[Open]Fight Le Noob!!!!!!!

Shady Doctor

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Rules and Shiz:
-Rei's R&R
-All out
-Start Mid range
-terrain: V.O.T.E.
- Will be using my Nekura (too lazy to get the link) Basic 5, Nin, Gen, Ken mastered. No Nekura techniques, No Tai.... Pick your bio and who goes first..
 

Gèckö

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left I guess
you go first
dry area no water
 

Shady Doctor

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Shunsui starts by doing a single hand seal which allows him to spew out a massive amount of water. As the water came out of his mouth he would aim it forward at you while it expands into a giant wave, this way instead of lifting him up on the wave he just shoots it at you and let's the water create a small ocean terrain now. As the water floods the area and crushes you, Shunsui controls chakra in his soles in order to balance on the water....

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
 

Gèckö

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Seeing Shunsui performing a hand seal I activate my sharingan passive. As I open my eyes I notice him spewing out a large wave of water. I simply harden my knuckles then slam my fist into the ground creating a large crack which spreads in the 4 main directions 10 meters. As the water is about half way it seeps into the cracks. Seeing the water fall underground, I continue to focus chakra creating multiple shoots around my body which delve deep into the ground for future use. As the chutes are borrowing into the ground I clap my hands causing 4 pillars to shoot up from the ground and into you from the 4 main directions.

Let's do this Shunsui!

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Doton: Koudo Hibi)- Earth Style: Earth Crack
Rank: A
Type: Offense/Defense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The earth user hardens his hand and then punches the ground, the earth start shaking, creating an earth quake and unbalancing the opponent and simultaneously creating a huge crack of width 10m in the direction in which the user has hit the punch..
Note: ~This jutsu can only be used 3 times a battle.
~Can only be taught by Enzup

(Doton: Kakou Spile) Earth Style: Downward Spile
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: By channeling their chakra down into the ground in numerous small streams the user creates multiple chute-like openings in the ground around themselves. Each chute reaches ten feet down into the ground and is slightly smaller than a five pence piece.
-Must be taught by 'The Girl on Fire'

( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.





all happens while my hand is still on the ground
 
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Shady Doctor

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Feeling the ground beneath him shake, as if some was coming from below him, Shunsui channels Doton chakra throughout his body in order to create an armor of Doton that increases his defensive capabilities. As the armor is created he jumps back but is hit by the incoming spikes, only for the to break on contact with his body. All while he does that he makes sure to keep his eyes locked onto your chest area just incase you are a doujutsu user, he'd actually make all efforts not to look at your face for the rest of the fight. The second he his hit by the spike, going unharmed, he creates an Antlion underneath you with its epicenter being directly under your right foot, which would quickly suck you under and suffocate you due to its 15 meter depth.

"Hmm, I'll play with you a little before testing what needs to be tested. You're the perfect candidate for these jutsu."


(Koka no Jutsu)
- Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.

(Doton: Arijigoku no Jutsu)
- Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
 

Gèckö

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As the spikes collide with Shunsui I notice his body still standing. Then he finishes a hand seal. Recognizing the hand seal I quickly perform my own hand seal causing the ground to petrify before the chakra reaches me. seeing the rest of the ground start to fall around me, I stomp my foot causing me to rise high into the air. On top of a large piece of earth I clap my hands causing a claw of water to emerge before you and slice your chest.

Test something else on me. Earth is my specialty.

(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: 60
Description: By performing the snake hand seal the user will use this technique to petrify whatever or whoever is touching them, causing the object in question to start to crumble. Due to essentially being turned to stone, the affected target considerably increases in weight. The afflicted person or object of this techniques effects increases their power by +10 to techniques but reduces their speed.
Note: The target stays petrified for 1 turn.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

(Suiton: Kakusare Ta Doragon No Tsume)- Water Style: Hidden Dragon Claw
Type: Attack
Rank: C-Rank
Range: Short-Long
Chakra: 15
Damage: 30
Description: The user will channel his/her suiton chakra into their feet then channel it from their feet under the ground, they then form it into a dragon like claw that is roughly the size of a grown adult, the user then rises the claw from underground and hits the opponent with the claws causing a deep cut on the both of the opponents arms and the opponents chest.


