[OPEN] Chūnin rank-up (I)

Skorm

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·Unofficial·
·Mid-range·
·Customs allowed·
·Up to C-ranked jutsu·
·3-day reply limit·
·Two Basic elements max·
·Two Basic ninjutsu styles, ie kenjutsu, genjutsu, ninjutsu or taijutsu. I'll be using nin+tai)·
·KG's, AE's, HA's all allowed(with restriction of Chūnin rank, so no Otsutsuki i.e)·
·Grassy fields·



Zora(clover in signature) was walking through the woods in the land of tea as she roamed the ninja world to find information about the world that was surrounding her. Suddenly she heard something nearby, a branch snapping. She quickly used her chakra sensing to pinpoint any ninja nearby.


Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.



"Come out and play u___u"
 
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Wakizashi

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I'll take you on! Raditz in sig! my two elements are lightning and fire and i will use ninjutsu and Taijutsu. if you want i will fight as a chunin
 

Skorm

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That'd be nice. I've used my chakra sensing jutsu, you may reply after this :).
 

Wakizashi

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oh yeah! It will be my pleasure!


As raditz made his appearance before the opponent, he was able to pinpoint the opponent's location when his own Chakra Sensory Skill. Raditz intensely glared at the opponent, sizing him up anticipating the speed and strength of the opponent, keeping in mind that he needed to be more faster, more stronger than his opponent the entire time he fights him.


(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique-passive
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

Raditz initiated the fight by grabbing six shuriken and gathering chakra and visualizing the chakra splitting in two and sharpening them again each other in order to change the nature of the chakra to futon while focusing the futon chakra to his lungs before he breathes wind to extend the range and increase the lethality of the weapons before throwing them towards the opponent traveling straight towards the opponent. Upon releasing the wind coated shuriken, he gathers more chakra and utilize it by causing tag kunai to hover before shooting it faster than he could throw the shuriken allowing the kunai to impact the land in the opponent's immediate vicinity. As the opponent would be avoiding the shockwave some the explosion the wind coated shuriken would easily slice thru the opponent as the opponent would be defending, leaving the opponent open for attack.


(Fūton: Kaiten Shuriken) - Wind Release: Rotating Shuriken
Type: Offensive
Rank: C
Range: Short-Mid
Chakra:15
Damage: 30
Description: This technique will infuse wind-based chakra into bladed weapons. The user can than manipulate the blades in a spinning manner to attack the target.


(Soushuuha) - Manipulate Advancing Blades
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This technique allows a shinobi to hover multiple kunai in the air while they approach a target. The technique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.

From there, Raditz knew it wouldn't be enough to take out a truly skilled ninja. So to Keep on the offensive he would begin to close the distance between him and his opponent by Advancing at top speed until the opponent's chakra was no longer around.
 
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Skorm

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I'll take you on! Raditz in sig! my two elements are lightning and fire and i will use ninjutsu and Taijutsu. if you want i will fight as a chunin

oh yeah! It will be my pleasure!


As raditz made his appearance before the opponent, he was able to pinpoint the opponent's location when his own Chakra Sensory Skill. Raditz intensely glared at the opponent, sizing him up anticipating the speed and strength of the opponent, keeping in mind that he needed to be more faster, more stronger than his opponent the entire time he fights him.


(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique-passive
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

Raditz initiated the fight by grabbing six shuriken and gathering chakra and visualizing the chakra splitting in two and sharpening them again each other in order to change the nature of the chakra to futon while focusing the futon chakra to his lungs before he breathes wind to extend the range and increase the lethality of the weapons before throwing them towards the opponent traveling straight towards the opponent. Upon releasing the wind coated shuriken, he gathers more chakra and utilize it by causing tag kunai to hover before shooting it faster than he could throw the shuriken allowing the kunai to impact the land in the opponent's immediate vicinity. As the opponent would be avoiding the shockwave some the explosion the wind coated shuriken would easily slice thru the opponent as the opponent would be defending, leaving the opponent open for attack.


(Fūton: Kaiten Shuriken) - Wind Release: Rotating Shuriken
Type: Offensive
Rank: C
Range: Short-Mid
Chakra:15
Damage: 30
Description: This technique will infuse wind-based chakra into bladed weapons. The user can than manipulate the blades in a spinning manner to attack the target.


