[Open] For you to touch me right

Venom

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-Rei's R&R
-Unofficial
-Mid range
-Terrain: Plain open field, a small pond in between us both.
-Mu bio in sig, post a link to your bio and I'll start.
-Plz don't fight me if you won't be online for much longer, I'm super bored and want to have a frequent replying opponent. A strong-ish Rper too plz.
 

Sonnelion

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If someone stronger than me replies I'll back down no problem but If no one else replies I'll fight you.
Lucifer in sig minor update below:
B-ranked water
A-ranked lightning (still in training)
Inuzuka Ninjutsu Mastered
_________________________

VM me if no one else replies so I know to reply to this thread.
 

Venom

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Q in sig, amped up mandalore see me in the cut nigguh
Activates chakra sensing and make 4 spikey spikes poke your internal organs, from 4 different corners.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability

( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.
 

Cursed Prince

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Ok leggo bish

I activate my ****ing armor and shit of course, allowing me mandalore shizz and ass those spikes rise I don a lightning armor and plow through those *****es heading towards you and dispelling that shit and instead stomping on the ground as i run and use fire chakra to cause spikes to pierce and burn you, one in front of you one behind you and once directly below you.

( Raiton: Purazuma Bōru ) - Lightning Release: Plasma Ball
Rank: B
Type: Offensive, Defence
Range: Short
Chakra cost: 20 (-5 per turn active)
Damage points: 40
Description: The user manipulating their chakra generates a plasma barrier around them to serve as a defence which protects them from incoming attacks, even from something as wide-ranged as the Quicksand Waterfall Flow. However the user cannot use other techniques besides lightning release or physical based techniques while sustaining the technique. The user can rush at their opponents even if the barrier is active and use it to ram against them. The shield can be used offensively, by discharging the electricity in the direction of their choice in a wave resulting in using the energy of the barrier and ending its effects.
Note: Technique remains active for 3 turns.

( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
 

Venom

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Ok leggo bish

I activate my ****ing armor and shit of course, allowing me mandalore shizz and ass those spikes rise I don a lightning armor and plow through those *****es heading towards you and dispelling that shit and instead stomping on the ground as i run and use fire chakra to cause spikes to pierce and burn you, one in front of you one behind you and once directly below you.

( Raiton: Purazuma Bōru ) - Lightning Release: Plasma Ball
Rank: B
Type: Offensive, Defence
Range: Short
Chakra cost: 20 (-5 per turn active)
Damage points: 40
Description: The user manipulating their chakra generates a plasma barrier around them to serve as a defence which protects them from incoming attacks, even from something as wide-ranged as the Quicksand Waterfall Flow. However the user cannot use other techniques besides lightning release or physical based techniques while sustaining the technique. The user can rush at their opponents even if the barrier is active and use it to ram against them. The shield can be used offensively, by discharging the electricity in the direction of their choice in a wave resulting in using the energy of the barrier and ending its effects.
Note: Technique remains active for 3 turns.

( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
As mu is standing and watching as cp counters his earth spikes, he simply takes out a kunai and prepares for him to come up with an attack. With his chakra sensing active, he then senses a build-up of chakra below him, without moving much he simply releases a small wave of water from below his feet, to slide him across the ground a couple meters away from the heat source conjuring up below him.

…is that it?


(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.
 

Cursed Prince

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So, as youd be dodging the fire pillars id still be running at you, while you're sliding on the water i increase my speed just a lil bit with some stimulation, closing the distance even faster and then as you skid to stop, cover my left hand in wind chakra and bring it down in the form of a chop aimed towards your right shoulder, aiming to cut off your entire arm

(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.
 

Venom

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So, as youd be dodging the fire pillars id still be running at you, while you're sliding on the water i increase my speed just a lil bit with some stimulation, closing the distance even faster and then as you skid to stop, cover my left hand in wind chakra and bring it down in the form of a chop aimed towards your right shoulder, aiming to cut off your entire arm

(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.
I notice you gathering wind chakra around your arm with my chakra sensing. Before you get into striking distance of me, I infuse a bit of wind chakra into the kunai in my hand and throw it at your belly button area. As I think you are dealing with that, while you are getting closer I spit out a thick shot of mud directly at your face.

(Doton: Dorosandan) – Earth Release: Mudshot
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 10
Description: The user spits a thick globule of mud at the target. If aimed correctly, it can blind the target's vision and choke them. It can also be used to create a sticky patch on the ground.
 

Cursed Prince

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Using my wind enhanced arm as the kunai comes flying toward I, with a slightly enhanced speed that makes me faster than you, open palm smack it back towards you in your direction, probably long before you could form even a handseal and since we're so close, inside short range or just outside of it, certain jutsus might also hurt you especially since its being flung in your direction, more so towards your torso. Then, the thick muddly Globule would be smacked away and repelled by the wind covering my hand. I make sure to renew the strength of the hand, basically making how it was before then bringing my arm down upon you in a downwards chop fashion, severing your arm

(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.
 

Venom

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Using my wind enhanced arm as the kunai comes flying toward I, with a slightly enhanced speed that makes me faster than you, open palm smack it back towards you in your direction, probably long before you could form even a handseal and since we're so close, inside short range or just outside of it, certain jutsus might also hurt you especially since its being flung in your direction, more so towards your torso. Then, the thick muddly Globule would be smacked away and repelled by the wind covering my hand. I make sure to renew the strength of the hand, basically making how it was before then bringing my arm down upon you in a downwards chop fashion, severing your arm

(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.
I place my left foot forward and my right foot behind me preparing for you to reach a bit closer. My right arm is bent a bit to the back, as if I am preparing to punch you. I also took this stance to let my kunai simply lodge itself into the ground next to me. As you reach short range, I notice you bringing your arm upwards. Before you can bring it down back or even reach the peak height I punch forwards, towards the direction of your upper torso. As I did this, a massive wind ‘twister’ like entity came from my arm. Being much wider and being release at that speed and range between us, you wouldn’t have time to evade. All you can do is hope you don’t die. I simply watch as the wind hits you dead on in the centre of your chest, launching you back several meters back.

