it"

(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
(Passive)
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills. To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.
Note: Hyuga clan bios of at least Sannin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.
(Furaito no Jutsu) - Flight Technique
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30 ( -10 per turn )
Damage: N/A
Description: Through the use of their chakra, the user gains the ability of unsupported flight and levitation. The user moves and maneuvers at his running speed. This can be used upon activation as a means of dodging attacks but afterwards cannot be utilized like such.
Note: This can be used by canon Otsutsuki clan bios, canon Otsutsuki noted to have flight, and Juubi Jinchuriki bios.

Health: 440
Chakra: 3000
Speed: 16
Tracking: 20 x 3 = 60
 

Skorm

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With Alucard and Lilith working in unison creating a smokescreen/dome combination, being 15m3. Hei being at the center of it would hastily react as his Doujutsu activates, gaining insight into his opponent and their techniques. He doesn't hesitate to use his superior speed to fly directly upward allowing him to escape up as the dome closes behind him. Now levitating above the enclosed dome filled with harmful gas Hei finally replies to Alucard's previous question.

"'Stronger' wouldn't be an accurate evaluation of my ability. I have however 'grown' as you put it"

(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
(Passive)
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills. To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.
Note: Hyuga clan bios of at least Sannin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.
(Furaito no Jutsu) - Flight Technique
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30 ( -10 per turn )
Damage: N/A
Description: Through the use of their chakra, the user gains the ability of unsupported flight and levitation. The user moves and maneuvers at his running speed. This can be used upon activation as a means of dodging attacks but afterwards cannot be utilized like such.
Note: This can be used by canon Otsutsuki clan bios, canon Otsutsuki noted to have flight, and Juubi Jinchuriki bios.

Health: 440
Chakra: 3000
Speed: 16
Tracking: 20 x 3 = 60
Sorry bro, im not in this fight anymore as i wrote to you in DMs. Another time~
 
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