Okay, so it's been a while since I finished a fight, so I plan on doing so with this, please only reply if you plan on posting regularly.
Anything Goes
No stealing or that poop.
Rei's Rules
Okay. Cool. As will I. Also, I forgot to mention terrain so I'll add it into my post. Basic, open field. No water source.
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The young girl stands, looking upon the formally dressed man, his official seeming outfit makes her feel like she should maybe attempt to sharpen up her image to suit her position.. But that was a question for another day, now she would concentrate on the task at hand. Ridding the field of this man, one from her birth-land and a friend of one she had known long ago. What would normally be the etiquette at a time like this? She pondered. His outfit still made her unsure of herself, maybe he was used to something a bit more... organised. Did he expect a handshake? Words? A touching of the fist? Maybe not... She was thinking too much into it, people merely have there own style is all. If this is how he felt comfortable, she should respect that and treat him as she would any other man... With silence and her trademark bad social skills, something which had been with her since birth.
Settling on a simple nod, she dropped her bow and quiver to her right and took two steps forward, she didn't much feel like using them this time around. This is when her first real offense begins, the close of her second step is met with the girl dropping to one knee and planting both her palms firmly on the ground. This action along with a sudden release of chakra drops the earth the pair are standing on fifteen feet into the surroundings, leaving them alone in a huge ditch. The ground dropped is a circle stretching mid range of the girl in all direction, her being it's centre point.
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
Still on one knee, she performs two handseals as the earth forces itself downwards. As the earth stops she slams her palms down again, sending lightning chakra into the earth and forming a barrier of lightning around the bottom of the circle ditch, creating a kind of electric fence that prevents escape through the walls of the dropped earth section. As well as this, she shoots two bolts of lightning from her hands, one aimed to the mans right hand side and the other slightly further away from the man but on the same side. The bolts of lightning then proceed to travel around the circle like the hands on a clock, working effectively like blades as they cut through the mans legs when they travel across his location. (Imagine you're one on the clock. The hands at 11:00)
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: After performing two handseals the user channels their chakra into the ground and forms circle of lightning stretching mid range from themselves in all directions with the user as the center point. The user then strikes the ground and two bolts of lightning travel from their hand to the walls of the circle in any specified direction, the lightning bolts then begin to travel clockwise around the circle like hands on a clock. The bolts move around the circle at the speed of lightning through the air. By taking their hand off of the ground the user can stop the technique at any time.
-The circular barrier of lightning will remain until destroyed. Only the hands can be cancelled by the user-
-Can only be used twice-
-Hands cannot be created multiple times within the same circle-
-Must be taught by The Mockingjay-
As the first hand cuts through the man and sends him to the ground (understandable with no feet/legs xD), the second would come around slicing through his body and ending his life. Although she does not end the technique there, keeping the clock hands spinning until only chunks of flesh remain.
_----
If you don't understand any part of my move, VM me I'm not sure I explained it brilliantly.
Also, We assume we were mid-range before I took two steps. Therefore you'd be two steps from the wall behind you. Just for reference.
Okay. Cool. As will I. Also, I forgot to mention terrain so I'll add it into my post. Basic, open field. No water source.
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The young girl stands, looking upon the formally dressed man, his official seeming outfit makes her feel like she should maybe attempt to sharpen up her image to suit her position.. But that was a question for another day, now she would concentrate on the task at hand. Ridding the field of this man, one from her birth-land and a friend of one she had known long ago. What would normally be the etiquette at a time like this? She pondered. His outfit still made her unsure of herself, maybe he was used to something a bit more... organised. Did he expect a handshake? Words? A touching of the fist? Maybe not... She was thinking too much into it, people merely have there own style is all. If this is how he felt comfortable, she should respect that and treat him as she would any other man... With silence and her trademark bad social skills, something which had been with her since birth.
