(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye (Passive)
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.
To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.
Note: Hyuga clan bios of at least Jonin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.
Buddha sees the girl arrive within the clearing in the forest and he immediately activates his Byakugan to survey the immediate area. Seemed he let his guard down a bit and he had to make sure that he hadn't been surrounded by enemy Shinobi. With a lolipop in his mouth, the hyuga took his right hand and drew his sword Dojin before pointing it at her. She had chakra reserves far too high to be a mere passed byer and her words further solidified this.
Buddha: "What in the world brings you here? this forest has been dead of human life for a while now ... Maybe a bit too dangerous for lil' ole you?"
Fenriru No Gimuzuke | Fenrir's Lesser Oblige (Active At All Times)
Rank: S
Type: Supplementary/Offensive/Defensive
Range: Short
Chakra: 40 ( -15 per turn )
Damage: N/A
Description: This technique was designed to rectify the weaknesses of managing multiple bodies within Battle. Many Inuzuka found that their Ninkens became easy targets for area of effect Ninjutsu techniques, and often experienced problems with defending from widespread attacks without compromising their Ninkens health or position. As such this technique was developed as a fix for these flaws. This technique allows an Inuzuka to enter into a lasting fusion with their Ninken(s). While fused the Ninken will inhabit the user's body and the user will gain the ability to use techniques that require 'Four-Legged Beast' transformation as a prerequisite and will also gain the senses of their Ninken. The Ninken(s) will be aware of the world through the user's senses however their mind and chakra systems will remain separate. The Inuzuka however will still be capable of tapping into their Ninken's chakra supply and will be capable of using it to bolster their own supply for future techniques. Lastly, fused Ninken can demerge from their host body at any point in time, and can also choose to re-emerge without cost. Merging and de-merging however is not instant, instead, it simply functions as a Ninken or Inuzuka walking outside of the host's body - and as such is far inferior to the merging abilities of Souma No Kou. One added benefit is that a host can have appendages such as tails or wolf ears that can prove useful in combat but are largely cosmetic, the main host can also be switched at will - housing the user and other Ninken(s) within a Ninken's body instead.
Note:
- Must be posted at either the start of the battle or in the user's biography, and is active at all times.
- In the case of deactivation (On the user's account or as a result of an enemy technique) this technique can be reactivated again at the cost of a move. Each reactivation will require more chakra than the last, doubling each time.
- This technique serves as the ultimate baseline form for Inuzuka clan members. After using another transformation the user is capable of reverting back to this form without completely canceling the previous transformation, instead, they retain the physiological benefits of the other transformation (Such as increased sensing and other abilities) and are also capable of re-entering the previously activated transformation without cost as it is still considered active. (Does not distort or ignore turn restrictions)
The Queen of Wolves’ head crooked to the side for a moment- hearing the shinobi question why she was here present. He slightly explained that this was a place known for death, something to which the Inuzuka was well aware of but she smiled, which as the sword is pointed at her. “Originally hunting for some game, but we haven’t had quite a bit of luck pertaining to that…” she said, lying as in fact the Ninken had already consumed the ducks they caught upwind in the other western part of the forest. “His eyes shifted…the Byakugan…” Ein muttered within their shared mental connection with Inari, prompting the maiden to start her own little ‘preparations’ as well.
“However it seems we’ve decided to hunt something else in the meantime…and sadly, it happened to be you…” she uttered, getting down on all fours now, a fierce look in her eyes. Within the merger- Ein would have brought it upon himself to activate Spectral Sense, which allowed himself to smell chakra, giving coloration to it as well. Inari was capable of passively tapping into this as well, due to their merger as the opponent’s opponent became illuminated in an array of colors.
Inari herself at the same time would have branded herself with the Phoenix Flame Muffler- granting herself an immunity to her future fire based techniques. She started to walk towards the opponent with a look of intent in her eyes. “Hyuga huh? This could be fun” she said, with her imposing aura (Apex Speed Resistance) slowing her opponent down once she crossed into the 8 meter marker and the apparition of a demonic wolf leaked from her body.
