Chakra cost: N/A
Description: Iris is a cloak said to be forged from darkness itself , it's black in colour and it fits itself to the height and desires such as color, shape, size and accessories e.g hood of the user which if used correctly allows the user to camouflage with his surroundings although ninjas of higher rank, can easily spot the user, the camouflage only masks the user's appearance, it doesn't mask chakra, sound, scent etc, when viewed up close, the cloak seems to be made of several tormented souls each trying to break free from the cloak, the true substance used to create the cloak is unknown but it is known the cloak can passively block basic ninja tools without sustaining so much as a scratch. Iris has only one special ability and that is the ability to create chakra human figures out of itself, it is rumored that it's simply the cloak releasing a soul and forcing it to do the user's bidding, these figures are black as night (Like an human with no face nor hair then covered completely in black paint), these figures also bend and move the same way the human body does i.e the joints and movements and they vary in height and body proportion(still within humanly possibilities), plus they pack quite a punch possessing with each attack counting as A rank similarly to how an earth golem's freeform attack depends on its rank e.g A rank golem freeform = A rank damage . Each chakra human figure counts as A rank Wind and costs the user 30 chakra per usage , also, each figure must be short range from Iris at all times or it'll simply vanish and if the user chooses, he might decide not to create the figure fully i.e creating upper body etc the it still counts as A rank
~ Only one chakra figure can be created at a time and it costs user 30 chakra plus it counts as a move and each figure stays for a turn before running outta chakra and vanishing.
~ Can only be taught by Lytes.
~ The Cloak's is so evil and dark that everything that comes from it is affected by its color, In real terms, the cloak literally darkens any chakra that passes through it changing its color to black, furthermore, In the NV, it has been shown that elemental chakra can exist in various colour. If this explanation doesn't work, then, The wind chakra in the figures is so concentrated that the conc blue chakra appears to black
~ The cloak can withstand freeform Taijutsu and weapons such as kunais, even explosive tags, it can also withstand up to B rank jutsus, any more would damage the cloak
(Kuchiyose No Jutsu: Ekitei) – Summoning Technique: Ekitei
Chakra Cost: 40
Damage Points: N/A
Description: Ekitei is a Bengal monitor who specializes in spying techniques such as camouflaging. He is normally the size of a regular adult Bengal monitor but will usually transform into the size of a lizard in order to hang/fuse to someone’s back and follow him (like a parasiting technique), his weight being so light that this person won’t know or suspect anything. While he does so, he will camouflage himself and be completely unseen from regular eyes. When Ekitei is summoned in battle, it will appear as a fail as he will already be in camouflaged mode (i.e. he will be the size of a lizard and hanging/fused to the summoner’s back, as well as camouflaged to deceive regular eyes). There, he will keep check of any disturbance in the summoner’s chakra flow and promptly release him from Genjutsu (up to A-rank), as well as link his vision to the summoner's vision and vice versa allowing the user to look out (requires physical contact) for any attacks coming from the summoner's back, alerting him of such dangers in a timely manner. Thus, while Ekitei is active, it is very hard to catch the summoner off-guard through the use of genjutsu and/or sneak attacks from his back.
Note: Can only be summoned by those who have signed the Bengal Monitor contract.
Note: The summoner of Ekitei must be Sannin rank or above.
Note: Only summonable once per battle, with a duration of four turns.[/COLOR]
Note: Camouflaging will not deceive Sensor-type ninja, including Byakugan users and Sharingan users. Furthermore, it will not deceive sensory techniques that makes use of physical conditions other than visual ones, such as Chakra Sensing Rain which makes physical contact, or the Inuzuka's smelling senses.
Note: Releasing the summoner from Genjutsu counts as a move.
Note: Being on the back of the summoner, Ekitei is unaffected by regular genjutsus as long as his presence is undetected
Kurapika would lock eyes with Priest searching the man's face for any expression. It had been a while since anyone saw the former Bartholomew clan leader... To think Kurapika would be facing the man in battle. It was truly poetic.
Memories of their previous fights would flash before Kurapika's eyes - a subconscious warning to be cautious.