Settling on a simple nod, she dropped her bow and quiver to her right and took two steps forward, she didn't much feel like using them this time around. This is when her first real offense begins, the close of her second step is met with the girl dropping to one knee and planting both her palms firmly on the ground. This action along with a sudden release of chakra drops the earth the pair are standing on fifteen feet into the surroundings, leaving them alone in a huge ditch. The ground dropped is a circle stretching mid range of the girl in all direction, her being it's centre point.
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
Still on one knee, she performs two handseals as the earth forces itself downwards. As the earth stops she slams her palms down again, sending lightning chakra into the earth and forming a barrier of lightning around the bottom of the circle ditch, creating a kind of electric fence that prevents escape through the walls of the dropped earth section. As well as this, she shoots two bolts of lightning from her hands, one aimed to the mans right hand side and the other slightly further away from the man but on the same side. The bolts of lightning then proceed to travel around the circle like the hands on a clock, working effectively like blades as they cut through the mans legs when they travel across his location. (Imagine you're one on the clock. The hands at 11:00)
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: After performing two handseals the user channels their chakra into the ground and forms circle of lightning stretching mid range from themselves in all directions with the user as the center point. The user then strikes the ground and two bolts of lightning travel from their hand to the walls of the circle in any specified direction, the lightning bolts then begin to travel clockwise around the circle like hands on a clock. The bolts move around the circle at the speed of lightning through the air. By taking their hand off of the ground the user can stop the technique at any time.
-The circular barrier of lightning will remain until destroyed. Only the hands can be cancelled by the user-
-Can only be used twice-
-Hands cannot be created multiple times within the same circle-
-Must be taught by The Mockingjay-
As the first hand cuts through the man and sends him to the ground (understandable with no feet/legs xD), the second would come around slicing through his body and ending his life. Although she does not end the technique there, keeping the clock hands spinning until only chunks of flesh remain.
_----
If you don't understand any part of my move, VM me I'm not sure I explained it brilliantly.
Also, We assume we were mid-range before I took two steps. Therefore you'd be two steps from the wall behind you. Just for reference.
Awaiting his opponents move, Roy kept his composure. The long halt and deep gaze of his opponent made him feel uneasy, as if her move had began but he had not known. Another genjutsu master, perhaps? No he stopped himself. If it was genjutsu he'd notice the change of his own energy. As the wait only drew longer, he'd recognise her as someone whom he knew from his earlier days in the village of Iwagakure. A traitor. No, she was more than that, but anyone who leaves Iwagakure without good reason was seen as nothing more than a traitor.
A simple fight which he had hoped to be quick and easy has suddenly changed. Death now would only insult the village he loved. As his annoyance slowly turned into anger, the young woman would walk closer, dropping her weapons as she did so.
Before Roy could take advantage and attack, she'd suddenly kneel, dropping the ground the same way she dropped herself, quick and without warning. Despite the sudden movement of the Earth, Roy kept his position. Although a surprise attack, there was no real immediate threat, the jutsu was simple. As it continued to drop and before it had stopped, Roy performs a single hand seal. As the ground then suddenly comes to a halt, he'd use the chakra focused and the hand seal performed to spit out a large amount of water from his mouth, riding one giant pillar made of water, upwards, to escape from the hole made whilst the water he releases continues to fill up the whole, smashing against the opponent and filling up the whole, crashing from one side of the hole to the other as the waves go back and forth, dealing some brutal blunt damage and attempt to drown his opponent before she could perform a her second move.
Although Roy's only plan was to escape from the hole with this water jutsu, it'd also prevent the lightning from being performed due to risk of electrocution.
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
Having escaped from the hole, Roy would land on solid ground again, standing near his previous location, watching the inside of the hole which is now filled to the brim with water, whilst using his Kiyoshi abilities to sense the location of his opponent, in case she manages to get out alive or just defend herself.
