[Open] It's spar time.

Nathan

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Rei's rules.
Mid-range.
Everything but CE's aloud.
No killing/stealing.
Grassy plain. No water source.

I'll be using my bio. Post your bio, and I shall make my move.
 

Baldy

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Make the first move!
To begin, I blaze through a set of Ram → Boar → Dog → Bird → Hare hand seals, using;

Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals they then summon Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.



Causing four colossal pillars to rise out from the ground in an X formation, with you being in the center of the four pillars. Once they rise, they start discharging bolts of lightning that bind you in place and possibly do damage towards you.

In conjunction, as soon as I finished rising the pillars, a flow of gushing water would materialize beneath you, quickly morphing itself into a orb of water that almost instantaneously rises up to envelope you in water, constricting your movement. It is timed such that the moment the pillars rise up, the water would trap you. With you encompassed by water, your oxygen supply would be cut off, leaving you to suffocate. Due to buoyancy, you would float to the center of the orb, your feet parting with the ground. In addition, the water would conduct the lightning, which further adds lethality in my attacks, causing you to be paralysed and in mild pain.

Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source




"Ah, how wonderful it must be, to be in such great pain" Ikkaku softly remarked.

To end off, I launch a barrage of explosive tag kunai's at you, with 3 headed in your direct trajectory, exploding upon contact, whilst the rest are thrown in the air, traversing a parabolic arc which then descends upon you, landing around you and exploding when they touch the ground.

After throwing the kunai's, I start to run in a wide arc to my right, your left, keeping the same distance between us, whilst performing several hand seals, having rain with my chakra infused with each water droplet fall from the sky, allowing me to sense your location and such.

Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

 

Nathan

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To begin, I blaze through a set of Ram → Boar → Dog → Bird → Hare hand seals, using;

Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals they then summon Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.



Causing four colossal pillars to rise out from the ground in an X formation, with you being in the center of the four pillars. Once they rise, they start discharging bolts of lightning that bind you in place and possibly do damage towards you.

In conjunction, as soon as I finished rising the pillars, a flow of gushing water would materialize beneath you, quickly morphing itself into a orb of water that almost instantaneously rises up to envelope you in water, constricting your movement. It is timed such that the moment the pillars rise up, the water would trap you. With you encompassed by water, your oxygen supply would be cut off, leaving you to suffocate. Due to buoyancy, you would float to the center of the orb, your feet parting with the ground. In addition, the water would conduct the lightning, which further adds lethality in my attacks, causing you to be paralysed and in mild pain.

Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source




"Ah, how wonderful it must be, to be in such great pain" Ikkaku softly remarked.

To end off, I launch a barrage of explosive tag kunai's at you, with 3 headed in your direct trajectory, exploding upon contact, whilst the rest are thrown in the air, traversing a parabolic arc which then descends upon you, landing around you and exploding when they touch the ground.

After throwing the kunai's, I start to run in a wide arc to my right, your left, keeping the same distance between us, whilst performing several hand seals, having rain with my chakra infused with each water droplet fall from the sky, allowing me to sense your location and such.

Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

As I see the lighting pillars rise up around me I use; To extract all of the physical and spiritual energy of the pillars, seamlessly after, I use; I gather my earth chakra around me into the ground then I release it creating a shelter around me, to protect me from your water prison. Once the water stops, I end the shelter and use; I gather my dark chakra in my mouth, then blow out a large purple fog that needs one turn to form.

(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.
Note: Can absorb up to A-Rank Wind, Fire and Lightning techniques, S-Rank raw chakra or C-Rank Water, all within reason. Has no effect on Earth techniques.

(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.

(Meiton Kemuri) Dark Release: Dark Smoke
Type: Supplementary
Rank: A-rank
Range: Mid
Chakra: 30
Damage: -
Description: The user preforms three hand seals, and then gathers up dark chakra into there mouth. Then they blow out a thick purple smoke like fog that has such force that it can down medium to large trees within it's path. This technique also drains the chakra of whoever is caught into it. The smoke like fog is so dense that only very high ranked wind techniques are able to blow it away. The fog drains enough chakra that the victim is only able to use A-rank and below techniques.
Note: Takes the fog one turn to form.
Note: The fog lasts for 3 turns once formed.
Note: Can only be used 3 times per match.
Note: S-rank wind techniques are the only techniques able to blow away the smoke like fog.
Note: Person trapped in the fog can only use A-rank and below techniques for two turns.
Note: Can only be taught by Nathan.
 

Baldy

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As I see the lighting pillars rise up around me I use; To extract all of the physical and spiritual energy of the pillars, seamlessly after, I use; I gather my earth chakra around me into the ground then I release it creating a shelter around me, to protect me from your water prison. Once the water stops, I end the shelter and use; I gather my dark chakra in my mouth, then blow out a large purple fog that needs one turn to form.

(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.
Note: Can absorb up to A-Rank Wind, Fire and Lightning techniques, S-Rank raw chakra or C-Rank Water, all within reason. Has no effect on Earth techniques.