With a thought, Ekitei would move to Kurapika's head and set his eyes on Father Anderson. Iris would also change it's shape and size turning into a full body suit that covered everywhere besides his face and ears. Better safe than sorry.
Try to keep up old man.
By bringing his hands close to each other, Kurapika would create a light blue orb in front of his chest. 4 threads would launch out of the orb, the threads would close in on Priest moving unpredictably. 1 of the threads would aim to to bind Priest from head to toe to prevent him from moving. 1 would circle around his neck and strangle him. The remaining 2 would pierce his heart and head. With his control over the threads, Kurapika would easily manuever them to bypass any of Priest's defenses.
(Burūsouruseibā) - Blue Soul Saber
Type: Attack, Supplementary
Range: Short to Mid
Description: Burūsouruseibā is a ninjutsu that sends a threadlike object of chakra to pierce the target. The user initially gathers chakra in the shape of a sphere in between their hands. The chakra is used as a medium to send forth threads. These threads are materialized with pointed tips. The thread's characteristics are light color with a blue hue and 1 inch in width, and have the ability to bend and stretch. They are controlled by the users will and is able to travel in every conceivable direction up to mid-range from the sphere's position. They vary from penetrating the target's body to closing in and bind the target tightly. Multiple threads could be created as a web to pierce the target's body at all directions or warp around the target like a body cast, trapping them in a cage. Due to the advanced shape manipulation, it can play on par with elemental techniques.
~ Usable thrice per battle
~ Only taught by Anubis
While maintaining the orb and the threads, Kurapika would dash in a wide arc towards his right aiming to close the distance between both Bartholomews.
Mirroring Priest's actions, Kurapika would also will 2 of his Karambits to slice the straps off his leg weights - he'd be telepathically tossing them downwards in such a way that they cut the straps off the weights.Priest grins at his former disciple who is now the clan's leader. Now that it has come to duel between the two of them, he is now quite interested in knowing how strong the new leader is.
Without further ado Kurapika begins his move. Priest observes Pika's movement while passively activating his Relic and hidden eye. As the threads approach him, Priest would activate 4 cobras that would combat the threads and neutralize them. The threads are infused with wind chakra. At the same time, He would undergo a complete pigmentation while one of the cobra would go ahead and undo the straps of his weights.
Once Pika's technique is neutralized, Priest realizing he is trying to close the distance, dashes in a blitz at 2x speed and stops a meter from him.
Wanna come close? Well here I am.
As Priest closes the distance between him and Pika, he would be interrupted before completing his statement. However, as Pika moves his hand upwards for the uppercut, Priest would push with his paws, covering everything around up to short range in a paw field. Though a fellow barthelomew could move freely(though it would take him by surprise as the technique is new to him) but techniques other than paw arts would be 3X slower.Mirroring Priest's actions, Kurapika would also will 2 of his Karambits to slice the straps off his leg weights - he'd be telepathically tossing them downwards in such a way that they cut the straps off the weights.
The karambits would then be infused with futon chakra turning them into 1meter wide spinning discs of death. The knives(2 of 'em) telepathically linked to Kurapika would fly upwards to hover 7 meters above him as the distance between him and Anderson reduced.
Mugen Yontōryū Kontororu - Infinite Quad wielding Control
Range: Short - Long
Chakra cost: 30
Damage Points: 60
Description : This is the core jutsu of the flying knives aspect of the Infinite Quad wielding style created by Kurapika himself, knowing he could only wield four knives at a time with his hands, he decided to use his chakra to control the blades and this allowed him to control more blades similar to telekinesis which can be used in various ways, attacking from an opponent's blind spot, going around opponent's defenses to strike them, changing targets or even gathering into a formation to form a defensive wall around the user, the blades can be controlled fluidly to move in all directions. This weapons however can be infused with elemental chakra to deal more damage when hitting a target or to be capable of defending better from an attack, each element has its own effect when being used either offensively or defensively. The user can use his chakra to mark a target as the starting point of his blades and the blades would go after the target as long as the target is within sight/smelling/hearing/sensing etc range of the user, this jutsu costs B rank chakra and deals B rank damage, however if the blade possesses damage on it's own i.e already infused with damage, this will increase its rank by 1, doesn't boost F rank jutsus.