 

Shady Doctor

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As the water begins ripping through the earth below me in order to rise up, Shunsui notes the ground being broken through while also hearing it crack below him. This alone causes him to react swiftly by instinct, shifting his right fist downward towards the ground below while releasing a blast of wind that scatters the water as it attempts to rise and slash him. This entire action would happen very quickly. With the water dealt with, Shunsui casts his opponent in an illusion which takes over his sense of touch, sight and hearing. Dozens of snakes would burst up from the ground, hissing and coiling around your limbs in order to restrict your movements to a high extent, though in reality you'd be paralyzed. As you're being affected by the illusion Shunsui had planted, he'd create two shadow clones 5 meters to his left(shady) and right (William) sides respectively. The second they are created they dart to their respective sides so that that can put a mid range gap in between themselves and Shunsui....

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
 

Gèckö

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Seeing my opponent fly high into the air I smirk and start kneading my chakra within me. When suddenly snakes start to coil around my body. Noticing the spike in my chakra I perceive this as a genjutsu and quickly release a channel of electricity from my body stabilizing my chakra and ending the genjutsu. The core of earth I am standing on starts to crumble into many rocks. I quickly perform a single hand seal and cause the rocks to merge into a large dragon. Now standing on the head of the dragon I notice 2 clones running at me and you floating in the air, I then quickly perform another hand seal and cause 20 pillars of earth to shoot from the ground at incredible speeds. (6 at the clone on the right 6 at the clone on he left. And 8 at you. All traveling in a cluster) As the pillars of earth shoot past me and over my head, I direct the dragon to move towards you. | ö | <what it loos like at the end. (You are the dots i'm the circle and he two slashes are the clones.)

Alright let me test you...

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

(Doton : Rokku Doragon)- Earth Style: Rocks Dragon
Rank: B
Type: Attack/Defense
Range: short-long
Chakra Cost: 20
Damage Points: 40
Description: after preforming the needed hand seals , an dragon made from rocks is created form the ground ( it can be summoned form anywhere you want and from there its range will be in count ) and used to attack others with eating them and clashes the ground again , or ( and ) ; if it was created near you , it will protect you ..

(Doton: Daichinoikari )- Earth Release: Rage of Earth
Type: Attack
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: By concentrating his doton chakra into the earth, performing 4 hand seals, the user creates several (about 20) spears of rocks from the ground and shoots it towards the opponent. The spears are about 1.5 to 2 meters in length. The thickness may vary according to the user's manipulation. These spears can be shot to reach up to 200 meters above the ground. The height up to which these spears can be shot are directly proportional to the time taken/distance covered by those spears inside the earth surface. For short distances, these spears shoot up very fast.
Note: The user has to keep at least any one of his hands on the ground for the jutsu to be executed.
Note: Cannot use doton jutsu A rank or above in next turn.
Note: Can only be used once per battle.
Note: Can only be taught by Flash07




 

Shady Doctor

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The clones are running to my side, not towards you. ^_^

___________

As the clones run and reach the mid range gap between Shunsui and themselves, Shunsui notices you launch the spears of earth towards the 3 of them. Without hesitation he slammed his palms onto the ground in a swift movement whilst releasing Doton chakra into the ground around him and his clones. This allows him to lift up a section of earth that holds him and his clones. The section is 15 meters high, and 30 meters thick and the spears just crash into it, not harming it at all.

As the section is being risen by shunsui, shady(clone to the left) simultaneously manipulates Doton chakra beneath your rock dragon in order to create a 20 meter deep swamp that reaches 15 meters in every direction starting in front of the section. This sucks the dragon and you into It's depths in order to slowly drown you and rid the field of the dragon.