(Soushuuha) - Manipulate Advancing Blades
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This technique allows a shinobi to hover multiple kunai in the air while they approach a target. The technique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.

From there, Raditz knew it wouldn't be enough to take out a truly skilled ninja. So to Keep on the offensive he would begin to close the distance between him and his opponent by Advancing at top speed until the opponent's chakra was no longer around.

I guess you changed from either lightning or fire to wind, but yeah stick to two basic elements nonetheless :p.



Zora felt the presence of chakra as she used her sensory skills. It didn't really matter though as a man appeared right infront of her anyway, maybe because she told whoever was hiding to come out. Basically, he did what she told her to do. Always a good sign z.z'. She saw her opponent throwing a bunch of shurikens towards her, however these shurikens were coated by wind chakra. This made them faster. She would utilize her second nature affinity, water release and transform her body into a liquid. This made her unable to take damage against the shurikens. While using this jutsu, she would then sense another chakra-coated object coming her way. She stayed in the form of water while backing up from her current location, distancing herself to the proximity of long-range. The kunai would still travel towards Zora but have no effect due to her taking shape of water.
"Aaand not a single F*** was given that day z.z"

Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.



She'd cancel the water replacement jutsu and attack. By clapping her hands she'd create a powerful vortex of water to appear around her and using water manipulation, she'd force the vortex in the direction of her opponent. The vortex would leave a slipper surface(wet grass) behind it and create a huge surface impact as it smashed into the opponent.

Type: Supplementary/Offensive
Rank: C-B
Range: Short-Long
Chakra: 15-20
Damage: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-rank.




Lastly, as the shockwave of water was about to smash her opponent to pieces, Zora would perform a couple of handseals; Tiger → Ox → Dog → Rabbit → Snake. This would create a large gushing wind to appear all around her opponent, carrying him around like a ragdoll. It would also shackle his body to the extent of breaking some limbs and smash him into the ground.

Type: Offensive
Rank: C
Range: Short-Long
Chakra: 15
Damage: 30
Description: This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.



Chakra: 500
-20
-15
-15
=450
 

Wakizashi

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I guess you changed from either lightning or fire to wind, but yeah stick to two basic elements nonetheless :p.



Zora felt the presence of chakra as she used her sensory skills. It didn't really matter though as a man appeared right infront of her anyway, maybe because she told whoever was hiding to come out. Basically, he did what she told her to do. Always a good sign z.z'. She saw her opponent throwing a bunch of shurikens towards her, however these shurikens were coated by wind chakra. This made them faster. She would utilize her second nature affinity, water release and transform her body into a liquid. This made her unable to take damage against the shurikens. While using this jutsu, she would then sense another chakra-coated object coming her way. She stayed in the form of water while backing up from her current location, distancing herself to the proximity of long-range. The kunai would still travel towards Zora but have no effect due to her taking shape of water.
"Aaand not a single F*** was given that day z.z"

Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.



She'd cancel the water replacement jutsu and attack. By clapping her hands she'd create a powerful vortex of water to appear around her and using water manipulation, she'd force the vortex in the direction of her opponent. The vortex would leave a slipper surface(wet grass) behind it and create a huge surface impact as it smashed into the opponent.

Type: Supplementary/Offensive
Rank: C-B
Range: Short-Long
Chakra: 15-20
Damage: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-rank.




Lastly, as the shockwave of water was about to smash her opponent to pieces, Zora would perform a couple of handseals; Tiger → Ox → Dog → Rabbit → Snake. This would create a large gushing wind to appear all around her opponent, carrying him around like a ragdoll. It would also shackle his body to the extent of breaking some limbs and smash him into the ground.

Type: Offensive
Rank: C
Range: Short-Long
Chakra: 15
Damage: 30
Description: This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.



Chakra: 500
-20
-15
-15
=450

I love your description of your turn! It was flawless. I visualized a mental picture of the battle in my head as I read it! great Job!
Also, I would like to say i dropped fire for wind. so now i have Lightning and Wind. This is my last time changing elements.