Katniss played out her move in her head numerous times as she waited for the earth to drop, the extremely brief time feeling like an eternity as she watched the man come to grips with things. The moment he formed his handseal she knew he had a plan and she began thinking of a new way of finishing him, she waited, looking the first sign of the mans escape route, and then the water came. He planned to lift himself and drown her all in one attempt. Immediately a plan popped into her head, she had in truth been hoping she'd get to test one of her newest arsenal additions in combat, and this was the perfect opportunity. As the water rose to her knee she completed her second handseal. From the wall of the hole to her right, your left spring four shackles, linked to the wall by indefinite lengths of chain. The lowest of the four, about waist high from the floor launches upwards, locking onto the mans ankle. Another shackle only inches above the first locks onto his other. The next shackle, about half way up the wall shoots outwards and grabs him around the elbow. The last, is on the flat ground just over top of the wall, extends downward to Katniss' position, the shackles is loose fitting, big enough for her to slide her wrist i and out of. Then, Katniss claps and quickly grabs hold of her chain as the chains rip inwards. Katniss flies upwards and over the wall to safety. Whilst the man is pulled to the wall, removing him from his balanced position atop the water, as well as this, the two lowest shackles pull him under the rising water.
(Kōton: Kase ) Steel Release: Shackles
Rank: C
Type: Offensive/Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user does 2 handseals (Bird+Ram) focusing chakra beneath the opponent, shaping the ground into several (up to 5) shackles that shoot up to grab the enemy. The shackles are linked to chains that remain connected to the ground. Once they grab the opponent, the user can clap his hands, forcefully pulling the shackles and chains to the ground, effectively pinning the opponent to the ground, restrained by the steel chains.
Landing on the earth, Katniss watches the surface of the water for movement.
Katniss played out her move in her head numerous times as she waited for the earth to drop, the extremely brief time feeling like an eternity as she watched the man come to grips with things. The moment he formed his handseal she knew he had a plan and she began thinking of a new way of finishing him, she waited, looking the first sign of the mans escape route, and then the water came. He planned to lift himself and drown her all in one attempt. Immediately a plan popped into her head, she had in truth been hoping she'd get to test one of her newest arsenal additions in combat, and this was the perfect opportunity. As the water rose to her knee she completed her second handseal. From the wall of the hole to her right, your left spring four shackles, linked to the wall by indefinite lengths of chain. The lowest of the four, about waist high from the floor launches upwards, locking onto the mans ankle. Another shackle only inches above the first locks onto his other. The next shackle, about half way up the wall shoots outwards and grabs him around the elbow. The last, is on the flat ground just over top of the wall, extends downward to Katniss' position, the shackles is loose fitting, big enough for her to slide her wrist i and out of. Then, Katniss claps and quickly grabs hold of her chain as the chains rip inwards. Katniss flies upwards and over the wall to safety. Whilst the man is pulled to the wall, removing him from his balanced position atop the water, as well as this, the two lowest shackles pull him under the rising water.
(Kōton: Kase ) Steel Release: Shackles
Rank: C
Type: Offensive/Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user does 2 handseals (Bird+Ram) focusing chakra beneath the opponent, shaping the ground into several (up to 5) shackles that shoot up to grab the enemy. The shackles are linked to chains that remain connected to the ground. Once they grab the opponent, the user can clap his hands, forcefully pulling the shackles and chains to the ground, effectively pinning the opponent to the ground, restrained by the steel chains.
Landing on the earth, Katniss watches the surface of the water for movement.
As you perform your hand seals and create shackles from the wall behind him, Roy would use his Kiyoshi training to sense the energy coming from behind him, as the chakra from the shackles as well as the shackles themselves give off their own energy.
As a response, he'd manipulate the water chakra below him to rise up the water he had released and use it to form a pillar which would shoot him upwards, allowing him escape from both the whole and the shackles which were going to tie him up. Due to the water already being right on his feet and only his own chakra infused, this shouldn't take too long to perform.
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
However, not stopping there, as Roy shoots himself upwards, to get out of the whole, he'd almost immediately perform a single hand seal and release a huge burst of wind from his mouth which would take the rest of the water (which he was standing on) downwards, whilst squashing you completely against the ground, breaking several bones whilst obliterating your body.