Simultaneous with all of the above, William (clone to the right) builds up chakra on his spinal cord(outside the skin), right below his neck while doing a small string of hand seals. After a few quick seconds of charging the Raiton chakra, an orb of raw lightning chakra expands behind Shunsui, connected to a cord of lightning that's invisible to the naked eye. The sphere is roughly 15 feet in diameter and has no weight to it, thus floating behind the clone wherever he goes while not affecting his movements at all. The moment the orb expands, 100 arms of lightning similar to the chakra arms used by jinchuuriki erupts from all over the sphere, racing at extreme speeds. They shoot in every direction, being directly controlled by the clones will alone. As you're dragon is being dragged into the swamp, the lightning hands extend and converge upon your location, covering every possible angle. William makes sure to use the hands to attack in "waves" in order to proficiently land blows. Each "wave" of arms would strike in packs of 20 at a time, hitting in all directions, 4 from above, 4 from the right and left, and 4 reaching around the back. This would happen 5 times in a row, with only a 2 second interval between each wave of hands simultaneously crashing into you... Also note that each single hand has A-rank cutting potential and will rip through you with quite the ease.....


(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user can lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

(Doton: Yomi Numa)
- Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

(Raiton: Sen no te no kyū ) - Lightning style: Sphere of 100 hands
Rank: Forbidden
Type: Attack/Defense
Range:Short-long
Chakra Cost:50
Damage Points:90
Description:
The user begins by performing 2 hand seals whilst focusing an astonishing amount of chakra into a single point on his spinal cord (outside of the skin). After about 2-3 seconds of charging the lightning, the user would then allow the chakra to expand controllably into a large sphere of about 15 feet in diameter that floats behind the user, attached to his back by a small string of lightning. With the sphere created, the user is able to control the massive amount of chakra in the sphere to create up to 100 arms made of pure lightning chakra. The arms are similar to that of the biju cloaks arms used by jinchuuriki, though due to them being made of lightning, they move at incredible speeds and are able to pierce through objects with relative ease (A-rank cutting potential) or just shock them thus leaving them paralyzed for a brief time. The string attached to the user from the sphere continually sends electric pulses through the users body, thus damaging his body a little every turn It's active.

~ Only teachable by shady doctor
~ Usable once
~ Lasts 3 turns
~ Can only use lightning techniques during use, and after the jutsu is done the user is limited to only A-rank Jutsu for 3 turns due to chakra drainage
~ Due to the constant pulses of electricity sent through the users body, his speed will drop one rank for the rest of the fight.
 

Gèckö

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As you rise high into the air I begin performing a sequence of hand seals while keeping my eyes focused on the 3 of you. After finishing my hand seals I start to sink slowly into the ground. But I keep calm and slam my hand on top of the head of the rock dragon. Causing the swamp and all earth to dissipate into fine sand. (Causes the things we are standing on to lose it's foundation. As well as overpower your chakra in the swamp. I don't believe you would be able to do your lightning jutsu while falling, so I'll ignore it. If i'm wrong vm me.) As I am falling to the ground I bite my thumb and smear blood on my left bicep summoning Ōkuninushi. I land on the back of the giant otter and look at you as you fall into the sand. (Isn't enough to injure you. Land and we are basically staring a new battle.)

Enough....

(Ninpou: Mitsudo Shifuto)- Ninja Arts: Density Shift
Type: Supplementary
Rank: S Rank
Range: Long Range
Chakra: 40
Damage: N/A
Description: The user performs the Ox → Monkey → Hare → Rat → Boar →Bird → Ram hand seals, then he touch the surface of water or earth. Causing the denser parts of that solid to shift upwards, switching places with the current surface. Changing the landscape, thus causing the Earth to react naturally. When dense earth for example the core switches with swamp of the under world, everyone would be able to move about freely. While under the surface, the swamp would still be there. For Earth's counter part water comes in contact with this jutsu, the temperature drops dramatically. Causing water to harden into ice, and for storm/hurricane clouds to form around the battle field.
Note: Can only be used once per battle
Note: Can only be used on Earth and Water substances
Note: When used on jutsus, it only works for A rank and below techniques
Note: This jutsu cause absolutely no damage to anyone.
Note: The user's hand specifically needs to be in contact with water or Earth for this to work
Note: Can only be taught by Gecko