(Fuuton: Shou Buro-kaze) - Wind Style: Shattering Wind Beam -
Rank: S
Type: Offensive/Defensive
Range: Short-long
Chakra: 40
Damage: 80 (-15)
Description: The user charges his fist with a large amount of wind chakra. He punches towards the target and releases it as a huge amount of destructive wind compressed into a large beam, blasting it away at a very high speed which makes it tough to block. It is used to punch a hole anything in its path like clouds, mist and, if possible, water waves and rock walls. When this jutsu is used to attack the opponent, it will cause major damage to him like large cuts and it blows him backwards, meaning that it will send him from short to mid, or from mid to long, and may even knock him out cold.

~ damages the user hand by -15 points and causes bleeding.
~can only be used twice per battle.
~This jutsu is owned by -Thoes. (Now seblax)
Note: Only lasts for 3 turns.
 

Cursed Prince

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Q watches as the kunai misses the man as the man builds up large amounts of chakra in his arm while taking a fighting stance. In quick response, Q abandons his wind jutsu and instead focuses earth chakra all over his body and as you punch he is covered in a dense rock Armour. HE is pushed back by the destructive power of it but suffers no real damage while Muu's hand would be bleeding. Now back within mid-range of the man Q forms 2 handseals and places Muu in a genjutsu, causing Q to be seen running forward at untraceable speeds and delivering consecutive hits to Muu in the form of punches and kicks. He then appears behind you in a flash of speed and presses his two fingers against the back of your head causing his eyes to turn back 180 degrees as to stare behind themselves yet having their head facing the other side. This was of course all an illusion and from the start of the illusion you would be falling due to the kicks and punches, Q takes advantage of this and stomps his feet on the ground and fiery pillars would erupt and pierce you before the end of the genjutsu, one beneath you and two others infront and behind you that are really tall.


(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.

(Genjutsu: Me dakkyuu) - Illusionary Arts: Eye dislocation
Type: Offensive
Rank: B-rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will perform two handseals (starting with boar) inducing the target in an illusion by sending their own chakra to disrupt the target's chakra system and the chakra within their brain. Right after performing the handseal, the target's senses would make them believe that the user possesses some increased speed ability and is using it to move quickly to their location, giving them few quick kicks and punches which sets them off balance. In the illusion, they won't be capable of matching their own speed with the user. They will then believe that the user has suddenly moved behind them and is pointing/touching the back of their (target's) head with their (the user's) index and middle finger as to release a projectile out of them at the back of the target's head. At that moment the target's eyes will have their eyeballs getting dislocated as if they were forcefully attracted by the user's 2 fingers, causing them to turn back 180 degrees as to stare behind themselves yet having their head facing the other side. This is all in the illusion and makes them feel great pain in the illusion causing some mental damage in reality aswell. In reality the target would be falling due to getting out of balance in the genjutsu (because of the few kicks and punches). When the genjutsu ends, the target will be capable of standing up but with some mental pain due to having had his eyes dislocated in the genjutsu. However, in reality, nothing happens to his eyes apart from being momentarily blinded while under the effects of the illusion.

Note: Usable twice per battle
Note: No genjutsu the same turn
Note: Cannot be used the following turn
Note: Must be taught by -Tsuki

( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
 

Venom

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As the wind is release from my hand and goes towards your body, you suddenly channel a ****ing S rank earth jutsu to encase your entire body in earth before my wind reaches you, bearing in mind that you are short range away :| Mu is a bit surprise when you protect yourself. The power of the wind pushes you back with much force. As you are going back, mu uses the blood from his hand and smears it on to a summoning tattoo on his hand and continues to do the steps as if he is summoning an animal or creature. As he made the last hand seal, you reach mid-range of him and your backwards momentum stops. As this happens, you see snakes creep out from the ground under you. Slowly they begin to slither up your legs, squeezing you tightly as they go up more your body. They watch you dead in the eyes with their tongue flickering and making an annoying hissing sound to alert you of their presence if you somehow didn’t feel their scaly scales (lol) rubbing against your skin or their muscles squeezing you.

No more than a second after this happen, mu took out a kunai with his left hand as his body began to split. A replica of himself came from his right hand side. This all happens while you’re dealing with the genjutsu. Before the next mu can fully make it out, the original mu channel wind chakra into his kunai and threw it directly at you. The next mu came forth finally and immediately saw you standing still due to the paralyzing genjutsu affecting your body. He swung his hand upwards to create a fountain of water to burst from underneath you that forms into a sphere quickly. The sphere of water forms tightly around you and lifts you off the ground a little. A paralyze shinobi floating in a orb of water, that was what the Muus were looking at.

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

(Bunretsu no Jutsu) - Splitting Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This technique allows the user to literally split their body into two exact and entirely independent duplicates. Unlike Clone techniques that appear to be similar, the ability is a physical separation and so does not require hand seals to activate, making it faster in comparison as a result. This also means that even if one is incapacitated, the other remains completely unaffected and as neither can be regarded as the original, the duplicates cannot be dispelled like normal clones. However, after splitting Mū's power is halved.
Note: Can only create a single duplicate and both halves can only use up to A rank Techniques and can only be used by a Mū biography.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
 
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