[Open] Hokusai vs ???

Alyx

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Official All Battle. HP Rules Active.
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Mid-Range, Eight Meters to be exact.
3 Day Reply Limit. Each person allowed one extension.
Using Hokusai in signature or Nolle in signature, you decide.
Open to anyone, post your bio and I’ll start.
 

Alyx

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The artist would curiously tap her one her brushes to her lips, contemplating on her next work of art but alas she wasn’t inspired by the scenery alone. It wasn’t long until she noted the footsteps of person reaching from her audible range. "Oh my, quite the specimen" she said to herself as she observed the tanned skinned woman from head to toe. Her figure was perfect, hair was neatly kept and her clothing was on point. Hokusai would point towards the lady, as she released chakra from would simply stick up her thumb, one eye closed. She was making sure all the details where aligned as she took out some ink from her ninja pouch with her other hand. "Would you model for me? I promise Ill pay you handsomely – so try striking a pose for me" she said and upon saying that the girl would drop to her feet.

The small infusion of chaos into her subconscious made her kneel before Hokusai, the latter of whom smiled as she lowered her hand and was blessed with the reaction. "Marvelous! Keep that for me, it really brings out the weakness inside of a person out" she said quickly taking her drawing scroll out as she started to paint.

Genjutsu: Senkyoushi | Illusionary Arts: Missionary
Type: Defensive/Supplementary
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A (40 if done with hand seals)
Description:
The user will induce a simple but precise and useful illusion onto the enemy making him feel a blow was just delivered to the back of his knees. As a reflexive response, in reality his legs lose strength and the enemy falls on his knees immediately. While quite simple, the technique serves many purposes and leaves the enemy vulnerable. The technique can target other areas and deliver similar blows to induce other similar reflexive actions. If the user does 2 handseals (boar+rat) he can cause the enemy to experience pain and even target the enemy's neck from behind, making the enemy experience severe pain and loss of limb control for a few moments, collapsing to the ground as if a precise blow was given to a nervous cluster in the neck. Off course in reality, no damage is done but the body is fooled into reacting in a reflexive manner to the illusionary blows.
Note: Can only be taught by Scorps
Note: For the hit to cause damage, the user needs to do the handseals.
 

The_Empire

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The Goddess steps up and notice a young but beautiful little lady in a kimono. She was holding a brush like she was an artist. The lady asked her to model for her but before she could answer she is hit with an invisible force on the back of her legs. She is kneeling down and didn't sense any presence of another being or a jutsu coming at her. Her reaction timing is very high and she would have sense the presence of an attack even if its in her blind spot everything has a sound to it even if its the faintest. Only thing she could think of was a Genjutsu was used on her and this person is pretty good seeing that she did it with no hand seals so no awareness of a genjutsu was being used.

Yoruichi stands up dusting her knees off and with no hesitation while she is dusting her knees off she causes four pillars of rock rise from the ground. The rocks form around her opponent and release lightning bolts from each one aimed at the young lady in the middle. The pillars form from the young lady roughly 4 meters.

(Raiton: Shichu Shibari) - Lightning Release: Four-Pillar Bind
Type: Supplementary/Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40(20)
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals, he releases his lightning chakra into the ground, using it to forcefully shape the earth into 4 big pillars (proportionate to the target area) around the target. Once they rise, they unleash a barrage of lightning bolts, currents and shocks to whatever is inside, paralyzing, shocking and damaging the target from all around.

"Tsk"

She starts running at the lady.
 

Alyx

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Hokusai noted the woman's cleansing of herself, as the ground suddenly started to become ruptured as pillars began to arise but she didn’t care as with the many of her techniques she didn’t need to waste any extra movement as she simply commanded one of the tattoo’s on her body to respond to her call. As this happened she used a swift set of seals, as a vapor is released from her body, as the lightning is released it would immediately be sealed away as a result of this. “I remember telling you NOT to move?!” she said aggressively. However as she defended against the Lightning – the inner demons within her body would execute their own attack as well, as from the back of her leg, a kunai of shell was released and immediately controlled to burrow through the surface of the ground. This causes the shell to erupt from directly one meter in front of Yoruichi.