¬When infused with chakra, the weapons play on equal footing with elemental techniques although the size of elemental technique must be put within reason
¬Quad wielders can passively launch the knives at a target telepathically although the direction can't be altered, this has no special damage boost, it's simply an alternative to throwing normal knives with the user's hands.
¬The knives under the effect of this jutsu are always spinning, spinning fast making it impossible for non practitioners of this style to catch it however the user can catch his knife.
¬Each elemental infusion can be 4 times per battle with 2 turns cool down.
¬When infused with chakra (elemental or not), the user is capable of manipulating the wieldings telepathically.
(Katai Omori: Doroppu) — Leg Weights: Drop
Chakra Cost: N/A
Damage Points: (+20 to Kicks & 2x Running Speed)
Description: The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nulified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
Wanna come cl...
On coming close enough to Anderson 3 things would happen. One, Kurapika would swing his right fist upwards delivering an uppercut to Priest's jaw cutting off whatever sentence he had planned to utter, the force should cause him to bite off his own tongue.
Two, A black humanoid (Dwayne Johnson's physique) would exit Iris from Kurapika's shin area, the humanoid would practically "dive" out of Iris head first and tackle Priest's legs in the same motion. The immense force would sway Priest's upper body forward causing him to lean into Kurapika's punch. Should Priest dodge this move, the humanoid would simply chase down its target and tackle him to the ground before repeatedly bashing his skull in with its fists.
Reference from CW
Iris has only one special ability and that is the ability to create chakra human figures out of itself, it is rumored that it's simply the cloak releasing a soul and forcing it to do the user's bidding, these figures are black as night (Like an human with no face nor hair then covered completely in black paint), these figures also bend and move the same way the human body does i.e the joints and movements and they vary in height and body proportion(still within humanly possibilities), plus they pack quite a punch possessing with each attack counting as A rank similarly to how an earth golem's freeform attack depends on its rank e.g A rank golem freeform = A rank damage . Each chakra human figure counts as A rank Wind and costs the user 30 chakra per usage , also, each figure must be short range from Iris at all times or it'll simply vanish and if the user chooses, he might decide not to create the figure fully i.e creating upper body etc the it still counts as A rank
Three, The chakra-infused Karambits above Kurapika would move above and behind Priest before raining down from both flank lodging themselves in his back. With Kurapika's complete control over the knives evasion isn't an option as they'd simply chase down the target. Any defense would also be bypassed to strike him.
Boycott huh?As Priest closes the distance between him and Pika, he would be interrupted before completing his statement. However, as Pika moves his hand upwards for the uppercut, Priest would push with his paws, covering everything around up to short range in a paw field. Though a fellow barthelomew could move freely(though it would take him by surprise as the technique is new to him) but techniques other than paw arts would be 3X slower.
Priest would at the same time also tilt his head backwards, moving his head away from the punch while seeing the quads above. His sensory would make sure nothing sneaks past him. He would also gracefully stride to his left, arcing through his left and behind Pika due to his superior speed. While moving behind Pika, he would use his right hand grab Pika's right arm and try to bend it backwards and possibly break it.
On the other hand, Pika's moves would move slowly within the barrier and miss their aim possibly.
2895 -40 -10
Things seems to be going wrong with the plan. However, He himself won't fall without putting up a fight. His former student had actually surpassed him in aggression and youthfulness. However, he still isn't as wise.Boycott huh?
Kurapika recognized the technique as it emanated from Anderson. Perhaps the old man had forgotten he taught his prodigy one of the more obscure Bartholomew techniques. It didn't matter, Kurapika's Bartholomew trained body would easily adjust to the friction that would have slowed other ninjas to a crawl. His Karambits and humanoid however wouldn't have the luxury. No point in dragging around dead weight - the humanoid would dissipate and the Karambits would stop in their track and fall to the ground devoid of chakra.