Raditz watched as the Kunoichi before him was skillfully avoiding all of his attacks with such ease. If he was straight then he probably would have gotten a little excited about her. What was definite was his Saiyan blood came to a boil and his thirst for battle intensified within him. It got to the point where he could no longer contain himself and burst into a fit of laughter.

So you're not just some chump after all?!! Maybe I'll be able to have more than enough fun with you!

As he spoke Raditz molded some chakra and visualized the chakra split in two before they started grinding against each other to change the nature of the chakra to futon while weaving 3 handseals in order to utilize the chakra to generate a gust that swirls around Raditz in the form of mutlitude of pedals before raditz forced the jutsu in the form of a whirlwind against the vortex of water that was closing in on him.

(Fūton: Hanachiri no Mai) - Wind Release: Flower Scattering Dance
Rank: C
Type: Attack
Range: Short - Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique after performing the required hand seals Tiger → Hare → Dragon allows the user to produce a cyclone of sharp winds and petals to attack their opponent.

With his sensory Raditz notice futon chakra encompassing him from all sides. In response, Raditz grips his Chokuto as he attached Ninja Wire to the loop at the end of the hilt. At the same time, Raditz molded chakra and visualized the chakra splitting in two before grinding against each other to change the nature of the chakra to Futon while focusing the futon chakra to his sword gripping hand, allowing Raditz to channel the futon chakra into the blade of the Chokuto. From that moment, Raditz would make a swift swing all around himself allowing him to release a whirlwind that would repel the opponent's wind jutsu. The clash of the two wind jutsu would cause a shockwave that would send the dust flying in the air.

(Fūton: Kujaku Senpū) - Wind Release: Peacock Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: This technique utilizes wind chakra into the users sword and then swings it to create a powerful whirlwind of sharp winds. The core skill behind the technique is the timing between channeling chakra into the sword and releasing it as the sword is swung.

Before the dirt would clear Raditz with his torso leaned forwards, his arms outstretched behind himself, and Chokuto in hand makes a full sprint towards the opponent as there wasnt one jutsu between them. As he traveled towards the kunoichi, he gathered chakra and causing the chakra to rapidly vibrate to change the nature of the chakra to Raiton and focusing the chakra to his free hand as he extended it towards the Kunoichi. Raditz use the Raiton chakra to generate lightning at the palm of his hand before releasing a large scale wave of lightning towards the kunoichi as he would be closing the distance between from 15m to 9m.

(Ration: Ikazuchi Kashou) - Lightning Release: Thunder Burn
Type: Offensive
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user moves his palm unleashing a wave of lightning bolts at the opponent.
 

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All good, all good and thanks xd.



Zora sensed both her jutsus were repelled by the man infront of her. The fact that he used wind so much gave her adrenaline. However, with all the dust shooting across the battlefield, she got kinda irritated and put on a sour face.

"There's literally too much shit in this world...

..Btw, good job, now that i've warmed up i can almost try to make an effort if i will be bothered.."


As she spoke she noticed his chakra moving towards her. She could also sense the presence of lightning chakra being forced into his arm.

"Hol' up. I don't even wanna see you when i break you apart."

She'd turn around, mocking her opponent as he'd think that she just couldn't even be bothered with him. She'd gather up her water chakra and create a pillar of water to rise up under her sprinting opponent. This pillar would smash into him with such brute force it would carry him several meters up into the air. Since the force is coming from under him, his arm that is using the lightning chakra will be forced downwards, aiming at the ground or in this case the water pillar(gravity comes in place). This means he's electrocuting himself while flying up in the air.

"..Reminds me of that time i ate lightning and crapped thunder.."


Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

 

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As Raditz was closing in on the opponent with his chakra sensing he was able to notice a spike in the opponent's chakra and a pool of suiton position on the ground he was going to step on. Raditz had to quickly device up a plan. quickly recalling his training to was able to continue traveling towards the opponent while evading their suiton jutsu. Raditz leaps of the ground as the pillar of water would rise from it. while in air, Raditz would flip forwards 3 times just up and over the water pillar in order to carefully avoid the technique and still being able to release the lightning held at his hand in the form of a large scale wave of lightning as he continued from 9m-3m


( Akurobachikku Sanjuu Rakka Ashige ) - Acrobatic Triple Drop Kick
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user jumps into the air and performs a front flip, kicking the target three times during the maneuver. Each successive kick is lower than its predecessor, but equally powerful.