It would aim to impale and restrained her movements, as the spike would stab through her upper chest first before coiling around her to make sure she would move at all, allowing for the artist to capture her base for her next art design. Once she was secured, Hokusai simply continued to draw, scrapping her old concept for a new one instead. “Take two!” she mentally shouted.
( Ho/Mizu/Kaze/Tsuchi/Rai Houin ) - Fire/Water/Wind/Earth/Lightning Sealing Method
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user takes out a scroll, and writes the name of the element they wish to seal in it. They then make four handseals, and a vapour comes out of the scroll, envelops the technique they wish to seal and seals it back into the scroll.
Note: This technique can only seal one technique up to S-rank per usage
Note: This technique may be used only thrice.
(Ninpo: Sōzō no Karada) | Ninja Art: Body of Creation (Reference)
Type: Supplementary/Defensive
Rank: C
Range: Short-Long
Chakra cost: N/A (-5 per turn)
Damage: N/A
Description: Using the ability to manipulate Ink, the user will gain the ability to place the ink on their bodies for the sake of future battles. Similar to getting a tattoo, the ink will rest on the user's skin in a variety of shapes and forms, and can often times be confused with Fūinjutsu seals. The ink "tattoos" have a variety of uses and properties, namely the ability to create ink animals directly from the user's body without the need for a scroll, because in essence the user would have turned his body into a living canvas. By channeling chakra into the ink the user can have the tattoos move about on their bodies in order to ensure the perfect orientation. Ninjutsu and Ink manipulation techniques that would require pre-prepared scrolls can be done with Sōzō no Karada by either the user drawing the needed shapes on their body or having the image needed already drawn on before the match. How this works is by first drawing the required shape/kanji onto their body and then coursing chakra through the ink to summon the preferred effect. Due to the ability to move the ink while it is on the skin, a new shape can be created instantly with chakra control and as such the user would only need to drawn a single shape once and then have it re-purposed for anything else. As mentioned before, the main ability of this technique is to allow the user to bring forth small, ink made creatures for the sake of carrying messages, scouting, or general amusement. Meaning, even if they were used to attack they would count as free form techniques with no rank or damage value at all. The creatures able to be created are listed below:


Hawk (鷹, Taka) Can be ridden for reconnaissance or high-speed travel. Smaller variants can be used to carry explosive tags or be used to deliver messages.

Rat (鼠, Nezumi) Can swarm across an area to search for a target much faster than the user would be able to on their own. Being so small, the rats are inconspicuous, also making them suitable for covert message delivery.

Snake (蛇, Hebi) Can be used as ropes to restrain someone. With the ability to soundlessly enter through even the smallest crevice, they can also be used for covert ops.

Tomoe Lion (巴獅子, Tomoe Shishi) Used for travelling on ground, these lions appear vicious on the outside but are actually harmless. If needed they can be used to hold down a target with their powerful jaws.

Fish (魚, Sakana) Made of special, water resistant ink, the fishes are able to travel through bodies of water to deliver messages or very small objects in their mouths.

Note: Must be stated in the user's biography or beginning of the battle.
Note: Up to 3 tattoos can be made in one go.
Note: The technique can be used five times per event, with each contract lasting two turns.(In the case four are made at a single go) Alternatively, the user can create a less amount of constructs and have the additional turns added to the created construct. For example releasing two creations that would last four turns each. Due to the technique lacking any actual damage potential, this extension serves for more story oriented purposes.


(Fujitsuboātsu : Thoracica no bodi) - Barnacle Arts : Body of the Thoracica
Type: Offensive/Defensive
Rank: C – A (+1 Rank = S)
Range: Short - Long
Chakra Cost: 15 - 30
Damage Points: 30 – 60 (60 + 1 Rank = 80)
Description:
All "Thoracica" Type Barnacles can use this, manipulating their shells so that the essentially grow and they become spiked like many needles are protruding from them and this just makes their body more dangerous so they cannot be touched by enemy hands. They can then manipulate to form ninja tools, weapons or other kinds of constructs, though depending on the size of the Barnacle Summoning using this they can only make a certain amount of things.