Due to his speed related specialities (+4 base speed, x2 reaction) Kurapika would actually one up the old man in the speed department and he'd easily track Priest's movement. The moment he feels the Priest's grip on his right hand he'd instantly channel into Iris. The move itself requires no movement on Kurapika's part as the cloak - now in full body suit form would also cover and be in contact his paws. The infused chakra would give his cloak a repelling aura that'd be released just as fast as the chakra was infused. The force would be released from his right hand specifically the part of Iris Priest was holding, It would send the former clan leader flying backwards like a ragdoll with a shattered hand. All through this, Ekitei would keep his eyes on Priest.
Kurapika would adjust his position to face the bruised Priest.
Are you going easy on me?
Secret Paw Art: Embrace of the Grotesque Martyr - Nykyu Hijutsu: Houyou no Igyou Junkyousha
Description: The Pinnacle of Paw arts that the Bartholomew uses their paw art in a more supplementary and stealthy way and at the same time augments their own offensive and defensive capabilities to its maximum. The technique itself which requires the use of a single paw or both paws follows 3 simple principles which dictates is usage offensively, defensively and its supplementary build up. The ability to repel matter as a whole and its inverse(absorb) are as well imbued together into one massive use though they now seem miniscle, they augment the simplest of things and increase their capabilities to the climax.
White Priest | Shiro Sou: Having a pure and a subtle state of mind, the White Priest is not aggressive and not able to harm someone so He prefers to stay and receive/endure attacks. This is thus the defensive variation of the Martyr hands where the user uses his hands to absorb the impact in an inverse repel fashion, however, he is not directly using his paws like "Impacto Daiaru", he will only absorb the impact of a technique, through anything that he touches be it tools, weapons, clothes/attire, solid matter, etc and not the technique itself. Techniques that have no physical impact are immune to this ability. Having placed his paw/paws on the object, he creates a barrier that is fused with and surrounds the object and with this he can use inverse repel which is able to contain force within it. Though the user is not able to infuse himself directly to be able to absorb said force, he is able to use the technique on a clone by placing his paws on him and likewise, his clone can also fortify him. Since the force is not directly absorbed into the user's paws, it can not add up damage to a following paw art jutsu but the absorbed force can be used in conjunction with "Black Priest". In the situation where a clone/body is used as the absorber, it would increase their physical force for a one time usage thus adding the said amount of absorbed damage to their taijutsu, and this stays until they use it once and then its no more, although this does not in any way increase their speed. Apart from Bartholomew legends that can use "White Priest" on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normal bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait.
Black Priest | Kuroi Sou: The Black Priest is known for his tyranny, an aggressive one coupled with his unrelenting hunger and thirst for blood. He is often found in horrific scene as he delights in his own evil demeanor basking in the gore of his enemy be it weak or strong. Thus this is the offensive variant where the user instead of using the inverse repel ability, focuses mainly on fortifying something using his repel ability. By simply touching something with his paws, the user is able to increase the lethality of the simplest of tools to the maximum by adding physical momentum and power to them by creating a repelling "aura" around them. The power of it is related to the chakra spent (varying from 20 to 80 damage points added by repelling effect). This can be used in conjunction with "White Priest" where the user after absorbing an attack with a said tool, he can then use the tool to attack with the absorbed damage however this also requires the user to use "Black Priest" spending a move but without spending chakra. Apart from Bartholomew legends that can use this on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normal bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait. Once per battle though, legends and above can use this on a forbidden level but this makes them unable to use their paws for 4 turns after. Fortified weapon's power last 3 turns (if not used) or until when used once.
Restrictions and Drawbacks:
† Only a variant can be used per turn for a normal member but a batholomew legend is able to use at most 2 variants in one turn and that's if their individual restriction allows it although this does not apply to tools that combines the ability of the White and Black Priest as one which can be used by normal member but that is all that is to it. However using 2 variants in a turn(apart from the "White and Black Priest Combo") takes a toll on the user thus he can not use any paw art in the next turn.
† Black Priest carries up to S-rank damage(80 Damage Point) for Bartholomew legends and above while it carries up to A-rank damage(60 Damage point) for Normal members.
† A-Rank and above usages can only be done 4 times per battle.