The outcome of wide scale wind jutsu used in a small-er whole would be that, Roy would also get pushed back outwards, dealing some minor blunt damage to his arms as he crosses them in an x formation to protect his face and parts of his chest.
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
Watching on from her position atop the pit, now filled almost completely with water. Katniss sees her opponent's sudden spurt into the air on top of yet more water. Quickly she begins a sequence of three handseals, locking in a genjutsu just after you release your wind. Inside the genjutsu, more water squirts up from your watery platform, acting like a mirror and showing you an image of a bird flying toward the back of your head with a kunai between its talons.
Illusionary Arts: Through the Looking Glass (Genjutsu: Tsuujite sono Gorannasai Garasu)
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: The user performs a string of three handseals and inflicts a Genjutsu in which the target sees a stream of water (almost like a reverse waterfall) rise from the ground in front of them. The clear water acts as a mirror in which the opponent sees himself. The reflection is special in that it actually projects a picture of what is going on beyond the mirror, in essence flipping the battlefield in the opponents eyes. Scenery will not be affected and the user can choose to include himself in the reflection or not. In layman's terms, whatever happens in front of the opponent (on the other side of the mirror, they see behind themselves. I.e. User shoots a fireball, Opponent sees fireball behind them in the mirror
-Genjutsu will produce the sound of a raging waterfall for as long as it is in effect
-Can only be used four times per battle
-Cannot be used in consecutive turns
Note: This effect can be achieved with any calm water source. In this case, the technique only requires a single handseal. This being because the user doesn't have to make the mental image themselves, they have something to base it on.
In actuality, just after locking in the genjutsu, Katniss drops a kunai above her head and whistles, bringing forth a Mockingbird which takes her place on the battlefield. The bird is summoned flying straight upwards and out the way of the oncoming jutsu combination.
(Kchuysei: Valor) Summoning: Valor
Type: Summon
Rank: A
Range: Short
Chakra: 30
Damage Points: 60
Description: Valor is a relatively small Mockingbird (roughly the size of an average peregrine falcon) whose abilities lie not within his ninjutsu prowess or mastery of the elements but instead, Valor's true potential lies in his ability to be summoned in full flight with a mere whistle of specific pitch, a pitch that only sound users can produce to perfection. Not only is he summoned in what is near to an instant, but he is also summoned in place of the user. The user being transferred into Valor's world whilst the bird remains on the battlefield. Valor is about the size of an average human, he is capable of reaching his top speed (A-Rank Speed) in under a second giving him a great reputation as a great, quick maneuvering, defensive bird. By whistling from the bird's world, the user can switch places with Valor at any time. Upon switching back, the user will bring with him hundreds of weighted, needle-like feathers from the Mockingbird homeworld which will fall from the sky in a circle short/mid-range in all directions with the user as their center point. However, this can only be done when in the air and has a short time in between before the needles rain down. This is equivalent to an A-rank Ninjutsu techinque. Valor is not capable of using techniques other than ones any Mockingbird can use.
-Can only be summoned once per battle-
-If killed, the user will be forced to switch back in with the bird and will not themselves die.
-Remains on the field for up to four turns-
-Must know Sound Release to use the whistle summon method
-Must have signed the Mockingbird contract to summon-
The bird, upon being summoned and dodging the technique, grabs the kunai and flies directly toward you, aiming to drive the kunai through your left eye and into your brain. Due to the genjutsu however, you would see the bird coming from behind you in the 'mirror' that I reacted in your mind. At the last moment, Valor would crash through the mirror leaving you no time to defend against his assault. After driving the kunai through your eye, Valor disappears in a cloud of smoke and is replaced by Katniss once more, who due to the birds momentum flies past you and onto the bank of land behind your position. Mere moments after her arrival, a rain of needle like feathers comes from above, showering you with the razor-sharp points.