C-Rank : Can be used by Single Thoracica Barnacles or above and can create small tools like Kunai and Shuriken can be made in singles, Senbon can only be made in threes - since these shells can only be manipulated to an extent, once the form is taken it cannot be changed unless this technique is used again to manipulate it

B-Rank : Can be used by Small Groups of Thoracica Barnacles or above and can create a barrage of Kunai or Shuriken, a wave of Senbon. They can create weapons as big as Spears or even shields all the barnacles would contribute by stemming off their shells to create a large shield. They can create singular pieces of armour like gauntlets, chestplates or masks - can only create one of these.

A-Rank : Can be used by a Community of Barnacles like "Oregon" or above and can fire ordinary-sized swords or large shuriken, create and wield Large weapons like Battleaxes, giant swords, even walls or a group of spikes from the earth (Contact with the earth must be made). The Communities can create full sets of armour.

The barnacle usually creates these tools for the user but they can launch them towards enemies at short range as well if need be. The Launched Shell Tool can stand up to elements however the shells are weak to lightning and strong to water. Like "Gadget Barnacle" the user can use this technique but only by clicking his fingers to summon a weapon within the limits of the chosen rank, the user cannot manipulate the shell though

- Can only be used by Thoracica Type Barnacles and not by barnacles without shell.
- C-Rank only has Short Range, B-Rank is Limited to Mid and A-Rank Long.
- User can only use the A-Rank version four times
- Must have signed Barnacle Summon Contract
- Can only be taught by LonelyAssassinn


(Fujitsuboātsu : Uchinaru Akuma) - Barnacle Arts : Inner Demons (Reference)
Type: Supplementary
Rank: N/A
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description:
This technique is only accessible by those who have signed the Barnacle Contract and it utilises Barnacle Larvae that will live within the body, under the skin of the signer. These Larvae can do various things that modify and change the user's body but not to a significant degree, it is a way of adding things to create a variety of options and weapons it also allows for unique cosmetic looks that break certain human like boundaries but not to a huge degree. The Larvae can grow various tools from the user's body into their hand or can have it so the shell simply protrudes from their skin, for example they can grow a couple of calcite shell shuriken/shuriken into the palm of their hand or have Horns grow from their forehead as a new way to melee; or even grow claws from between their knuckles to assist with their punches. Tools created this way will be made out of Calcite Shell laced with Tendrils, meaning they can be the source of follow up Legs/Body of the Thoracica Jutsu however act as normal tools before these jutsu are used. The creation of normal tools like this is passive and counts as freeform, acting as a new way to use an arsenal of ninja tool. Because these Larvae are one with the user they change their skin so that is similar to Barnacle Flesh which allows them to reseal broken skin when tools are made from the user's body, it also allows the larvae to use "Legs of the Thoracica" from the user's very body, however creating extra hands does not allow the user to make hand seals with them. This in no way can be used to heal the user from incoming damage, it can be used to reseal cuts, but the internal damage is still done and is just a way to stop further bleeding, nerves, tendons. organs and everything within the body is still damaged except the skin. Larvae can use Gadget Barnacle from the user's body capable of launching it from a hand for example and even capable of infusing the user with Organs of the Thoracica.


Like with Zombies, the Restrictions of the Barnacle Arts when the Larvae use them apply to them separately as they can act alone with it's own abilities, their number of usages of an Art will not clash with the Users. Because of their limited amount of abilities the use-age of Legs of the Thoracica and Body of the Thoracica gain a rank, but only when the Larvae use them. Stated in the signer's bio there can be various cosmetic applications already active to change the appearance, like horns or spikes protruding off certain points of the body or elongated nails made from shell even a tail made of Barnacle Tendril flesh or tendrils intertwined within the hair, capped sharp teeth or a longer tongue and even if you so wish - pointy ears. Making modifications to the user's body is unranked (Unless Jutsu are used instead ofcourse) and can be done freeform and is limited to the user's creativity.

- Must have Signed the Barnacle Contract.
- Must be taught by LonelyAssassin
- Must be stated on your bio that you posses these.
- The Larvae can use Barnacle Arts independently from the user.
 