(Kawauso Kuchiyose No Jutsu: Ōkuninushi) Otter Summoning Technique: Ōkuninushi (Great Land Master)
Type: Offensive/Defensive
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: The user smears blood on his Otter Tattoo and then they slam their hand on the ground which summons Ōkuninushi the otter. Ōkuninushi is 4ft tall and is 10ft long and is very strong. But due to his length and strength his speed is not that good. His body is the source of his durability and can defend against up to B-Rank Suiton (Water) jutsu. He has an affinity to the earth element and can preform Earth A-rank jutsu and below if the user creates the hand seals needed.
~Can only be summoned and used by Koto or with his permission; must be an otter contract signer to use
~Every technique used by Ōkuninushi counts to the user 3 moves a turn
~Ōkuninushi stays on the field for 4 turns before returning to the secret palace in the mountains.
~Can only be used twice a match


 

Shady Doctor

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"Enough? You sure have grown since leaving kumo.... I'm glad. I hated looking down at you from so far, but..... You're still not capable of laying a scratch on me, I'm leagues ahead of you! Come at me with the intent to kill...."

After speaking to his old friend, Shunsui and his clones proceeded to show a fraction of their strength, just enough to show that he was below them still. Shunsui himself creates water beneath your feet that quickly rises around you in order to create a dome that traps and begins to drown you. Simultaneously with the water being created, Shady (clone on the left) slams his hands on the ground which triggers a 10x10 foot cube of earth to emerge 3 meters to the right of the uchiha. The cube would have countless hole created in it which shady uses to blast a barrage of wind needles directly at the side of the uchiha in attempts to blast holes in him. Then, in perfect synchronization of the others doing their techniques, William uses his left hand to spray a shower of chidori senbon at the uchiha so that he'd have to defend from all three at once.


(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

(Doton/Fuuton: Nīdorutaretto)
- Earth/Wind Release: Needle Turret

Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user slams his hands on the ground and raises a 10x10 block of earth from the ground with many small holes in it that shoots countless needles of earth in any direction that are cloaked in wind to greatly increase their speed and piercing ability. As long as the user's hands stay on the ground, the turret can continue to fire. The user can use the same turret again later but it will count as another move.
-Can be created 3 times per battle
-No A-rank or higher wind and earth the turn after use
-Can only be taught by Katonpwnz

(Raiton: Chidori Senbon) - Lightning Release: One Thousand Birds Needle
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon. It has more specialized speed than the normal Chidori and can cause damage throughout multiple places on the body. Although it’s not stated, this technique probably takes on Chidori's characteristics such as its ability to cut through almost anything and numb parts of the body.
 

Gèckö

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On top of Ōkuninushi I notice chakra building up beneath us. I look down at my giant odder and smile before dropping to the ground and closing my eyes. As I close my eyes to large golems emerge from beneath us and raise us high into the air. As we rise into the air Ōkuninushi releases earth chakra onto the golems causing there bodies to strengthen and become more durable. The wind needles collide with the golems and they continue to hold the otter and myself in the air. Through the golems eye I notice lightning coming at us. I encase all of us in a shell of earth protecting us.

"Kinda hard to look down on me from up here huh?"

(Doton: Doton Kairai)- Earth style: Earth Avatar
Type: Supplementary
Range: Short/Self
Rank: S
Chakra:40
Description: The user slams the ground and creates a Golem like figure. Then as the user focuses his Doton chakra and closing his eyes he is able to control the Golem figure as his own body.
Note: the Golem Avatar is usable once per battle.
Note: The Golem can use only Doton up to B and is immune to fire and wind up to C
Note: The user can create only two avatars. If there are two each will have one eye and if the user opens his real eyes the Avatars will be destroyed.
Note: Taught only by Damon Salvatore.

(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.
 

Shady Doctor

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On top of Ōkuninushi I notice chakra building up beneath us. I look down at my giant odder and smile before dropping to the ground and closing my eyes. As I close my eyes to large golems emerge from beneath us and raise us high into the air. As we rise into the air Ōkuninushi releases earth chakra onto the golems causing there bodies to strengthen and become more durable. The wind needles collide with the golems and they continue to hold the otter and myself in the air. Through the golems eye I notice lightning coming at us. I encase all of us in a shell of earth protecting us.

"Kinda hard to look down on me from up here huh?"

