[Open] I'm Bored o-o.

Vex

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I'll use my bio which needs a few minor updates.

Rei's R&R
Everything is allowed
Unofficial
Terrain: Forest, underneath a gigantic tree.
 

Vex

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Herp.



You start off o.o
I slam my hands onto the ground, and materialize a bunch of water about ten meters above you. This is done, by condesning the water molecules in the air. Since we are under the shade of a giant tree, you can't see the water's shadow in order to detect it. As this happens, I shout doooooooooooooooooooootoooooooooooon to make it seem like there will be an attack from below which would be a very logical assumption, considering the fact that I just slammed my hand on the ground. Without missing a beat, or even changing chakra natures, I make a blazing fast series of 4 handseals. I convert the water above you into a gigantic water beast. The water beast would then try to claw you with its claws from both the right and left. At the same time, it would launch a giant scale B rank water bullet at you. The entirety of the water beast would also be falling on you, so it would be very difficult to dodge if you even realize this is happening.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns
 

Detective L

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Nice move >_>

Dean once again faces a foe, but this man is different, he has seen him before. Where, he does not know. But his golden armor is not very inconspicuous. Not wasting any time, the man slams his hands onto the ground, and screams out the words "DOTON". Not a very common thing to do, but nonetheless, Dean expects an Earth based jutsu, but feels no vibrations from the earth. He tricked Dean! Who does he think he is! Dean then notices the sound of gushing water, as the man also forms handseals, preparing for his next attack. Hearing the sound of water, Dean knows that it can't be on the ground that it was done, due there being no water in sight, it must be from above!

Immediately upon noticing, Dean slams his right hand towards the ground at an angle, releasing a gust of Wind to blast him backwards/ upwards like an arc, escaping the water/ water beast. As he moves through the air, Dean forms two handseals at blazing speeds (faster handseals), causing the ground around the man, to spiral inwards, dragging rubble and jagged rocks with, which would aim to crush the man. Dean would then immediately raise his right hand, and send his Lightning chakra into the clouds, causing a lightning strike to blast down onto the man whilst he is occupied.

"Do I know you?"


(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Fangs of Lightning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user will raise his hand or a weapon and send an electrical discharge into the clouds, allowing them to create lightning strikes in the desired location. The discharges are triggered right after the technique and cannot be delayed or prepared before hand but are quite fast.

 

Vex

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Nice move >_>

Dean once again faces a foe, but this man is different, he has seen him before. Where, he does not know. But his golden armor is not very inconspicuous. Not wasting any time, the man slams his hands onto the ground, and screams out the words "DOTON". Not a very common thing to do, but nonetheless, Dean expects an Earth based jutsu, but feels no vibrations from the earth. He tricked Dean! Who does he think he is! Dean then notices the sound of gushing water, as the man also forms handseals, preparing for his next attack. Hearing the sound of water, Dean knows that it can't be on the ground that it was done, due there being no water in sight, it must be from above!

Immediately upon noticing, Dean slams his right hand towards the ground at an angle, releasing a gust of Wind to blast him backwards/ upwards like an arc, escaping the water/ water beast. As he moves through the air, Dean forms two handseals at blazing speeds (faster handseals), causing the ground around the man, to spiral inwards, dragging rubble and jagged rocks with, which would aim to crush the man. Dean would then immediately raise his right hand, and send his Lightning chakra into the clouds, causing a lightning strike to blast down onto the man whilst he is occupied.

"Do I know you?"


(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Fangs of Lightning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user will raise his hand or a weapon and send an electrical discharge into the clouds, allowing them to create lightning strikes in the desired location. The discharges are triggered right after the technique and cannot be delayed or prepared before hand but are quite fast.

Thanks :p. Would've been more epic had I been using Gyojin though <.>
Also a minor note, I made sure to yell doton for so long so you couldn't hear the water, but it's fine lol.

As Dean launches himself into the air, I would simply make a single handseals, and predict where he would be at the climax of his 'arc'. At that point, I would materialize a single orb of water directly behind you. This orb of water would then protrude several spears of water, aimed to spear you in the chest. This would be shortly before or during your sequence of two handseals. The water would be materialized inches from your body, and the spears would not have to travel very far at all. This fact coupled with the fact that you are in the midst of channeling earth chakra makes it almost impossible for you to switch chakra natures and avoid the water so quickly. During all of this, I would continue my handseals to make it appear as if I had not completed my jutsu, although in actuality it would have happened already.

