Open Challenge 1v1

-Cobalt-

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Rei's Rules & Regulations
Stealing:No
Killing:Yes
Range:Mid
Terrain:
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CJ:No
CE:No
Kai's and Subs:No

I shall be using my Yamato bio in sig.Anyone who accepts the challenge may decide who goes first.Please post your bio and contact me via VM once you've posted here.

Good luck and have fun ^^

Please refrain from spamming.
 
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System001

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Yo terrain aint working btw.Plain rocky field
*1T Active*
I immeaditly start,by causing the ground beneath you to spiral inwards,i then quickly follow up by causing four pillars to rise from the ground beneath you,the pillars then begin to emit eletricity between them and you.
(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After the user performs a single hand seal the user summons Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.
 

-Cobalt-

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Yo terrain aint working btw.Plain rocky field
*1T Active*
I immeaditly start,by causing the ground beneath you to spiral inwards,i then quickly follow up by causing four pillars to rise from the ground beneath you,the pillars then begin to emit eletricity between them and you.
(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After the user performs a single hand seal the user summons Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.
OOC:I removed the spoilers now,the pic should work now.If not then:A straight road with trees surrounding us on both sides.

As Yamato notices the ground beneath him losing it's consistency so he performs the Snake hand seal and makes 2 pillars of wood shoot out on both his sides and pull him out of the sink hole.

(Mokuton No Jutsu) - Wood Style Technique
Rank: D
Type: Supplementary/Attack/Defense
Range: Short-Mid
Chakra cost: 10
Description: Creates small wood pillars or trees to trap, defend, or fight with.

Yamato notices four pillars of electricity around him he releases a large cutting whirlwind to destroy the pillars of electricity.

(Fūton: Dai Kamaitachi) - Wind Style: Great Cutting Whirlwind
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: A bigger version of the cutting whirlwind.

As the pillars are destroyed Yamato releases three smaller fireballs which combine into a large one on their way to Laxus.

(Katon: Gouenka)-Fire Style: Fire Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user spits three fireballs that combine in mid-air into one giant fireball.
 

System001

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As i see your fireballs combine into one and come at me,i simply shoot a large water bullet towards your fire,resulting in a extremely hot mist or "Steam" being formed from the jutsu collision.I then direct the scalding hot steam towards you by creating a small gust of wind,not funneling much chakra into the gust so as to avoid disperesing the steam,but rather enough to direct the steam towards you at high speeds.
Suiton: Teppoudama) - Water Style: Water Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.

Fūton: Daitoppa) - Wind Release: Great Break Through
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.
 

-Cobalt-

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As i see your fireballs combine into one and come at me,i simply shoot a large water bullet towards your fire,resulting in a extremely hot mist or "Steam" being formed from the jutsu collision.I then direct the scalding hot steam towards you by creating a small gust of wind,not funneling much chakra into the gust so as to avoid disperesing the steam,but rather enough to direct the steam towards you at high speeds.
Suiton: Teppoudama) - Water Style: Water Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.

Fūton: Daitoppa) - Wind Release: Great Break Through
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.
As the hot steam approaches Yamato he performs a small sequence of hand seals and launches a large compressed sphere of Wind towards you.The sphere would blow away the steam,crush into you and knock you down breaking a few bones in the process.Since the steam has no physical form it would not prevent my sphere from hitting you nor would your Wind technique since you made it weak enough not to dispel your steam.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

Since you are knocked down Yamato performs the Snake hand seals and creates several pillars of wood from the ground around you to bind you to the ground.He ties down both your arms and legs and creates a pillar around your neck restraining your movement with your head.

(Mokuton No Jutsu) - Wood Style Technique
Rank: D
Type: Supplementary/Attack/Defense
Range: Short-Mid
Chakra cost: 10
Description: Creates small wood pillars or trees to trap, defend, or fight with.


As you are on the ground,Yamato channels Do chakra into the ground beneath you and makes a dozen of spikes erupt from the ground impaling you.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target.

Yamato:Hehe..you should try a little harder don't you think?
 

System001

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The moment i see the steam bend and begin to disperese as your wind sphere penetrates through it, i begin to send my doton chakra into the ground,causing the ground beneath me to rise up in a cuboid, the top surface of t he cubiod im standing on has a 20m perimeter,with the cubiod being 15 feet above ground level and me standing at the back of the cuboid,so that when your wind sphere strikes the front of the cuboid,i am only shaken a little bit as your wind sphere leaves a large crater in the front side of the cuboid,while i raise the ground beneath me, i begin to lower the ground beneath you by 2meters,because of the speed that the ground lowers,gravity is not able to keep up with the lowering of the earth, and as a result you are dropping great to the ground below,and you will most likely sprain or break a few bones while dropping if you were to attempt to still focus on the jutsu you wanted to use next,also this would void your contact with the ground preventing you from using does jutsu while creating a distraction,i then quickly call forth a dropping lid above you.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tallcreating a small cliff or they can create trenches that can be as deep as 2meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.
 