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(Kamunagara) – Manifestation of Law (Passive)
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: Kamunagara is not itself an ability that is consciously activated or utilised like one would a jutsu. Rather, it is a product of one’s intent, or emotions, influencing their chakra in such a way that it visibly manifests as a pattern or object that hovers behind or around the user. One such example of this is extreme bloodlust or rage, which has been seen before by Naruto and Zabuza, under the influence of the Kyūbi and sheer force of will respectively. The object, pattern or symbol produced is unique to every ninja, and thus it can be considered as a physical manifestation of their will and being. The color produced is dependent on the type of emotion, e.g. anger will produce red, sadness will produce blue, happiness will produce yellow, etc. While the behaviour of chakra in this technique is able to give off specific auras and incite particular sensations in other people, it cannot paralyse or frighten others on the level of something such as Killing Intent. It also cannot physically interact with or cause any kind of injury to an opponent. This ability, functionally, is passive in nature, as it doesn’t require activation or any form of active input from the user, and is entirely cosmetic.
Supekutoru-Kan | Spectral Sense
Type: Supplementary
Rank: B
Range: N/A
Chakra: 20 (-10 per turn)
Damage: N/A
Description: Spectral Sense is a technique usable only by ninken that takes advantage of the ability to sense and track targets through scent. By channeling chakra to their nose a Ninken’s sense of smell is heightened to the point where they become able to visualize scents. Much like synesthesia, this technique enables scents detected by the ninken’s sense of smell to be interpreted visually, with whatever smelt being interpreted as visible colors that will seep and ooze out of techniques and people. This will not be limited to the ninken’s visual range, but will instead exist independently as an experience-able phenomenon that will be interpreted visually - for instance, a ninken will be able to close their eyes yet will still see colors, with scents from behind them interpreted in a way akin to peripheral vision, yet more rear reaching and so on. The stronger or fresher the scent - whether it be a person or technique, the more vivid and bright the color will be. Staler sources of released chakra will take on more bland and faded tones, while those interpreted as dangerous or fatal will take or strong and alarming red, yellow and purple tones. Stronger scents, such as that produced by a ninja performing a technique or an active attack will produce stronger, more block colors, while dormant sources, such as a ninja at rest or passive or dormant techniques will produce more patchy and whispy tones. Elemental affinities and other disciplines of chakra transformation will also have their own distinct colors, even pure physical and spiritual energies, including spiritual beings/entities, will have their own hue.
Note:
- This technique can only be used three times per battle/arc.
- Color perception will appear like a filter that overlays onto the normal view of the world.
- Once activated this technique lasts until deactivated, draining -10 chakra per turn from the user.
(Katon: Sanshō̄o No Kate) | Fire Release: The Phoenix Feathered Muffler
Type: Defensive/Supplementary
Rank: B
Range: Self
Chakra: 20 (-5 per turn)
Damage: N/A
Description: The Phoenix Feathered Muffler is a simple technique that involves the release of fire chakra that will cloak the user. Although this technique fully cloaks the user - as many defensive techniques do, it does not offer the typical defensive properties that a normal armor would, in fact, outside of the fiery golden glow that will emanate from the users visage, and the techniques special interaction with fire techniques, virtually nothing will change as the shroud is almost completely incorporeal. However, when the user is in contact with a flame that is either devoid of chakra, comprised of the users chakra, or comprised of the chakra of one that the user has a blood contract with, such as summons, the shrouds true abilities will be displayed. The user will be capable of interacting with any flame or fire technique that they produce without suffering from harm or adverse effects - such as respiratory problems - not only that but, should they so wish, they will be capable of interacting with fire as if it were a solid, liquid or gas - such as standing on top of a flame despite its incorporeal qualities or floating within a fire. This ability signifies the user as the 'Unburnt', gracing the user with an ability previously believed to be the sole realm of the Dragon and Phoenix. (Does not grant the user immunity to enemy fire techniques).