Kurapika would feel the debuff split seconds before he sees the seal burnt on his right arm. He'd let out an hearty laugh, Anderson hadn't lost his edge after all. Knowing fully well that Priest was versed in medical ninjutsu, Kurapika would instantly make the decision to continue the attack and stop him from healing. Without needing to face his opponent due to Ekitei's shared vision, he'd instantly invade his opponent's chakra network with his own putting the older Bartholomew under an Illusion where snakes appear beneath him, constrict him and crush him all while he's still tumbling from the force of the Paw technique. In reality, he'd be unable to move his body as the force carries him to 15 meters away. The lack of handseals and shared vision would allow him pull it off before his opponent got out of the genjutsu's casting range. In the same moment, he'd re-adjust his stance to face Anderson's tumbling body.Things seems to be going wrong with the plan. However, He himself won't fall without putting up a fight. His former student had actually surpassed him in aggression and youthfulness. However, he still isn't as wise.
The Priest had tried to bend the arm of his student when he senses via his sensory, Pika augmenting his cloak with chakra and a technique which he is quite aware of. He knows the jutsu cos he made it. He knows he won't go unscathed. At that moment before the cloak repelled him, Priest already holding Pika's arm, would instantly burn a seal into his arm and he would fly off sustaining a massive concussion and severe damage to his right hand.
Alas, he has completed his own technique too and sealed 50% of Pika's chakra. Priest would immediately after sustaining damage, heal himself. He would give a nod of acknowledgement to Pika for his effort. He stands now far away(15m) from Pika.
Not anymore after that punch *flexes neck*
Priest was flying backwards from the blast when snake suddenly constrict him from nowhere. Immediately, he would realize there is no snake around due his hidden eye which could sense physical presence. "A snake that is not really there". Priest knowing its an illusion, would bite down on his tongue, generating even more pain to break himself out of the illusion. He would at the same time, go ahead with his healing jutsu to heal himself.Kurapika would feel the debuff split seconds before he sees the seal burnt on his right arm. He'd let out an hearty laugh, Anderson hadn't lost his edge after all. Knowing fully well that Priest was versed in medical ninjutsu, Kurapika would instantly make the decision to continue the attack and stop him from healing. Without needing to face his opponent due to Ekitei's shared vision, he'd instantly invade his opponent's chakra network with his own putting the older Bartholomew under an Illusion where snakes appear beneath him, constrict him and crush him all while he's still tumbling from the force of the Paw technique. In reality, he'd be unable to move his body as the force carries him to 15 meters away. The lack of handseals and shared vision would allow him pull it off before his opponent got out of the genjutsu's casting range. In the same moment, he'd re-adjust his stance to face Anderson's tumbling body.
Aren't you too old to be pulling off sneaky moves?
( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Type: Offensive, Supplementary
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.
He'd follow up the genjutsu by weaving a lone handseal and focusing chakra in his chest before exhaling a fast moving non-violent breeze that'd travel at Priest in an arc from his right, the breeze would transform into a ghostly man's upper body 5 meters from Priest and would again transform into a strong gust of wind that'd blast 5 meters Priest backwards dealing further damage.
Kurapika would dash 7 meters forward after releasing the breeze.
(Fuuton: Tōri o kurūzu)- Wind Release : Cruise down the street
Chakra cost: 20
Description: A stealth technique used to catch a foe off balance in battle, before using a Fuuton jutsu, the user performs a single handseal pumping more fuuton chakra into the technique, this chakra allows the user to dissipate the wind technique upon creation into a calm, yet fast non violent breeze that'll travel on a straight or curved path towards the target however this change is temporary, upon traveling a distance of the user's choice in between 5m - 15m, the wind will form back into the original jutsu e.g the user performs an handseal before perform the A rank Wind blade jutsu, upon moving the hands to start the jutsu, rather than a Blade of wind materializing from the user's hand, a calm breeze would start from the user and move towards the opponent after which the breeze would materialize the blade of wind at least five meters from the opponent. Due to the extra fuuton chakra added to the transformed wind jutsu its rank is increased by +1.