Watching on from her position atop the pit, now filled almost completely with water. Katniss sees her opponent's sudden spurt into the air on top of yet more water. Quickly she begins a sequence of three handseals, locking in a genjutsu just after you release your wind. Inside the genjutsu, more water squirts up from your watery platform, acting like a mirror and showing you an image of a bird flying toward the back of your head with a kunai between its talons.
Illusionary Arts: Through the Looking Glass (Genjutsu: Tsuujite sono Gorannasai Garasu)
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: The user performs a string of three handseals and inflicts a Genjutsu in which the target sees a stream of water (almost like a reverse waterfall) rise from the ground in front of them. The clear water acts as a mirror in which the opponent sees himself. The reflection is special in that it actually projects a picture of what is going on beyond the mirror, in essence flipping the battlefield in the opponents eyes. Scenery will not be affected and the user can choose to include himself in the reflection or not. In layman's terms, whatever happens in front of the opponent (on the other side of the mirror, they see behind themselves. I.e. User shoots a fireball, Opponent sees fireball behind them in the mirror
-Genjutsu will produce the sound of a raging waterfall for as long as it is in effect
-Can only be used four times per battle
-Cannot be used in consecutive turns
Note: This effect can be achieved with any calm water source. In this case, the technique only requires a single handseal. This being because the user doesn't have to make the mental image themselves, they have something to base it on.
In actuality, just after locking in the genjutsu, Katniss drops a kunai above her head and whistles, bringing forth a Mockingbird which takes her place on the battlefield. The bird is summoned flying straight upwards and out the way of the oncoming jutsu combination.
(Kchuysei: Valor) Summoning: Valor
Type: Summon
Rank: A
Range: Short
Chakra: 30
Damage Points: 60
Description: Valor is a relatively small Mockingbird (roughly the size of an average peregrine falcon) whose abilities lie not within his ninjutsu prowess or mastery of the elements but instead, Valor's true potential lies in his ability to be summoned in full flight with a mere whistle of specific pitch, a pitch that only sound users can produce to perfection. Not only is he summoned in what is near to an instant, but he is also summoned in place of the user. The user being transferred into Valor's world whilst the bird remains on the battlefield. Valor is about the size of an average human, he is capable of reaching his top speed (A-Rank Speed) in under a second giving him a great reputation as a great, quick maneuvering, defensive bird. By whistling from the bird's world, the user can switch places with Valor at any time. Upon switching back, the user will bring with him hundreds of weighted, needle-like feathers from the Mockingbird homeworld which will fall from the sky in a circle short/mid-range in all directions with the user as their center point. However, this can only be done when in the air and has a short time in between before the needles rain down. This is equivalent to an A-rank Ninjutsu techinque. Valor is not capable of using techniques other than ones any Mockingbird can use.
-Can only be summoned once per battle-
-If killed, the user will be forced to switch back in with the bird and will not themselves die.
-Remains on the field for up to four turns-
-Must know Sound Release to use the whistle summon method
-Must have signed the Mockingbird contract to summon-
The bird, upon being summoned and dodging the technique, grabs the kunai and flies directly toward you, aiming to drive the kunai through your left eye and into your brain. Due to the genjutsu however, you would see the bird coming from behind you in the 'mirror' that I reacted in your mind. At the last moment, Valor would crash through the mirror leaving you no time to defend against his assault. After driving the kunai through your eye, Valor disappears in a cloud of smoke and is replaced by Katniss once more, who due to the birds momentum flies past you and onto the bank of land behind your position. Mere moments after her arrival, a rain of needle like feathers comes from above, showering you with the razor-sharp points.
As you perform your sequence of hand seals and catch Roy in the genjutsu, the sudden burst of water which is in front of him would interrupt his plans on using his Wind jutsu for several reason. The first would be due to his sensing abilities letting him know that his chakra network had been 'poisoned' with foreign chakra. The second being that you've performed a jutsu which would use the water now in front of him as a way of attacking him whilst he's caught off guard.