"Hey, my name is Dexter Vex. How are you today?"


(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.
 
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Detective L

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Oi Oi, sorry for the late reply <_>
Dis senpai stuff.

As Dean travels through the air, right before forming his hand seals, he sees the man form a single handseal and he can hear the sound of an orb of water forming behind him ( learned this from 'ol NK), knowing that his back is exposed and the sound is possibly water related, Dean releases a burst of Earthen chakra, to form a protective layer of his whole backside. This happens fast enough, as he was already channeling Earth based chakra. He travels through the orb, due to elemental S/W.

"You sly dog!"

With a single handseal, Dean causes water to gush up from beneath the man, and trap within a sphere of water. Dean lands on the ground, whilst holding a single handseal, to maintain the water. He throws several explosive tagged kunai at the man in an arc.

"Vex you say, are perhaps, a Nekura? And I am marvelous."


(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

 

Vex

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Oi Oi, sorry for the late reply <_>
Dis senpai stuff.

As Dean travels through the air, right before forming his hand seals, he sees the man form a single handseal and he can hear the sound of an orb of water forming behind him ( learned this from 'ol NK), knowing that his back is exposed and the sound is possibly water related, Dean releases a burst of Earthen chakra, to form a protective layer of his whole backside. This happens fast enough, as he was already channeling Earth based chakra. He travels through the orb, due to elemental S/W.

"You sly dog!"

With a single handseal, Dean causes water to gush up from beneath the man, and trap within a sphere of water. Dean lands on the ground, whilst holding a single handseal, to maintain the water. He throws several explosive tagged kunai at the man in an arc.

"Vex you say, are perhaps, a Nekura? And I am marvelous."


(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

"Nope, you have me confused with my cousin. My name is Dawan of the Uchiha clan."

As I am enveloped in water, I almost instantly concentrate sulphur chakra all over my body. The sulphur is then released from every point on my body in a sudden and pressurized burst of chakra, all along my body. The sulphur would almost instantly evaporate the water and create a thick steam. From within the water, I would have seen the explosive kunai, due to the water's translucent nature. I would then time it juust right, and phase through the ground just as the kunai explode. As I phase through, I would yell as loudly as I could, mimicing as if I was in agony. In reality however, I would be moving at blinding speeds through the ground. I would emerge directly behind you, without a sound. I would then swing my hand hard and fast towards you, silently as possible. Halfway through, I would channel wind chakra into the chop, and it would slam into your neck hard enough to splinter any bones in the neck area.

(Sulfuron: Iyashii Tatchi) - Sulphur Release: Befouling Touch
Rank: A
Type: Offensive/Supplementary
Range: Short (Burst has a short-range reach; weapon coating has a mid range reach)
Chakra cost: 30
Damage points: 60
Description: By channeling sulphur chakra to any part(s) of their body, the user is able to emit sulphur from that location to envelop it in a highly condensed coating of volcanic gas which hover centimeters above their body. This coating can severely burn through the opponent's skin giving them 4th degree burns which extend through the skin, into underlying fat, muscle and bone upon substantial contact. Momentary contact will only result in slight burns (1st Degree) while more prolonged contact will significantly worsen the severity of the victim's burns. This technique can be applied various parts of the body, the whole body at once or alternatively the user can channel the sulphur chakra into an external object to provide it with a coating of sulfuron like Kakashi does with Raikiri. If that method is applied to a projectile then the infused object can only travel up to Mid Range before the coating dissipates. Alternatively, when this technique is used on one's self the coating can be forced to erupt outwards in a radial manner, carrying any substances previously on the user's clothes or body along with it. When this variant is used, it can be achieved very quickly, allowing this technique to be used extremely quickly and minimize any damage afflicted to the user. This technique was developed should the user himself ever be covered in a constricting substance (vines, vegetation, etc). To an outside observer, the technique appears to be a sudden yet forceful burst of pressurized sulphur gas which is released from the user's body. The chassis of sulphur is comprised of highly condensed sulphur which means the user/opponent is not at risk of inhaling it.

Note: Can only be used four times per battle
Note: Can only be Taught by Negative Knight

(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible
(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.
 
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