~ The breeze can be seen by naked eyes
~ Can only be used on projectile wind jutsu i.e wind jutsus that travel from the user to the opponent
~ Can not be used on Forbidden rank wind jutsu
~ Can only be taught by Lytes
~ Can be used five times per battle.
(Fuuton: Kaze no yūrei) - Wind Release: wind ghost
Range: Short-Long Range
Chakra: 20 Chakra
Description: After releasing the gathered fuuton chakra throughout the user's mouth. the released wind will be shaped into a ghost's upper body (of the same size of a mature man) then a second before reaching the target it will turn into a gust of wind strong enough to make a four meters tall tree fall down. the user is able to create up to 2 ghosts in one time
note: if the user makes 2 ghosts each ghost is equal to C-Ranked fuuton jutsu
note: only FeeLPaiN can teach this jutsu
Kurapika recognized the Paw abilities Priest used. He would have used the same technique if his paws weren't currently out of the fight. Nevertheless Kurapika's strengths lie in his versatility. He'd build suiton chakra under his right foot and release a geyser of water, the momentum from the pressured blast of water would carry him 14 meters to his right safely out of the destructive range of the paw blast.Priest was flying backwards from the blast when snake suddenly constrict him from nowhere. Immediately, he would realize there is no snake around due his hidden eye which could sense physical presence. "A snake that is not really there". Priest knowing its an illusion, would bite down on his tongue, generating even more pain to break himself out of the illusion. He would at the same time, go ahead with his healing jutsu to heal himself.
Yea... I'm sure you are smart enough to notice the trick.
The wind blast would be tanked and absorbed into Priest left paw and immediately sent back towards Pika. Priest would send it back by adding another paw art to make it even stronger. The resulting blast would be a paw blast in the form of a very large paw bubble(10m radius).
Kurapika recognized the Paw abilities Priest used. He would have used the same technique if his paws weren't currently out of the fight. Nevertheless Kurapika's strengths lie in his versatility. He'd build suiton chakra under his right foot and release a geyser of water, the momentum from the pressured blast of water would carry him 14 meters to his right safely out of the destructive range of the paw blast.
(Suiton: Mizu Handou) – Water Style: Hydro Kick
Description:The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser.
Note:Can only be taught by BluePhenix.
Note:Can only be used five times per battles due to the stress it poses on the ankle of the user.
On landing in his new position, he'd bring his hands together in front of his chest and build up electrical energy between them before slamming his hands on the ground, sending the electric current racing through the earth towards Priest.
(Raiton: Ikazuchi no Utage) - Lightning Burial: Banquet of Lightning
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
Let's hope your heart doesn't give out from this.
On releasing the blast, Kurapika would make dash in an arc(his right) towards Priest aiming to settle the score for what transpired earlier. While running he'd throw two Karambits at Priest, the knives would travel in wide arcs from both flanks, the aim - Priest's head.
The moment Kurapika enters striking distance, he'd charge lightning chakra into his left hand before slamming his open palm into Anderson's jaw sending him flying directly upwards into the air. He'd immediately jump after the older man his jump putting his upper body just above Priest. A split second after, Anderson would be sent back to earth with another left palm strike to the face.
(Raijin) - Zeus
Chakra cost: 20
Damage points: 40
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.
The crackling electricity of the lightning cage would get Kurapika's attention and he'd simply weave an handseal before punching forwards releasing a calm breeze from his fist. Despite the breeze's non violent nature, it'd still serve to counter the lightning closing in on him.Its almost as if Priest is playing with Pika. To further increase his predicament, as Pika evades the paw blast, Priest would weave two hand seals and slams, summoning an earth Panda 5m behind him. The Panda is covered in kanji and would further hinder Pika's techniques.
Almost pitiable, seeing the meagre technique his former student could conjure(reduced to c-rank). Priest would move towards it, ignoring it and letting it hit him while simultaneously doing his own technique, trapping Pika in a spherical prison of lightning chains and making a single handseal to shock him within the prison.
Thin Films would effortlessly absorb Pika's lightning technique. By this time, Boycott would be over.
That is why you need to keep up or you die.
Chakra stored in TF