However, the second option is almost immediately discarded as he feels no energy whatsoever coming from what he suspected to be a water jutsu, whilst his chakra system remained to have foreign chakra swimming within it alongside his own. With this knowledge, he'd perform a single hand seal and disturb his own chakra flow, spiking it momentarily and dispelling the genjutsu set upon him which causes the water which had been in front of him to suddenly disappear.
Rank: C-S
Type: Supplementary
Range: Short
Chakra Cost: 15-40 (30)
Damage Points: N/A
Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja can dispel Genjutsu up to A-rank. A Sage rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.
As this happened, Roy would notice the bird flying towards him from out of the hole he'd release his wind chakra through the tips of his fingers, releasing 10 small sized hummingbirds made of wind to head towards your bird and pierce it in every possible place they can, swarming it before it can reach Roy, their speed matching it with absolute ease, if not overcoming it completely, leaving your bird punctured and dead (unless it poofs back) before it'd even reach short range area of Roy.
Upon this happening, the wind jutsu would remain at it's A-ranked strength and due to their ability to last 3 turns until otherwise destroyed, the return of Roy's opponent would result to her death, as the birds continue their onslaught as they attack their opponent from every possible direction, piercing the womans soft skin with their sharpened wings.
The attack on the human girl would be reduced down to an A-ranked Wind attack due to the jutsu being used prior to take out the summoning.
Rank: S
Type: Attack/Defence/Supplementary
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: A simple jutsu used to combat against faster paced opponents, Shu's tempting breeze relies on the user to have faster moving opponents, who - once set off from their initial spot - can't control their speed and movement without effort. The user, upon seeing the opponent set off or prepare to set off would manipulate his chakra at the end of his finger tips (including thumbs) and extend multiple small birds which resemble hummingbirds in both looks and size (generally between 5-9 inches). The birds are made out of translucent wind which can be manipulated to fly around the user, creating a barrier of slicing wind, using their speed and sharpness of their beaks/wings to create the barrier, making it impossible for things to bypass them as they continue to intertwine with each other. The user would be able to manipulate the wind made hummingbirds, allowing him to not only create the barrier but also manipulate the birds to fly outwards and perform coordinated attacks which are extremely hard to evade and having the power to slice the opponents skin or even just pierce through their body. Although a simple move to counter, when used against faster moving opponents, the natural 'colour' of wind and the girth of the hummingbirds allows them to be extremely hard to see for an opponent moving at fast speeds. Moreover, as a Wind jutsu, the user can also change the nature of the technique so that rather than its slicing abilities, the hummingbirds madeof wind combine to provide a large blowing force which can be used to push back enemies and summons of various sizes within reason. The hummingbirds are generally fast flying birds, this allows them to keep up with faster opponents without trouble. This speed limit however, only goes up to the third gate. This special ability does not mean they are generally able to fly at that speed but they instead are able to merely have the ability to adjust their speed to match their opponent, when faced against opponents faster than their average speed which is generally equivalent to double of the average ninja.
~ Can only be used 2 times
~ Can only be taught by Erzo
~ Lasts 3 turns unless destroyed
~ Once used, must wait 1 turn before re-using.
~ No other wind jutsu higher than A-rank in same turn or next turn
~ The hummingbirds can be used to attack but will always act as a whole, seemingly like a flock and never individually.
With the birds converging on his position, Valor drops the kunai and quickly does what his species does best, mocks. With a cloud of smoke, he vanishes avoiding the birds on their original run across his position. In amongst the cloud, rests a spec of dust much like any other, but with a mind of its own. The bird only remains in dust form until the wind passes the first time, transforming back to his true form almost instantly after they pass. Whilst the wind birds turn in order to come back at him, Valor flies downwards, headed straight for the ground.
(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Moments before hitting the earth, Katniss calls back from the bird world swapping with him once more before falling through the earth and avoiding the birds who end up head butting solid ground.
(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. While inside the earth, the user cannot make handseals and can only use Earth techniques below C-Rank. If he tries to do a higher ranked technique, he'll disrupt the Hiding like a mole technique and be left crushed.