Now that he was before the opponent as they defended from the wave of lightning, Raditz rapidly pivots to the right since he was holding the Chokuto in his right hand as he swiftly circled behind the opponent. From there he countinued to rapidly spin to the right allowing him to make several cuts to the opponent as they were busy recovering from just defending the wave of lightning.


( Enjin Ranbu ) - Circular Wild Dance
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user spins with his tantō, hitting the target several times.

This is the end!
 

Skorm

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Sensing her opponent dodging the water pillar and coming towards her in a different angle, closing the range gap Zora used the water from the pillar as a source for her next jutsu. She could still sense the lightning coming from his hand.

"Cool, yeah just jump over it..."

Using her pillar as the source, she'd blast it in a spinning motion to a 360 degree angle, hitting anything in its path(except her duh). The water would spin around like a jet and deal blunt damage as well as incapacitate her opponent since he still persisted with his lighing covered arm.

Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.

Note: Requires a nearby water source.



"By all means do get up"

Having blasted her opponent with dense water, she'd manipulate her second nature affinity. She'd exhale a large sphere of wind chakra that would carry the water, the opponent and leftover debris away from her in a smashing fashion. Sensing his chakra she could at all times pinpoint his location and thus aim her sphere at that direction.

Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.

 

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As Raditz was approaching the opponent's immediate vicinity, His chakra sensing alerted him of a spike in chakra flow of the mass of chakra that was the opponent. it also noted the chakra in the water jutsu was still present and caused the water to tightly compress and spin as it was traveled to the opponent's location to encircle the opponent to protect the opponent and attack me in one go. being as nimble, agile and acrobatic as Raditz was, in response to the water fang bullet jutsu was going to intercept Raditz travel path to strike him, Raditz quickly dipped low to the ground, with his right foot fully extended out to his right side as he pivoted to the right and slid under the water fang bullet jutsu as it passed over Raditz due to circular momentum of it's travel path and Raditz avoiding the strike with precision timing. At the same time he would be avoiding the technique, he would also use the same movement to perform a low reverse sweep of the opponent's legs from under them, with the shock of uncertainty causing them to inherently lose focus for that brief moment.

At the tail end of the right low reverse leg sweep, Raditz quickly follows up by taking the lightning that he has been holding in his left palm and thrust it into the abdomen of the opponent before releasing it in the form of a wave beam of lightning that would then force the opponent at least 6m above Raditz.


(Konoha Reppū) - Leaf Gale
Rank: D
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:20
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.


(Ration: Ikazuchi Kashou) - Lightning Release: Thunder Burn
Type: Offensive
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user moves his palm unleashing a wave of lightning bolts at the opponent.

As the opponent was now airborne Raditz molded raiton chakra while weaving three quick handseals before extending both hand out toward the opponent, using the raiton chakra to generate electric current's from his palm which he shoots towards the opponent. With this electric current more lethal than the last, it would most definitely fry the opponent to a crisp. Thus, finishing off the opponent and ending the match.


(Raiton: Raigeki) - Lightning Release: Electric Attack
Type: Offensive
Rank: C
Range: Short-Long
Chakra: 15
Damage: 30
Description: After performing the required hand seals Tiger → Snake → Dog the user creates an electric current from their hand that can hit multiple individuals at the same time. Furthermore, it extends into incredible distances and can avoid obstacles.
 
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Sensing her opponents trajectory as they seemed to avoid the water jutsu she had used she began to wonder.. Could he also suspect when a jutsu was used even if he could not see it? Was he also a sensor like her? While she thought about it, she could feel his chakra coming towards him. As he was approaching fast, she clapped her hands and let out a powerful gale that would knock him back towards the water she had used previously. This was all part of the plan as the man seemed to fancy lightning she thought he would use it again. As he was pushed back like a paper tiger in a storm, he would fall into the water while having taken blunt damage from the shockwave.


Type: Supplementary/Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.



As he was flying backwards towards the water, having taken some damage, Zora would form a single handseal;
Tiger
and create a water clone from the leftover water that was created by her previous techniques. The clone was formed in the leftover water and straight under the flying opponent. This water clone could then hold him down, pressing him towards the drowned grassland.

Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: After performing the Tiger handseal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.

Note: Can only perform up to C-rank Water Release techniques, and requires a water source.



As it was holding him down, Zora would then launch another attack. She'd condense the air above them and create rain. Only this rain wasn't very gentle, it would form sharp and heavy projectiles that would rain down on her opponent as the water clone held him down.

Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.

 

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Sensing her opponents trajectory as they seemed to avoid the water jutsu she had used she began to wonder.. Could he also suspect when a jutsu was used even if he could not see it? Was he also a sensor like her? While she thought about it, she could feel his chakra coming towards him. As he was approaching fast, she clapped her hands and let out a powerful gale that would knock him back towards the water she had used previously. This was all part of the plan as the man seemed to fancy lightning she thought he would use it again. As he was pushed back like a paper tiger in a storm, he would fall into the water while having taken blunt damage from the shockwave.


Type: Supplementary/Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.



As he was flying backwards towards the water, having taken some damage, Zora would form a single handseal;
Tiger
and create a water clone from the leftover water that was created by her previous techniques. The clone was formed in the leftover water and straight under the flying opponent. This water clone could then hold him down, pressing him towards the drowned grassland.

Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: After performing the Tiger handseal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.

Note: Can only perform up to C-rank Water Release techniques, and requires a water source.



As it was holding him down, Zora would then launch another attack. She'd condense the air above them and create rain. Only this rain wasn't very gentle, it would form sharp and heavy projectiles that would rain down on her opponent as the water clone held him down.

Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.


The moment he thought he was going to make a damage dealing blow to the opponent. He Senses another spike in chakra. At the same time he was able to notice the nature of the chakra was wind. For a moment he thought he would be in trouble. A slicing wind technique within a couple meters aka point blank range of the opponent would be devastating. Raditz ceased his lightning technique and quickly molded chakra and changing the nature of the chakra to wind. It was at that moment that Raditz noticed the opponent preparing to clap their hands together. He knew what jutsu the opponent was gonna perform and instead of making to counter the wind jutsu with his own of equal strength, Raditz simply closed his eyes as he paused mid stride braced himself as he took the little damage from the gale that would forced upon him and flew back a few meter away from the opponent.

Im pretty sure i am overdoing it with this but I am gonna go all out anyways.