Last edited:

The_Empire

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She watches the lightning as it being adsorbed. The girl has fuuinjutsu skills which is very good seeing she just did hand seals and she is using her own body as a vessel. She most likely has medical background also because no normal shinobi with fuuinjutsu can do this without harming themselves. Yoruichi knowledge of fuuinjutsu is advancing because she learning Medical Ninjutsu herself. As she looks she hears the sound of the ground cracking directly below her in front. She moves quickly out the way with the aid of her ZX Busters. At the same time she is moving to the left mid range of her previous location she channels lightning in her right hand and throws it directly at the young lady.

(ZX Basuta: Hienkyaku) ZX Buster: Flying Swallow Feet
Rank: B
Type: Supplementary
Range: Short to Mid
Chakra Cost: 20
Damage: N/A
Description: A movement based technique, Flying Swallow Feet works by focusing chakra into the soles of the user’s feet, super-charging the chakra-metal present in their shoes. Since there is less of the chakra pathway focused in the user’s feet than other locations on the body, this helps the chakra metal amplify any chakra passed through it that’s used for the ZX Buster style. More specifically, Flying Swallow Feet allows bursts of chakra to be fired from the user’s feet that can be used to accelerate short distances (known as “dashing”). Dashing can be done either in the air or on the ground and helps as it allows the user to put more momentum behind their strikes. When dashing, a visible burst of chakra is seen from the user’s feet, and they tend to have an “afterimage”; this comes about simply a trick of the eye, and is nothing special. As the chakra metal will retain its “super-charge,” and once activated, this technique does not deactivate. The user, although moving in a fast pace/burst of speed is still trackable by normal eyesight.

( Raiton: Jinraisen ) - Lightning Release: Thunderclap Arrow
Type: Offensive
Rank: B
Range: Short - Mid
Chakra: 20
Damage: 40(+20)
Description: The user molds then shapes lightning natured chakra into the form of a massive arrow. They can then throw the arrow as a projectile-based attack, or combine it with a Water Release technique to electrocute a target.

She follows behind the arrow towards the location of her opponent.
 

Alyx

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Seems this one is deaf, seeing as though she kept moving but it mattered little to Hokusai at this point as she would simply glance as the target started to become airborne. As this occurs – a sole assassin made of water would via the moisture behind the enemy at 5.1 feet behind her. This assassin would however upon it’s formation would be wrapped with a barrier. This barrier would refract the light surrounding the assassin as it dives directly towards the woman and attempt to clash into her back. With the execution secured Hokusai wasn’t exactly pleased with it as it was a unminded tactic but she needed to do it in order to sedate the jumpy little woman.

If she managed to survive, it would be interesting. The same time as the happening (the attack) the large would use their chakra to enhance the tendrils they possess while by proxy Hokusai due to being infused into her body. “I didn’t want to have to do this, but you left me not much of a choice.” she said in disappointment.

(Fuuinjutsu: Burakkusandā) - Sealing Arts: Black Thunder
Type: Defensive/Offensive
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: N/A
Description: Black Thunder is an advanced fuuinjutsu technique that is to be used in conjunction with another technique or even chakra-less attacks such as kunai etc, and is based on "Hiding in Camouflage". The user upon using an offensive or even a defensive technique, will simultaneously lace this jutsu in a seal with the kanji for hide. The technique will than seemingly disappear, when in reality the seal simply manipulates how light is reflected around the jutsu, the seal also effectively erases the techniques shadow and scent, exactly like that of the Hiding in Camouflage jutsu. This technique can be initiated just as the offensive of defensive technique is being formed so as to not leave any moment in time where the technique being utilized is visible. The technique despite being invisible will still retain all of it's properties, such as audibility, and after coming in contact with an enemy technique or jutsu will become visible.