She then pops up from the earth, moments after she had entered and the birds turn suicidal. Looking up at the man (still atop his water?) she smiles and readies herself.
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1630
Are you still on water above ground level? Or did that technique end by now?
With the birds converging on his position, Valor drops the kunai and quickly does what his species does best, mocks. With a cloud of smoke, he vanishes avoiding the birds on their original run across his position. In amongst the cloud, rests a spec of dust much like any other, but with a mind of its own. The bird only remains in dust form until the wind passes the first time, transforming back to his true form almost instantly after they pass. Whilst the wind birds turn in order to come back at him, Valor flies downwards, headed straight for the ground.
(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Moments before hitting the earth, Katniss calls back from the bird world swapping with him once more before falling through the earth and avoiding the birds who end up head butting solid ground.
(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. While inside the earth, the user cannot make handseals and can only use Earth techniques below C-Rank. If he tries to do a higher ranked technique, he'll disrupt the Hiding like a mole technique and be left crushed.
She then pops up from the earth, moments after she had entered and the birds turn suicidal. Looking up at the man (still atop his water?) she smiles and readies herself.
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1630
Are you still on water above ground level? Or did that technique end by now?
As he sees his opponent turn back into herself once again and sink into the ground, Roy's birds would smash into the area she had merged into, destroying themselves before they're able to deal damage.
Roy, however, would - the moment your body started to sink into the ground - perform a sequence of two hand seals, causing the ground short range around you to suddenly turn into think and viscous mud which would prevent you from coming back out as you intended, leaving your body trapped as you suffocate due to lack of air.
The mud would not only have a diameter of 5 meters (short range), but also a depth of 6, making sure you're caught in it despite being underground. The attack is timed well so that you're trapped just as your hole body disappears into the ground, and your location is pin pointed by the Kiyoshi's sensing ability available to Roy.
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
We're both on the ground now, out of the hole. Water stopped the moment I got out of the hole through the use of the Water pillar. I'd say I'm roughly mid range away from you and the hole would be short range behind you, maybe less? You decide.
Took a massive risk with this move, let me know if you don't think it'd work... Personally I think it would, but I can imagine people thinking otherwise. xD
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As she sinks into the earth, Katniss begins to feel (rather obviously) the ground round her beginning to change, it loses it's strength and form and begins to become swampy. Able to move freely under the earth thanks to her previous technique, she uses the time before the swamp is formed to perform three handseals cancelling her under earth abilities once the handseals complete(normally this would kill me, but as the earth is now not earth, it wouldn't just destroy my body, it'd act just as if I had sunk into the swamp... limit movement, deplete breath etc.) Holding her breath, she waits as many pillars of steel rise from the earth beneath the bottom of the swamp, pushing her up above the swamp before closing itself up and becoming a cube of steel beneath the ground, giving a platform of metal for her to land on just above the surface of the now formed swamp.
(Kōton: Jairu Hausu Rokku ) Steel Release: Jail House Rock
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: After 3 handseals (Boar+Horse+Tiger), the user will use his chakra to forcefully make a large collection of metal rods to rise from the ground within range. The rods will form a prison around the target, connecting to each other beneath the ground. As soon as all the pillars have risen, which is very fast, their extremities spawn more pillars as well as their sides. As the pillars multiply, they connect to each other, forming an almost perfect prison cell, closed on all sides.
Standing on the steel and covered in the smelly swamp Katniss spits a small amount of water into the air above herself, allowing it to rain down and clean her face and clothes enough that she feels far more free than she had when covered in the sticky brown substance. Watching the man the whole time, Katniss removes her jacket and boots, making sure the wet and heavy items of clothing wouldn't way her down too much.