(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.

(Meiton Kemuri) Dark Release: Dark Smoke
Type: Supplementary
Rank: A-rank
Range: Mid
Chakra: 30
Damage: -
Description: The user preforms three hand seals, and then gathers up dark chakra into there mouth. Then they blow out a thick purple smoke like fog that has such force that it can down medium to large trees within it's path. This technique also drains the chakra of whoever is caught into it. The smoke like fog is so dense that only very high ranked wind techniques are able to blow it away. The fog drains enough chakra that the victim is only able to use A-rank and below techniques.
Note: Takes the fog one turn to form.
Note: The fog lasts for 3 turns once formed.
Note: Can only be used 3 times per match.
Note: S-rank wind techniques are the only techniques able to blow away the smoke like fog.
Note: Person trapped in the fog can only use A-rank and below techniques for two turns.
Note: Can only be taught by Nathan.
Simply, as soon as you create the Earth Shelter, the water that was created would be sectioned off, leaving the remnant and insufficient of suffocating you volume of water to form at the base of the Earth shelter, covering you up to your knee level or higher I'd reckon. With the water that materialized under your feet still existing, I manipulate my chakra and electrocute the water, paralysing your body and causing you much pain.

Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a field of water under the opponent before shocking them with a lightning attack.



Not only would you have to do with the water beneath you getting electrocuted, paralysing you almost instantaneously with the water having already existed before hand from my earlier technique, my attack would most likely prevent you from releasing the Dark thing. I then follow up, using;

Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.



Sending an electrical essence into the skies that would be scarcely noticed by you when dealing with the electrocuted water at your lower body, which would soon descend in the form of bolts of lightning which strike your location, breaking through the earth shelter and causing it to crumble upon you, in addition to the bolts of lightning further shocking and injuring you.

To finish off, I weave the Horse → Tiger hand seals, using;

Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.



Expelling a meteor-sized sphere of fire at you, which upon impact, culminates in a massive explosion that utterly destroys everything within the explosion's range, including you.
 

Nathan

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Simply, as soon as you create the Earth Shelter, the water that was created would be sectioned off, leaving the remnant and insufficient of suffocating you volume of water to form at the base of the Earth shelter, covering you up to your knee level or higher I'd reckon. With the water that materialized under your feet still existing, I manipulate my chakra and electrocute the water, paralysing your body and causing you much pain.

Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a field of water under the opponent before shocking them with a lightning attack.



Not only would you have to do with the water beneath you getting electrocuted, paralysing you almost instantaneously with the water having already existed before hand from my earlier technique, my attack would most likely prevent you from releasing the Dark thing. I then follow up, using;

Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.



Sending an electrical essence into the skies that would be scarcely noticed by you when dealing with the electrocuted water at your lower body, which would soon descend in the form of bolts of lightning which strike your location, breaking through the earth shelter and causing it to crumble upon you, in addition to the bolts of lightning further shocking and injuring you.

To finish off, I weave the Horse → Tiger hand seals, using;

Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.



Expelling a meteor-sized sphere of fire at you, which upon impact, culminates in a massive explosion that utterly destroys everything within the explosion's range, including you.
-As I see the lighting going towards the water I use; I gather my fire chakra up then perform the hand seals Rat → Dog → Tiger, then I breathe out a small fire ball towards your lighting jutsu, the small fire ball erupts into a giant fire storm after making contact with the nearby ground (just out of reach of the water), completely drying up the water. Then I seamlessly use; I use the chakra from the inhaling maw last turn and my own, I bring all the chakra to my palms and release the beam of DEATH, right at you, seamlessly after I use; I extract the physical and spiritual energy of your Fire Release: Great Blaze Ball until it's gone completely. Note: I took the hit of the Lightning Fang.-​

(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.

(Meiton: Zetsumei Kōsen) – Dark Release: Death Beam
Rank: S
Type: Attack
Range: Long
Chakra Cost: 40
Damage Points: 80 [+20 if absorbed a B-rank technique using inhaling maw beforehand]
Description: The user gathers a large amount of dark chakra into both of his palms then he brings his hands in front of him while his palms are facing crossed angles as the user releases the dark chakra Into a small condensed black orb that looks the same as the tailed beast bomb through the usage of shape manipulation, then the user releases a large black beam that covers a wide area and thrusts at fast speeds in the desired location due to the high concentration of the black orb, the user can enhance the beam's power by using the energy absorbed through the usage of the inhaling maw technique beforehand which is a separate technique and must be done in the same turn that this technique is used in.
Note: Can only be used 2 times per battle
Note: No dark release techniques higher than A-rank for 2 turns after this turn.
Note: Can only be taught by ~Crow~

(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.
Note: Can absorb up to A-Rank Wind, Fire and Lightning techniques, S-Rank raw chakra or C-Rank Water, all within reason. Has no effect on Earth techniques.
 
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