Note: This technique can be used a maximum of four times per battle. Requires a one turn cool-down before uses.
Note: No Fuuinjutsu above A-rank in same turn
Note: No Fuuinjutsu above S-rank in the next turn
(Suition: Yami ni Orimasu) - Water Release: Descend to Darkness
Type: Offense/Supplementary/Defense
Rank: S
Range: Short - Long
Chakra Cost: 40 (+10 each turn)
Damage Points: 80
Description: The user will channel their water chakra into the surrounding air in order to create a number of traditional assassins composed entirely of mist with a slight blueish hue. This is the brother technique of "Wind Release: Leap of Faith" and thus has very similar applications to that of its wind brother. However, it does contain some slight mechanical differences due to its watery composition. The assassin's may be able to disperse themselves into mist, or form into their regular shape at any time, and passively may do so. This allows them to effectively evade physical based attacks and continue their assault. However, they may not attack in mist form. But when in mist form, they do possess a defensive capability to sustain their presence of the field. This mist form allows the assassins to supplement what its brother technique could not do, and that was block against attacks. When used in offensive purposes, the mist will condense its water droplets tightly and essentially "turn" into a water form, quite solid, and able to pierce, stab, and slash the opponent in similar methods to its wind counterpart. These assassins possess the natural capability of flight due to their weightlessness and are all fully equipped with twin hidden blades jutting out of their forearms. These assassins, regardless of the number, will always have to be created a minimum of five meters away from living beings (excluding the user and sentient creations such as the Stone Golems) and must always be created above their targets. The number of created assassins will always equal or exceed the number of designated targets (e.g. if a technique creates a fifty soldiers made of earth, at least fifty assassins of wind will be created). The maximum possible number of assassins that can be created through a single usage of this technique is a hundred and so if more than that number of targets exist, then this maximum of one hundred soldiers will be created. The power of this technique is equally divided between the number of assassins created.

Note: Can only be taught by Joker. Can only be used twice. Lasts three turns. No water S-Rank and above same turn created.
(Fujitsuboātsu : Thoracica no bodi) - Barnacle Arts : Muscles of the Thoracica
Type: Supplementary/Defensive
Rank: B
Range: N/A
Chakra Cost: 20
Damage Points: N/A (+1 rank to A-Rank and below Tai/Ken | +10 to S-Rank Tai/Ken)
Description:
A Thoracica Barnacle or even a Acrothoracica type Barnacle will focus chakra into their tendrils, fuelling them with strength and making them much longer and stronger. The tendrils will then coil around the Barnacle’s limbs, specifically the parts that function as “muscles” increasing their physical prowess. However, because this is the fleshy part of the barnacle, it isn't as durable as the shells but because of the chakra put into the coiled tendrils it becomes thick and almost like solid muscle (Not making it any less versatile), also functioning as armor capable of standing up to the elements. Due to the increased physical prowess all taijutsu or kenjutsu used increases in power by one rank, however S-Rank techniques gain +10.

- Any Thoracica, Acrothoracica or Rhizocephala type barnacles can use this
- No Barnacle arts S-Rank and above in the same turn
- This Technique has a three turn cooldown'
 

The_Empire

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As Yoruichi is moving out of the way of the weird object that just came from the ground she prepares herself for an attack she is hit from the back in her back by something. She cough up a little blood but not a lot because she has a very durable body.

"What!!!! How?

She turns around and sees a blue figure. How could see not feel the presence of something being created or move behind her. Could it be a genjutsu that blocked her hearing or was it that this attack has a cloaking ability. She knew this lady wasn't to be played with so she has to up the states. She activates her lightning armor and in a flash she moves around at a great speed that she herself doesn't know if her opponent can or can't keep up but she will find out. She moves around in a C shape from left to right around the backside of her opponent. She removes herself from the stab of the blue figure and she feels pain but not enough that she has to stop. She stands 4 meters from the young lady.

"What do you want with me?"

(Raiton Chakura Mōdo) - Lightning Chakra Armor
Type: Supplementary/Offensive
Rank: S
Range: Short
Chakra: 30 (-10/20/30 chakra per turn)
Damage: N/A
Description: The user wraps their body in a layer of lightning chakra which, instead of being used offensively, is used to electrically stimulate their nervous system. The technique speeds up neural synapses reaction time, and pushes physical prowess to the absolute limit allowing for tremendous raw speed. The technique has different levels of activation each visibly depicted by the users hair which stands up when the technique is activated to the fullest. The higher the level, the higher the speed the user can achieve. This mode, combined with taijutsu, allows the users to utilize nintaijutsu. When using the armor at full power, it causes the tips of A's hair to spike up and his reflexes are said to be comparable to those of Konoha's Yellow Flash, making it difficult even for the Sharingan to keep up with him. Despite the large quantity of chakra it releases and uses up, the armor doesn't damage enemies who touch it, leaving the user able to interact with those around, allies or enemies as well as tools, weapons, etc.
Level One: The base activation of the mode, the user's speed doubles and he gains a x2 speed boost. His Taijutsu increases as well, by +20 damage. This state can last up to 4 turns.
Level Two: The most commonly used state and the one generally referred to, this activation causes the user's hair to slightly raise upwards as his speed increases x3 speed. This likewise increase his strength +10 more than level one. This state can only last 3 turns max each usage.
Level Three: The highest level of the Lightning Chakra Armor, the user uses this state to increase his reactions and speed to the max, gaining a x4 speed boost and a +40 damage boost to Taijutsu. The users speed increases to a point where only the highest Gates, Jinchuriki modes and instant techniques outstrip the user in terms of speed, appearing as a blur to most targets. This state however, only lasts 2 turns, after which the mode in it's entirety cannot be accessed for at least 4 turns.