(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Chakra Cost: 10
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water
Took a massive risk with this move, let me know if you don't think it'd work... Personally I think it would, but I can imagine people thinking otherwise. xD
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As she sinks into the earth, Katniss begins to feel (rather obviously) the ground round her beginning to change, it loses it's strength and form and begins to become swampy. Able to move freely under the earth thanks to her previous technique, she uses the time before the swamp is formed to perform three handseals cancelling her under earth abilities once the handseals complete(normally this would kill me, but as the earth is now not earth, it wouldn't just destroy my body, it'd act just as if I had sunk into the swamp... limit movement, deplete breath etc.) Holding her breath, she waits as many pillars of steel rise from the earth beneath the bottom of the swamp, pushing her up above the swamp before closing itself up and becoming a cube of steel beneath the ground, giving a platform of metal for her to land on just above the surface of the now formed swamp.
(Kōton: Jairu Hausu Rokku ) Steel Release: Jail House Rock
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: After 3 handseals (Boar+Horse+Tiger), the user will use his chakra to forcefully make a large collection of metal rods to rise from the ground within range. The rods will form a prison around the target, connecting to each other beneath the ground. As soon as all the pillars have risen, which is very fast, their extremities spawn more pillars as well as their sides. As the pillars multiply, they connect to each other, forming an almost perfect prison cell, closed on all sides.
Standing on the steel and covered in the smelly swamp Katniss spits a small amount of water into the air above herself, allowing it to rain down and clean her face and clothes enough that she feels far more free than she had when covered in the sticky brown substance. Watching the man the whole time, Katniss removes her jacket and boots, making sure the wet and heavy items of clothing wouldn't way her down too much.
(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Chakra Cost: 10
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water
As his opponent emerges from the Swamp, covered in mud he could do nothing but in awe of her fighting spirit. Buried and left for dead, yet she emerges almost unhindered by the situation she was in.
You just don't know when to give in, do you?
Roy spoke softly. If she wasn't so easy to kill then she should surely have an arsenal big or strong enough to kill him, yet she hadn't used any of it. Did she think he wasn't worth it? Or maybe he wasn't strong enough to handle it? Either way, he was insulted by it all.
I guess I'll have to force you come out and use what you have.
He wasn't sure if she'd understand, nor did he care. By this time, she'd have been comfortably standing on her pillar and would have just launched the small amount of water up into the air. At that point, Roy knew exactly what he was going to do, and as the water rains down on her face, he'd time his attack so that he would click his fingers, sending an omnidirectional sound wave which causes the water to instantly evaporate.
The water would of course have to heat up to a scalding temperature and so would leave some serious burns on her face, causing her a lot of pain and discomfort. The water would have touched your eye lids, your lips, your nose, your cheeks, all parts of your face are now in blistering pain, blinking would hurt as your eye lids are scorched, facial expressions cause pain as the burned skin stretches with each face you make.
Of course it'd also stop the rain from happening and cleaning away the mud which covers her body. As a final attack, Roy would throw 3 normal Kunais towards you, one slightly to your right, one slightly to your left and one straight at your chest. The Kunais thrown to your left and right would land just under half a meter from your left and right sides. This would happen almost instantly after the Sound jutsu.
What now?
Rank: S
Type: Offensive/Defensive
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user will snap his fingers and release an omnidirectional sound wave. The sound wave has a unique quality in that it disturbs bubbles in water on contact, causing a reaction that generates ample amounts of heat through the process of sonoluminescence. Through this process, any body of water, including bodies of mist, directly exposed to this sound wave will almost instantly evaporate; If the opponent is at the time in contact with water, this technique can deal excessive scalding damage. If their body itself is comprised of water – Water Substitution, Liquification, etc – Than the damage would be even more deadly, killing them by literally evaporating their body away. The sound however, cannot directly effect the liquid within a person's body.
*Can only be used twice per battle.
*The sound wave is ineffective against anything but water or other liquid elements.
*In the case of any present inert sources of water – that the opponent is not in contact with – it will still be evaporated, but the opponent will not take any damage; It would only serve as a make-shift form of defense instead.
*The user cannot utilize Ototon in the following two turns.