Notes:
This technique can be used a maximum of twice, will last until cancelled and has a two turn cooldown between usages. Furthermore a rather intriguing and strange effect of this technique is that, no matter how hard the user may try, they will be incapable of using water techniques while this technique is active. Stranger yet, is that the only solid portion of this technique is a feather comprised of golden ash, seemingly immune to anything but water, that will attach itself to the user's chest.
(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye (Passive)
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.
To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.
Note: Hyuga clan bios of at least Jonin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.
( Dojin ) - God of Earth
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: Forged with Hangurian Steel, Dojin's past is as hidden and unknown as the other blades that it was discovered with. All that remains is a long list of bloodyhands that have at some point owned the blade and it’s unique chakra bond between it and its rightful owner. Dojin gains an augmented 20 damage to Earth Ninjutsu. In addition to this, it also reduces opposing damage by Earth jutsu by 10 damage.
A unique ability of these blades is the ability to synchronize with their wielder, granting access to unique abilities based on the Specialities of the user. Should the user have an Earth Primary Specialty, the passive 20 damage gained will become 30 instead as well as neutral to other Basic Elements. Should the user have a Primary as well as Advanced Specialty related to Earth, then the passive 10 damage mitigated will become 25 instead and they will gain the ability of Stagger ( When a successful one hand strikes are done with the blade, a thick coat of compressed but sharpened stone is generated along the blade that allows it to bypass up to 10 points of durability. This lasts up to 3 turns and stacks up to 40 points of durability ) Should the user have all Three Main Specialties (Primary, Secondary, and Apex) aimed at Earth Release, then the wielder will gain the ability to submit their own Bonus Specialty related to Earth Release and the longsword
Note: Dojin allows the user to use Earth without hand seals.
Ah the girl wanted to hunt Buddha? Wild, but not surprising at all. He has been hunted before, and as you can see, all previous hunts failed miserably. With the sword still pointed at the girl, Buddha simply lets off a smile as his chakra began to leak out in a shaped distortion around the area. This release of chakra was simply a method of flexing that Buddha had in his bag of tricks, showing the girl who the dominant one was here.
Buddha: "Ahhh, well hopefully I can satisfy your little thrill to hunt. and you keep saying 'We' as if someone or something else is here. tch. Either way, if you think fighting a hyuga will be any fun, you've sadly mistaken or have ran into the lesser of the clan..."
With that said, Buddha swings his sword downwards in order to spawn 6 chunks of rock that are shot towards the woman. Once the chunks of rock got about 5m away, they'd expand into huge boulders that aimed to completely crush her and the area she was in. Firing the earthen technique off, the hyuga dashes behind the chunks of rock, keeping about a 2m distance behind them as he closes the distance between himself and his opponent.
(Ninjutsu: oshi kokuou) Ninja Art: Pressure Of A King
Type: Supplementary
Rank: E - S (C)
Range: Short - Long (Mid)
Chakra: 5 - 40 (15)
Damage: N/a
Description: This technique is used as another form of intimidation, by showcasing the amount of chakra the user currently wields/posses. The user will exert chakra from all over their body releasing their chakra causing it to take on a transparent hue but visible to the eye. Resembling a distortion in the air. This chakra due to it being very powerful becomes very dense, meaning others though its not offensive, can feel it. As if their body got slightly heavier then normal. Depending on how much chakra is released, depends on how far the chakra can be felt from a distance.
Note: This jutsu is mainly for rping purposes but the effects of S rank can stun a chounin and genin
Note: The S rank can only be used twice
Note: A-S rank reaches up to long range C-B reaches up to mid range E-D Short range
Note: This is offensive in no way at all. This jutsu though it makes the opponent feel slightly heavier its for cosmetic purposes and does not effect the speed what so ever
(Iwadeppō no Jutsu) - Earth Release: Rock Gun Technique
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30 + 10 = 40
Damage: 60 + 25 = 85
Description: After performing the Monkey Hand seal, the user expels a bullet size chunk of rock from his mouth. After they are fired, the chunks expand into huge boulders capable of causing short range destruction.