Note: Level Two can only be used three times max each event and Level Three can only be used twice, during which only Taijutsu and Lightning may be used exclusively.
Note: Can only be used by the 3rd and 4th Raikages.

(Chiratsuki Kaihi/Undō) Flicker Evasion/Movement
Type: Defensive
Rank: A
Range: Short-Long
Chakra: N/A
Damage: N/A (+20 when used with a Taijutsu move)
Description: Using the amazing abilities of the Lightning Armor technique, both the 3rd and 4th Raikages are able to move at insanely high speeds to dodge or evade incoming attacks, even those that would normally be unavoidable such as Amaterasu. This fast movement can also be used in conjunction with a Taijutsu move, including their own signature Lightning based Nintaijutsu moves, to use the momentum one can gather and add even more damage if the move allows it. The technique also alows the user to move in more elaborate patterns that one would think, although following a more or less linear path. The only weakness of this technique is that, since its purely fast and enhanced movement, you cannot use it in all battle grounds but only those that would otherwise enable its use. Not only that but although the user moves fast, he is still trackable by high Doujutsu users (3T, Byakugan and Rinnegan), Sensors and EIG Masters. This doesn't mean the opponent can react (that depends on his speed, mastery of taijutsu and techniques used) but rather that he can perceive the attack.

Note: Only useable once per turn by Third and Fourth Raikage bios with their Lightning Chakra Armor active.


160-40=120
 

Alyx

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"Nothing actually, I’m but a mere artist seeking a new work. I found a perfect model, but yet she simply can’t agree to keep still for a moment while I drew a portrait of her…but it’s a waste of time at this point. I’ll grant you a parting gift, but due be warned – it stings a little bit" Hokusai said as she activated her own armor as she became cladded in an aura of glow energy after making the needed hand seals. The prana radiated ever so vibrantly but alas she had to deal with this power herself. Once she had formed the aura herself having been infused with some additional chakra into it to increase the potent nature of it – she would dash towards Yoruichi despite not being one known for hand to hand combat but insisted on attempting anyways.

Once she was in range, she would jump into the air as she out stretched her leg in order to deliver a powerful kick to the head of Yoruchi – its power increased by the larvae having previously increased her bodily power would send her flying but seemingly unphased by the strike. The rare thing however is due to the aura surrounding her it would interact with the Lighting Armor which causes it to be absorbed by the prana and thus ends the technique immediately but also with direct contact to the skin – it would freeze Yoruchi on contact causing severe damage to her body with it suffering necrosis upon immediate touch.

(Kanki: Kigen no Kamigami) – Surge of Evocation: Era of Gods
Type: Offensive/Defensive/Supplementary
Rank: D-S (S)
Range: Short-Long
Chakra Cost: 10-40 (40 + 20 = 60)
Damage Points: N/A
Description: This technique encompasses the basic applications of the Surge of Evocation. The Surge of Evocation is the usage of Prana in its raw and unrefined form; whatever this Prana touches is transformed into ethereal energy and transported to the Throne. Prana will neutralize and be neutralized by techniques that possess the same amount of chakra. Similarly it will be useless against attacks of greater chakra and will not be weakened by techniques of lower chakra. However when used on living targets this ambient energy will feel extremely frigid to the touch and induce cold burns on contact or even freeze a target solid for higher ranked applications. D to B-Rank uses will inflict cold burns as well as all of the effects of frostbite. A-Rank uses will cause necrosis of the afflicted parts of the body, making them appear dark purple and bruised to signify the death of cells. Affected appendages and organs will cease to function, becoming completely immobile in the case of limbs. S rank uses will freeze the struck targets solid. In the case of Surgebinders, who are immune to all of the above effects, they will be transported to the Throne when struck by the prana of another member of their clan. Era of Gods can be split into three separate applications, all based on the same principle: constructs, armors, and familiars made of prana energy.