(Doton: Doton Kairai)- Earth style: Earth Avatar
Type: Supplementary
Range: Short/Self
Rank: S
Chakra:40
Description: The user slams the ground and creates a Golem like figure. Then as the user focuses his Doton chakra and closing his eyes he is able to control the Golem figure as his own body.
Note: the Golem Avatar is usable once per battle.
Note: The Golem can use only Doton up to B and is immune to fire and wind up to C
Note: The user can create only two avatars. If there are two each will have one eye and if the user opens his real eyes the Avatars will be destroyed.
Note: Taught only by Damon Salvatore.

(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.

Seeing that you survived the small barrage of techniques, Shunsui and both clones get small smirks on their faces.. They were amused by the nice earth usage of his old friend, but now they'd test him a little more before actually killing him. The real Shunsui simply traps you within an illusion he wanted to test out, not knowing exactly how affective it is within battle. You'd instantly witness me undergoing an abnormal transformation, quickly growing in size, towering up to 20 feet tall as my features change to that of grim reaper. The moment I've transformed, I'd appear a mere 3 meters in front of you with my scythe lodged into your chest. The blade of the scythe would rip through your chest, severing your spine and causing massive mental stress on you..

In perfect sync of the illusion being performed, shady (clone on left) does a single hand seal which allows him to use his katon chakra in order to swiftly form a scythe made of condensed chakra. The handle of the scythe is as long as Shunsui's body, though the blade itself is twice as long. As It's formed, shady swings it from left to right in a fast, powerful manner, aiming to slice in half both gecko and his otter. The scythe should be able to cut through both seeing as the defenses you set up on your bodies were weakened last turn.. Simultaneous with all of that, William (clone on right) forms a chidori in his right hand before manipulating it in such a way that he's able to extend it outward in order to quickly pierce you in your face, killing you ..


(Genjutsu : Chimei Tekina Kama) - Illusionary Arts: The Fatal Scythe
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: 40 (mental stress)
Description: The user will trap the opponent within an illusion where the user appear to have transformed into 20ft tall reaper, donning a black cloak. The reaper then will take his scythe and drive it into the opponent's chest, leaving them to believe to had been injured and hanging from the scythe of a reaper. The resulting stress on his mind causing damage.

Restriction:

- Only teachable by Saikyo

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Katon: Sono Gai, - ( Fire Release: The devils Scyth)
Katon: Sono Gai, - ( Fire Release: The devils Scyth)
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user begins by performing the Tiger handseal, Once performed the user channels their fire chakra into each hand. The user then creates a large demonic looking scythe using shape manipulation. The handle of the scythe is roughly the same size as the users height, while the actual blade is twice the size of the user.
The scythe has enough cutting potential to cut though several trees in a row.

Note

Can only be used twice in a battle
The user can't perform B rank or higher fire jutsu's in the next turn
Can only be taught by -Cerberus-
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(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.
 

Gèckö

Kage in the Making 👑
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As the multiple blasts of chakra hit us while encased in layers of earth and ultimately crack, I notice my chakra spike rapidly and out of no where. (Via 3t) Knowing I did nothing to cause this I figure it was my opponent knowing that this isn't my own chakra I deduce that it is genjutsu and immediately release a surge of raw earth chakra throughout my body. The surge and added weight travels through my body the otter and to the golems holding us. Due to the added weight the golems collapse under pressure and I open my eyes. Before they collapse I notice one of your clones performing a familiar hand seal.

"So you want a fire fight, I can manage."

As we hit the ground Ōkuninushi causing 6 spikes of earth to emerge form the ground impaling your clones as well as you. At the same time I notice a stream of lightning coming at me as well as a horizontal swipe of fire. Without hesitation I quickly release a massive stream of fire from my mouth and at the two oncoming attack. (They cancel each other out.) As I am releasing the fireball from my mouth I tap my foot signaling to my otter he can leave. With no fire coming from my mouth the otter poofs from beneath me and I fall to the ground. (Added weight still in effect I am un harmed)

"Shunsui I don't like to wait, show me your power!"

(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames. The technique has an enourmous range and can cover a huge area. When it was used by Madara Uchiha, the massive scale of the technique was such that, in comparisson, his incomplete Susanoo seemed small.
 
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