The sheer intimate rush, the allure of a pleasurable hunt. Inari felt the opponent’s pressure and acknowledged it. She got down on all fours, much like the beast she was raised to be - halting her approach as her opponent began to knead chakra. Due to her merger with her ninken, she saw the mass amount of chakra being shot at her - rock projectiles - but it was his following commentary that piqued her interest. “Please, I have never once doubted that one of the royal clans of Chungsu contains ‘lesser’ prey” she smiled. From her body, a quick shadowy figure launched itself forward into the air. This was Zwei (Highbreed), taking action as the approaching projectiles would be mowed down as he released a concentrated beam of energy from his maw. He turned quickly from one side to the other, bursting each of them down though from behind at the same time, Inari would have continued.
Slamming her hands in order to make two hand seals, she would have crafted a clone of Zwei composed of elemental ninjutsu - allowing it to flank from the right side of Inari at the same time of Zwei’s beam. While its creation wouldn't be hidden considering her opponent, Inari wondered how he intended on handling it. As it reached close enough, Zwei cleared the path, while aiming the remainder of his beam directly at the Hyuga. The clone would explode, crafting an explosion of fiery chakra. Once the techniques handled their mark, Zwei remained two meters in front of Inari - as the stopped six meters away and watched on how to proceed from here.
“Oh and well, this is why I said ‘we’” she chuckled, her fangs being put on display for a moment. "You sure are having fun huh?" Ein commented to Inari mentally.
"Yeah, small talk before we go for the kill is classy no?"
"No it's not"
"What do you know? You're a dog"
"Of course, human customs are a foreign concept at times...proceed"
"HAHAH!"
The duo jested mentally, but the battle would continue from here.
Fenriru Migoto Hōkō | Fenrir’s Lustrous Roar
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80 + 20 via High Breed = 100
Description: A more advanced version of Radiant Howl, this technique builds upon a Ninken’s ability to channel and release chakra from their mouth in order to launch ranged attacks. Foregoing the ability to release a radial blast of chakra like the lesser version does, Lustrous Roar focuses solely on piercing power. The Ninken will gather a large amount of chakra within their mouth that is compressed and released in the form of a compact, spiraling beam the speeds towards their target through a roar or bark. This technique also allows a Ninken to control the direction of the attack by moving their heads. The sheer density of the beam makes it equivalent in power to techniques of the same strength, and with the spiraling motion, coupled with the speed of the released beam, allows it to pierce through its targets. Consequently, after using this technique the Ninken will be unable to use techniques that include releasing chakra from their mouth.
Notes:
- This technique can only be used twice per Ninken and requires a two turn cooldown after each use.
- No S-rank or above Inuzuka techniques can be used by the Ninken who uses this technique in the same or following turn.
- Can only be taught by Ańbu Juniør.
Type: Offensive/Defensive
Rank: A - Rank
Range: Short
Chakra: 30
Damage: 60 + 15 AP = 75
Description: Derived from the “Exploding Puppy” Technique, the user will quickly make two hand seals in order to create a “clone” of their ninken in order to rush down at the opponent. The trick to this technique however is a combination of the Transformation Technique in conjunction with elemental chakra. In reality, the “clone” isn’t truly one, but rather a canine elemental familiar masked with a transformation, which can be created from all elements with the exception of custom elements. It would once it makes contact with the opponent or within close range would explode, causing a small omnidirectional burst of the element in question. This causes those caught within its range in order to be struck with it, taking 60 DMG. The canine familiar is capable of existing outside the user’s concentration, having a rather limited form of sentience – as it can identify the Inuzuka and his/her ninken as allies. Despite this, it can only persist for three turns before naturally exploding. This technique can be utilized three times per battle, with a cooldown of one turn between each use. Can only be utilized by members of the Inuzuka Clan, though not by the ninken.