Embrace of Ishtar – Armory of Akkadia
This variant allows the user to manifest armors, auras, and coatings of Prana around their body. This can be used to enshroud a single or multiple body parts in a layer of colored energy. These defenses can be made to fit the body like conventional armors or enveloping it in a formless manner. The first type can be created with additional limbs and appendages such as wings which enable flight. The user can also constantly reshape it and create small-scale weapons from the body of the armor, though at the cost of one of the user's three moves. It should be noted that these constructs remain attached to the main body of the armor and so act as an extension of it. The second type generates a “flowing aura” that appears to flicker like an open flame. This aura is often made as an upwards column that is streamed into the sky with its base remaining around the user. It should be noted that its power is not split or divided as all of the Prana energy is part of one whole. The armors can exhibit tangibility, although this does not hinder the user’s techniques and their passing which can freely move in and out of the armor per the user’s will. B-Rank and below applications require being sustained with 5 chakra per turn while A and S Ranks require 10 chakra per turn. This technique can last a maximum of three turns. S-Rank applications can be used twice per battle. After an S-Rank application expires the user is unable to utilize Prana single turn.
Note: The upper echelon of the clan (Servants and above) are capable of using this technique without hand signs for B-rank and below. A-rank will require two hand signs and S-rank requires three.
Note: The lower tier clan members (Phantasms to Guardians) will require 5 to 3 hand seals for all ranks, decreasing as they they ascend in rank.
(Iryo Ninjutsu: Hijoushoku ) Medical Technique: Emergency Provisions x2 (Passive)
Type: Supplementary
Rank: D - Rank
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: A basic application that demonstrates the superior chakra control traits of a medical ninja. Initially trained into understanding the essentials of chakra control - this technique seeks to emphasize on this to a certain degree. Passively activated, the user may use this technique to willingly allow an increment of +10 to be infused into a single technique of their choosing. This of course under normal circumstances would prove to be useless in battle - but in some situations such as with Fuinjutsu, Medical Ninjutsu or other abilities in general this proves to he highly beneficial. This can only be employed up to four times per battle.
(Konoha Daisenkō) - Leaf Great Flash
Rank: B + 1 Rank = A rank
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40 (60)
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.
 

The_Empire

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She watches the young lady is envelope in a chakra shroud. Could she have an armor similar to hers' or worse. Before she could even react the young lady is rushing at her. Yoruichi smirk and as the young lady is coming at her she prepares for a counter. The girl leaps up in the air stretching her leg out and as she did Yoruichi sticks her hands out and creates a sphere of lightning right in the path of the leg to clash with it. The attack was more then enough and more. The explosion of the lightning sends her opponent flying backwards.

(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60(+20)
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.

She didn't stop there she extends out more chakra from her right hand to create a sphere of lightning at acts as an extension of her. The sphere is aimed pierce the armor of the lady to kill her.

"Don't know what this armor of yours do but I will take it off of you and kill you."

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60(+20)
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact but unlike others, seems to focus more on having a cutting power, like a katana, than a piercing one. Because of its cutting abilities, it often seems to manifest a certain "solidity"; a tangible aspect.
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Lmao I lost. My head is frozen can't continue since I didn't read the whole jutsu its self
 
Last edited:

Alyx

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With the target’s failed attempt at countering her technique, the kick would land square in Yoruichi’s face – but due to the Prana coating Hokusai – it would immediately freeze the head of the enemy nigh instantly. This causes her to be KOed, while the artists lands on the ground. Finally at peace, she took out her ink brush and started to draw once more. "Perfect, will call this one…The Frozen Kitty by the Lake" she said as she drew.



Good game U_U
 
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