( Hachimon ) The Eight Inner Gates-passive
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: N/A
Description: The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. The user opens the gates in sequence, up to the desired gate to achieve its effects. Opening the gates is a fast process and can be done in mere moments up to the desired gate. EIG Masters can do so easily and in a passive way (not spending a move). When one opens up to a given EIG, that opening lasts 4 turns. Opening additional gates upon the last turn of the active opening adds 2 turns. However, there is an exception. Opening the last and 8th gate can only be done for 2 turns, even if the user opens it immediately.
(Kaimon) - The Gate of Opening: The user activates The Gate of Opening or First Gate, which is located in the brain. This gate removes the restraints of the brain on the muscles so he can begin to access 100% of their strength. Unlocking this gate allows the user to use the Front Lotus. This gate adds +5 damage to Taijutsu and the user becomes 1.5x faster. This gate also adds +10 chakra and damage to Ninjutsu. User suffers -5 damage per turn.
(Kyūmon) - The Gate of Healing: The user activates the Gate of Healing or 2nd Gate (also named Rest Gate) which is located in the brain. Forcibly increases one's physical strength and temporarily re-energizes the body. This gate adds +10 damage to Taijutsu and the user becomes 2x faster. This gate also adds +10 chakra and damage to Ninjutsu. User suffers -10 damage.
(Seimon) - The Gate of Life: The user activates the Gate of Life or 3rd Gate which is located in the Spinal cord. The increased blood flow turns the skin red. Allows the user to use Hidden Lotus. This gate adds +15 damage to Taijutsu and the user becomes 2.5x faster. This gate also adds +10 chakra and damage to Ninjutsu. User suffers -15 damage.
(Shōmon) - The Gate of Pain: The user activates the Gate of Pain or 4th Gate (also named Wound Gate) which is located in the Spinal cord, lower than the Seimon. Increases the user's strength and speed. May cause muscle tissue to begin to tear on use. This gate adds +20 damage to Taijutsu and the user becomes 3x faster. This gate also adds +15 chakra and damage to Ninjutsu. User suffers -15 damage.
(Tomon) - The Gate of Limit: The user activates the Gate of Limit or 5th gate, which is located in the abdomen. Increases the user's speed and power. This gate adds +30 damage to Taijutsu and the user becomes 3.5x faster. This gate also adds +15 chakra and damage to Ninjutsu. User suffers -15 damage.
(Keimon) - Gate of View: The user activates the Gate of View or 6th Gate, located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user. Allows the user to perform the Morning Peacock. This gate adds +40 damage to Taijutsu and the user becomes 4x faster. This gate also adds +15 chakra and damage to Ninjutsu. User suffers -25 damage.
(Kyōmon) - The Gate of Wonder: The user activates the Gate of Wonder or 7th Gate which is located below the stomach. Those who open this gate will pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. However, the side effects of opening the gate are that the user's muscle fibers are ripped to shreds after exiting this gate, causing intense pain if anything or anyone touches him. Allows the user to perform the Daytime Tiger without great strain on the user's chakra. This gate adds +60 damage to Taijutsu and the user becomes 7x faster. This gate also adds +20 chakra and damage to Ninjutsu. User suffers -40 damage.
(Shimon) - The Gate of Death: The user activates the Gate of Death or 8th Gate, located at the heart, requiring the user to puncture their chest just above the heart in order to open it, enabling the user to achieve what is described as The Eight Gates Released Formation" ( Hachimon Tonkō no Jin ). Opening this gate will cause the user's blood to emanate a flaming aura of red steam, the so-called Steam of Blood ( Chi no Jōki ) from all pores of their body, hair, and eyebrows. Releasing this gate uses up all of the body's energy while making the heart pump at maximum power. Exceeding the power of every other gate, the user is temporarily granted approximately a hundred times their normal power, far beyond that of the five Kage. Once activated, those who are capable can perform the Evening Elephant and the Night Guy. The side effect of opening this gate is that it comes at the expense of the user's life, causing the user to crumble to ash after their chakra runs out, having virtually cooked themselves from the inside-out. This is unlike opening the other gates, which simply injure or damage the body. This gate adds +120 damage to Taijutsu and the user becomes 8x faster and allows the user to warp space with his speed.


Note: The EIG users can only open the gates twice per fight, meaning that if he allows the EIG opening to time out, he can only open the EIGs once more during the match. EIG Masters can open EIGs three per battle if the first two uses are only up to 5th gate
Note: Starting with the fourth gate, EIG users begin to feel the side effects of each gate as they time out. EIG Masters don't suffer damage from opening up to 6th Gate, being left unable to move correctly for 2 turns and unable to mold chakra above S rank in the next turn. EIG Masters will feel the side effects for opening 7th Gate and up.
Note: The user cannot use other self powering techniques (such as custom variations of Lightning Armor, Sage Mode, etc) while he has EIG opened
Note: Opening the 8th Gate kills the user at the end of the 2 turns it remains opened.

while Airborne he contorts his body to reposition himself upright while at the same time his chakra sensory was able to alert him a spike in chakra within the opponent and the suiton chakra behind him in the pre-existing water that the opponent created. Radits allowed himself to the held by the clone locking his arms around him from behind as the opponent caused a shower of compressed water bullets to descend upon him. In response to that, Raditz would simply clap his hands together by bending his elbows while molding futon chakra and using it to generate wind before compressing it to transform into a gale that blew in all directions strong enough to disperse the water clone and the water bullets in one motion.

(Fūton: Reppūshō) - Wind Release: Gale Palm
Type: Supplementary/Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30+15
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.

Hehehe! My turn!

In a blitz of speed Raditz circled behind the opponent from the left(the opponent's right) before performing a right high roundhouse kick to the carotid artery in the opponent's neck with more than enough strength to send the opponent in mid range even though he was holding back. Raditz was capable to send the opponent flying with the Aid in the chakra infuse muscles as he had to lift and rotate the hip the full extension of this knee and the blunt impact of the top of Raditz foot making contact with such a sensitive area by surprise.

Get up! Im not thru with you yet!
 
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