-Cobalt-

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The moment i see the steam bend and begin to disperese as your wind sphere penetrates through it, i begin to send my doton chakra into the ground,causing the ground beneath me to rise up in a cuboid, the top surface of t he cubiod im standing on has a 20m perimeter,with the cubiod being 15 feet above ground level and me standing at the back of the cuboid,so that when your wind sphere strikes the front of the cuboid,i am only shaken a little bit as your wind sphere leaves a large crater in the front side of the cuboid,while i raise the ground beneath me, i begin to lower the ground beneath you by 2meters,because of the speed that the ground lowers,gravity is not able to keep up with the lowering of the earth, and as a result you are dropping great to the ground below,and you will most likely sprain or break a few bones while dropping if you were to attempt to still focus on the jutsu you wanted to use next,also this would void your contact with the ground preventing you from using does jutsu while creating a distraction,i then quickly call forth a dropping lid above you.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tallcreating a small cliff or they can create trenches that can be as deep as 2meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.
As the ground beneath Yamato drops he performs the Snake hand seal and create two pillars of Wood beneath his feet to raise him up from the ground making it as if the ground hadn't dropped.

(Mokuton No Jutsu) - Wood Style Technique
Rank: D
Type: Supplementary/Attack/Defense
Range: Short-Mid
Chakra cost: 10
Description: Creates small wood pillars or trees to trap, defend, or fight with.

He then punches behind him releasing a blast of wind,sending him to the cuboid platform and in short range of you,thus evading the earthen lid.

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

Immediately as Yamato gets airborne he sends a large wall of fire towards Laxus at an angle of 50 degrees thus making it hard for him to dodge it.

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
 

System001

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O_O Im not sure if hurricane fist works on thin air, as the force exerted by hurricane fist, is exerted back on you by a solid or liquid(Basicly a force interaction pair) causing you to fly into the air or w,e but if your using it on air the particles would just move back, but since its a spar w.e.
_______
As you attempt to blast yourself forwards by releasing your hurricane,i simply create a large gust of wind, that is sent racing towards you, as it does so it picks up earthen depsoits of dust and sand, and the force of the gust counteracts the force of your hurricane fist, causing you to stay in place, locked rigid by the two nearly equally opposite forces acting upon your body and blinding you from the deribis.While my lid is crashing down upon you, and your body is still stuck by the remainder of the kinetic energy left from the gale and hurricanes, i cause a large amount of stone spikes to rise from the ground impaling you,making only a few dozen rise where you are so as to not compromise my saftey. I then shoot a large water bullet towards your location, it what i thought was your last known location.

(Fūton: Mugen Sajin Daitoppa) - Wind Style: Infinte Sand Great Break Through
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: Originally Gaara's technique, for other characters the user will have to gather the dust or sand of the environment around him and then combine it with his elemental wind affinity. A large wind gust with dust or sand will get created capable to push away the opponent or medium sized objects.

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers water in their mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked.
 
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-Cobalt-

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O_O Im not sure if hurricane fist works on thin air, as the force exerted by hurricane fist, is exerted back on you by a solid or liquid(Basicly a force interaction pair) causing you to fly into the air or w,e but if your using it on air the particles would just move back, but since its a spar w.e.
_______
As you attempt to blast yourself forwards by releasing your hurricane,i simply create a large gust of wind, that is sent racing towards you, as it does so it picks up earthen depsoits of dust and sand, and the force of the gust counteracts the force of your hurricane fist, causing you to stay in place, locked rigid by the two nearly equally opposite forces acting upon your body and blinding you from the deribis.While my lid is crashing down upon you, and your body is still stuck by the remainder of the kinetic energy left from the gale and hurricanes, i cause a large amount of stone spikes to rise from the ground impaling you,making only a few dozen rise where you are so as to not compromise my saftey. I then shoot a large water bullet towards your location, it what i thought was your last known location.

(Fūton: Mugen Sajin Daitoppa) - Wind Style: Infinte Sand Great Break Through
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: Originally Gaara's technique, for other characters the user will have to gather the dust or sand of the environment around him and then combine it with his elemental wind affinity. A large wind gust with dust or sand will get created capable to push away the opponent or medium sized objects.

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers water in their mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked.
I didn't write it but I punched at the ground so basically at the hole you made to drop me in.Sorry for the misunderstanding :p
______________________________________________

As Yamato notices wind gale and debris coming towards him he covers his eyes while letting the lid fall down.Immediately as the lid is closed and you have no vision of Yamato,he disappears underground.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.

Just as Laxus releases his large pillars Yamato arrives directly underneath him and thus he emerges his hand out of the ground and pulls Laxus down so only his head is peeking out.

(Doton: Shinju Zanshu no Jutsu) - Earth Release: Double Suicide Decapitation Technique
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user, emerging from the ground below the target area, pulls down the opponent so that only their head is above ground. Unable to move, the opponent can easily be decapitated or tortured.

Yamato pops out completely behind Laxus's head and channels Rai chakra into his hand.He extends the compressed Rai chakra directly through Laxus's nape thus killing him instantly.The blade pops out on the other side between Laxus's eyes,directly above his nose.

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.
 

System001

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Realising that your chakra source is no longer present within the lid, i do not foolow through with my spikes, and as you begin to come closer to the surface, just as your infront of me,i quickly distinguish your chakra source then guessing what you are about to do, the moment your fingers breach the surface i quickly build up my chakra, releasing a surge of lightning all from my body, shocking and paraylsing you, then as you are parylsed,i quickly cause the texture of the plateau i am standing on, and which you are in, to turn to mud, the swamp having a 15 feet depth, and a 16 meter perimeter, meaning that the edges of the plateau remain solid and hold the mud like a bowl, due to you being underground when i do this, you will be fully submerged par for your finger tips which are sticking upwards. Then i quickly shoot a hurricane from my fist towards the swamp at a angle, sending my flying upwards to the left of the swamp.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
 
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